#💡game-suggestions
1 messages · Page 70 of 1
@hard vale blacksmiths are in game.
Ruins that are cleared by a village give said village a fraction of the material's used to make that building /teir
add boats to debug menu
👀
If they ever add planes
shield?
If they add planes
Nope they'll never add modern age
Damn
there will be a royal family who will inherit the king / Queen of a Kingdom and you will see who is related to who and who's and whose family like to see someone's daughter wife son brother uncle Etc
Mideval forts
@fallen linden the game's reproduction has inbreeding (because realistically you need like 300 or something people before a population is genetically stable), and that would be a messy family tree
That's messed up
SWEET HOME ALABAMA
well, the alternative is forcing people to spawn like 300 units to have a feasible genetically safe pool, and if one person dies then they can't reproduce anymore
so the game just pretends this is genetically stable, but excludes family trees for obvious reasons
If they add mideval forts for islands and walls for a kingdom that would be cool
Do / vote for people to vote just no space
Tbh the game dont need to be realistic
I agree, so family trees shouldn't happen
But at least the royal family
animals can be domesticated from the wild or can be spawned in as domesticated animals as a choice of your wrong so wolves you can change to be domesticated dogs goats and sheep you could change to be domesticated goats and sheep and you can also make the Mexican horses and domesticated fish in cattle
civilised beings (humans, dwarves, ect.) should be able to keep animals in pens for food and other materials
Use /vote
@frail plank read your notifications
Lol
city walls
@gilded creek walls are an abandoned concept
No theyre not
👀
oh
better tools to use. Better farming tools, better mining tools etc
@spare river traits like miner already add those since traits basically serve as tools
Angels that will try kill demons, zombies, cold ones, and bandits
Replace farm tiles to farm building(s). The food resource is treated as similar to gold with stats like yearly gain and loss. The amount received depends on how many buildings and how many have the farming job.
Organize anything, together. Trello is a collaboration tool that organizes your projects into boards. In one glance, know what's being worked on, who's working on what, and where something is in a process.
black skin for races
Divine wall power. Wherever the player draws will immediately have a divine barrier. The divine wall cannot be flown over by dragons. Instantly kills demons upon touch and blocks anyone who isn’t blessed from passing by. Fire and lava cannot go through a divine wall.
Random raiders. On land there might be something close to a Mongolian invasion and at sea vikings will come from boats. This feature could be toggled off and on
Make wolves crowd around each other in packs, similar to real life, much like how sheep attempt to make flocks in game
Underground map (mines)
all races shouldnt have clothes when they are spawned they should also make clothes with the materials like leathers
Add a list that shows what people have the plague
Creating scientists that can add buffs to villages and kingdoms, they can fail on their experiments and create virus breaches, Cold Ones, Madness spree and even Goo. (srry if my english is bad, its not my native lenguage)
Toggling on and off the plague (In the world laws menu)
Make stone turn white when it is placed on snow
Covered in snow ^
Add bows?
Rework bandits. “no modern units” yet bandits can throw TNT. I want to have someone to provide trouble to my settlements and the only ones who can atm are animals or creatures that produce fire and snow.
your point is kinda irrelevant, since tnt is quite ancient
Add the color of the kingdom on units so it is not confusing if you have all of the same race on the map.
Trello?
Organize anything, together. Trello is a collaboration tool that organizes your projects into boards. In one glance, know what's being worked on, who's working on what, and where something is in a process.
