#Animation attack sequence
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{
"format_version": "1.10.0",
"animation_controllers": {
"controller.animation.swords_attack": {
"states": {
"default": {
"transitions": [
{"1": "variable.attack_time>0 && query.equipped_item_any_tag('slot.weapon.mainhand','swords')&&variable.attack_time>0 && !query.is_sneaking"}
]
},
"1": { "transitions": [ {"default": "(!variable.attack_time>0)"} ], "on_entry": [ "/playanimation @s animation.sword_attack_1","/playsound sword" ] }
}
}
}
}
only one animation happens
using rp anim controller is easier for making consecutive attacks visual