#Trimmed!
1 messages · Page 1 of 1 (latest)
So . . . how will you be preventing your trimmed Netherite tools from burning in lava, and get enchantments to behave correctly?
.... yes ...
In all fairness, it's an awesome concept that I'd like to see in vanilla.
I'm thinking of it. Sadly there isn't a query like this: "q.has_enchantment"
As far as I know there is only the "q.is_enchanted"
Aye, yeah it all sucks. You can prevent items from dying from fire damage, but you can't make them float on lava . . . an they will die if you rename them.
and that's not as usefull
well, maybe using tp and execute?
Maybe
Well, I know you can do some crazy stuff with the Scripting API. That's another potential solution.
yeah... I don't know anything from javascript (i think they use that language(?))
wdym they will die if u rename them?
The only way I'd ever managed to somewhat replicate the behaviour was by overwriting the Item server entity, and using damage sensors to check the item entity's name and the damage source, negating it if both where x. But renaming the item with an anvil would result in the item entity being destroyed by fire and lava.
oh
Yeah, I've seen it, that's really cool
Nonetheless I have no clue about scripting api, so yeah, I'm quite limited