#NBT to MCstructure
1 messages · Page 1 of 1 (latest)
The Gif is completely blurry but Good job
mp4 to gif converter fault. It's even weirder on github readme
Time to use this and make a pr to kings editor extension
been trying to do this for the past year! Turns out i've asked you to help me on this last year lol
Oh wow full circle
Haha, Ive onky used pynbt to make enchantments nbt
Oh and we're using the same blockj2b file
not blurry at all for me
appreciate how long it takes python to write the mcstructure file
Ikr
Looping through ancient citt took 5 mins and bastion 10 mins for me
Also damn ur code is way more optimized than mines lol
@analog heron Wow...2 mins on gh actions
tytytytyty
I had to click the gif
Works for entities? Example a enchanted items
👀 Just use my regol8th filter for enchanted items
thanks for the shoutout! this program is super cool :)
Oh haha, @analog heron just discovered a bug, seems like my nbttomcstructure does one thing that yours doesnt, convert blockstates using the correct type. 😜 Will try to fix it, if you want to know an example, candles use integers not string, direction is a int not a string, etc
Oh that was a simple fix, I'll make a PR tomorrow once I have everything ready
Yeah lmao
^
If I click on it it goes like that
If I don't then it's yellow
Same for me
Currentlt working on adding block data support 😄
Ah nice gif Layjay
Did chests, furnace, now beds 😄
Good luck salty bean
Yeah...just a ton of comparing in nbtstudio
Literally suffering
Can i get a nickname?
Lol Ding Kark 💀
Hello 👋
||Don’t tell anyone, i want to see if someone notices|| i said nothing
It’s not supposed to be yellow on the background, my gif somehow broke html rendering
Hmm. Can the program be made any faster? Perhaps a different language?
Oh nah, thats just my program, Jayly's program is much faster than mines. But yeah you could use C++ but my experience with C++nbt was with leveldb which wasnt good
I’ve got very little experience in C++, but I might try node.js or C#
I haven't looked at the code in depth so I don't know if this idea is feasible but by reading and writing data in smaller chunks or buffers instead of reading or writing the entire file at once could help to reduce the memory usage and decrease the I/O overhead, which could result in faster execution times
I wouldn’t recommend nodejs, I listed the reasons in read me
Still have to add that feature to https://github.com/thebigsmileXD/VoxToStructure, great alternative. Is it standalone or is python required
python required, idk how to convert that to exe
Relatable
C# it is then lol
if I can understand it
Which is a pretty big if