@timid star so they had tnt in the medieval era?
they had gunpowder, and other primitive explosives
truth ^ maxim said only medieval era stuff will be added. nothing beyond whatsoever @timid star
TNT is far from primitive
yeah but it's kinda useless to change it, especially since this is the same game with tnt tools and atom bombs
that’s god powers
and u can’t place lots of bandits cuz they just blow shit up
Bandits only used TNT in the Wild West era. You don’t see TNT on medieval bandits. V @timid star
that's the point 
Bandits just ruin everything. If you want to destroy your world of 10000 dwarves with every single dwarf having a legendary weapon even 100 bandits will spread unspeakable damage.
elemental spirits
there will be two different types of ants world and edit your world and make more round or take it away and creature ants who will go around the land and take little insects kill them I will bring them back to their colonies and the colonies will grow until either someone from a community hires an exterminator to kill them or the queen dies and you can tap on the colony with the magnifying glass to check on the queen to see how she's doing when she's around 60 years old she will die
make a discord bot so we can see like the worldbox server status uptime and more just for fun
If a plague starts in the village / kingdom, will some residents become plague doctors.
should be villagers with different skin colours
Family trees and surnames and a option in the menu of the creatures to see It. The person to be the King is elected by he's family
Family trees and surnames and a option in the menu of the creatures to see It. The person to be the King is elected by he's family
Family trees
But a person can have a maximum of 5 kids
Cause some villagers have 100 kids!!!!
Idk bout that
Make Battles in wars more organised
this Will be more difficult to Make but, names for wars could be cool
No not that
some kingdoms will not have relations
A tempurature gauge so you could know how hot/cold where your brush is (so its easier to make deserts and stuff)
when trading is implemented some travelling traders can be attacked by enemy kingdoms
Im pretty sure this is suggested already but I hope monsters and animals get their own civilization for example demons with their own demon city. Whereas animals such as wolves can be seen sleeping and hunting together and only attacking humans or others when they leave the city border. The other thing I want to suggest is to have a power to choose a character to be a hero of the village. So each village Human, Elves, Orcs and Dwarves can have a hero we can choose and give powers or the village can choose themselves
different farms, kinda tired of seeing wheat tbh. Maybe make the villages grow different farms in different climates
When warming to much a forest its converts into a jungle and if you do the same thing with plains It converts into a savanna
@timber sedge like your own suggestion or do u not like it 😂😂
I like It but I thought that you cant auto-vote
/vote Change of time. One day, 10 minutes. 5 minutes day, 5 minutes night. At night, almost all, or all hostile beings, will increase 2 times. Get stronger and faster. Also fire, lava and settlements, will be sources of light
Snow / snow cloud. Snow, works like water, lava and acid. Looks just like the snow we can get with cooling. Snow cloud, works just like cloud, acid cloud and lava cloud. Snow appears where the cloud passed
trello?
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new biomes like jungles or swamps.
woooooooooooooooooooooooooooooooooooooooooow just copy what @modest salmon said then
elves must not cut down trees.
an ability to name islands and when you zoom out the map, it shows the kingdom name instead of small city names.
Werewolves. If there is lightning in a row of standing wolf and man, they will turn into one werewolf. (In the case of adding one of my previous ideas about day and night, the day werewolf will be an ordinary, not stand out person, and at night turn into werewolf) Werewolves attack only people. They overlook orcs, elves and dwarfs. If ordinary wolves are not a scum, they will begin to help the werewolf by biting his opponents
Werewolves. If there is lightning in a row of standing wolf and man, they will turn into one werewolf. (In the case of adding one of my previous ideas about day and night, the day werewolf will be an ordinary, not stand out person, and at night turn into werewolf) Werewolves attack only people. They overlook orcs, elves and dwarfs. If ordinary wolves are not a scum, they will begin to help the werewolf by biting his opponents. Suggestion by @modest salmon
use
/vote
@modest salmon
Can’t do that. It would ruin how you make Immortals. Extremely glitchy. You’d have automatically immortal werewolves.
an able to modify traits and inventory.
The Warriors are elected by their traits
^ Some people with weak trait can become powerful enough to fight a bear alone with legendary gear. That would ruin lots of potentially strong warriors just because they don’t have good traits.
