#does tick.json not run in other dimensions
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execute @a ~ ~ ~ detect ~ 127 ~ bedrock 0 scoreboard players set @s dimension 1
execute @a ~ ~ ~ detect ~ -64 ~ bedrock 0 scoreboard players set @s dimension 2
Using execute in <dimension> ...
using old execute system
it works when typed but not when run thorugh the tick.json in a function
tried this too
If you didn't set your min engine version (manifest) to 1.19.50, then your function still use old execute
yeah i know that ๐
I rarely touch tick.json, so idk about that
maybe i should try environment sensor then since i think detecting dimensions that way would be achievable
Yeah
thanks for helping ๐
Np ๐
if using old, will need ticking areas and named entity in each dimension to bounce offf of with rm=0
@manic remnant
thanks a lot ended up using environment sensor and it works perfectly ๐