#🎲game-room
1 messages · Page 571 of 1
Free version is pretty good
Lemme put a biome thing on the lands fr
@brittle gust rate it so far from 1 to 10
Green circle for the exact land?
Yeah
Dark green
You should have highlighted more the place where you wanted to go, I could barely see it.
He has that really small island
I would have given him extra islands
He only circled the one
I will take the spiral archipelago then the northern spiral
You need to get to northern spiral before khalix swipes it
Did you say Spiral? 🦅
I did not say Spira?l
I won't
I'm not even sure if I would succeed at sweeping it.
Because as far as I know, the Host hates me.
Does anyone want to do a spontaneous one shot mapwar?
I’ve got a few hours to kill
@brittle gust
Sure why not
Get a few more players then I’ll start ig
This is a roll based one as is the norm now
Roll based is my specialty
Perfect! "Dry Plains"
I'm a gambler
This you?
Nah
Huh, I wonder if this guy is a father
Whatcha know about Jospeh seed
It sounds like the tornado drill alarm
cst too? If you in Oklahoma that’s a tornado probably
Illinois
Tornado?
That's rough
or wait this is a drill?
ah probably the local mafia
Idfk
I'm not in Chicago
How would this MW of yours work?
This next one?
Yes
Logic + Math but also not reality
Is it: "Whoever types the fastest WINS!" type?
No rolls
I thought Illinois was the city and Chicago was the state until I was 10
Huh?
I'll be doing calculations for a lot of stuff
Stuff requires logical progress to work
Like
You can't just travel across the whole map
Nice!
You need boats to travel water
Spawning in certain regions will make you more suited to them though
Like
You spawn in the Arctic, you'll have better resistance to cold temperatures
You spawn in mountains, you'll be better at climbing
Stuff like that
And you need Wood to make boats
Tropical?
You like pineapple on pizza
Map
can I move
Is there a limit on how many times we could make an action? Or will there be a turn based system?
Hilarious
In the one I’m abt to do it depends on how major the action is
Minimum cooldown of 30 seconds, depends on how large the action is
Like if you're just building stuff it'll be low
Btw @low agate anyone else playing yet?
But if you're sailing across the entire map it'll be high
I'm afraid people would just start spamming the channel.
I'll determine cooldowns based on actions
If it's a one shot then yeah
I can sleep later
They way I’m doing it is everyone does their “action” which can be up to three minor actions, or 1 minor & 1 major, I deem what level an action is
Then I’ll update the map
Besides I got late school start
Can I join?
Sure
Should I remix?
We need at least 1 more person
@heavy hornet
Choose a colour & starting position
What colour is that
We might have similar colors
@heavy hornet Choose a colour
I'll go with Crimson Red @radiant oyster
IOE: Blue
Ark: Crimson
Jolly: needs to respond
dark green
@radiant oyster invade ioe and enslave his people
You joining?
I'm killing you at the start
No im gonna sleep
Btw to start with y’all don’t have very major mobility options
Also, attacks aren’t instant so that’ll be fun
Time to set up map
serious mw or memewar
Some of my favorite hexes
0A2D4B
C20890
Btw it is 2:30 in the morning
Scarlet on the main tiny set of islands on the Eastern side
Named "Booyag"
Btw what's the setting?
Wait u joint?
Yeah
Low tech, possibly mild fantasy
Oki
Too similar colour sorry
We have a magenta & crimson already
I'm destroying them first
Ok grey
ALR
Okay Viper
💔
You were threatening to kill me bruh.
You took the cool color
I was originally gonna be blue
It's "Crimson Red" not "Scarlet Red" plus Halo took my color that's why I went red
I said magenta as my alt color but it became my official
Ik Crimson is the best red
Scarlet is the second best red
@queen hemlock gets a innate maritime advantage
Becuase of small starting area & islands
Ok so what is like the usage for the mild fantasy
Can I be fish people that primarily fish for lesser fish
👽
Solid 9
Mmm
Can’t be fish people but I can give your people the ability to be unnaturally good at swimming & holding their breath
ALR we starting
Ok
You get 3 minor actions, or 1 major & 1 minor, I decide what is what
I'd like to set up a capital, start with Basic Shelters for housing.
