#⌨coders-cave
1 messages · Page 2 of 1
Tbh its not that hard if you dedicate to it
Os development isnt as hard as they make it out to be
Its just unpopular
And thus noone knows its actual difficulty
Its just alot of reading
And using third party tools
looks really daunting
Also I may steal the acpi drivers from linux because
go for it mate there public why not
anyway I gotta try and get some sleep
going to croatia tommorow
in a bit
Cool
Well alright ima let you sleep now
It was nice talking to you and have a nice trip
thank you brother 🙏
the most wholesome chat we seen in ages
Hi rei
hi
I think I will continue Cody's RPG since theres a lot of things he hasnt finished yet
fard
between c++ and java, which should i choose, because i'm going to university and need future direction
c++
Yesterday I started making an online game similar to WorldBox :D
But my language C++
I'm undecided about C# or C++
Unity uses C# :(
ofc you do c# unless you want to manually do pointer and freeing objects in c++
I don't get why people hate pointers
They are literally simpler than oop stuff
Plus you really dont have to do the mm alot
Or atleast you don't have to overcomplicate it
pointer is more
complicated
like
why sometimes c uses . and sometimes ->
and pointers get dangled around
No
Thats simple
. Is for structures that are not pointers
-> is for pointers
And you also have nested pointers
And thats it
If you know these things gj you know pointers
So actually after a bit of research
The windows kernel is somehow smaller than the linux one
And by alot
27mil is the linux one
And 1.6 mil is the windows
Ig the windows system is just divided into alot of system programmes
@orchid frigate windows spilts code into programs that gets variables for execution by arguments
You just need to build a bash system
And then make system programs command based
.
linux literally runs on refrigerators, cameras & hand watches, all that code to support embedded devices is ofc not included in an x86 distribution of linux so in reality it's alot smaller than that. I have heard it's more monolithic than the windows kernel but i'm not sure that that would mean it's bigger in size
i doubt it, specially since the 1.7 mil figure is coming from Microsoft and they are most definetely only counting the windos x86 kernel
but who knows, maybe ring 0 device drivers really bloat the linux kernel and make it larger than NT
the bootloaders code can be big but idk if its 27mil lines big
but tbh I dont see any other reason for it to be this huge
but the bootcode shouldnt even be included into the kernel imo
oh wait its not just bootcode
all those devices it runs on need their own drivers too
most of the time vendor specific
yea now I get it
yeah, the bootloader is not part of the linux kernel, you can use any multiboot2 compliant bootloader including the windows bootloader to load linux so it's really completely separate software
I didnt mean multiboot2, i meant the other bootcode
The code that takes the info from multiboot2 and gives it to the kernel
📈
imagine a nuclear war in worldbox, more animals, tsunami, countrys buying the other country product, civillian wars, planes
war planes, trains
the perfect mod
is c++better?
Than what
what if
multiplayer mod in worldbox
Damn I have to make that
YE
lol want me to help you out
im know everything about networking
i made multiplayer mods for like 3 games already
alr alr chill
i might
make one
xDD
Cool
Sure lemme just find the docs for the game
@next lotus well it must be implemented directly into the game to support such thing
Like the other player will have a god finger
im not sure but
can you reference another library in bepinex?
basically we'll be using a library for the udp protocol my best pick is LiteNetLib bc it automatically serializes entire classes for you to send it over udp
it also works for mono but im not sure how you use it with bepinex
this is not #🔧modding-talk lul
game doesnt need bepinex since it has its own loader
and yes you can import any library you want as long as you provide the dlls
you'd have better luck there in #🔧modding-talk (the channel made for this conversation) probably with cody who has made some multiplayer stuff
im on a date
with locking
taking shit long time
i just started with 3 packages
and its been locking from 10 minutes ago
💀
its not even a C module
Ok. I have no clue were to ask this so I guess I will here. Friendly coders. Though this channels not world box related. I must know. Does anyone have an idea of why world box has such a small max world size. I know it's due to performance, but it's hard to imagine what causes it though. Is it the multiple npc ais running at once? The constant updating of the entire map. Biome overgrowth? Even with all of this together I can't figure out what could cause such a drastic lowering in performance. The graphics are realitivly simple, is there something more complex in the code that I don't know about. Then comes the question of could the game be optimized to run at extream map sizes.
