#⌨coders-cave

1 messages · Page 43 of 1

safe prawn
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I was hoping I could try unity but it takes a couple of minutes to just open it on my poopy laptop

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Same with unreal engine

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But if you want to make 2d games with an engine that doesnt lag that much I would recommend godot

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Idk about gamemaker studio

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it looked cool back when I saw it but never really tried it

astral basin
crystal turret
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I basically only used Godot. Never tried to make 3d games on since I basically only make 2d games. But Godot doesn't take much space, and is open source.

open harness
safe prawn
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I know it has something to do with github but when I tried to learn how to use it on youtube I think I have to learn git

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Theres also this app that helps u do it without git but people dont like to use it for some reason idk its confusing

crystal turret
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Wdym? Open source means the source code is available to see in a place such as github. You can make direct edits. Recode the engine if you desire.

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You don't need to learn git? You can just go to the github.com/whateverthepageis and it's there. You only need to know the language of the code basically

keen shell
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[ERROR] Error invoking $Main: Random Gun
System.NullReferenceException: Object reference not set to an instance of an object
at ModificationManager.Invoke (System.String methodName) [0x00059] in <b253f62bdf834b12ad39ff04f591b7a2>:0

Woah I didn't really change much to cause this but when trying to reverse it, it just likes to stay haha

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Hell yeah, fixed it by redefining the entrypoint for the mod

wet girder
wet girder
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We use GitHub for amp so I know how to use git

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but it's totally worth it

wet girder
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seemed like you were

keen shell
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Oh lol I wasn't, I sent an error below it

wet girder
#

oh I see lol

knotty root
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Fail

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Can someone add that please

keen shell
knotty root
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Oh right I mistook it for the normal

keen shell
#

Make pinguins pink

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Nice suggestion

knotty root
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Thanks dude

keen shell
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No problem

wet girder
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Some of my classmates started learning C++ in school IT classes which I find funny as I know them that well that I know they're gonna give up soon

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one od them is actually good at C# so he'll for sure continue it but others have absolutely no idea about programming/coding and they started with C++

knotty root
wet girder
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Yepp lmao

crystal turret
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Never really had the need for C++. But C# was my first language lmao. Not advisable, but I think I did pretty ok at it. idk how hard c++ is.

wet girder
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well you need to do most stuff manually. Not the hardest but definetly not the easiest

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I only have really worked with Python. I know a bit of JS, bit of C# and a bit of Lua too tho but not a lot of any of those

crystal turret
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Ah. I went backwards compared to other people. They started with Python, JS, CSS, etc. I started with things like C#, PHP, and Java. Then I learned Python and JS lol

wet girder
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lol, both should teach as much tho

wet girder
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I tried debugging something and then just changed one thing and was like "Why did that fix it"

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lol

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I have no idea why it helped

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but I ain't complaining

keen shell
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@plain terrace #🤖bot-commands

plain terrace
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Sr didn’t know that exists

inner schooner
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Emmm cave

astral basin
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in about 1-2 hours the global unix timestamp is going to be 1616161616

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right now it's

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56 minutes to go

knotty root
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Hm

astral basin
knotty root
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cant wait for 6942069420

keen shell
safe prawn
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I'm at that point where I watched all these 5 hour yt tutorials about languages like python javascript etc and I dont know what do

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I know like at most 4 languages and I know that you guys know like 6 or 8 non beginner, chad, cool languages like assembly or something idk

wet girder
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Actually code. I've watched none of those long videos and I'm decent at python but I need way more practice

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Just by watching you don't actually learn how to code you learn theory of it

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theory is important but so it practice

safe prawn
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Hmm yeah I think I get it to just code and solve like problems

wet girder
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Yeah, I learned coding by practice mostly. Like 1 or 2 short 10 min tutorials but other is just practice

safe prawn
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Maybe I can try to solve those problem algorithms, the easy ones of course

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So that I could practice

wet girder
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They are good for some but I hate those ngl. I like to create just anything I want and see how it goes

safe prawn
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I see I'll try both out and see what happens

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Thanks for the advice!!!

orchid frigate
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Watching these big tutorials is kinda a waste of time. They teach you some things but they don't teach you how to use them in a real script. The best way to learn in my opinion is to start a big project and whenever you get stuck just Google the answer. That's atleast how I do it

keen shell
orchid frigate
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Public GameObject kanna;
Public void Start(){
kanna = GetComponent<GameObject>();
}
Public void Update (){
Destroy (kanna);
}
@Bola de Berlim é Bué Bom#4920
(May or may not have screwed up code there ok bye)

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@hushed wolf

hushed wolf
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oh yeah this place is a thing

fleet raptor
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@tasks.loop(seconds=1)
async def fart():
ChannelFart = bot.get_channel(ChannelID)
await ChannelFart.send("🐈 💨")

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What i am doing here

wet girder
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lol

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I remember when I first tried to use discord.ext.tasks I struggled so much to create any loops

knotty root
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nice

daring vapor
keen shell
daring vapor
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Cool

knotty root
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programmer chat died outxzibit

knotty root
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we only have few smart peoplep_painchamp

untold prairie
orchid frigate
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I would talk about c# but everyone on discord only likes python 🥺

safe prawn
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everyone knows that HTML is the best programming language

knotty root
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<html>
website
<html>

knotty root
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Dog

wet girder
fleet coral
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it might have been hard jupe

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but you have the golde code

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if me = dead

revive me

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if else
do nothing

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you found the way to live forever

wet girder
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import people

me = people.add(input())

if me == people.dead:
  people.revive(me)
else:
  pass```
Code that could techincally work if people module would exist lol
grand otter
wet girder
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yeah it would lol

knotty root
keen shell
knotty root
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just call mastef

untold prairie
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I would like to talk about web development

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Someone interested?

keen shell
knotty root
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maybe rename this room to maxim's basement?

wet girder
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I've been learning WordPress website management for one community website I'm gonna be managing at some point

untold prairie
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I'm also have an Discord bot list web project last week, and still have a small progress

knotty root
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speaking of discord bots is there some website or app that can host your bot 24/7?

wet girder
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I use HostPls

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it costs a bit but it's worth it

knotty root
untold prairie
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im using repl it

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its free

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and have friendly ui tho

wet girder
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replt it wouldn't be enough for @bitter sedge

knotty root
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interesting

untold prairie
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ohh

knotty root
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thx for the idea though, i wanna host a bot for some school discord

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(not entire school ofcxzibit )

wet girder
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Repl it is probably enough for most applications but @bitter sedge has to do so much processing that it's needed to pay for its hosting

untold prairie
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Oh, i see

wet girder
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What language do ya use?

untold prairie
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Javascript, and a little of Ruby

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Im just interesting of Ruby cause of the icon and the name maximlaugh

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And the ROR Framework probably

wet girder
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Lmao, I'm purely python dev for now. I've been using it for 8 months now but I want to master it before changing language

untold prairie
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Btw, when you guys starting coding?