@radiant oyster what's something we're not allowed to do
Your capital is already set up
Okay Basic Shelters
Really extreme stuff, or stupid things like a basic “I attack X”: I need to know how & why to an extent
Like expand your capital?
Okay
Can I channel my people to get a command block?
Just to double check can y’all say your colour again
@radiant oyster build really good boats
No 👽
Major action: Invent boats to map the surrounding seas. it's time to find new lands if there are any
minor: fish.
Magenta
Invest in maritime tech, roll a 20 plz
Grey
I'm boutta fullmetal alchemist this and get philosophers stone then fr
,roll 20
:game_die: You rolled 3
Yikes
I'm gonna fish
damn
You already have boats as your bonus so roll a 20 for exploration directly
No boats
They failed
@radiant oyster can I try to transmute a philosophers stone
Ok bro I can't roll in here
No but you can work towards it over a few turns
How?
@radiant oyster I'd like to expand southwards.
Can I try to learn alchemy?
COmmand is bocked
So like you invest in alchemy for now?
How tf
Can we build infrastructures btw?
Hell yes
I’ll roll for you viper
Ok I got it
What should I roll for alchemy?
Roll 10
,roll 20 expand
:game_die: You rolled 4
,roll 10
:game_die: You rolled 6
Roll 50
,roll 50
:game_die: You rolled 19
,roll 20
:game_die: You rolled 14
Aw darn
Viper you discover a strange land far to the north
Damn ok
@radiant oyster I'd like to teach my people Basic Craftsmanship.
Wrong bot
@radiant oyster was that a large roll?
Your out of turns
Oh
Mb
Your people have proven alchemy is real but could not replicate anthing meaningful
I WILL make a philosophers stone... Eventually
Jolly u still have a minor action left
Minor: mine for iron
What do I have remaining?
Why do you need this day one
I’m making steel and then gunpowder
Aren't we like a handful of tribal mfs rn
This is a one shot map war I believe
y’all see where it’s going
Hey! That's my plan
Roll 10
,roll 10
:game_die: You rolled 7
@radiant oyster was my alchemy roll a major?
Sorta
I'm creating hwachas and greek fire next fuck you
Yes
Ok so I still got a minor roll
Can I tame sharks tomorrow
We fish the fish and ride the fish
@radiant oyster I would like to invent dino nuggets
To recap:
khalix expands southwards somewhat
Viper discovers a new land far to the north
IoE proves alchemy exists
Jolly discovers rich iron deposits in their land
Turn 1 complete
Didn't you say there was either 3 minor moves OR a major and minor move?
I’ve decided to change it becuase it’s a mess to keep track of
2 minors or 1 major
Ohhh, I get it.
Are those the warns we'll end up getting by the end of this
Khalix is red
IoE is magenta
Jolly is green
Viper is real right
Research alchemy!
very liberal of you to decrease actions
XD
Once I send the next map turn 2 starts
I would like to point out how everyone but baron reacted this
RIGHT WING FISHING PEOPLE
How would that even work
In a tribal society
Mine more
use previously acquired iron to build better tools and weapons
Research alchemy
Major: Figure out how to tame sharks and other rideable aquatic animals as a substitute for boats
Minor: Fish.
You don’t get a minor but I’m just going to for the funnies fishing is automatic for you
Roll 50
,roll 50
:game_die: You rolled 13
Roll 50
Yeah we fish
,roll 50
:game_die: You rolled 26
Once again small proofs but no progress
The great fishing people massacre of 2
I'm gonna go for Xing alchemy istg...
Mine more
use previously acquired iron to build better tools and weapons
Sharks and other sea creatures are now peaceful towards you (EFFECT: maritime wrecks or losses are less severe)
Roll 20
YES
You get another minor jolly
,roll 20
:game_die: You rolled 20
Can’t ride them tho
Ok now I'm just testing the waters (pun intended) to see how ridiculous this 3 island village can get
Your tribe is now skilled in the production of iron wares
I will eventually get alchemy...
Such as weapons armor & utilities
That is a later problem. I'm slowly becoming the Atlanteans
is it too early to invent gunpowder
@radiant oyster I'd like to:
- Construct a barracks and start training people.
- Make stables and start taming horses.
