#item if used entity responds (and more)
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maybe make it shoot a invisible projectile that deals no damage, then in your mob add an event that will make them angry at that mob
could you explain in more detail
After looking at this again, I realized this might require some scripts to do
Actually, even I have no idea how I would do this without using projectile to damage the target and tamed mobs attacking the shot target
Maybe using angry component
To share the target
Or apply effects in the target
To use as a condition for the other entities to attack it
Use a fake projectile to hit the target once and minecraft:angry with broadcast_anger_on_attack