#How to add delay before an action will happen when you interact to an npc

15 messages · Page 1 of 1 (latest)

velvet jay
#

either using variable time method or emoty animation with the delay u want, then transitioning to next state using q.any_animation_finished

hoary star
#

ohh thank you
I also think of that activates a command after the animation

#

Like query.any_animation_finish = command ()?

#

but there's also

velvet jay
#

no

hoary star
#

Interact

#

Interact while holding a specific item

#

Its on behavior

#

but in anim control

velvet jay
#

Using interact u will assign him mark_variant = 1 and in behavior anim ctrl you can run command there after empty animation delay

velvet jay
hoary star
#

Ohh i get it

#

Thanks

#

I forgot about behavior anim

#

I thought this is rp anim control