All I know is basic computer science class stuff and basic HTML and python. So anything you may explain might cause a syntax error in my mind. But I would love to see the variables that cause this. Thanks
im very much interested in how the game functions on a code level
Probably the amount of computing required for firstly the world to change and live and secondly for the NPCs to roam around and do their things as bigger the world, the more there will je npcs
#🔧modding-talk can answer better than me tho
Hey guys i've got a little bit of a problem i am working on a python program that synchronises my yt playlist and my local playlist it creates two arrays one filled with the titles of my yt playlist and one with the titles of my local playlist now i am stuck because i dont know how i can compare these two arrays and filter out the matching pairs
here is my pastebin https://pastebin.com/A9HRuGh5
Pastebin.com is the number one paste tool since 2002. Pastebin is a website where you can store text online for a set period of time.
How hard is it to access the source server that an ios app uses
apple being apple i guess
is there any way to make bots on ios
To work on ios apps
Jailbreak thingy maybe?
Not sure what exactly that is
should work with strings as well
didn't test though
ty man with this:
def comp_lists():
newlist= list(set(plist) & set(llist))
newplist = list(set(plist) - set(newlist))
newllist = list(set(llist) - set(newlist))
print(newllist)
print(newplist)
it works now
funny enough it does the opposite it gives me the matches so huh
that why i subtract the old and new list
ah I read it wrong sorry
thought you wanted the matches
nah its supposed to filter the matching parts so that the rest can be put in a for loop
Hey @hoary hound do you want to see the final program?
Pastebin.com is the number one paste tool since 2002. Pastebin is a website where you can store text online for a set period of time.
Its my first program in python before i only did like small stuff in C and PHP
hackthebox is fun asf
only problem is academy is kinda annoying
with the bits etc
so im just doing labs for now and looking into tools as i go xd
Hey jupe i just wanted to tell your name is so cool
For some reason it gives me exitement to read that yellow text of "jupe"
Y
developer skill issue
infinite world size is possible but that requires big brain, dev would need to implement chunking, lazy updating on the entities not in the viewed chunks
basically all you have to do is render part of the map that is visible to the player
like how minecraft, genshin and uh open world games in general does it
most of the map is visible to the player most of the time
even if it wasn't implementing that would be awful when you zoomed out and the whole thing lagged
you could make it like minecraft and make it an infinite map, but then you lose all the detailed intricate simulation, what worldbox is going for basically
it does have chunks and other stuff for optimization already in it, but using other game solutions will make it... a different game
perhaps you could make an alternate mode for that sort of thing, trading for lazier simulation, but I'm not sure everyone would want that trade-off when sim is a large portion of the game.
also, for notice I responded to the original question in #🔧modding-talk explaining the pure number of tiles and what-not that affect it, (saving someone a paragraph writeup potentially)
But if you had to look at the whole map
Or even half
Wait these mesaages weren't here before
Sin?
All I see is the slow transformation to a low level dev
Proud of you Bill gates 07
I swear I have never had a teacher that didn't absolutely forbid us from ever using goto 💀
well if you don't acount Assembly of course 
usually anything you do with goto can be done without it
why are you using it?
why is goto bad if you dont mind me asking?
It can lead to hard to understand and mantain code and it makes your program unpredictable if used incorrectly. There rare cases when it's still useful, for example deep nested loops, with a simple goto you can instantly break from all the loops
huh interesting, thanks
Personally I tend to avoid it, usually I never need it
i just needed to break out of a for loop inside a switch statement
NOOOOOOO
jesus you guys use like jmp all the time
you could also use a flag
I mean it doesn't change much
but that would be
ugly
ngl goto looks prettier
it just jumps rather than initializing a new variable
I mean
Assembly is impossible without it
For loops and stuff
Its probs the most used instruction of all time
Behind mov
Carbon is literally rust
With a different name
And some different keywords
Like wtf the syntax is the exact same
Also
Stop killing c++ its dead already you are beating a dead corpse at this point
whats the best language?
