"format_version": "1.16.100",
"minecraft:item": {
"description": {
"identifier": "minecraft:gloom_shroom_placer",
"category": "nature"
},
"components": {
"minecraft:max_stack_size": 64,
"minecraft:icon": {
"texture": "gloom_shroom_placer"
},
"minecraft:block_placer": {
"block": "luna:gloom_shroom"
},
"minecraft:display_name": {
"value": "Gloom Shroom"
}
}
}
}```
For some reason I can't get my items to appear in game and was wondering if I should try 1.10 format. Previously I have gotten my items in game but it's been a while since I coded one. Maybe I did it wrong?
#Are items currently broken with 1.16.100?
1 messages · Page 1 of 1 (latest)
Did you have the hcf toggle turned on? Any content log?
Yeah and content logs either which is odd @livid crag
"resource_pack_name": "Endillium_RP",
"texture_name": "atlas.items",
"texture_data": {
"gloom_shroom_placer": {
"textures": "textures/items/gloom_shroom_placer"
},
"endillium_ash": {
"textures": "textures/items/endillium_ash"
},
"ender_bone": {
"textures": "textures/items/ender_bone"
}
}
}
Here is the item_texture.json as well
Here are the files for the add-on, it's a small one. Maybe something else is wrong?
Oh ik, youre using minecraft as a namespace thats why