#Are items currently broken with 1.16.100?

1 messages · Page 1 of 1 (latest)

frail current
#
    "format_version": "1.16.100",
    "minecraft:item": {
        "description": {
        "identifier": "minecraft:gloom_shroom_placer",
        "category": "nature"
    },
    "components": {
        "minecraft:max_stack_size": 64,
        "minecraft:icon": {
        "texture": "gloom_shroom_placer"
        },
        "minecraft:block_placer": {
            "block": "luna:gloom_shroom"
        },
        "minecraft:display_name": {
        "value": "Gloom Shroom"
        }
    }
  }
}```

For some reason I can't get my items to appear in game and was wondering if I should try 1.10 format. Previously I have gotten my items in game but it's been a while since I coded one. Maybe I did it wrong?
livid crag
frail current
#

Yeah and content logs either which is odd @livid crag

#
    "resource_pack_name": "Endillium_RP",
    "texture_name": "atlas.items",
    "texture_data": {
        "gloom_shroom_placer": {
            "textures": "textures/items/gloom_shroom_placer"
        },
        "endillium_ash": {
            "textures": "textures/items/endillium_ash"
        },
        "ender_bone": {
            "textures": "textures/items/ender_bone"
        }
    }
}
#

Here is the item_texture.json as well

#

Here are the files for the add-on, it's a small one. Maybe something else is wrong?

livid crag