Goblins. Goblins are creatures from the same series as humans, orcs, elves and dwarfs. They 're green and low. Their main goal is gold. Most often they attack states with a large reserve of gold. Their villages mostly look like wooden shalashes of different types. At the maximum level, their homes are no longer shalashes and consist of wood with red inserts. Mostly live in the forest. Goblins are weak, but there are a lot of them and they reproduce quickly
Change of time. One day, 10 minutes. 5 minutes day, 5 minutes night. At night, almost all, or all hostile beings, will increase 2 times. Get stronger and faster. Also fire, lava and settlements, will be sources of light (sorry for reposting)
Snow / snow cloud. Snow, works like water, lava and acid. Looks just like the snow we can get with cooling. Snow cloud, works just like cloud, acid cloud and lava cloud. Snow appears where the cloud passed (and sorry for reposting and spamming again)
@modest salmon wouldn’t your 2nd suggestion ruin the current time system
@hard vale Excuse me, but what system are you talking about?
@modest salmon
@💜💜!festive clown💜💜#4182 Well, then you can do one minute of the day and one minute of the night. And to correct a system. Alternatively, you can select a time-changing mode or a normal mode at the time the world is created
Guys, I know that the idea is very steep, but I propose: Add Forms of government (ideology), Add a third degree of development (concrete houses.)
I don’t believe concrete existed in the Medieval era. But another material would be interesting to finally see.. getting bored of the usual castles..
pretty sure Concrete existed since the Roman Empire.
Roman concrete is extremely different from modern day concrete and is a lot harder to produce. Modern day concrete weakens over time while Roman concrete gets stronger over time.
I understand what your saying but there are a few other materials which could be better suited for future development. Concrete is pretty boring imo.
Btw I didn’t dislike his idea I merely gave my input. I probably won’t vote on it at all.
Giants, ogres and golems. Ogres are favourable towards orcs, dislike elves and humans and are neutral towards dwarves. Ogres have low fertility and 10% more stats then a bear. Giants are favourable towards elves and humans, dislike orcs and are neutral towards dwarves. They have extremely low fertility with 15% stats of a bear. Golems are favourable towards dwarves, dislike elves and are neutral towards orcs and humans. Other then being spawned by God (player) they can only be born/made in a golem town with stones in it. Town cannot go over population of 20. 20% the stats of bear.
Ogres, golems and giants are all extremely slow and cannot cross water.
I’d give elves something but they get the absolute protection and favor of wolves, bears, living trees and more.
Idea is big cliche but could be epic to see the Major Races fight against the Minor Races
make it so you can add territory to a city
honestly not sure how it’d work but if doable maybe add multiracial cities (of course between races that get along)
Racism, when interacial communities are added, depending on the majority of the city and minority, minority will make villages lose relations if majority is the king, if minority is king, majority would hate king etc.
change banner or flags of the kingdom. I hate when I have to kill single humans to get a better flag
The ability to give land to a kingdom owned by another kingdom like after a war or the player can choose.
Siege towers that will cost 5 wood and to build them you have to be at a certain point in the military tech tree (if there is one) and when soldiers get near a large city, they set up a camp where more soldiers come until they reach some threshold where they can attack the city.
@deft bay no advanced tech
Make it so you can control a kingdom and make a flag and make diplomacy options. And make a larger meteor and a lava map.
@true flicker Its not to advance
Oh, my bad. Just found out how it would work. I thinked about modern soldiers.
Controlling units
Put Knights, Queens, Horses and a Castel.
Warriors already fill the role of knights, queens seem superfluos as women (or units that appear to be women) can assume the king role anyways, and i'm not sure what a castel is, but if you mean castle then those are already in game
Larger meteorites that can cause ash to release in the atmosphere on impact
If the ash covers the whole entire world, the world cools down and can cause an ice age
@robust barn you didn't talk about horses, when you spawn a horse a warrior could ride on it and attack enemies on it.
I didn’t mentions them cuz I am unaware of their status. I have not seen them on trello, nor do I know if they have been abandoned temporarily like walls.
Trello?
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Renaissance age
Bro maybe we get that in like 10 years
curses maybe? Like a curse can make a unit only get bad equipement; going mad at random; lose hp everytime it hits something; give negative stats.
This would be a power and something that can be inflicted by units in battle (maybe by being hit with a cursed weapon).
