#Custom grass color per biome?

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dim ridge
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Hey, I am trying to create custom grass that has a different color per biome. in the terrain_textures.json i noticed the grass sides being handled differently compared to the grass top resulting in the grass sides working fine and the top being the default gray color.

Is it possible to recreate the grass top in the same way as the grass sides have been done?

woeful gyro
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Test if you are able to use this query in an event ... but you may need to know some biome tags... query.has_biome_tag If it works, can use this to set a property, they use the property in the permutations to call different textures

tropic coral
dim ridge
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I tried to reuse the vanilla terrain textures. But clearly some hardcoded behavior is in place on the grassblock.