#Merging files

1 messages ยท Page 1 of 1 (latest)

shell coyote
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increase the image layer under the dynamic button, make it like 8

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this should stop the image from disappearing when being hovered

shell coyote
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Is the first one the default server form or does it modify the form

shell coyote
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oooh ok I see, you just want to grid type buttons to be merged into the first one. Ive been getting into json-ui a little. Ill see if I can try something

shell coyote
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slowly breaking it less and less

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do you want it to be "long" like the first one or "wide" like the second one

shell coyote
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yeah its mainly just the dynamic button that has to be merged but im trying to get it to scroll and adjust correctly with so much of the server_form scraped out lol. I usually just work with the entire file

shell coyote
summer pilot
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๐Ÿ˜

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That looks great

summer pilot
shell coyote
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there is a couple parts that I had to put a number or texture in, but the original is in a comment next to it

summer pilot
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Ok I will do it tomorrow morning as I'm getting ready to leave for work

shell coyote
summer pilot
# shell coyote

Do you know if it's possible to have different amounts of buttons depending on the UI

shell coyote
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It's possible, I just have no clue how to do that,

summer pilot
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ok

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ill do some looking around to see if i can find someone who can as i have a project i would need that customization for

summer pilot
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this is how it looks rn

summer pilot
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ok ive got the button size smaller now there is just a massive gap between the buttons

summer pilot
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ok got the buttons situated now i just have an ugly line going straight through the image

shell coyote
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lol a line?

summer pilot
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yeah some weird color line right down the middle of the image

summer pilot
shell coyote
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Ohhh

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It was in the first file so I merged it into the second one

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Can be easily removed

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Just remove the realm particles and I think it was vertical gradient objects

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remove this code

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{
                    "imageb": {
                      "type": "image",
                      "size": [ "100%", "100%" ],
                      "texture": "textures/ui/realms_particles",
                          "alpha": 0.6,
                      "anims": [ "@animXScaleDownSlowX5", "@animXAlphaDownSlowX5" ]
                    }
                  },
                  {
                    "image": {
                      "type": "image",
                      "size": [ "100%", "100%" ],
                      "texture": "textures/ui/verticalgradient",
                          "alpha": 0.4
                    }
                  }
summer pilot
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that worked thanks

summer pilot
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i wanna bring the puple lines on top and bottom closer to the main image

shell coyote
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Should be where those controls were at

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I called it banner

shell coyote
summer pilot
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yeah i figured it out went through every number in the file

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i can see why this stuff is annoying

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nonetheless i am very thankful for your help

shell coyote
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๐Ÿ‘

summer pilot
# shell coyote ๐Ÿ‘

sorry last question do you know which component would control the small icons as they are out of place now

shell coyote
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should be in dynamic_button

summer pilot
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k thanks more tweaking here we come....

summer pilot
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Update-
I am in need of someone to help me customize the UI's i would like to be able to have different grid layouts/ & button size depending on the UI screen that the player has open. If anyone could help with this i would be extremely grateful.

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example when they open the PC UI the buttons go 15 across and however many rows down and the buttons are small to compensate for this

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but for the inventory ui its 2 columns wide and however many down to display them all

summer pilot
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WILLING TO PAY AT THIS POINT FOR ANYONE WHO CAN CODE THE FILE I NEED