I'm starting to think i can only think of stuff that will cause more chaos. . .
Peaceful sand nomads? They will spawn with the pacifist trait and will colonize deserts and beaches and will try to avoid everything that isn't sand when looking for a place to expand. They also will be trade and mining based, unlike orcs that love war.
if they made people to exchange things with each other like weapons or armor?
sorry for the bad english i am using the translator
You could bless a kindgom with resources like crops, wood, gold, stone etc. and you could also bless them with gear like adamantium axes, iron swords, etc. but the gear would all be base gear.
book where you can tell when, and how a favorite died, also who killed them and maybe their weapon
discussion chat for suggestions for ppl too lazy for dms
Add red sand, so you can have red deserta because basic sand is the only type of sand, so we need a new sort of sand
New poers that gives people traits, so you can just give a specific trait
Custom flags for kingdoms
During times of war, certain warriors will target Enemy Crops and Burn them in hopes of starving the enemies into submission?
As the buildings increase in effectiveness, barracks become stonewalled fortresses. (Variants for each race to) 🥚
Trello?
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Devil unit. Demons hoard around him. The Devil is as powerful as a Dragon but cannot fly, devils attack each other.
add unique wells for all races
Add a limit of buildings to every settlement/village/city. This way you can create desert or forest towns that don't cover entire islands
Can give citiyens weapons
Structures on stilts so that the cities on the coast can continue to grow
Trello?
Organize anything, together. Trello is a collaboration tool that organizes your projects into boards. In one glance, know what's being worked on, who's working on what, and where something is in a process.
Trello?
Organize anything, together. Trello is a collaboration tool that organizes your projects into boards. In one glance, know what's being worked on, who's working on what, and where something is in a process.
bandits should be able to steal weapons and armors
when the year is 1884, sky scrapers and other modern houses are built, each year it starts to get larger
no modern stuff is gonna be added.
oh ok
Volcanoes erupts when there was a earthquake
Add demon lord and hero, demon lord summons demon,cold one and other monsters, and the only one who can beat him is the chosen one/hero
add Gods that can be hostile and friendly
The style of buildings of all races would change depending on biomes
An evolution tree for all races. When they upgrade their houses, it's going to be registered, if they make a better weapon, etc
Cavalry and Warships👍
add police, kill any creature that killed some living being br c;
Add skeletons that fire arrows and to counteract that there would be archers on archer towers
Trello?
Organize anything, together. Trello is a collaboration tool that organizes your projects into boards. In one glance, know what's being worked on, who's working on what, and where something is in a process.
besides the common monuments there could be mega monuments like the 7 wonders of the old and new world, unique to that nation that gives a bonus and in wars they become more fragile
make abandoned houses and castles more fragile if they're old
People can build a village in the desert and they can also grow cacti (Food)
Before a revolt, certain citizens in a town with low loyalty will riot, forcing the local military and any citizens who aren't rioting to kill the citizens that are. Once the loyalty score is low enough, the whole town will revolt and the militaries that aren't apart of the revolt will be sent to put down the revolt.
Jungle Biome + Trees can produce oxygen when the world has little oxygen everything living will die. 1 Tree = oxygen for 5 people . 1 Jungle tree = oxygen for 20 people
x10 Hourglass???
50x Hourglass
add fish that are not aggressive, let fishing to eat be a feature
Borders expansions so you can see how much lands that a nation is taking from another during war
Cities can by land from nearby cities.
Parks to boost happiness
let humans tame wolves
I have been lurking for a bit but I have a ton of ideas
Money system. Every worker or soldier will receive a salary. Click on the villager to open the page with his money
make it where you can put the tool box down so you can just sit and watch
let the player take controll of an entety and move around with them and use theyr gear
@hard vale I think thats already a thing with the money system
let the player rename weapeons and armor and change the stats of people.
put roads for trade like the silk road
allow the placements of certain buildings by the player so they don't require a town to make it themselves
long range weapons like bows and cannons
have the history books talk about disasters like fires and earthquakes
More monsters like slimes, skeletons,goblins, ogres etc. (Some monsters should make little camps)
have religions be a thing, maybe if a city is near a volcano things like gold or other resources will be placed near them Wich the player coud use for insentive to give that city resources or more population.
