#Makeing the player have 6 hearts

1 messages · Page 1 of 1 (latest)

potent totem
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use component group with the custom health, and add it using events

#
"hp_6": {
  "minecraft:health": {
    "value": 12,
    "max": 12
  }
}```
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you have to modify it using component groups, because it won't update properly when you only modify the ones inside the player.json

rocky lake
#

Wait so why cant i do the same thing with player speed?