C-
haha nerds
Hello
Hi
haha normie
Am i included in the "everyone"
Programming language used by cavemen back in 5000bc
I actually learned the basics of programming so loops, if statements, arrays ect. in C because my brother told me if i get C i get almost every other programming language lmao
Why
Lua is superior
not even close
lua is the worst language ever created
no one should ever use it
it has 0 legitimate use cases
not atleast yet
but tbh it'd be easier recreating stuff from amp rather than looking at the source code lol
the code is garbage
roblox 
I said legitimate
True

Doesn't make it useful
Lua has only 2 real uses in gmod and in the ComputerCraft mod for Minecraft
dont forget
the binding of isaac also uses lua
and that game is fucking amazing so ig 3
cuz I think rebirth and the og one use different things
but tbh lua bad the last time i used it is on cheat engine
"isaac-log is a log reader for Rebirth and Afterbirth written in Node. js"
wtf is this random response
lol
ah so rebirth was in c++
is carbon gud?
it seems cool
Carbon tastes really goon
im really angry at carbon
it basically steals the best parts of rust and takes the spotlight from the real mvp
the og cpp killer
the real top G
does it steal the best parts of rust tho?
the absolute legend
it fails to even do that
it just took the syntax
and some of the keywords
yeah its not ripping off rust
and boom new langauge
it looks like it wants to push rust out of the "cpp killer" competition
into its own niche
why does there have to be so many languages
which is cpp-like but much safer
why cant we have one for each category and thats it
bloat
and also one category is very broad
assembly for the insane people c for the lesser insane people but still mental hospital worthy and idk about web development thats scary
c# for game development
and for the bill gates fans
rust for the top Gs
thats it
you know what fuck it from this day on these are the only languages I consider real
and lua so that I can make fun of it
lel
Any mod documentasions?
writing 350 lines straight in assembly has officially made me
mentally insane
and every time there is a bug
you gotta go to the debugger and go through the code instruction by instruction
and even then
you have no idea whats wrong
the worst part is there is a slight chance the error isnt in the code
I cant imagine how people did this 30 years ago
aaand the bug isnt even in my code because trying code that should work didnt work
so its time to restart the project ig
...after two hours of head banging
I found it
and its stupid
its the equivilent of not putting a ;
but in assembly
...this is not ok for the nerves man
c++ and c# users 🤣
i sense skid
when you're making a realtime connection app and your web framework is focused on edge technology 💀
i made this monstrosity
in svelte
import { io } from "socket.io-client";
let authenticated = false;
let name = "rere";
let messages = [];
let msg = "";
let sendMsg;
async function submit() {
if(name.length == 0) return
const sio = io(resolveUri(), {
query: { name: name },
path: "/gateaway/socket.io"
});
sio.on("messageAdd", (data) => {
messages = [...messages, data]
});
sio.on("connect", async () => {
sendMsg = () => {
if(msg.length == 0) {
return
};
sio.emit("messageAdd", {msg:{content: msg}});
msg = "";
}
authenticated = true;
messages = await fetch(resolveUri()+"/messages").then(r => r.json());
});
};
starts convulsing
yes
took you a while
Can i see my rank here?
No
nobody does
In this indie devlog I made a role-playing game entirely built and run in Microsoft Excel using Microsoft add-ins and JavaScript. You can choose from 3 classes; Wizard, Knight, and Archer! Let me know in the comments if you'd like a tutorial on how to make your own video game in Microsoft Excel! Leave a comment on what Microsoft Suite App I shou...
cant wait for calculator video game
like in gumball
Nexusmods is the most idiotic website for modding to ever exist
nothing is done well
everything is half assed
atleast for free users
if you want to fucking download more than one mod at once you have to pay 5 fucking dollars a month
who the fuck can justify that
IT'S FUCKING MODS
they should be free
clearly you're wrong
I download all my stardew valley mods there, I can assure you it's total ass especially the mobile version website, it's buggy as hell it would randomly scroll you back to the top which is incredibly annoying plus the download's capped at 2mb/s which can get frustrating with bigger mods
Plus its hard to navigate especially for new people, also I don't understand why you have to create an account just to download some stupid ass mod like ???
