{
"format_version": 2,
"header": {
"name": "Système de Heal V2",
"description": "Heal someone",
"min_engine_version": [
1,
20,
0
],
"uuid": "022f9ea9-aa7f-4553-b297-2e15ca90509e",
"version": [
1,
0,
0
]
},
"modules": [
{
"type": "data",
"uuid": "adef59ee-7cdc-4650-afc0-fb693fb201ec",
"version": [
1,
0,
0
]
},
{
"type": "script",
"language": "javascript",
"uuid": "fe23f5cc-da90-478c-915a-c8fb900de67d",
"entry": "scripts/index.js",
"version": "1.0.0-beta"
}
],
"dependencies": [
{
"module_name": "@minecraft/server",
"version": "1.3.0-beta"
},
{
"module_name": "@minecraft/server-ui",
"version": "1.1.0-beta"
}
]
}```
This is my "manifest.json"
#How to create multiple script file ?
1 messages · Page 1 of 1 (latest)
the manifest can only link to one file so you need import all the other files from that main file that is run by your manifest
Yes, but how I can do it ? I have test it, this is my index.js (linked qith the manifest)
But when I execute a command, all the command didn't worked and didn't are recognise
import "./gui.js"
Okay, on the top ?
import "./gui.js"
import 'scripts/heal.js'
import 'scripts/tp.js'
import 'scripts/furnace.js'
import 'scripts/feed.js'
import 'scripts/help.js'```
Like that ?
yes you should just to need change scripts to . So it get the correct file path
Oh okay, so like that :
import "./gui.js"
import './heal.js'
import './tp.js'
import './furnace.js'
import './feed.js'
import './help.js'```
yes
[2023-06-23 17:28:57:820 ERROR] [Scripting] Plugin [Système de Heal V2 - 1.0.0] - [index.js] ran with error: [ReferenceError: Module [gui.js] not found. Native module error or file not found.]
I have this error on my consol now
you don’t have a file called gui that was just my example so you don’t need that import
Oh, sorry, I understand now