#Can entities have more than one target the same time etc?

9 messages · Page 1 of 1 (latest)

flint saffron
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Like the first target is an path entity which the attacker should go to and the second entity is an attackable target.
Basically I want to give the attacker entity and the path one an special variant so the attacker attacks jt with an special mele attack, when the attacker set the other entity as target both should change the variant but still have each other set as target (so I can have multiple different paths for different entitys)
Also if there should be an normal attackable entity on the way the attacker entity should first kill that entity and after that continue walking to the path entity (basically have to store the entity target)
Hope anyone can help me with that

brisk dove
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nut sure about entities but u can trigger entity event with Script and change target

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so with script u can change to the closest target

flint saffron
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There's the option to track the target too, but you can't store it probably

flint saffron
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Store an target

brisk dove
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but idk if u can run entity event with that selected entity