how dare u
one of nexusmods admin is my friend >:(
actually jk idk them anymore
i totally understand this as a mod publisher as well, you cant just give users the mod directly that makes us feel insecure
like dude we spend hours reverse engineering everything you should even be thankful its free lol
there are a lot of people willing to pay, a lot of developers would charge 1000$+ for actual mods especially aimbots and stuff like that, i remember content creators for among us, minecraft would pay even 10,000$+ for a custom made mod
dont forget the stuff we have to go through, a lot of developers would obfuscate, add anticheat which is you they can just get with a push of a button , it takes years to actually learn and find your way through, also the goddamn kernel level anticheat is just insane nowadays, but if its just a small game that you can easily use cheat engine with it tends to be free but if you see that account register requirement dude the mod developer probably thought of making it paid once and yeah its buggy because its free, he doesnt have the motivation to do it because he earns nothing with it you just gotta understand
you got a point there
How does a kernel level anticheat even work
Like why does it need kernel level stuff
valorant has been doing it since launch
And how does it get them
basically kernel level can hide win32 api or just the entire process itself
idk i dont do memory modding very much but they would attach debuggers or inject codes on the process
uh sure?
Hide win32?
yes
Why would it hide that
because we inject codes there
i made this https://github.com/CutieRei/wtf-chatapp
we can basically make processes load a .dll file containing epic hax0r codes
Modding seems harder than I thought it was originally
Do you inject binary files in there
like this
you can inject libraries at runtime
and hook to functions, change variables on the game
Like from assembly you make bin and put it in some license check in
yeah thats how cracks work too they just replace a dll handling licenses for ex. amtlib.dll in photoshop lol
Also I still dont know wtf dll files are or how they work
They seem dangerous for everyone
I remember when I did some crackmes I just used a debugger and went through every instruction to get to the check and just changed some random register lol
But that probs doesnt work in the real world
... does it?
thats how it works lol
cheat engine is the best tool for that
like dude you have insane knowledge on assembly it will be easy af for you
Well the hard part is finding the part thats the actual check for me
https://www.cheatengine.org/forum/files/cheatengine-x86_64_rwmorkye1l_199.png like this for ex. you change assembly code of the game
Not just getting through it
and i cant do this bc i dont assembly
yes thats why it takes a while to make mods
I can easily get through a check but finding the code required some insane knowledge in Reverse engineering
you just get the value
from the memory register
and change its value
says the person who used cheat engine since 4
i get that
The check is now gone
you need timing
also you can use pointer stuff
Me going through a 10g program to do that:
you couldve dug deeper and now you're earning thousands a day bypassing steam vac
because gpu
Because
a normal 4gb vram cost like $250
do you like igpu
Every since learning that each one of them needs its own driver
I hate them
Useless gadgets
Noone needs graphics
Fuck it just use VGA
Plus vga drivers are
Probably the most simple drivers in existence
They take like
10 minutes to fully implement
Yea and then gta takes 20 minutes to load
there's an M.2 SSD here that cost $50 for 512gb
plus $40 for 1TB with 7200rpm
is good
is fine
Intel axolotl
axolotl
Rare footage of intel releasing intel axolotl to the public
https://c.tenor.com/aSiGglyQ5W4AAAAM/axolotl-smile.gif
Anyway where the fuck did bill gates go
pointers are dumb
BRUUUU
Pointers are my favourite feature
In any programming language
Without them idk how to work with stuff like arrays
I use them instead of arrays (even tho arrays are just pointers made fancy in c)
how is pointer stores
stored
don't you need a separate memory address
to store the memory address
That....
