#Job UI Break
1 messages · Page 1 of 1 (latest)
because SoundOptions isn’t defined in this space?
you haven’t imported it
import { world, SoundOptions } from “@minecraft/server”
hunterMobs object is empty too

world.events.blockBreak.subscribe(function (event) {
const player = event.player
const block = event.brokenBlockPermutation.type
for (let i = 0; i < t.length; i++) {
if(block.id == t[i].blockID) {
player.runCommand(`scoreboard players add @s[tag=job:TreeCutter] ${t[i].xpType} ${t[i].xp}`)
player.runCommand(`title @s[tag=job:TreeCutter] actionbar §b${capitalizeFirstLetter(t[i].xpType).slice(0, -2)} : §r${t[i].xp} §aXp`)
player.playSound("random.orb", {location: player.location, volume: 999, pitch: getRandomFloat(1.6, 2.4, 1)})
}
}
})
try that