A while back I made a very basic cinematics system using purely functions, but I've decided to revisit that concept with scripting being a thing now.
- It's currently in a very early state, but it is functional.
- The video linked shows some parts of the in-game editor that allows you to change how the cinematic behaves, as well as reposition keyframes and such.
- Crouching while selecting the move items repeatedly moves the editing cursor, but you can also "use" the item to slowly step through the cinematic.
Project can be found here: https://github.com/MajestikButter/Cinematic-Cameras-V2