#How to make vanilla ores generate more common and make mobs spawn less.

1 messages · Page 1 of 1 (latest)

proper mesa
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Hey I am new to addon making and I want to know how to make a behavior pack that makes all Minecraft ore spawn way more commonly. For example diamonds, iron, ancient debris, etc.. I also want to make hostile mobs spawn less. Overhaul I want to make Minecraft easier.

tribal linden
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You can't modify the vanilla ores generation chance, but you can increase it using custom structures with the vanilla ores

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For the hostile mobs, you could maybe make them only have a limit herd of 1 so only a single monster could spawn

tribal linden
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He just added more diamond ore generation by adding more custom structures

proper mesa
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Oh how do I do that

tribal linden
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Something to do with how stones and other things generate

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I can't really help you as this is not in my book of understanding yet

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Maybe try searching up a forum with something about stone generation?

proper mesa
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Oh. Alright well I hope I can try to find someone who can help

tribal linden
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wait really?

keen depot
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yeah

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just edit the feature rule

tribal linden
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huh

keen depot
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just take the vanilla feature rule and add more iterations

tribal linden
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where is it located at?

keen depot
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bds file

dapper willowBOT
keen depot
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also idk why you say you would need a structure for adding more ores, you could just use an ore feature

proper mesa
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@keen depot Okay so I made the feature folder in my behavior pack and I downloaded the bedrock dedicated servers file and I copied the ore features and put it in my feature folder. Now what do I change to make them appear more commonly?

keen depot
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it's in the feature rule

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you can change the 'count' in the features file to increase the amount per ore vein

proper mesa
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Wait never mind I didn't find the ore json files.
Are you able to give them to me?

keen depot
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they are in the feature rules of the definitions folder on bds

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overworld_underground_diamond_ore_feature

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i believe

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the actual features are just 'diamond_ore_feature' i believe

proper mesa
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Am I suppose to be here

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Is it located here?

proper mesa
tribal linden
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had the same problem

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where is it actually located?

proper mesa
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I am wondering why Mojang don't include the extra files that are missing in the behavior making folder.

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like it don't have features, biomes, or whatever other folder that's missing

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Oh I found the folder and it has all the overworld underground ore json files but they dont have the deepslate varients?

tribal linden
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where?

proper mesa
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Well actually I found it in features folder here

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Though it don't have deepslate variants

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I don't know why

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There is no deepslate json files for the ores

keen depot
tribal linden
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just realized after searching again

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I though all of them would be in the behavior_packs

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didn't expect them to be in another one instead

proper mesa
keen depot
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in the vanilla_1.17.0 and vanilla_1.18.0 folders it would seem

proper mesa
tribal linden
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it works

proper mesa
tribal linden
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oh yeah

proper mesa
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I can't seem to find it

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Can you send them?

tribal linden
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Only appears at transition, not on deepslate

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so yeah need to modify the deepslate one too

proper mesa
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Yeah tell me if you find the deepslate ore files

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I can't seem to find them

proper mesa
keen depot
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it's called 'diamond_ore_feature'

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ore whatever ore you want

proper mesa
keen depot
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read the file lol

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it's both

proper mesa
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really

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oh

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I found it in 1.18

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and 1.17

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Okay

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I will use 1.18

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because it is new generation

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never mind the 1.17 one has all the ores

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so I use that one

proper mesa
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Oh wait is it the feature rules folder one

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Okay I understand now

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Am I right? @keen depot

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and the file would be overworld_underground_diamond_ore_feature.json

proper mesa
tribal linden
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nope

proper mesa
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@keen depot Do you know how to modify the deepslate ores because I only see the stone ore iteration

keen depot
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make it generate lower if you want more deepslate

proper mesa
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But how would I make it generate on both

proper mesa
keen depot
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then increase iterations

proper mesa
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k

proper mesa
keen depot
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that's the range from the 0,0 it can generate

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so it can generate anywhere from 0,0 of a chunk to 16,16

proper mesa
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uh so I only need to change the y

keen depot
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you don't have to ping me for every single question btw

proper mesa
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Sorry

keen depot
proper mesa
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I have one more question by the way.

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How do I make hostile mobs spawn less?

keen depot
proper mesa
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is the folder called spawn_rules?

keen depot
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yes

proper mesa
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uh so the ore only seem to be generating from 0 to -5

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What did I do wrong?

keen depot
proper mesa
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50 to -59

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well I did set it to 0, -59

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but I changed it to 50, -59

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and it is only generating on a small layer

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See? this is what it looks like

keen depot
proper mesa
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Okay

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I am going to test something quick

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before I do

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k

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I will send it

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Here it is

keen depot
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i said feature file

proper mesa
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oh

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my bad

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for the diamond ore? or the whole folder?

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if that's what you wanted

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I don't know why Discord renamed it

proper mesa
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Alycia? you there??

proper mesa
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I fixed it

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I had to reverse the Y coordinate distribution extent numbers

urban dagger
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and quite easily too

proper mesa
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How do I make ancient debris more common? @keen depot

keen depot
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bruh

proper mesa
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What

keen depot
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you don't have to ask me everything

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to make ancient debris more common just do what you did with the ores

proper mesa
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Well I don't see Ancient Debris there

keen depot
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wel then it's probably not a feature we can edit

proper mesa
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K

tribal linden
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Yep, checked it and didn't see any

keen depot
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you can make a new feature

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that spawns ancient debris

proper mesa
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I can?

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How

keen depot
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make a new ore feature that replaces nether rack with ancient debris

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make it generate the same y-range

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bam

proper mesa
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Do I just copy the json code in for example the diamond ore one and replace the text in the json code that says diamond_ore to ancient_debris and instead of replace stone make it replace netherack?