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I'm starting coding since the covid spread worldwide maximpensive

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Around march 2020

knotty root
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I started python around august 2020, always got delayed due to classes

wet girder
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I started 4-5 years ago but daily been coding 8 months

knotty root
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i originally had the mindset to learn programming to mod some games but when i researched about it, it's got a hella ton of potential

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like creating some sort of software to run robots

wet girder
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I started coding because my dad does it in work. He bought me microbit and thaught me scratch

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then I started python 1 year later

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and been using python for 3-4 years but actively 8 months

knotty root
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also it matches my dream as an electrical engineer as i can build both hardware and software by myselfmaximpog

untold prairie
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i started coding because im making discord bot with JS, then i learn JS farther

wet girder
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My dream job is ethical hacker but I want to learn electric engineering, software development etc.

untold prairie
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Well, my dream job is have a company that make robot-

Well that's just a dream

knotty root
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well theres a lot of big salary companies that makes robots

orchid frigate
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My hopes for a coding job would be a black hat hacker, but I don't have nearly enough iq to even open a command prompt console and get admin perms on my own pc so i will just stick with game development for now

wet girder
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you can do all the same as white hat but it's legal

orchid frigate
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If I become a successful black hat hacker:
I work for myself and not with 100 others
I get more money (matters what I hit ofcourse)
It's a challenge to learn it, I'm all up for challenges

wet girder
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There's also enourmus risk you'll be in jail your whole life

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and you can work alone as white hat

orchid frigate
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Go to jail? That's what I get for screwing up and idk white hat just isn't for me and grey hats kinda seem like all they do is get pretty low amounts of money and do nothing with the information they have

wet girder
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No it's just because everything is traceable online

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most hackers get caught

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it's idiotic to think anything can make you completely untraceable

orchid frigate
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With the right equipment and the right plan you can be untraceable for long enough for it to not matter if they trace you or not afterwords

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That's what I think atleast

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But that's too complicated for me, after all last time I took an iq test I think I ended up with 90 something or 100

wet girder
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Well one tiny tiny mistake and you're traceable

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Mine is 120-140, I haven't taken accurate test yet

untold prairie
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Speaking of iq, how you guys know your iq

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I don't even know mine

wet girder
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IQ tests

untold prairie
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Where is it

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Where can i test my iq?

orchid frigate
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Search online something like "iq test" a few should pop up

wet girder
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most are fake

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i did mensas online test

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only one i know that is not a scam

orchid frigate
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I also tried that one, the questions arent that hard as they are just time consuming and you can't just do them in whatever place, but this is off-code topic so we probably shouldn't be talking about it here

deep fog
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should i learn python

neon forum
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Have some fun answering

half citrus
thin fossil
rich wasp
wet girder
crystal turret
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I hear it's good for games. Especially with things like pygames and all the other imports. Also good for if you want to go into cyber security. Very useful. I've only dabbled in it with simple games like pong, but it is very easy. I always forget I don't need ; or {} much if at all

wet girder
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Ehh for games I'd use C# or C++ but for cybersec, automation, scripting etc. python is great

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I'm personally trying to master it as it's really amazing language for my needs

orchid frigate
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C# is VERY good for game development and for Windows applications design, while python is good for everything that jupe said.

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Also c# is for unity game development and c++ is for unreal engine

keen shell
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I'm so excited to use Python with blender now, I've just watched a video that explains it a bit and he makes it look too easy. Everything seems so well findable and documented it's awesome

ancient elk
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C++ makes me cry

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I cannot even make a connect four game using just objects instead of only functions

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I am suffering

orchid frigate
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Yea c# is way easier to use for game development in my opinion

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C# is a way easier language to learn

wet girder
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Me here vibing with python, one of the easiest languages to learn

crystal turret
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Lol

strong marten
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My computer science class is going into tkinter

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Also snap is the easiest program to use but its not really a language

orchid frigate
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I tried learning python, didn't get very far

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Idk why people say python is easier to learn then c#, I find c# way easier for a beginner but also harder at intermediate level so maybe that's the reason people say it's hard

crystal turret
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Python was easier for me. I only wrote simplish code though

simple crest
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Cave

wet girder
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I write really complex code sometimes but it's not even that bad on python

crystal turret
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I write complex code in C# and GDScript. A language specific for a game engine, similar to python. I would have done C#, but it was at the beta stage, and GDScript is simpler

deep valve
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:)

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I like my animation script

keen shell
deep valve
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My voice

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In my animation

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That I made

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For a yt vid

keen shell
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Ohh that kind of script

deep valve
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Yea?

