#Resource pack forcing

21 messages · Page 1 of 1 (latest)

white ermine
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No. But do not put textures in your packs that do not need to be there, because they will override someone else. And it the packs are created by another, look inside them and see if they are like including everything (cause some people are lazy and just put all of vanilla in there).... you can remove those from the packs yourself.

hardy frost
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Theres no default textures in my pack

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Tbh i havent messed with the pack forcing since around 1.17 so maybe something changed? Idk

white ermine
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resource packs are only gonna override things....like textures... in the same folder/path/name or redefinitions of same thing in the texture_terrain.json (and other like it) SO if your pack has none of that, it should not affect others personal packs that they have globally applied.

hardy frost
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okay so it is fixed

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because back in the day when you turned on the force pack thing, it would make all the unused textures in the world pack the default textures

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Despite having a personal resource pack on

digital escarp
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(You can close your post by right clicking on the post and hitting Close Post)

white ermine
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Even better

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okay noted

hardy frost
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Well im not ready to close it yet

hardy frost
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I tested this on 1.18.12, and requiring players to accept the resource pack just results in still replacing everything with default textures

hardy frost
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@white ermine ?

white ermine
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Okay, but is it doing it on 1.19.40

hardy frost
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gotta test that

hardy frost
white ermine
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omg, it just occured to me.... notice when you create a world there is one pack always there... it is the vanilla one.

not sure if you can take that out.

so in effect, the forcing is including that too.

hardy frost
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it says "global resources" which should mean that it's your applied resources

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i have some ideas to see if i can work around this but why hasnt this ever been fixed

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or ever been thought of

hardy frost
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looks like i'll just have to accept unchecking the require to accept pack option