#How can I assign specific geometry and texture variants to a component group using the same entity
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Can someone plz help me
using render controllers, i think the wiki.dev has a tutorial about this or probably not
?entity variants
Custom Entities
Documentation
https://bedrock.dev/docs/stable/Entities
Tutorial
https://wiki.bedrock.dev/entities/entities-intro.html
learn how villagers change theirs
i believe it includes variants and skin_id changes