I See That They Changed The World Event To Read Only For beforeEvent.chatSend, But How Would I Change The Item With The Message If I'm Canceling The Event ```js
import { world, system } from "@minecraft/server"
world.beforeEvents.chatSend.subscribe((data) => {
if (data.message.startsWith('rename')) {
data.cancel = true;
const player = data.sender;
const container = player.getComponent("inventory").container;
const item = container.getItem(player.selectedSlot);
system.run(() => {
const message = data.message;
const player = data.sender;
const name = message
item.nameTag = name;
container.setItem(player.selectedSlot, item)
});
}
});```