#Items not being added to world

1 messages · Page 1 of 1 (latest)

crystal notch
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So, I'm attempting to make an addon for me and my friends. I made a successful ore and block and they both show up as intended. But, the items (sword, pickaxe, and gem) all don't even show up in the game. All that's in the game is the block and ore. Even typing the guve command only gives me those two. What did I do wrong? I'm so confused. I've included pictures for the sword and gem, but the pickaxe doesn't show up in game either.

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Gonna try to mess around with durability and damage later. Rn, I just need the items to appear in game.

small mirage
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It's hard to see with using screenshots

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have you tried making a custom item without anything else besides minecraft:icon?

coarse ferry
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Try copying the contents of the file (screen) to the buffer and pasting in a post here.

small mirage
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Make sure you also have content logs enabled, as those will tell you what's wrong within your item

crystal notch
crystal notch
coarse ferry
crystal notch
coarse ferry
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Start with one then.. should only work on one thing at at time, get it to work, then you kinda have a template

crystal notch
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Idk how to delete an item-

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Here, lemme screenshot and send the code for the ruby. It's short and doesn't make sense why it's not working.

coarse ferry
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I really need you to copy and paste the code. I can test code that way to see what is wrong.. I am not about to type all of that

crystal notch
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I could not for the life of me tell you why minecraft isn't even registering this in the addon. Like, it's almost like it doesn't see the json. But, I know for a fact it's in the right folder, "Paradise Pack/BP/Items".

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Ok

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{
"format_version": "1.19.60",
"minecraft:item": {
"description": {
"identifier": "pdp:ruby"
},
"components": {
"minecraft:icon": {
"texture": "pdp_ruby"
},
"minecraft:creative_category": {
"category": "items"
},
"minecraft:max_stack_size": 64
}
}
}

coarse ferry
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Are you working in the dev folders

crystal notch
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No, bridge made a folder in it's own directory

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Then I'm saving the pack, importing it into Minecraft, and seeing if everything worked that way. I know it's picking up the pack and everything because the ruby ore and ruby block are showing up fine in game.

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But wait hold on, there's apparently one in the dev folders too? It's there, I just checked. Now I'm confused. It's saving to the bridge directory and the minecraft one?

coarse ferry
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I know that iyou save to the main folders, you will have caching issues and need to clean storage. You should develop in the dev folder so that all you have to do is open and close the world.

Look into the options, they should have something that works in the dev folders. I have it installed, but hate it and do not use it. But if I do, it uses the dev folders

crystal notch
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Ok, I deleted the packs I imported myself and gonna see if just the dev packs work

coarse ferry
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Did you notice with one had the newer files.. buy the filedate?

crystal notch
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The dev files have the updates files, I see the ruby.json and ruby_sword.json

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And it's the updated time

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Still doesn't show up in game at all

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That's still all that the game is seeing

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This is why I'm confused

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I know the picture quality isn't the best, but you can see it's in the pack but it's like the game isn't seeing the items folder at all

coarse ferry
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Is it in the item_terrain file

crystal notch
coarse ferry
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I would need the whole pack to figure it out

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Try changing the texture to a stick and see if it shows up. Use Minecraft: stick small m though and if that doesn't show up then they might be something else wrong

crystal notch
coarse ferry
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Ttry, but I am kinda wiped for today, gonna do something else now

crystal notch
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Theres the pack

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So you can see why only the ores and blocks work

crystal notch
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Does that help-? @coarse ferry

coarse ferry
# crystal notch Does that help-? <@463116989662101514>

I have not had time to look at it, I am working now... but in case you do not figure out out (which you should continue to investigate by checking each component's documentation to make sure you are using it right and comparing your code to a generated one by bridge... they have a preset that can make one for you)... remind me later

crystal notch
keen spade
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It goes in the textures subfolder

crystal notch
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The program generated it for me.

keen spade
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And has the correct id? "pdp_ruby"?

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Cause that's what you should put in item_textures, not the identifier