#How do I fix this weird custom geo bug?
44 messages · Page 1 of 1 (latest)
From what I have heard it depends on the order of bones in the geometry.
There was a post about this the other day, let me see if I can find it
Ah, they actually had a slightly different issue but it may be relevant anyways: #1025463900625440778 (<#1025463900625440778 message>)
In their case I guess it had to do with some faces being visible when they ought not have
In your case, it looks like that big cube is being rendered behind everything else, so I would try moving it up/down the geometry file, whichever direction it seems it should go
Okay so the big thing is first in the files
Main body is first object, no bones, should I add those?
It also happens to be backwards, Maybe Ill swap it
I would make bones for each of the elements in order from furthest to closest; so the four yellow cubes representing the feet (I think they are feet) go in the first object, then the big cube representing the body goes in the second object, and the head(?) goes third and last?
It's hard to describe over text
Don't worry, Peepy is very hard to summarize, I understand
Also I cant seem to get rotate_on_place to work so I need to figure that out
half his face is gone
And now he has lighting glitches
Eek, Peepy deserves better
Unfortunately I don't really work with experimental blocks enough to know any troubleshooting for that
hmmmm
Im going to swap it back, part of his personality is being cursed
added him to the very serious analouge horror lore of my server so this will be fun, time to post the 80s styled ad for it-
I know, Can I add special name effects to him? Like those on a music disc?
And also bc you are like super talented, is animations on custom geo a thing in bedrock? Nobody will answer me on this
Not directly, you can add lore to an item but it's not the same, and you can extend the block's name through the "minecraft:display_name" component but that causes other issues
And as for animated block geo: no, sadly 😢 that would be wicked cool though
If you are wanting animated geometry it would probably be easier to spawn an entity at the block and take advantage of entity animations
Yeah but entity shadow and realm compatibility-
Wdym it's not the same?
The position of item lore is different from the name on a music disc
It's close enough I guess, if you wanted to try it
How do I-
And can I add colors
Please tell me I can add colors
Peepy wants the colors
Sorry for ghosting, I got distracted. Lore can be applied to items using loot tables, which you can read about here: https://learn.microsoft.com/en-us/minecraft/creator/documents/introductiontoloottables
Here's an excerpt of an entry using the "set_lore" function:
{
"type": "item",
"name": "minecraft:stick",
"functions": [
{
"function": "set_lore",
"lore": [
"§r§9Peepy would never hurt you"
]
}
]
}
I love how condescending, gaslighting and how much lie is in that sentence, ima use it.
@jolly bear i’m reading the loot table documentation and it sounds completely different then what i’m trying to achieve 😵💫.
Goes to show how much I have to learn
Normally loot tables are assigned to mobs, yes, but we can use them in a more generic capacity with the /loot command
This is what I get, do I just inject what you have and delete what is there or-
You can pretty much do that, yeah
Mkay
The snippet I sent is a full entry, so you can put it in place of that {} there