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I thought we were talking about script s

keen shell
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I thought something that animated a camera in a 3d scene for example or a thing moving on the screen

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Scripts in coding yup

deep valve
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Ohhhhhh

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I sort of know coding

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Oh

keen shell
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Hahaha

deep valve
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The name of the channel

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Is

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Coders cave

autumn tiger
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💩

keen shell
orchid frigate
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Goddamn c# just got really hard

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Everything was fine until I got into the mathf stuff

keen shell
orchid frigate
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It's not that hard to use it as much as to think to use it

keen shell
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There's a lot of those math functions they're a bit overwhelming

orchid frigate
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Mathf is useful af but I never think to use it

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I really need to start learning how to.use more of these more complex commands because just bools and floats ain't gonna cut it

gilded hill
#

peoples what coding language is worldbox made in

forest holly
#

so this is cave

simple crest
wet girder
#

What ya'll working on?

keen shell
#

a Blender Plugin, I'm still exploring it tho, not really making anything yet and have no good ideas yet either

unique basin
#

1011001100100101011001010010110 SuccessKid I did it!

safe zodiac
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Nice

wet girder
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hmm yes binary is hacking

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totally

deep valve
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I like cats

simple crest
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Ok

lucid quartz
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this is scary

orchid frigate
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lil tip for anyone who is or wants to be a game dev, to save yourself a headache dont use while loops

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unity doesnt like that

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like at aall

stark ravine
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confusedcat how to code an actually good game

orchid frigate
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by not using while loops

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or atleast you should know that they will 100% work correctly, otherwise you will make an infinite loop and unity will freeze

knotty root
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😈

orchid frigate
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Eh c# is enough

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And no

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Imagine using JavaScript and not typescript

stark ravine
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confusedcat cool

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How to make an actually good game story

orchid frigate
#

Uhhh

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Be a good story man

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And take alot of time to write it

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Don't just be like
"Haha person go brrrr into dragon"

stark ravine
#

confusedcat ok
Lemme make him goes brrr snake

wet girder
orchid frigate
#

Moral of the story: while loops suck so just use if 👍

orchid frigate
#

And that unity just sucked

wet girder
#

lmao

knotty root
#

is unreal engine good for open world games or it's just my preference?

orchid frigate
#

Haven't tried it, but it matters what time of game

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3d or 2d

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2d games are definitely for unity, unity is great for making 2d games

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But unreal is pretty good at making 3d games

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From what I have heard

stark ravine
#

What's a loop

orchid frigate
#

It's a thing that loops

stark ravine
#

😔 can"t code unity on mobile

stark ravine
orchid frigate
#

Unity - c# unreal - c++

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I know you might know.this but still

stark ravine
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Have an idea for an RPG shooter game thing but it seems like to ambitious to make that with my current skill

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What's c++

orchid frigate
#

A coding language

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I mean you can Google it but....

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I'm still scared of this language

stark ravine
#

What about Java
You scared of that to?! :xzibit:

wet girder
#

C++ is harder than C# because you gotta do memory allocation manually

stark ravine
#

TF is memory allocation

wet girder
stark ravine
#

hagrid ou

wet girder
#

It's language that's not good but every company uses it still

stark ravine
#

Not gonna used it then

orchid frigate
#

Java is similar to c# but I don't like it personally

stark ravine
#

What about

orchid frigate
#

Googles computer languages

wet girder
#

I'm learning assembly atm lol

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it's kinda useless but I love learning it

orchid frigate
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Assembly is an interesting language to learn

stark ravine
#

So is unity free

knotty root
orchid frigate
#

I might get to it when I finish mastering c#

wet girder
#

Low level language

stark ravine
orchid frigate
#

Very low level

wet girder
#

not much more human readable than computer language

stark ravine
#

What's the high level language

wet girder
#

well nvm

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it is but it's still not easy

orchid frigate
wet girder
#

Python is even higher level

stark ravine
#

confusedcat so you telling me i learn the hard one first?!

orchid frigate
#

Meaning it's further away from the cpu

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And closer to human language

knotty root
orchid frigate
#

Lower = closer to cpu

stark ravine
#

Ou

orchid frigate
#

So computers read it easier but to us some llow level languages look like complete nonsense if we don't know em

stark ravine
#

So basically

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Low=easier for computer to understand but harder for us

orchid frigate
#

Yes...usually

stark ravine
#

But high like c# is the opposite

orchid frigate
#

Ye

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Low level languages usually are also able to get into files and discs and stuff like that alot easier I think

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If I worded that correctly

wet girder
stark ravine
#

Sound scary

wet girder
#

computers are scary

orchid frigate
#

All this info you don't really need to learn a language, it's just good to know

knotty root
#

programming is both blessing and curse

orchid frigate
#

Console.WriteLine("hello world!");
I'm a hacker now :sunglasso:

wet girder
#

lol

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Python is used more in hacking tho than C#

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always depends what you're hacking tho

orchid frigate
wet girder
#

It in a way makes no sense

orchid frigate
#

Have to agree with That even tho I'm angry for it sadcat

knotty root
#

hmmm a fellow redditor

crystal turret
#

I can use inspect element. I'm a hacker

orchid frigate
#

finally started using IEnumerator in unity c#, rockstar gaming gta 6 main gamedev here i come coolguysunglassesses

wet girder
#

What's that

orchid frigate
#

its....uhhh....sorta like a function...or is it a function...

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i kinda know how to use it but its useless now

wet girder
#

Yeah unfortunate

orchid frigate
wet girder
#

Damn

orchid frigate
#

But now atleast i decided to do some research on how to do this easier
spoiler alert: you cant make it easier but you can make it quicker

wet girder
#

lol

orchid frigate
#

stuff that took me 200 lines will take 20 lines at most

wet girder
#

Remember not to over engineer it

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and make it readable

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I just remembered I named one of my variables "lookie" lmao

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what was I thinking

orchid frigate
#

i have made writted the same script 3 times because it always gets too complicated but thankfully unity has this ability called "you can make as many scripts as you like and i wont judge you for it"

wet girder
#

lmao

orchid frigate
#

so i can make like a thousand 10 line scripts each with only some info for the main manager script to take and put into one script to use for its functions

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if this doesnt work im just gonna go to blender and do the code after doing some basic meshes

wet girder
#

I have pretty hard time with code too ngl

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but I don't have second option to do to amp

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I gotta finish this this week

magic lion
#

p

glacial python
#

m

woven snow
#

Coders coding coded codes

vestal grove
keen shell
#

hell yeah, my python visibility animator script works (a bit)

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It increments between an array of objects and assigns visibility keyframes at the increment that the user inputs once

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multiple objects change from visible to invisible

wet girder
knotty root
#

what's it used for?

keen shell
# knotty root what's it used for?