A bbg (big bad guy) he try's to bring the end of the world and send minions to destroy villages.There should be 4 different types (Demon lord,has demons,The Lich has skeleton guards,The dark prince has little gremlins,And the Goblin King).
Ideologies system
When a city revolted, they will have 50% chance to become a Republic nation or remain the Monarchy. There name would be change to like : Kingdom of Keva to Republic of Keva
When a kingdom has over 200 people, they will become an Empire
More combat options, escape, give up and be a slave (miner, farmer, builder who doesn't get money. He gets little food) or will be killed.
Chance the title of the leaders so you can have Queens , Emperors instead of just Kings
find a way to import the map conversion into the game, so you can take a picture of anything you want and you can put it into the game, and it will make the map for you and you can actually play it
Underground map - Miners get into the underground map by a mine. The underground map will contain lava lakes, ores, stones, gold
make a bucket fill.. like if you make a hallow circle and you wanna fill it up quickly.. press the bucket, then press the type of land (the bucket could be with the brushes) and then click where you want to fill up.. (this can help with building maps faster)
Organize anything, together. Trello is a collaboration tool that organizes your projects into boards. In one glance, know what's being worked on, who's working on what, and where something is in a process.
Trello?
Organize anything, together. Trello is a collaboration tool that organizes your projects into boards. In one glance, know what's being worked on, who's working on what, and where something is in a process.
I think we should add tamed dragons?
Use /vote
Mk i just joined this server so idk a lot
bandit towns and maybe if boats are ever added you coud place a bandit unit in water and insted of the bandit a pitlrare ship appears witch attacks other ships
Pirate ship*
Oh ok
/vote (suggestion)
Add a limit of buildings to every settlement/village/city. This way you can create desert or forest towns that don't cover entire islands
should they add tamed dragons?
If you limit buildings that means people who want big towns won’t get big towns, populations will also be minimised
Yea but it's optional, just make it so you can set it to a limit or no limit
I mean: make an option were you can choose per city how many buildings it can max make
With that idea walls can be added
Does world box ever reply to your messages or suggestions?
Like 1 city has the limit for 40 buildings ans the other for 400
Yeah we should have control on how many buildings they should make
Yea, it's a good idea, I also want to have continents with a lot of races but they always over expand and end up going to war and then one race has all the fucking continent to themselves and it's super annoyng
Turn off diplomacy lolololol.
let no-premium members at least have 2 save files
Use /vote (suggestion)
@wind socket I got you
@hard vale ?
tamed dragons
Yesss
During wars when one race is attacking the other, when one of the attacking races comes across the other race's town, they can burn the houses, farms and other flammable things in the town. Pyromaniacs will try to burn everything, leaving nothing left.
day/night cycle.
vampirisim
werewolfs?
you can give people traits yourself
adding the reaper himself 💀
empires can do crusades on other kingdoms to spread religions by force
Golems that Protect certain lands
Eisenhower what are you doing here, go kill commies.
If golems were copyright, only Jewish folks could talk about them
They are a Jewish legend
Ships and boats.
graveyards (zombie spawn)
totems that can be further changed into smaller then bigger temples as the society progresses when the religion system is added.
pen houses used for farming animals
animal husbandry
making mountains look like actual mountains
Make visual to armour
Witches? Witches are outcasts of society. They would be hunted if they ever got caught by a scout. Witches live in witch huts. They would steal children from nearby villages and take them back to their huts. Witches can turn people into frogs by caring a spell. Witches scan go to distant places faster on brooms. Witches can turn people to stone by casting a spell. Witches make cauldrons in front of huts. Witches can sometimes be seen dancing around a fire.
only if vampirisim was acceoted
I think they can do things like guns and guns
know what I mean like if yall accept werewolves why not vampires like what that's unfair
ranged weaponry and and Trebuchets, no catapults 🤮
Maybe city walls?