Probably
That’s a major
Just wait until I transmute all that water into hydrogen and oxygen gas
Roll 20 & 20
Fiddlesticks
Really someone with a volcano in their territory has the only shot of accidentally making gunpowder
, roll 20
:game_die: You rolled 12
,roll 20
:game_die: You rolled 18
Choose smth more minor for now
Ok but I'll send the sharks at you with my mind
You construct a barracks, your tribe now has a modest standing army
Improve infrastructure
They gonna be flopping when I remove water
I'm purple
You can't just remove the sea
Your tribes are now proficient in horse taming (EFFECT: can invent cavalry)
That would like end the world
I literally can and will when I get a philosophers stone
You would end the MW
Gg on plague doctor btw
Killing your own nation and everyon else off
I’m making it so if he gets the stone it’s powerful but has side rffecrs
Should I xp transfer from my other account
Maybe
Roll 10
It would kill the people I use to make it obviously
,roll 10
:game_die: You rolled 2
Nothing happens
How silly can I get
I call goku
I'm calling Eyequ
Behold as I transmute stage 4 cancer into your body
To recap:
khalix: made a modest army, and learnt how to tame horses
IoE: small experiments with alchemy
Viper: placated marine wildlife
Jolly: legendary Iron smithery
The electric eels on your body:
Depends on your rolls
The electric eels when I pull up in rubber
What rubber
Just wait until I get alchemy
Oil won't be thing till like after we're all dead
Research alchemy
We will NOT make to an industiral revolution
I'm not gonna stop until I succeed
Roll 40 (prior experiments made it more likely)
,roll 40
:game_die: You rolled 25
@radiant oyster for this round I'd like to:
- Start a Cavalry (to expand faster)
- Establish a pier/start making ships.
IoE is speedrunning a shortcut to tech lmao
I'm reading the fma manga and this is making me go speedrun mode
major: attempt to domesticate marine aimals yet again (For industrial purposes)
minor: fully claim that last like pixel or two in our name
You can just call me Halo btw
You make a breakthrough! Your alchemists have learnt basic things such as how to transmute heat directly into fire & food. (EFFECT: slightly increases effectiveness on enemy-front battles, and give access to a very special tech line)
,roll 50
:game_die: You rolled 21
Only 1 of those, both are major
What about meeeee, what about meee eyey.
I'd like to start the Cavalry first
I just want my damn whale destroyers
Ark roll 20
+5
So 2 minors or 1 majors per round?
Becuase of your proficiency with horses
Me rn
,roll 25
:game_die: You rolled 25
You are now the mongol horde
Bro rolled higher and still got perfect
jeepers
EFFECT: nye unstoppable cavalry, at the cost of it being far weaker on battles on other lands
@radiant oyster how many more successful alchemy rolls until I can try for the stone
(Horses hard to transport over ocean)
how much roll for gunpowder
Several but your getting there
Roll 100
What if I roll a perfect
,roll 100
:game_die: You rolled 11
well shit
Remember every failed roll that isn’t a Desaster makes it slightly easier
You get no result
@radiant oyster
Viper role 20
Unless it's a no result
:game_die: You rolled 13
You have figured out how to tame whales as beasts of burden
Why do you plan on bringing Blue Whales into battle.
Even out of DnD, d20s still hate me
EFFECT: can much more effectively transport large goods or things over ocean
I'm gonna use my next turn for minor actions instead of a major
Imagine a giant fucking sea creature armed to be a naval vessel
Hell no, I'm sticking to land.
POV: Philosophers stone
guns better, liberal
POV: the mind sharks
I’m gonna pop y’all with a 50 caliber revolver
Sir, I've read fullmetal, guns do shit to a homunculus
To recap:
khalix: became master cavalrists
Halo: first known large-scale breakthrough with alchemy
Jolly: fails to invent gunpowder
Viper: tames whales for beast of burden (and solidifies capital more)
Viper on his way to research artificial islands & shit
Actually yeah
Even a tank shell did shit to a homonculus
I can go full Xenoblade 2 in this
Can I just roll for gunpowder again
Invent dino nuggets
No
@radiant oyster Would you hate me if I invented moving territory
,roll 100 gunpowder
:game_die: You rolled 49
I will burn this planet down
You could do it, your tech tree is making it easier
Let me have the dino nuggets...
You learn how to make a crude substance that explodes violently when lit on fire
@radiant oyster for this round, I'd like to:
- With my new cavalry, expand further into the continent.
