#How do I make particles spawn around an entity when that entity spawns?

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fast frigate
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A

foggy sluice
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Using the Minecraft:entity_spawned event

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run_command: {

elfin hound
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Or effects in animation_controller if your entity shouldn't be experimental

elfin hound
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Define a shortname for the particle inside RP/entity/"xx".json and trigger the particle effect within an animation/animation_controller (which should obviously be run in the entity's RP file as well)
https://wiki.bedrock.dev/visuals/animation-effects.html