I’ve been having issues with getting glass blocks to work correctly. When using the 1.16.100 format version, there would be a weird shadow, despite following the wiki template to a T. (even tried setting face_dimming and ambient_occlusion to false, but that didn’t work). I tried converting to 1.19.40 (I also tried 1.19.50), but now it isn’t transparent at all.
{
"format_version": "1.19.50",
"minecraft:block": {
"description": {
"identifier": "cav:end_glass",
"menu_category": {
"category": "construction",
"group": "itemGroup.name.glass"
},
"components": {
"minecraft:destructible_by_mining": {
"seconds_to_destroy": 0.6
},
"minecraft:destructible_by_explosion": {
"explosion_resistance": 30
},
"minecraft:light_dampening": 0.0,
"minecraft:light_emission": 0.0,
"minecraft:map_color": "#DA73EC",
"minecraft:loot": "loot_tables/blocks/end_glass.json",
"minecraft:material_instances": {
"*": {
"texture": "end_glass",
"face_dimming": false,
"ambient_occulusion": false,
"render_method": "blend"
}
}
}
}
}
}