#Raccoons Diging Loot
1 messages · Page 1 of 1 (latest)
aw that’s cute!
I like it! It looks amazing!
sniff sniff
did you do it on the basis of a sniffer or on your own? I would probably use the second one, you can set a timer that after a while executes the /loot command
I made my own
- random timer to start dig
- dig duration w/ timer
- command to spawn loot
- event to remove dig group and re add default group
- AC to ensure correct anim plays
- particle and sound in a different animation that player when digging
super simple yet effective
Did you make the animation the new way (properties) or the old way (skin id, option...)?
I also use the old ways, they are more familiar than the new ones.
This whole behavior tool 4 hours to do btw
Or 6 hours
All I know is that I have spent a long time on this
Entities usually take a long time
But due to the parental control installed on my phone, I reduce this time from 2 days to 2 hours
..wow
Don't be surprised if I'm 14 and control is already the meaning of life
It'll get better
There's obviously more I did to make this "custom behavior" perfect, but I can't tell what they are from the top of my head
However, I created one of my entities not for 2 hours, but for a total of 20+ days, this is exactly the total amount of time that I spent.
@rocky light Do you know how to create your own titles? Or just TextCraft?
What titles?
I think you overcomplicated it
Only way to make it look and behave good
This seems like a cool addon
You could add more animals and their uses overtime! Which would make it wayyy cooler 😯
Will that info thing above the head of the entity work with any custom mob or does each have to be programmed? And what's the distance it's viewable to?