I have multiple objects that look similar grouped together to form an array, I use the script to make one object appear while the others are hidden, the object which is shown changes every time that the next keyframe is reached.
A bit vague to explain but I use it for animating multiple objects together to make it look like one object. In this case a WorldBox style campfire.

I don't have much other uses for this script as of now since the use case is very specific and not common for what I want but I made the script because I failed doing the keyframes manually before and wanted more control and I wanted to learn making plugins for blender

knotty root
#

ah so for animatingsadcat I didn't understand a thing you said

keen shell
#

lol yep my explanation was very bad there, I hope it makes more sense now

wild hollow
#

Wut is the game code

keen shell
wild hollow
#

Ok

keen shell
#

Ok?

knotty root
#

Channel on topic.

#

keep

crystal turret
#

Please keep this on the topic of coding/programming

errant oxide
#

ah thanks.

sturdy lintel
#

is there any way to change the textures of humans in the game?

empty jacinth
keen shell
trail stump
#

We need horses in this game

#

Cavalry

astral basin
#

3 days of updating packages and libraries.

knotty root
#

Pain.

wet girder
#

Damn

knotty root
#

Goals.

fringe obsidian
#

hello i am back and im still nigeria

hoary hound
fringe obsidian
#

all u racistes agin just let me be nigeria i dont know what porngramm meens

#

😭

hoary hound
#

nobody is being racist here, this channel is for coding, now please don't talk here if you can't stay on topic

fringe obsidian
#

what cading? i am nigerian i dont underrstund

wet girder
#

go to #🌎general. This channel is only for programming/coding

half warrenBOT
#

⚠ Warned nikel#7788

#

👢 Kicked nikel#7788

astral basin
wet girder
#

I love using a whole day trying to find info about something no one has made documentation about

dull stump
#

Which is?

knotty root
#

saved me a time or two

signal wyvern
knotty root
#

C#catultravibe

wet girder
silk oriole
#

How do I make a mod

safe prawn
#

this is probably the worst explanation there is on how to make a mod but here it is

wet girder
#

modding worldbox so far is hard

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because modding support is not complete

knotty root
#

is there a library to code worldbox mods?

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cuz id be up to make one

knotty root
brisk ridge
#

Coders cave

#

How about spreading cities? Have you tried this, programmers?

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I would turn it off

wet girder
#

This isn't about WorldBox development

brisk ridge
#

Oh ... What can I do?

wet girder
#

Check channel describe so you'll understand this channel

keen shell
knotty root
#

so i came up with an idea coding noises what do you think

crystal turret
#

coding noises

knotty root
#

coding noise agreement

wet girder
#

Coding noises would be, slow typing, lots of swearing and lots of hmms

crystal turret
#

Searching for some how tos sometimes on stack overflow

knotty root
#

pretends to know how to code

viral dock
#

I am using HTML CSS & javascript in my Project

viral dock
keen shell
#

some kind of website related thing of coarse but what does the thing you make do

viral dock
#

😄

crystal turret
#

A job is a good reward

knotty root
#

im not allowed to put memes in general

keen shell
knotty root
#

Ik but nvm I shouldn’t be talking in a specific channel you should know that

wet girder
#

@knotty root Don't minimod

knotty root
#

annoyed but still coding noises

eternal heart
#

Hey I'm new here, and I want to start in the gaming development, and I'm looking for recommendations for where to start c:

knotty root
#

c++, c, c# and java are recommended

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you can make games and others like javascript but its real hard

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Also depends, 2d/3d?

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you can also use a game engine

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unity or unreal engine recommended

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either ways, game development is gonna be hard, but I wish you good luck gamer

#

Dm me if you want good articles since i cant post links here

safe prawn
#

I would recommend using a game engine

#

Its probably a billion time faster than starting from scratch

#

Although I've never tried starting from scratch it seems cool but hard

knotty root
#

actually making a project from scratch is faster than a game engine lol

#

*speed of execution

#

not the time to make the code

safe prawn
#

That is true

wet girder
#

90% of game devs use game engine tho for the ease of use and it's not that big of a difference for indie. If you want to ger nerdy starting from scratch is good option as it executes faster but making it is way harder

viral dock
#

I can code

wet girder
#

Noice

#

What language do you use?

orchid lotus
#

Hebrew

knotty root
#

h

viral dock
safe prawn
#

I used to write down javascript code on a little note book so I could learn

pallid shadow
#

Java for me is just too hard, its just confusing and i cant understand anything, im only used to html for noe

#

Now*

keen shell
fossil pawn
#

It’s a lot easier to understand and learn other languages once you learn Java

wicked pier
#

Anyone here who knows c++?

knotty root
#

html and css aren't languages smh

knotty root
astral basin
viral dock
#

Hyper text markup language

safe prawn
#

When you see some space between 2 tags in the page so you put
{
margin:0;
padding:0;
}
BUT IT DOESNT DO SH
T AND THE SPACE IS STILL THERE

astral basin
viral dock
#

[mastef] can code

#

I was thinking what language was used for Worldbox

haughty hedge
wet girder
#

that's exactly right

viral dock
#

Unity Engine C#

#

How do you know

#

You didn't code the game?

#

I was directly asking to Developer

wet girder
#

I didn't but I talk with the devs time to time and I've read some of the code

#

so I know it for sure

#

You can see it immediatly when opening the files for the game

haughty hedge
#

yep if you open the .dll files you get the C# code/classes - when I first opened them I didn't expect such a mess there tho

wet girder
#

Well it's obviously encoded

viral dock
#

:🙂

hoary hound
haughty hedge
keen shell
hoary hound
#

I think he means that he still has to learn how the game code works Thonk

haughty hedge
#

yes that's what I mant

keen shell
#

Hm okay haha

haughty hedge
#

too many classes to control at the same time

keen shell
#

Are you looking at the assembly-csharp tho?

haughty hedge
#

yes

keen shell
#

Oh nice

hoary hound
#

If you want to edit traits, you should look into ActorTraitLibrary or something like that

#

Generally you'll find traits, stats and similar things in classes that end with "Library"

#

If you want more help you can ask in #🔧modding-talk, maybe more experienced modders can give you a hand @haughty hedge

haughty hedge
#

yea thanks for your help!