- Invent Composite Bows
Major: Do just that. Expand the concept of packmuling whales into being actual landmasses serving as portable homes over the seas
Minor: A lot of population increasing
(You made primative napalm)
Choose 1
@radiant oyster lemme have the nuggets or I'm never gonna stop alchemy rolls
Buffed up, greek fire.
Is that another alchemy roll lel
I want to make dino shaped chicken nuggets
Just let me have this
,roll 10
:game_die: You rolled 10
How bout me?
I’m assuming this is for alchemy too so they will go hand in hand
The ROL 10 was you ark
Halo stole it lel
Idc about alchemy this turn
Halo roll 30
,roll 10
:game_die: You rolled 1
Now it's gone
+5
I forgot I can also do a minor
6
Bro stole that from my roll istg
@low agate you always steal my luck.
Fedding off of my luck istg
Improve my infrastructure
,roll 20
:game_die: You rolled 11
Roll 20 (this slightly expands ur area
@queen hemlock roll 20
(+5)
,roll 20
:game_die: You rolled 2
Add chocolate milk to the inventing if I'm rolling for nuggets on a major
Your infrastructure is slightly improved
,roll 20+5
:game_die: You rolled 7
@low agate don't your parents ground you for staying up too late?
Is that the +5
Yes
No
@radiant oyster
I’ll count that as you managed to attatch small rafts to the whales allowing for even more effient transport
Ok so did my attempts at significantly boosting the population fail? 👽
To recap:
kahlix expanded southward
Jolly makes crude liquid explosives
Halo invents very nutritious food (increases field army effective’s)
Viper puts rafts on the back of whales
For now yes
I didn't even do my roll
Do I have dino nuggets
Canonically you’ve shaped chicken into strange shapes imbued with alchemal Chemicals, making them more nutritious
Bro invented protein powder
Is improving my unstable nitroglycerin major im guessing it’s major
Yes
Let me update the map first
Turn 5 start
,roll 20 buy chicken nuggets from a mac donalds
:game_die: You rolled 4
Research alchemy again
does it work
Roll 20
,roll 20
:game_die: You rolled 18
Major: did we invent ranged weaponry yet? if not then yeah we like incorporate them into the rafts like a fucking turret but with people
Minor: We should like farm some fish so we can fish them later
Cosmic your not in the game
Roll 20 to invent heavy harpoons
(+5)
you are inexperienced in game room culture fine baron... 
Nitroglycerin again
,roll 20
:game_die: You rolled 20
Roll 100?
BIG TIME BABY
We are scoring big this turn
,roll 20 expand "game room culture"
:game_die: You rolled 17
My dream of titan ships are coming to fruition
does it work?
@radiant oyster is making Composite Bows a Major move?
My dream of philosophers stone, dino nuggets, and chocolate milk are coming true
Titan ship vs artillery
You make another breakthrough! Your alchemists are now able to directly transmute basic materials into eachother (large boost in resource gathering rolls)
what’s a composite bow is that like a compound
Strong Ass Bows
Yeah this is what I'm working towards
Your whale rafts are now fitted with massive defence harpoons, also capable of anchoring the rafts to land
Like they can penetrate your armour even a mile away
No
But they won’t be op
yeah and I’m working towards rail guns
You just decribed what viper invented
& viper had specialised tech & a perfect roll for thwt
iirc a bow with more strings and ways to make the strings faster to make a stronger bow
How about Ballistas?
heh, amateur
I'll get to actual turrets eventually
RIght now I am peak at fishing
They’d be useless with your cavalry
gun better
Cavalry can only effectively use short bows
I WILL make the perfect nuggets...
,roll 50
:game_die: You rolled 19
I will make an economic empire on fish
well damn
I'll monopolize the fish
@radiant oyster I'm gonna assume my roll was a major
Last roll it was 49 now its 24
You manage to figure out how to store the substance for moderate amounts of time without it blowing up randomly
Why is it always one below mid
So ark what u doing?
