#how do i make a structure spawn in caves
1 messages · Page 1 of 1 (latest)
That's the feature
{
"format_version": "1.17.0",
"minecraft:feature_rules": {
"description": {
"identifier": "ao:the_remains",
"places_feature": "ao:the_remains"
},
"conditions": {
"placement_pass": "first_pass",
"minecraft:biome_filter": {
"any_of": [
{
"test": "has_biome_tag",
"value": "deep"
},
{
"test": "has_biome_tag",
"value": "deep_dark"
}
]
}
},
"distribution": {
"iterations": 1,
"x": {
"distribution": "fixed_grid"
},
"y": {
"grid_offset": 0
},
"z": {
"distribution": "fixed_grid",
"grid_offset": 0
}
}
}
}
And that the feature rule
Pls some1 help me
I’m pretty”deep” is supposed to be "after_underground_pass" in the feature rules
do you want it to spawn in the surface of the caves or inside?
in the caves, inside of them
oh, then replace “deep” with “after_underground_pass” in the feature rule
try it and lemme know if it works
i'm not sure if i got the version of the archive right
or is it normal? cuz it doesn't seems to be an option
and in the value do i keep "deep"?
oh i see, do i just put "caves?"
you forgot in the name"mystructure" the name must be : mystructure:the_remains
maybe
no
test it
this should have “minecraft:deepslate”,
nope
oh really?
I didn’t know you could do it without that 💀
then yeah everything should work 👍
what did you put for the “deep” value
i didn't i changed it to "caves"
try putting “overworld”
it still doesn't works
hmm
try putting “minecraft: before each of the blocks in the feature
example “minecraft:deepslate”,
still doesn't works