hoary hound
#

np

wicked pier
# knotty root I do

I have to learn it from internet because I know my course sucks
Any tips or resources that you used to learn it?
Or any as advice that Could help me in general

wicked pier
safe prawn
#

I used freecodecamp

#

Their yt vids

keen shell
#

And I started with their TensorFlow course but quit because the guy kept saying I didn't have to remember anything

astral basin
keen shell
#

haha maybe, I discovered Visual Studio machine learning some time after I quit that course and it's working perfectly

#

And you're also able to not use the built in model builder I think

knotty root
#

Honestly i just didnt look at any courses

#

Just made small projects and googled how to do small tasks over time and learned

wicked pier
#

Any small projects you guys could recommend for someone who is learning c++
Also I made this program after some help and modified it in my own ways
So I'm figuring out the basic syntax now

#

I'll post a pic of it here
(deleted)

#

It takes my name as inputs, outputs it then thanks me for using that program while returning my first name
So it's kinda the first program I've done

wet girder
#

I never did small beginner projects because they didn't motivate me to do anything, my tip would be just to do something that you want to do that's not too hard but I know it doesn't work for everyone

hoary hound
#

I was looking at an old roblox game I made (around 2/3 years ago) and damn, after looking at the code I was questioning if I was really the one who wrote it... Old code really shows how you improve over time internalscreaming

keen shell
knotty root
#

try a text dungeon game

#

or something like that

#

with inputs, maths, arrays and all that stuff

wicked pier
#

thank you

knotty root
wicked pier
safe prawn
# knotty root try a text dungeon game

the text dungeon game project was the first time i used dictionaries but even now I barely use dictionaries for stuff cuz it looks easy but feels complicated to me hahaha

knotty root
#

lol didn't really worked hard to learn c++ since I mastered the art of javascript/node.js before but there are still a ton of different stuff, the hardest for me being the include

pliant ether
#

.

ornate saffron
#

Hi 🙋

dull stump
#

Hi

ornate saffron
#

Do you a coder? XD

knotty root
wicked pier
#

😂

amber ruin
#

You guys should make the main living species be able to do other things than just colonize and start wars

#

That would be cool

knotty root
#

this is for coders

#

not for worldbox suggestion

#

suggestions

#

use ~vote in #🤖bot-commands

#

to give a suggestion

empty jacinth
knotty root
#

@amber ruin

amber ruin
#

Hey

#

Oh

#

My bad

lime raft
#

is coding cool?

#

actually i gtg

knotty root
#

depends on urself

faint cargo
split widget
#

Hola

proven cloak
#

Hola

safe prawn
#

i still don't know whats the difference between id and class

ornate saffron
knotty root
#

kav gou uvleyzbâvl tg tovavîav savnuanë? Ib zpousl je zitisây bo uyz?

astral basin
safe prawn
#

ah i see

wicked pier
#

in my semester so i have no choice but to learn it

lapis flint
astral basin
#

C++? Not C#?

#

Oh boy have fun

dull stump
wicked pier
#

im ded

safe prawn
#

i dont know what you are all talking about c++ is really dank

#

I had about 10 headaches with it but its fine....

#

yep totally fine...

wet girder
#

I'd always be up for challenge to learn some hard language but I don't have enough time.
Hopefully IT vocational school makes me learn new programming languages

orchid frigate
#

C++, a language I have been to scared to even look at

#

As a c# enjoyer I don't take arrows in my "hello world" lines of code very lightly

knotty root
#

I already mastered js tho

astral basin
knotty root
#

using c++ rn

knotty root
astral basin
#

don't Jerry

knotty root
#

"old"

astral basin
#
const totalJediScore = personnel
  .filter(person => person.isForceUser)
  .map(jedi => jedi.pilotingScore + jedi.shootingScore)
  .reduce((acc, score) => acc + score, 0);
#

it just makes for unreadable code mostly

knotty root
#

you're basically filtering the array to match a corresponding thing and then mapping all of them and then reducing

astral basin
#

simple for loop could have solved that and made it readable

knotty root
astral basin
#

nah that's not the point

#
var personnel = [
  {
    id: 5,
    name: "Luke Skywalker",
    pilotingScore: 98,
    shootingScore: 56,
    isForceUser: true,
  },
  {
    id: 82,
    name: "Sabine Wren",
    pilotingScore: 73,
    shootingScore: 99,
    isForceUser: false,
  },
  {
    id: 22,
    name: "Zeb Orellios",
    pilotingScore: 20,
    shootingScore: 59,
    isForceUser: false,
  },
  {
    id: 15,
    name: "Ezra Bridger",
    pilotingScore: 43,
    shootingScore: 67,
    isForceUser: true,
  },
  {
    id: 11,
    name: "Caleb Dume",
    pilotingScore: 71,
    shootingScore: 85,
    isForceUser: true,
  },
];
#

here's personell

knotty root
#

Honestly c++ is easy if you know basic c family languages concept

astral basin
#

all the languages are pretty similar

knotty root
#

Yeah thats what i said

#

c family ftw

#

c is honestly the best language

astral basin
#

there is no such thing, no

knotty root
#

yes

#

bro

#

u don't know c language

#

disappointing

astral basin
#

there is no such thing as "best language"

#

every language has its' specific purpose for a task

#

same way as you wouldn't use c++ to write a web platform

knotty root
#

ah

#

if you think it as this way

knotty root
astral basin
#

you can do most things with most languages

#

but you wouldn't since it's impractical

knotty root
#

webassembly, drogon think

astral basin
#

how is webassembly browser support - last time i worked with it it was still a mess

astral basin
knotty root
#

I mean just a theory

astral basin
#

looks like it's gotten better

knotty root
#

that's true

#

however

#

it all depends on how you use it

astral basin
#

we were porting some huge mmorpg flash game to html, so back then webassembly was promising but unfortunately not feasable yet

knotty root
#

yeah thats why it really depends on how you maintain your project & use webassembly

#

big risk it wouldnt work

#

me and my friends are currently doing a drogon and cmake c++ game project

astral basin
#

most issues with web frameworks in browsers is lack of filter support. either they rendered it in software, making it massively slow - or simply didn't send the correct instructions to the graphics drivers

knotty root
#

and we wanna make it an io game

knotty root
astral basin
knotty root
astral basin
#

you're not using an existing game engine?