Khalix died
Btw ark I recommend making a second settlement soon
Notice how your cavalry only weakly capture land
Settlements moderately capture them
Big cities strongly capture
@radiant oyster I'd like to:
1.Invent Composite Bows (Good at armour penetration)
2. Develop swift cavalry tactics (capable of evading cannons)
In Khalix's will it explicitly states Dr. Viper obtain all control of Khalix's nation in the Baron MW
Roll 20 & 20+5
I don't understand
,roll 20
:game_die: You rolled 18
,roll 20
:game_die: You rolled 11
Also for minor I want do more tools
THIS ISNT START OF NEXT TURN JUST AN EXAMPLE
Look at the left, there’s 3 tiers of claiming
Out of actions
The red nation is looking pretty good for philosophers stone making...
I’ll do that for next turn minor
We're just tribes men in horse back
the light red finna rebel
Pls don't
You invent bows fit for horseback
We're just fishing people riding whales
Your horses are now swifter
Random event coming in 2 turns btw
Extinction event asterioid:
To recap:
jolly figured out how to store his unstable liquid explosives
Viper added massive defence harpoons to his rafts
Khalix invented horse rakers & made them faster
Halo figured out how to transmute basic substances at will
Turn 5 start!
Research alchemy
Alchemy
Major: We should build houses on the whale rafts, creating a basic warship (Now with more harpoons)
minor: That LAST PIXEL PLEASE
Roll 20 + 5
What if I roll higher
Roll 20
,roll 20
:game_die: You rolled 3
You know what try again
I'd like to build another settlement (as you said) in the middle of the continent. It shall be our new capital.
Is that majour?
Your marine bonus is in effect now
Yes
Roll 10 + 5
@radiant oyster what if I roll higher than 20
,roll 10
:game_die: You rolled 6
Can I say we invented heavy weaponry on a raft before a house
Massive success then
,roll 20+5
:game_die: You rolled 13
,roll 30
:game_die: You rolled 24
11/10 wow
Success
Peak
Not is ,roll 20+5
This works tho
I'm a gambler
You make more advances into necromancy, you can now turn iron & lead into precious metals
Btw the more alchemy you do there’s a chance terrible roles have huge consequences
The more extreme the alchemy the worse the consequence
I can't wait to fail critically on the philosophers stone
Your rafts are now bigger
(You get 3 movable strong land pixels now)
Who
Roll 50 + 10
,roll 50
:game_die: You rolled 21
Your getting good with the chemical so your scientists know what to expect
31
The scientists have discovered how to make a more subdued version of the substance that can be much more reliably stored & detonated intentionally
To recap:
viper makes their harpoon rafts much bigger & permenantly habitable
Khalix establishes a new major city
Halo makes further advances into alchemy
Jolly stabilises their war crime material
RANDOM EVENT TIME!
Nuclear bomb
Time to spin!
;3
No way it's me
Please be cataclysmic for funny
Please be Halo
please be catastrophic
(foreshadowing)
(Almost unstoppable problem that requires combined effort to stop)
Hell nah combined effort?
Combined Effort? Huh, impossible.
Groups of wild savages have banded together in some places, not an immediate threat but they are there…
combined effort? Liberal talk
Sorry g mb
(I get to play as an NPC state(s) now)
the fishers got out of hand
Cool
Lmao
Imma be fr
I like how everyone disagrees regarding making "Combined Effort"
Yeah yall willsabotage my precious warship whales
@radiant oyster is blowing up the mumbo jumbo people a major or minor turn
I won't though
We homies
that we can combine on
able to be trode
Turn 6 start!
Use my knowledge in alchemy to help me expand my area
"traceable" awesome
(They are super low tech but had no competition)
Roll 20 +10
,roll 20
:game_die: You rolled 3
13
better pungowder
Your people, bolstered but the unnaturally good food, manage to explore into the wilderness near your capital, expanding into it & instantly sitting up a small settlement
Major: you know how you said I'm on my way to invent artificial land? Yeah let's convert a couple warship whales into a fucking city
minor: can we like harvest a lot of metal ore cause these splinters hurt
@radiant oyster I'd like to expand (west)
Choose one
Got any tips for me?
Top
Nah your good with that action
It’s a minor btw choose another
Roll 20 + 5
@radiant oyster was my roll major or minor
minor action go spy on the uncivilized people
,roll 20
:game_die: You rolled 6
Roll 30 + 7
Because khalix got a minor expansion roll
11, you expand a little
,roll 30
:game_die: You rolled 23
Your expansion was a major effort
UNNATURAL 30
I'd like to establish a settlement on the west coast.