Why hate catapults?
have a unique weapon for each race. Orcs have axes, humans have swords, elves have daggers/ bows and dwarfs have warhammer
have the power to drop a weapon where villagers needs a certain stat/trait to pick up. Like sword in stone, Mjolnir.
Mythic tier weapons. Capable of literally changing the tide of a battle but EXTREMELY EXTREMELY RARE. Not like the legendary stuff in game which is rather easy to find.
I think you should add a thunder storm which would just be like the rain clouds but it would randomly strike lightning
spawners. Something that can be only spawned and destroyed by us. It would spawn something we want with frequency we choose. It would be able ti be created when holding a animal/creature picture for some time.
suggestion Yall should like make a material that can be used to sew more clothes
leggings for new armor
More ores you can put down (like silver ore, ruby ore and whatever else is used to make stuff)
balloons
A day night toggle button,
A Impassable Terrain, to make choke points and stuff
Trello?
Organize anything, together. Trello is a collaboration tool that organizes your projects into boards. In one glance, know what's being worked on, who's working on what, and where something is in a process.
The ability to create squares divisible by 8. A 8x8 square is 1 city chunk. Creating the new squares will save time for people who want to create accurate land masses that don’t have city zones going into the ocean or not touching the coast.
veteran soldiers become royal guards, and blessing has an affect on lifespan
Boats
boats are already on trello
Trello ?
Giants. They don’t like dwarves. Idea by: @red wagon
add boats, but instead of all beings that are going from one region to another from any corner of an island, the kingdoms build a port and from there they migrate to a new region
and then you could think of naval battles between kingdoms, I think it would be really cool
more info for humans, like see who is the blacksmith, or what is his job (farmer ecc) and see king's childs
water resource, since humans needs food why don't add water option and also salty water that can't be drink and non-salty water, this would give a sense to wells
Bonjour ma suggestion est que ça serait bien qu'on puise choisir les caractéristiques des humains,ogre, ect
@tidal fulcrum only English
I am french
Don't talk here bruh
Yes ?
I have a suggestion for you @tidal fulcrum go in the translate and put french to english ;)
Ok 👌
Hello my suggestion is that it would be nice if we could choose the characteristics of humans, ogre, ect
So ? Is this a good suggestion?
Primitive guns, crossbows and assassins that towns can hire to kill certain other people.
Different societies within that can do different things. For example, the order of assassins that killed different people to uphold their Muslim values, warrior lodges which orcs could join and would give them the trait Apart of Warrior Lodge which would give the orc apart of the lodge an axe and plus 5 damage, when religion gets added there could be moanastic orders which would produce missionaries that would spread their religion, etc.. And if you didn't tell at the beginning, this suggestion is highly influenced by Crusader Kings 2.
Yeah and were would those assassins nest?
There assasins they blend in with society and then kill there target and change there identity
Puppets, after a war a village, if they are really unlucky the whole kingdom will be puppeted, why will give all of their taxes to the capital to build up, and they can be released when that kingdom collapses
Maybe lava clouds can periodically spawn from volcanos
Great trees can spawn in forests and they will be bigger than normal trees and will yield more resources. Also they will be a tribute to me
I think it would be neat to have some locusts that would eat up crops and destroy fertile land. Another thing that's sorta related are the 4 Horsemen of the Apocalypse which would be pretty self explanatory. Famine would have creatures near him starve faster and would also destroy crops, Pestilence is immune to and also spreads the plague, War would cause all surrounding kindoms to be hostile to all other kingdoms or even their own kingdom (like a mix of madness, inspiration, and spite), and Death would kill all living creatures around it. Let me know what you think.
I think it would be neat to have some locusts that would eat up crops and destroy fertile land. Another thing that's sorta related are the 4 Horsemen of the Apocalypse which would be pretty self explanatory. Famine would have creatures near him starve faster and would also destroy crops, Pestilence is immune to and also spreads the plague, War would cause all surrounding kindoms to be hostile to all other kingdoms or even their own kingdom (like a mix of madness, inspiration, and spite), and Death would kill all living creatures around it. Let me know what you think.
