#Detect block above player
1 messages · Page 1 of 1 (latest)

/execute as @a at @s unless block ~~2~ air [] run title @s actionbar test
1 messages · Page 1 of 1 (latest)
I’m trynna make a dynamic camera that changes depending on how tight an area may be for the player. How can I detect a block above the player?(air not included)

/execute as @a at @s unless block ~~2~ air [] run title @s actionbar test