#how to make custom entities visible thru walls when wearing an armour piece

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ancient isle
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no one has been able to help me for months now someone pls

sour havenBOT
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idle ibex
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Using a custom material you can have your entity always appear ontop

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But I am unsure of how you would toggle that material from it to the entities default from a helmet

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OH I just realized you may want the entity to be visible to the player wearing the helmet

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Not for the entity wearing the helmet to be visible

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I don't think this is possible

ancient isle
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whatttt awwwww

unborn halo
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@ancient isle

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use custom material

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Ciosciaa and sir Ben have did that I saw it once while learning that

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imma send the addon i made from both combined here

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do /summon outlined_entities:example

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u will see two custom materials one in entity.material file, one is outline one is base

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when u understand the pack and how this works u will have to use the custom material on players when they wear armor

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using render_controllers

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with queries

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query.has_armor_slot maybe

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ask in #old-molang about that when u do that part

ancient isle
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wow, this looks complicated af

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thanks XAJX :D

ancient isle
unborn halo
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@ancient isle

ancient isle
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?

unborn halo
# ancient isle ?

I asked

here

q.is_item_name_any('minecraft:torch", 1, 'slot.inventory')

unborn halo
# ancient isle ?

I already told u to ask about the query part in #old-molang channel since am not experienced in molang

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but i asked anyway about how u can detect custom armor

unborn halo
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@ancient isle