Why not add more traits
you can add certain Gods into your world for people to worship the gods will obey what you tell them to but people still worship that for example of Zeus Hades and Poseidon and the other Greek gods
Yessssss
Vampires/bats. Bats-sized at 2-3 pixels. They only fly in a forest or mountain biome. They live in flocks on trees or mountains. Bats, only attack people. If the bat bit a man, with 5% probability, he 'll turn into a vampire. Bats do not attack vampires, but only accompany them and help in fights. Vampires live in cities and sometimes kill people if they enter its territory. Vampires are distinguished by pale skin color and gloomy clothes. When they get little hp, they turn into bats and kill them becomes much more complicated
Why wouldn’t giants like dwarves, most stories have them as friends despite the difference in status.
True true
I know what would be awesome if we like had Tech progression in the cities like as a civilization grows more advanced and becomes more powerful that would be like the best
Horses? And you can have them wear armors and stuff?
Modern age isn’t happening
I want this game can import mod
I think it's on to-do list
@hasty agate mods on andriod are almost impossible
No why!! :
Vampires make me wanna 😩, not as much as wizards tho
Different magnets for different Races. Its the same concept as the diving magnet except, well you know, it picks up the race the magnet was designed to. Human magnet picks up humans, Orc magnet picks up orcs, ect.
Consider adding medieval vehicles such as horse carriages that can carry 6-10 warriors at a time, making it much more convenient for full on wars. It’d also be nice to see large kingdoms use horse carriages to settle towns nearby faster, instead of having 1 guy fo it himself.
I also suggest adding a fill-in tool for creating islands, it’d make things much, much more easier. (Maybe there’s a mod for this, I don’t know.’
BOATS come on stop teasing we need boats at least let people e able to make them if they have the resources
A portal or gateway to hell that constantly spews out demons for a set period of time. This could also add possiblity to add other demon types.
Make walls that makes any creatures cant walk across it
instead of killing, the races can try to tame creatures. Like dragons and bears. I know that literally means “Turn I’m Peaceful Monsters”, it I mean this like Kingdoms can tame creatures and have them part of the kingdom, so when war comes they can use them to fight. Would actually make for an excellent monarchy.
I want to make it so I can make a certain civilization over powered like more health and attack and stuff, like be able to change stats or just increase the max levels so they can get super strong
I think it would be cool if you added more monsters you can make it cost money idk, but maybe like Greek mythology monsters like the lion, baskilisk, hydra, Karen, etc, the monsters would make the game cooler
sometimes I'm just playing listening to the noise of buildings being DESTROYED, until I thought, why doesn't this game have a song? , my suggestion is to add a little song .-.
thats on trello i believe
the tsar bomba should have something like the force power but a way larger radius that actually destroys and bounces stuff around so it's not just a slightly bigger nuke and can actually destroy the whole world
Adding ships to game so kingdoms can avoid getting eaten by fishes, can make water battles, move faster, and not glich
trello
Trello?
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campfires made close to snow should melt the snow so villages don't starve when made in snow parts, or villages can just remove the snow by themselves to make farms
Adding ships to game so kingdoms can avoid getting eaten by fishes, can make water battles, move faster, and not glich
Trello
Trello?
Organize anything, together. Trello is a collaboration tool that organizes your projects into boards. In one glance, know what's being worked on, who's working on what, and where something is in a process.
How about boats and ships and a modern theme. Would be cool see war planes bombing stuff or urban warfare
the game is like in medieval age so that won't be a thing
Can I put an app store on the shelf?
Delete City Button + Change City Loyalty Button (to make scenario creation easier to switch cities into different nations to set up a scenario and a change capital button)
just use demolish tool on a whole city because if it don't have a house or campfire it dies
- Stone & Ore & Gold can be reappear
- Tribes can plant a small tree and waiting to rise.