#

best of luck xzibit

knotty root
#

we're making it out of scratch lol cuz y not

#

its more fun

#

and you learn more

#

and its more challenging

bold rover
#

So Guys...Do you think Training an AI agent in Worldbox possible?

#

But you know adjusting the game a bit?

#

Feels like a simulation game

lapis flint
bold rover
#

Also training an AI agent is machine learning

knotty root
#

"in worldbox"

bold rover
#

Im not saying it's a mod

#

It's an actual ML experiment in the game

knotty root
#

what is this channel for

bold rover
#

Coding

viral dock
#

Hello all Coders

keen shell
# bold rover So Guys...Do you think Training an AI agent in Worldbox possible?

I tried Machine Learning once with Visual Studio in C# to sort pictures of my cats and another time for worldbox maps (detected if cool or auto-generated)
Those worked but I never tried to put Machine Learning inside worldbox because Visual Studio's API needed a higher framework than what WorldBox has and I had no good ideas for it yet.

I have no clue how but there's probably ways to let Python code interact with WorldBox.

bold rover
#

Also what I meant is Machine learning Agents in the game

#

You run the agents over and over again

#

I forgot meaning

#

But I don't have the resources to do it, Like a laptop or Etc. Nonetheless im interested if it can work

#

Also We Can probably get to 1000 Generation of the agent in a few Hours...Because of the built-in "Fast forward"

#

Still interesting

keen shell
#

I don't quite understand what you want in the game

bold rover
#

Im interested if An AI agent in the game is possible

#

Nonetheless If You think this conversation is just out of place just tell me

keen shell
keen shell
#

And in Unity

bold rover
keen shell
#

Pretty nice for getting to know Unity can do this, I'll definitely try to mess with it sometime

keen shell
#

And also, I have no clue how worldbox people go through the map. Never looked that deeply into pathfinding

bold rover
#

I mean...The Agents won't do anything in the first place

bold rover
#

Nonetheless a complicated idea But Im interested What can happened... Because this can be a possible civilization Simulation

#

Also take your time

keen shell
#

Thanks for getting me into this haha

bold rover
#

I should be thanking you...It's not really a possible idea Because I don't resources...But take your time To be honest

keen shell
#

I'm more interested in Unity Agents for now, but once I get those working and understand them better. I can try something with WorldBox

bold rover
#

Sure thing Also Thank you for your time

keen shell
#

no problem

north dune
#

loop inside of loop inside of loop

spinning_rainbow_sheep

bold rover
#

Cool

north dune
#

host relays messages to other clients POG

astral basin
#

noice

bold rover
#

So awesome

north dune
#

Thonk close but not quite

#

need more seeds, going to start a garden

bold rover
#

Looks awesome

north dune
#

thanks

gilded phoenix
north dune
#

have to make more difficult patches to get all the randomization to sync :(

#

ambiguous method names messing with bepinex

gilded phoenix
#

If the seed method isnt working

north dune
#

yep

#

exactly what is planned

#

should be easy enough since worlds get saved as a big string anyway

gilded phoenix
#

Noice

north dune
#

problem is i wanted to test if syncing the randomized stuff would make syncing everything else that much easier

#

lots of details depend on the pieces i cant change yet

#

mastef will chime in at some point to say he told me so..

knotty root
#

how to make own models for super worldbox?

#

and code this

umbral python
#

Well u can’t really use blender

#

Cus it’s 2d and pixels

#

But u can just use a couple different pixel art pics

#

And then create the damage and hit animation

bitter sedgeBOT
knotty root
#

coding noises

knotty root
#

no isn't an lua code

keen shell
knotty root
#

uh ok

safe prawn
#

coding noises

upper flame
#

hacker noises

orchid frigate
wet girder
#

yes totally

safe prawn
#

this is very mezmorizing if you focus your eyes on the middle

wet girder
#

It's also very fun fixing something for a fuckin week just to notice you had : instead of =

orchid frigate
#

Or when you spend 3 hours trying to understand why it reads your function as an error just to realise that you are trying to put a function on another function that is 30 lines long for some reason

dawn flare
#

Is it possible to code on iOS

#

I want to make a mod with the old war system

#

Or can someone tell me if there is a mod that exists like that

wet girder
#

Mods don't work on phone and coding on iPhone I believe isn't really possible

winged hare
#

you can code, you just cant really debug

wet girder
#

I don't even use debuggers (I should but still) so wouldn't really make my debugging harder

safe prawn
#

are debuggers like ide's or am i thinking of something different?

wet girder
#

Debuggers are tools that help with debugging

#

some ide's have it build into them

hoary hound
#

lmaoo so basically my driving school's website is so shitty that it's not protected against sql injections

#

I just logged in with a random user

#

this is hilarious

#

good ol' ' OR 1;--

unreal field
#

I Just Know that You can Code Using ApkEditor

#

In Mobile Only

keen shell
hoary hound
#

because most decent website have basic protection against it

#

this one does not lol

#

I'm trying to mess around without doing major stuff, right now I'm really on a thin string since this stuff can easily be illegal

#

sanitizing inputs is not really that hard, php has some built in functions to prepare sql stamentents, so you can't put junk like that inside the statement

#

actually this time I had to use ' OR 1;#, apparently they are using a mysql version that doesn't support --wat

hoary hound
#

Holy crap I think I crashed the website for a minute or two, now it's back up so maybe it was only a problem on my machine.