I havent thought about that
This seems so simple yet so stupid
Now im questioning what pointers are
pointer points to an address
and that pointer need a memory to function
so it should have its own address
im major in philosophy
Ah
Now I understand
You can have a pointer to a pointer
But that doesnt help
if you can have a pointer that points to a memory address
wouldn't that pointer have its own pointer
because a pointer needs memory address to work
and so on
You can have a pointer to a pointer
So yes
It does have its own memory address
We solved the unthinkable
Wait no fuck
Wait im so stupid
A pointer's memory address
Is the address it points to
Jesus that shouldn't have been that difficult to solve
I work with these every day and still get confused by them
But anyway I actually had a mini breakthrough recently
Yesterday I managed to implement a fat12 driver to my os
So its files time
Its the smallest
And simplest
I can fit it in 500 bytes which I needed
Because it needs to fit in the bootsector to find the kernel
But damn it took so much work
Writing it in assembly didnt help either
Next goal is to implement fat32 and maybe some really complex filesystem like ext3
But thats gonna be in the far future
Maybe
But I will improve the fat12 one first
Currently it only reads files
I want it to make files edit files and access directories
All stuff which I think I can implement but might take me a week
just make it read write files
directories are prolly just files
but with extra data
a dir is never 0byte
it always has few
Dirs are seen as files yes but
I still barely understand the reading part anyway
So im just gonna make it extra complicated to understand everything
well
Rei
a file descriptor is a file that represents something
like to a stream
that's not a file
but provide a similar api
hi kia
Helo
what is it
So rei
Total likes in july 44.306
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This info means nothing to you
But numbers are cool
that's cool
Either im missing something
Or thats not how fat12 works
In fat12 we have a root directory segment which has all the file entries
And a data segment with the file data
I know most of the calculations but I dont get how you turn a directory entry address into a data segment address
And two other segments which I dont care about
Also rei
Idk much about filesystems so give your opinion
Which is better
Fat32 or exfat
Im thinking about which to implement
can someone make me a mod that makes a leaderboard of kills for npcs?
fat32 is inferior to exfat
extfat stores longer filename
also higher size
im nowhere
Hello billa gatse
After doing some research
I picked fat32
Easier to implement because the header is almost the exact same as the fat12 header
And exfat doesnt seem worth it
It doesn't seem much better
Bruuuh ext2 is so goddamn complicated
So many headers
Wait fat was written by bill gates
@next lotus You did this?
wdym im so skinny
Well yes
But you apparently wrote the fat filesystem or designed it
So you must have been fat at some point
hmmmm i believe so
You can be skinny and code
But you cant have coded FAT and not be fat
Its a simple rule
but how about ntfs
do u need programming knowledge to hack?
whats query?
what
well when you have a class for each type of packet
you are going to have a lot of files
can u program an ai with c++?
They will say yes
how else should i put it
you can do everything with any language
is ai hivemind possible?
.
Whats ai hivemind
drone ai
nvm I got all
My peoject looks similar
But filled with folders
And alot of files with random extensions
Most of which I dont remember what their purpose is but im too afraid to delete them
Because makefiles
But what you doin
Is that a personal project
Ah ok
Couldnt tell because the screenshot had a few pixels on each row
And column
how small can nanobots gets smaller?
imagine doing all the network stuff and
parsing these
xml and json at the same time :(
I dont understand shit
But im happy im looking at it
And thats all that matters
Idk
They can probably get very nano
looks beautiful, might learn programming later
same, i dont understand shit too
You probs understand the syntax atleast
You have to understand thay
I have never
Ever done anything html or xsm
X...
Xml
Thats the one
So this looks like giberish
Also a lil question
Is there a way to control a local git repository when im not in the same os as it but in the same computer
Im downloading euro truck sim so I dont wanna exit windows but I wanna push my code to the repo
I dont
Understand that
The only thing I know in git is you push when you want your code to go into repo
Add when you add to the local repo
And...
Thats it
i have no idea either
bc
we have uh these
we just push buttons whenever we want to commit, push and pull
idk how it works on terminal
Yoo that looks sick
still using master 
to each their own
Breathe
I like how half of the people here have no idea what they are doing here
programming.