He has tech that makes traversal much easier
Roll 10
,roll 10
:game_die: You rolled 1
Okay
Fail
@low agate this is your fault
Me casually making buildings by drawing a few circles on the ground
Deserved
And then you accidentally summon eldritch horrors
I have done nothing to you
- You succeed. +1 land pixel, and a larger moveable island
Can't really do that unless it's human transmutation
You always had beef with me for no reason
Hell yeah
You got a minor expansion roll and I got a major one
The Halo v Khalix war is real
Jolly roll 30 + 10
,roll 30
:game_die: You rolled 23
He always targeted me on his MW
Right on
Trying to do everything just to bring me down
Because you were the only person available to target
Me when MW can be peaceful
- You’ve invented concentrated liquid explosives.
You should instead appreciate me, as I was the only one playing your MW 
if it makes you feel any better he made all my people dentskulls
Me when the event rolls cataclysmic or inevitable
Please be Halo
Hell nah we ain't working together on inevitable
new event roll
To recap
halo expanded & settled with alchemy
Viper made a floating city
Arkhalix explanded westward
Jolly made effictivly napalm
Cussing doesn’t make you cool
The savages did nothing this turn
Now is moving cities a seperate mechanic or is it still an action
Turn 7 start!
Separate thing
Alchemy researching (when will these be minor rolls!!!!)
But they can be involved with actions
Ok glad
Lemme ask you one thing, do you think I would be able to defeat these savages?
They’re minor now
Roll 20
:game_die: You rolled 5
Maybe, they are extremely low tech but have overwhelming numbers
Me personally I’d blow them up
+10
Perfect for my goals...
Major: Fuck it. Everyone else is getting weird magic shit. Let us try to telepathically communicate with marine life
minor: can we add to the floating city
Speaking of blowing up stuff
They're a ripoff of my kingdom.
I'm gonna do it again fr
- You become more adept in alchemy all round (another +2 to your alchemy bonus lel)
Roll 20 +12
,roll 20
:game_die: You rolled 4
If you roll a Nat 1 ever with alchemy from now on terrible shit happens
The higher your alchemy bonus the more cataclysmic the fallout will be
The only time something really bad happened in fma was during human transmutation
- Further improvements.
Roll 50 +10
@radiant oyster I'd like to:
- Make a settlement in the West Coast.
- Train my army more, especially in "swift warfare"
I saw someone backfire and turn their arm into half a gun though
,roll 50
:game_die: You rolled 24
for major I invent cannons
minor I mine for metal
Roll 30 & 20 + 5
,roll 30
:game_die: You rolled 8
,roll 20
- Success, you can now directly communicate with the whales
:game_die: You rolled 19
I'm never good with rolls
I'm pretty sure the only time it doesn't backfire is with a philosophers stone
As a bonus action can I ask them how they're handling being our horses
What need role for make cannon?
In this game it’s double or nothing
And for mine
When it turns into hot magma:
They massively Empower positive & negative
They find it rewarding
YES
Roll 20 + 5 jolly
I can't wait to critically backfire making the stone and just die
It's not animal cruelty if they enjoy it
,roll 20
:game_die: You rolled 20
HELL YEAH
You made short range napalm cannons
To recap:
viper can talk to whales now
Halo has almost mastered alchemy
Khalix makes a 3rd (small) settlement & improves horses further.
Jolly makes napalm cannons
I can sense the nuggets are close to being achieved...
(massive boost in Defense battles)
The savages strengthen their numbers further (they will get stronger the longer their left alone)
I'll pay them a friendly visit soon...
Nah lemme handle them
I wanna test something
Major: improve cannons by having them also be able to shoot cannonballs for longer range shits
Minor: send a guy in a boat to scout out the savages
I'm gonna master alchemy then say hey to the savages
I'm going to take one of their buildings with harpoons
Turn 8 start! (WARNING: double event after this turn!)
DRIVE THEM FROM OUR SHORES‼️‼️
I'm going to help you.
Alchemy
Roll 20 + 10
Ok like 2 more rounds of inventing stuff before we go
Spawn
Wasn't it +12 last time
I will burn this island down
before I spend another minute
Before you go anhilate the savages lmfao
I'll make boats and go there.
