So, I'm attempting to make an addon for me and my friends. I made a successful ore and block and they both show up as intended. But, the items (sword, pickaxe, and gem) all don't even show up in the game. All that's in the game is the block and ore. Even typing the guve command only gives me those two. What did I do wrong? I'm so confused. I've included pictures for the sword and gem, but the pickaxe doesn't show up in game either.
#Items not being added to world
1 messages · Page 1 of 1 (latest)
Gonna try to mess around with durability and damage later. Rn, I just need the items to appear in game.
It's hard to see with using screenshots
have you tried making a custom item without anything else besides minecraft:icon?
Try copying the contents of the file (screen) to the buffer and pasting in a post here.
I think they used the bridge sword template as the contents screenshot
Make sure you also have content logs enabled, as those will tell you what's wrong within your item
It's not saying anything is wrong with it. Also yes, I used the bridge template.
Like only use minecraft:icon or use everything but that?
The sword and ruby?
What is not working.
Every item I've attempted to add
Start with one then.. should only work on one thing at at time, get it to work, then you kinda have a template
Idk how to delete an item-
Here, lemme screenshot and send the code for the ruby. It's short and doesn't make sense why it's not working.
I really need you to copy and paste the code. I can test code that way to see what is wrong.. I am not about to type all of that
I could not for the life of me tell you why minecraft isn't even registering this in the addon. Like, it's almost like it doesn't see the json. But, I know for a fact it's in the right folder, "Paradise Pack/BP/Items".
Ok
{
"format_version": "1.19.60",
"minecraft:item": {
"description": {
"identifier": "pdp:ruby"
},
"components": {
"minecraft:icon": {
"texture": "pdp_ruby"
},
"minecraft:creative_category": {
"category": "items"
},
"minecraft:max_stack_size": 64
}
}
}
Are you working in the dev folders
No, bridge made a folder in it's own directory
Then I'm saving the pack, importing it into Minecraft, and seeing if everything worked that way. I know it's picking up the pack and everything because the ruby ore and ruby block are showing up fine in game.
But wait hold on, there's apparently one in the dev folders too? It's there, I just checked. Now I'm confused. It's saving to the bridge directory and the minecraft one?
I know that iyou save to the main folders, you will have caching issues and need to clean storage. You should develop in the dev folder so that all you have to do is open and close the world.
Look into the options, they should have something that works in the dev folders. I have it installed, but hate it and do not use it. But if I do, it uses the dev folders
Ok, I deleted the packs I imported myself and gonna see if just the dev packs work
Did you notice with one had the newer files.. buy the filedate?
The dev files have the updates files, I see the ruby.json and ruby_sword.json
And it's the updated time
Still doesn't show up in game at all
That's still all that the game is seeing
This is why I'm confused
I know the picture quality isn't the best, but you can see it's in the pack but it's like the game isn't seeing the items folder at all
Is it in the item_terrain file
You mean item_texture? Then yeah
I would need the whole pack to figure it out
Try changing the texture to a stick and see if it shows up. Use Minecraft: stick small m though and if that doesn't show up then they might be something else wrong
I could put it in a zip and try to send it that way? Though, discord size limits might disagree
Ttry, but I am kinda wiped for today, gonna do something else now
Does that help-? @coarse ferry
I have not had time to look at it, I am working now... but in case you do not figure out out (which you should continue to investigate by checking each component's documentation to make sure you are using it right and comparing your code to a generated one by bridge... they have a preset that can make one for you)... remind me later
Finished going through every file and couldn't find a single thing I did wrong.
Do you have the item_texture.json in your resource pack?
It goes in the textures subfolder
Yep, first thing I checked
The program generated it for me.