#

I should stop hereJerry

#

Don't want the FBI to turn up at my doorxzibit

wet girder
#

you didn't even use proxy chaining and/or vpn and/or vm?

hoary hound
#

at first I didn't think it would work, then I saw it worked, so I started messing more and forget about proxy

#

I've never done it so I was curious

#

but I don't think there's going to be consequences, I know the people there, they are not too tech savvy so I don't think they'll try to trace me back

#

also the webiste crashed many times Jerry

#

in the past

wet girder
#

lol

#

proxy chaining is annoying to setup tho

#

But I never use it because I only hack my pc or vms

hoary hound
#

Yeah lol this was the first time I actually "hacked" something, usually I just stick to programming

wet girder
#

I like hacking myself lol

hoary hound
#

Well at least that's legal and good for practice Jerry

wet girder
#

Ye, it's not really useful after a while tho ngl

#

I've done mitm to myself attack like 20 times because it's fun to do

#

but I don't get any benefit from it anymore

hoary hound
#

It depends on what you want to do

#

I don't see any use for mitm attack except for malicious purposes maximevilthink

#

If you are good you can start doing those bugs bounty hunts for websites, you can get money from it too. I've never thought of doing it myself because I don't think I have enough hacking skills

wet girder
#

yeah me neither, it thought me about Wireshark and Nmap tho

wet girder
keen shell
hoary hound
wet girder
#

Well yes and no

#

It's much more sage if used correctly

#

but is very slow

hoary hound
#

So uh what do you think is the quickest way to hide your presence?

#

A VPN maybe? Some of them keep logs of your activity tough

wet girder
#

VPN is not so safe but it's quick

north dune
#

vpn hosted in a certain countries are safer than others

#

less power for your government to use to get around the security

#

some vpns are forced to keep logs, you want one that doesnt

wet girder
#

yep

knotty root
#

virtualbox and VPN

shell rose
#

a

crystal turret
#

idk when discord added the feature but I just noticed now lol. I like how it shows the code in some files that are posted so you do not have to download it.

north dune
#

text files show their text

#

on PC

keen shell
#

Oh like that

crystal turret
#

It worked for a .cs file

keen shell
#

Nice

north dune
#

fat

keen shell
#

Hope they start doing this for mobile too, mobile needs it harder kinda imo

#

Mobile can sometimes have a hard time opening things without 3rd party file openers

#

And just in general opening a txt file in pc seems faster to me than mobile

knotty root
#

Hi

verbal crane
#

Hmmmm

#

Should me learn C# or Python first

#

And where do me learn it

#

Bruh

knotty root
#

They are used for different purposes

bold rover
wet girder
#

I started with Python because my teacher told it's good language to start with

#

I'm trying to master it but I really want to learn C family languages, assembly and other more low level languages too

orchid frigate
# verbal crane Should me learn C# or Python first

As a c# enjoyer I would say c# is way easier then python atleast for me idk why but I have never been able to pick up python and understand how to code in it but people also say that python is actually a little bit easier then c# which I don't agree with but idk I guess it really matters what you think

#

So try both

wet girder
#

Python syntax basics are simpler than C# syntax but both get equally hard.

Most important thing is just to start not to think so much with what language

bold rover
#

Or probably just blindly pick tbh

wet girder
bold rover
#

Eh...

#

Thanks

#

Wait apr1

#

...

granite pecan
#

It's not april 1 hagrid

bold rover
wet girder
#

it's not april fools prank

#

I got actual coupon I wanted to share

bold rover
#

O wow

#

Cool cool

knotty root
#

c# is faster than python tho

wet girder
#

It is but making python code is like 10 times faster

#

Both are used in different stuff

#

I wouldn't use Python to make a game but I'd use it to make scripts, discord bots, data science, AI. Every language has their own advantages and disatvantages

#

There's no one good language

#

all languages are good in their own way

bold rover
#

So true

#

But HTML...

#

But true Every Languages has advantages for different type of field of coding

#

Websites, Games, AI research Etc. Etc.

trail ocean
#

Coders.

#

And yea, This is mod for 112 operator game :3c

keen shell
#

Terrorist

#

Woah

trail ocean
#

I hope this is working well

#

and whenever I test it, it doesn't work SMH

keen shell
#

You made it?

trail ocean
#

I just changed original script

#

To make suspects won't get Guns on incidents

keen shell
#

Oh cool anyways

trail ocean
#

weapon=[0.5:e_pistol | 0.5:e_knife]; or weapon=[0.5:e_pistol | 0.2:e_knife | 0.3:e_shotgun]; or rifle was on that stuffs

#

BUT- yea. I removed them away

#

And kinda far away from Coders. but It's also part of Code.
since it changes incidents' spawn multiple

#

I mostly took over 10 hours to fix only weapons and makes new popularities CSV ... haha...

keen shell
#

Oh haha you kinda said that too

trail ocean
#

XD

#

CSV took mostly 3 hours And... that code took 7 hours to fix

#

I had to look one by one for every incidents... And had to remove some Drug kind incidents and mafia kind incidents

keen shell
#

That's long, what text editor do you use?

trail ocean
#

2 hour for sort incidents,
1 hour for learn how to use Notepad++
4 hour for change weapons

trail ocean
keen shell
#

Nice, I don't use that. I use Visual Studio for code and for datasets I used Excel

knotty root
#

honestly why'd you hardcode all that

#

you could have done a simple loop

wet girder
#

I hate setting up VSC for c++

#
#include <iostream>
using namespace std;

int main(){
    cout << "Hello World!" << endl;
    return 0;
}

This I think is working code and it just does nothing after I compile and run it

wet girder
#

Is it better for cpp?

orchid frigate
#

Visual studio is better for C languages I think...not sure actually but I have been coding in c# and very little c++ in it and it's definitely easier to set up

wet girder
#

I'm installing it and seeing that myself

#

also looking at PCs and wanting to buy them

#

it is in finnish but the specs are there

#

english

orchid frigate
#

Damn that's quite the pc

#

I don't really understand alot of what is being told there but I see 2T HDD and 32G ram and I'm already sold

wet girder
#

lol, also 12 core Intel Xeon

#

sorry for all the finnish btw

orchid frigate
#

How much ram do you have rn

wet girder
#

8Gb

#

it is good enough

#

but everything is a bit slow with my normal workload

orchid frigate
#

I reasently upgraded to 8 GB and it's so much better then 4

wet girder
#

Yeah it totally is

#

But sometimes really slows PC when I always have chrome (minimum of 5 tabs open), discord, spotify and visual studio/visual studio code open

orchid frigate
#

I tried to have six siege open and play a video at the highest quality with like 10 tabs open
Wasn't fun for neither my pc nor me

wet girder
#

lol

#

I just got accepted to summer job I've wanted so fucking much

half citrus
#

That's really nice

#

Good for you

wet girder
#

Oh yeah it's web development too which is super cool

#

I know nothing about web development

#

but I still got accepted

crystal turret
#

If my parents had let me I could have gotten a internship for some software development 😩

wet girder
#

damn

knotty root
#

Damn it.

