#Is it possible to add more than 1 command in the events of the entities?

1 messages ยท Page 1 of 1 (latest)

ruby helm
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if it is possible then what am i doing wrong?

honest abyss
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are you sure target is required?

ruby helm
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no

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maybe if you change the "target" right?

honest abyss
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try removing the target

torn magnet
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I mean you could just use a function

ruby helm
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@honest abyss

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did not work

ruby helm
ocean patio
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  "command": ["command_1","command_2"]
}```
torn magnet
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is the folder named "functions"? it could be that the spelling is incorrect.

ocean patio
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@ruby helm

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      "mcpe:damage": {
        "damage": {
          "type": "durability",
          "amount": 1,
          "target": "self"
        },
        "run_command": {
          "command": ["kill @e","summon Minecraft:creeper]```
#
  "command": ["command_1","command_2"]
}```
torn magnet
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Also make sure that the "min_engine_version" of your pack is set to 1.19.60: (it's in the manifest.json)

"min_engine_version": [
    1,
    19,
    60
]

This would explain why the functions aren't showing up.

ocean patio
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@ruby helm helloo

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This n

torn magnet
ocean patio
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ร“

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Didn't read

torn magnet
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There's really no need for that, I'm just trying to help them.

ruby helm
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I am going to try

ocean patio
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๐Ÿ’€

ruby helm
ocean patio
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Yes if I'm not wrong

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@honest abyss sup bro

ruby helm
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I will test in the game

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aaa... ok ๐Ÿ˜

ruby helm
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@ocean patio did not work...

honest abyss
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You should see if there's any content log error about the item

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?content log