#Loot table not working
1 messages · Page 1 of 1 (latest)
Still can't figure this out
"sequence": [
{
"condition": "q.block_property('luna:crop_stage') == 0",
"spawn_loot": {
"table": "loot_tables/blocks/one_carrot_loot.json"
}
},```
Try running a loot table through an event like this @valid furnace
Send your loot table file
I accidently deleted the picture to it. Here
"pools": [
{
"rolls": {
"min": 1,
"max": 1
},
"entries": [
{
"type": "item",
"name": "bridge:raw_tungsten",
"weight": 1,
"functions": [
{
"condition": [
{
"condition": "match_tool",
"item": "minecraft:iron_pickaxe",
"durability": {
"range_min": 1
}
}
]
}
]
}
]
}
]
}```
"pools": [
{
"rolls": 1,
"conditions": [
{
"condition": "match_tool",
"item": "minecraft:iron_pickaxe",
"count": 1,
"durability": {
"range_min": 1
}
}
],
"entries": [
{
"type": "item",
"name": "bridge:raw_tungsten",
"weight": 1
}
]
}
]
}```
The conditions are outside the entries, next to the rolls.
Try this.
thanks, this solved everything