Im getting people to do the programming reasearch for me
I used to
Now i just shittalk
yes, especially assembly. Although it depends what you want to do
the software to do it properly is very expensive aswell unfortunately
yes but ignore this bullshit ^
You need to understand code
It makes it 1000 times easier
it's literally free
skiddie tools might be paid for
but skiddies are a disgrace
Ida pro makes reversing.
Literally 1000x times easier
x64dbg etc are free but doesn’t actually show any of the function paths to understand properly
for instance if I was patching software or something I’d need to know how the logic works out and it isn’t really shown properly in x64dbg
maybe you are thinking of a different kind of hacking? it’s a very broad spectrum so
if all you want to do is maybe some sql injections on websites then no it’s def not needed
it depends but you dont need a knowledge that deep
if you just wanna pentest you can do that with pretty much any programming language
Yeah having a mind for it will help you more than coding.
I'm working on a simple compiler that lets you use C++ for WorldWox modding 😄
Random interjection wouldn’t modding be a lot easier on this game if someone made a launcher where you can pick your game version like they have on Minecraft? Is it that hard to make one or is it just not really worth the time
modding for worldbox?
sure, you first
I'm pretty sure the devs would need to do that. But #🔧modding-talk knows better
why tho? dont like c#?
cause theres a loader for C# built into the game
all you'd have to do is use steam depot downloader and download an older version of the game (requires you to login through steam obviously), but there really isn't just like a load of mods to be worth going back versions
and also this only works for all the steam releases, anything older the devs would like have to officially put out there, or else we're trusting random downloads from people
maybe more useful for minecraft since how old and how large it is
you not used Ghidra? maybe a little less intuitive, but its open source and from the NSA
never heard of it, i leech Ida pro off of my brothers uni and I reckon any workspace dealing with cyber security would have a commercial license anyway
open source ftw
inevitably I find I end up using tonnes of different anyway, like ollydbg mostly for signatures and x64dbg for assembly to pseudo
each one has its uses
does ghirda have a function map
what I use Ida for is mostly that so I guess it could be a good alt
for people that don’t have a license
please use manual mapping bro 😭
i spent 2 hours making some blender 3d obj that looked fine in blender but when i open it in unity literally %75 of the obj is like gone its like shattered pieces 😭
Grand Canyon
Grand Canyon
Grand Canyon
Grand Canyon
your faces are the wrong way
I have double-sided on should i turn it off
I want to be able to install in-game mods on my phone.

Yay
Newtonsoft.Json

yay indeed
in dms
691019
which language is best for ai programming?
is it possibke to download data directly to the brain?
where game
To do that
We would need a bytes to neurones or whatever is in the brain converter
And we only understand the bytes rn so
As of rn no
but possible in the future?
I’m studying both computer science and biology + further at A level
I think it is possible
however everyone’s brains are “wired” differently with different neural links that completely change how the brain manages itself
wanna create an ai hivemind?
no proper experience with ai yet unfortunately
getting employed by someone soon that works with an ai though
I can dm u the link if u want
I have been interested in ai and I wish I could make one but
I hate that most ai is in python
As I'm not a huge fan of it
python is a really good language
very easy to work with
can be very fast if used correctly
Ik but
I just dont like ot
I also hate the syntax
If im doing something high level its gonna be in rust
no
See bill gates gets it
python is skid language
@next lotus whats your opinion on rust
idk, never tried it, maybe when it has a good ui library yes
Crate*
but i do love to write native code
I love rust and thats why you have to love it with me
Thats how language fandoms work
i mean if you wanna use python for ai you're gonna type like 100 lines of code and that's it
all that matters in AI is the data and the model structure
could u slide me some shellcode? been meaning to get into ai for a while
i cant
havent done it in a long time
use tensorflow or pytorch
tensorflow with keras
pytorch is just pytorch
tensorflow can be used for any matrix multiplication thing not just AI stuff
pytorch is AI stuff
ah ok,I’ll have to watch some yt videos about it or just paste some splice code from gh
i mean its all just like 100 lines or something
you just need a good database
and experience with structuring models
so a youtube video or some docs would do fine
I wonder how hard it's to write a story for an indie horror game made by me and 2 other students for school
With the knowledge we currently have? absolutely not. In the future? Who knows
writing fiction takes a long time
i used to write a couple of years ago
fiction just takes a long time at least for me
Well we have 9 months, a team of three and a lot of work hours a week for it so I think I can handle it
It's 9 months to make any sort of a working game in unity 3d. If it turns out good we'll probably continue working on it and release it but we'll see
We have a minimum of a day per week in school dedicated just for the game
Which is 6-8 hours
And then ofc as we're are nerds without lives, we're gonna work on it more
Okay different topic. What do you guys think of this image
why can't I do this fun stuff 
Vocational school is just on a different level lol
I also suppose you didn't see anything weird in the image as you didn't say anything about it
gud gud
yup, where did you get it?