Living among those savages
Wait ye, +13 now
@queen hemlock lemme handle the savages and I'll leave you alone fr
,roll 20
:game_die: You rolled 17
- You discover the process for making the philosophers stone, but it’s an incredibly risky process
Major: Metallize literally everything. The wood is weak
minor: Ok there's still that tiny ass settlement up north I think is mine idk. Expand it
Ok
That was minor roll right?
Roll 30
Halo might be abt to blow up his continent btw
At this point what do the savages have other than numbers? 😭
Nothing
,roll 30
:game_die: You rolled 17
@radiant oyster I would like to transmute boats with the alchemy, boats capable of carrying a small army at least
I sure hope the next event doesn’t empower them…
Ok not bad but not good
If not, I'll just make boats
Success, your rafts have Iron Age tech now
YES
Roll 10 no bonus
,roll 10
:game_die: You rolled 10
You create magical boats of almost invincible glass
They are small but impossibly swift
Can we invent the geneva convention and like execute Halo now
Halo might be op rn but they are the only one with looming threat of cortical backfire
I don't care about fighting on the boats
If I backfire philosophers stone then I'm just dead
@radiant oyster I'd like to:
- Start harnessing resources within my territory, such as wood, metals, and other valuable materials.
- Establish an industrial hub in my central settlement to mass-produce weapons, armor, siege machines for my warriors using said resources.
@radiant oyster how many savages are there?
What’s jolly doing
A lot
Give a rough estimate
At least 9
I’m limping this into one tech advance major, roll 50 + 5
Major: improve cannons by having them also be able to shoot cannonballs for longer range shits
Minor: send a guy in a boat to scout out the savages
Triple your pop
,roll 50 Amen
:game_die: You rolled 24
Idk my population
Roll 20
,Roll 20
:game_die: You rolled 2
2nd smallest
well damn
I need numbers...
I'm inventing cannons next and reinforcing architecture
Cannons fail but you learn that the savages are ruled by a tyrannical warlord
WE MUST SOUND THE DRUMS OF WAR🗣️🗣️🗣️
I'll visit the savages
To recap:
IoE makes magic speedboats
Viper gets Iron Age tech & properly colonises the northern exploration
Jolly learns that the savages are ruled by a warlord
Khalix goes into Industrial Revolution
No way you'll ally them
I have my reasons... I don't intend on ending this mw with allies.
This guy is gonna invent mustard gas next 😭
Trust me
Bro seek world domination.
Letting me visit the savages is the best outcome
my plan is to invent rail guns
If I roll a 1
Then it's gg for me and the savages both
If I don't
Then it's gg for the savages
Nevermind
Bring it
@queen hemlock @heavy hornet I'm going to politely request you let me speak with the savages
I won't bother either of you
they clearly have diseases
Major: Invent cannons
Minor: Reinforce architecture
Move the floating city up a bit
I have alchemy so I'm fine
Bro didn't ask me
Because you'll deny
EVENT 1: the tyrannical warlord finds a peice of ancient tech, but doesn’t know how to use it properly, they may cause very erratic consequences
EVENT 2: global sea levels rise slightly
They're grotesque creatures
we’re killing them
Who said I would
Turn 8 hasn’t started yet
I'll handle that in the end...
Don't worry...
This helps me?
Get fed with your own trickery
Call me Noah but I'm about to build an Arc
@heavy hornet No matter how my rolls end, the savages will end up gone
I might go too
But the savages going is guaranteed
@radiant oyster I'd like to:
- Upgrade my army's weaponry using newly harnessed resources, improving their overall effectiveness.
- Construct fast warships designed for rapid naval expansion.
He hasn't started the turn yet
Mb, he showed the map
TURN 8 START
Major: Invent cannons
Minor: Reinforce architecture
Move the floating city up a bit
Sail to the savages with proposition of peaces, with gifts too
@radiant oyster I wanna
A create longer range cannons
B build more cannons
Roll 20 & 10
I'm not going to repeat this lmao @radiant oyster
Roll 30 + 10
,roll 20
:game_die: You rolled 1
Choose 1
:game_die: You rolled 1
Low how there’s suddenly a tech rush
Both are majors?
Arms race
@radiant oyster
I'll go with the latter @radiant oyster
Alchemy Vs Industrial Vs Spirit Vs Chemical tech who wins lel
Roll 30
,roll 30
:game_die: You rolled 16