crystal turret
#

The company was like a 30 minute drive almost the opposite way of my dad's work

#

So that was the main issue lol

wet girder
#

I see

#

I am gonna work from home

crystal turret
#

Nice

wet girder
#

I love visual studio

#

it was so easy to get working with c++

#
#include <iostream>
using namespace std;

int main(){
    int a, b, way;
    cout << "What do you want to do\n1: add\n2: subtract" << endl;
    cin >> way;
    switch (way) {
        case 1:
            cout << "What is the first number you want to add" << endl;
            cin >> a;
            cout << "What is the second number you want to add" << endl;
            cin >> b;
            cout << "The answer is:" << a + b << endl;
            break;
        case 2:
            cout << "What is the first number you want to subtract" << endl;
            cin >> a;
            cout << "What is the second number you want to subtract" << endl;
            cin >> b;
            cout << "The answer is:" << a - b << endl;
            break;
    }
    return 0;
}```
#

made my first c++ program

#

:)

keen shell
#

Looks a lot different from C#

#

Maybe not

#

Some things

wet girder
#

Eh not after you know both, it is pretty similar to write

#

some things are very different from C# but it still feels the same to write

#

I used to learn about game deving with Unity so with C# and this feels so similar to write

#

I am trying to learn arrays atm

#

first time learning about them

keen shell
#

I thought it looked different because I have no clue what cin, cout and those arrows mean. But looking at it a second time a lot looks similar

#

And endl??

#

Ohh

#

End line?

#

Lmao Idk

wet girder
#

ye end line

#

cin is input and cout is output

crystal turret
#

A lot of people tell me to learn C++ because its growing big. But i've never decided to spend time to learn it

wet girder
#

I'm loving it so far

knotty root
wet girder
#

Thank you for telling about it RowletHeart

orchid frigate
crystal turret
#

Hmmm. What does __init__ do in Python? I know it has some correlation to a constructor in languages such as java?

astral basin
#
class Car:
   def __init__(self, model, price=0):
       self.price = price
       self.model = model
   def get_price(self):
       return self.price * 1000
   def get_make(self):
       return self.model

myCar = Car("bmw", 30)
print("your car is a %s and costs %s usd" % (myCar.get_make(), myCar.get_price()))
crystal turret
#

Ah

#

Ty

#

Is "self" a required syntax, or could I use, say, "variable". and do variable.price, variable.model?

astral basin
crystal turret
#

ok

astral basin
#

but you can call it whatever you'd like

#

as long as it's the first param

winter folio
#

coding people please i have a request

#

can you guys make a mod or something that

#

prevents units from dropping fire staffs

#

and picking up regular weapons

#

?

stark ravine
#

What is source code

wet girder
#

Source code is the code behind an application

stark ravine
#

So if you mod a game
You manipulate the source code?!

orchid frigate
#

@stark ravine

#

public GameObject mountain;
void Start()
{
mountain.SetActive(false);
}

#

i deactivated youtreesmile

stark ravine
#

confusedcat me not understand

#

Me to dumb to understand

orchid frigate
#

basically all i did is a made a refrence to a game object and named it mountain, the i deactivated it using code

wet girder
stark ravine
#

I see hagrid

wet girder
stark ravine
#

Is there is any free video talking about teaching c#

#

Aside from brackeh

wet girder
#

There's shit ton of those

#

lemme get some

wet girder
#

If you don't like video tutorials I'd use Sololearn, that's what I always use. But here's some good C# beginner tutorials:
https://youtu.be/GhQdlIFylQ8
well that's basically all you need for now

This course will give you a full introduction into all of the core concepts in C# (aka C Sharp). Follow along with the course and you'll be a C# programmer in no time!

⭐️ Contents ⭐️
⌨️ (0:00:00) Introduction
⌨️ (0:01:18) Installation & Setup
⌨️ (0:05:03) Drawing a Shape
⌨️ (0:17:23) Variables
⌨️ (0:30:06) Data Types
⌨️ (0:37:17) Working With S...

▶ Play video
orchid frigate
#

all i do to actually attach a game object to the refrence is drag it in unity in the field that the refrence goes in

orchid frigate
wet girder
#

Unity makes coding way too easy lol

orchid frigate
#

the problem is that you dont have a clue how to use what you have calculated, its kinda like a puzzle

wet girder
#

tru but it takes part of the enjoyment for me but if I was actually working on something that I get paid for, I'd jusy use those even tho it's not as enjoyable

stark ravine
#

Is unity free

wet girder
#

Most programming stuff is

#

other than hardware

stark ravine
wet girder
#

ye

orchid frigate
wet girder
#

I don't actually know anything paid you'd need other than for professional level

stark ravine
#

hagrid where to download unity on pc

orchid frigate
#

also i switched the dimensions for the false knight again, its a 2d rogue-like once more

wet girder
stark ravine
#

IM not fammiliar with downloading stuff in pc

orchid frigate
wet girder
stark ravine
#

confusedcat link gimme

wet girder
#
Unity

Unity is the ultimate game development platform. Use Unity to build high-quality 3D and 2D games, deploy them across mobile, desktop, VR/AR, consoles or the Web, and connect with loyal and enthusiastic players and customers.

wet girder
#

Because visually done development just isn't my thing

keen shell
#

I told someone Visual Studio was 5000 dollars and he believed me at firstxzibit

wet girder
#

lmao

orchid frigate
wet girder
#

I would've believed that before I downloaded it ngl

orchid frigate
#

including physics

wet girder
keen shell
#

I have Unity working, just don't really know what I should make

wet girder
#

damn