nvm the arms are wonky
I was just testing stable diffusion
The arm closer goes from quite fit woman to really really thin womans arm
it looks odd
what are you using to make this?
I've always wanted to get into ML but I can't find a decent course
Not done by me
stable difficusion is a model in beta testing
I personally don't really give a fuck about ai lol
wtf
the muscles
Its not just the arms
The face looks like its a chimp
Its like a chimp face in a human body
ye ye the face is also odd
Hola
looks like something dalle would generate
i mean screw that
everything is generated by ai
even this chat
and the entire world
its generated by ai
We are ai
generated by stable diffusion soon to be open source ™️
The weights are out for academic purposes
i like reinforcement learning
I ship
I just fount the best thing ever
idk if im late to the party but
https://github.com/codecrafters-io/build-your-own-x
If you feel like challanging yourself with something very difficult or just are wandering what to code next, try looking into this repository which has many resources on how to make things from scratch
if you need an idea for a project
this thing has you covered
its fucking amazing
top G
ai solving xor 😎
By doing it
Look at this
Pick one topic
My english its shit sorry
And start researching it
Np
Books are usually very large
Contain alot of info
Some of it useless
J would say just
Start a project of your own
Help yourself with one of the tutorials from that github
Okay thanks
If you decide to do anything relatively low level
Like language development
Dont
Too complicated
On second thought
@knotty root how much do you want to learn programming
Are you ready to spend hours of reading stuff
Because the topics in there are kinda complicated because they are from scratch
Im a disciplined person if i want something i am going to spend hard working hours to achive it
I really want to learn it
And be good at it
I see the programming world as very challenging field
Alright then
I like your optimism
You can use this then its challanging but I can assure you if you learn even one of these things
You will already have more knowledge than the average web developer
Frontend atleast
😆
What its true
yeah i know i agree
Those guys get mad money for centering a div
Whatever that means
But the topics in there are pretty serious
Anyone would be challanged with them
html is basically a text editor at this point
like past a certain point
you cant get any better at it
:)
Nice
thought it could be helpful
You can add some text to explain the link in yhe message if you want
Html is basically very smart people trying to figure out how to make the lives of not so smart people easier
Html is gud, css not
Why not
Backend seems really interesting tho
isnt that for animations and stuff?
Like looking at the repository
from what ive seen people can make very appealing stuff with it
I might try making something like a database at some point
It's for the looks of a website
Pure css isn't that well designed
most people use tools like bootstrap to make life easier
including me lol
But I hate how everyone keeps making everything on the cloud its like stop we need to have some things on the client side
We dont need our text editors to be on the cloud ffs
Websites are done almost fully client side lol. Would take too much recourses
I mean lile everything
ahh ok, im masochistic so i only use primitive d3d or pygame for guis
All services
I heard most new text editors are gonna be on the cloud
so is Web3 and nfts
Like wtf
Web services in the cloud to be exact, it's idiotic af
At this point oss might aswell be giant search engines
The web version of vsc is actually kinda useful if you need to do something on the go
Isnt it closely tight to github
Or does github just have vsc on it because might aswell
No idea lol
ahhh yes