I mean city loyalty could actually be useful
also trees automatically grow and there are mines but yeah stone reappearing in hills would be ok
Change capital tool.
can we add steampunk trains to the game as a mean of transportation between cities and nations
No, this game is feudalism
How about sea bridges to connect overseas cities and kingdoms for trading
WorldBox - Sandbox God Simulator online: War
You can play with friends and fight against other players around the world.
The match takes place on the map with only forrest.
Get praises from your country (1 city), give rules (simple command, Yes / no) -> bless (ore), give holy things and go conquer the whole world (map).
There are 2 modes: single or team
-singer: the match takes place on a large map, with a maximum of 9 people.
- teams: the match takes place on a large map, with up to 12 people randomly divided into 4 different races.
Multi-species kingdoms
Why is the "friendship and spite power" useless? I sprinkled some friendship power on 2 kingdoms for them to be peace and after 3-4 minutes they start up a war again like the "friendship and spite power" has no use In it. also please add a food trading system so the people can live on sand again
@spice matrix new friendship and spite power are in the works it'll be improved.
also use "/vote[space][your idea]"
@spice matrix new friendship and spite power are in the works it'll be improved.
@daring terrace okay thanks
assassins which will try to assassinate kings or leaders from enemy factions
Pupet states.Something like when humans attack elves(or other races) they dont destroy they whole village but make pupet state. Pupet state will help them in wars or economy (idk if this somebody said befere me or if it is on trello)
A dragon slayer trait for the person who delivers the final blow. (maybe even double/triple dragon slayer traits)
medieval riots against king,people will burn capital city and loud noise will come from that city.If king don't want to leave his position all villages will go against capital city.
-people will use shovels and torches to rebel against king
Add knight and royal guar
(Knight and royal guards)
add description for traits
Example :
Veteran: Received after killing 10 other units
The veteran trait has a bonus of:
+3 Damage
+1 Armor
+2 Dodge
+1 Diplomacy
+30 Health
Group: Personality
Type: Positive
Horses that can be tamed
You can make a civilization with all races
add knight and royal guard and we can choose civilian jobs
A weapon that is unique for only one race like bow to the elves
what would be unique for a human then?
Recap here:
-Wizards
-Bows
-Ships
-Horses
-Knights
-Alliances
-Multi-species kingdoms
-Bonus
-Uses criatures like Dragons to fight for the kingdom
-Other species like Giants or Vampires.
-Day/Night cycle
🤤
Add cars
add parks to boost happiness
add player as a villager. player lives in a village and can be a soldier, farmer, miner, leader and even tho king. if you become a leader, you can revolutionize. if you are a king, you can declare a war
make a larger map and a lava map please
It’d be nice to see trading routes between kingdoms. Kingdoms could build bridges to nearby islands to secure a trading route with that kingdom or village. But yeah, seeing villagers carrying goods or riding on trading wagons going to different kingdoms/cities would be very neat.
make a larger meteor that is stronger than a tsar bomba and add new ores like diamonds rubys etc. etc.
God’s Chosen One trait. Add by inspecting any villager. Automatically gives them the power of a dragon, it’s health and attack.
wooden bridges between kingdoms
oi.
scouts or other units have to discover kingdoms instead of the outer kingdom already knowing about it instantly
I just want to thank the creator for creating this game I downloaded it when it was new and I hope he do a modren world update one day
This is dumb but i wish they would show how many babies are there in village info, so i know when to attack full force
👏 👏 👏 👏
Is path finding already suggested? If not add them? Cause some swim when there's a "way" to go
cemeteries
Wandering Merchants and Traders that randomly appear to trade with kingdoms
Spy Academy to gather information from other kingdoms
swimmer trait to swim faster
builder trait to build faster
walls to protect a village
camels and horses but camels can on be in the desert
trello? @flint prism
?
Trello?
Organize anything, together. Trello is a collaboration tool that organizes your projects into boards. In one glance, know what's being worked on, who's working on what, and where something is in a process.
Caravels: small ship that can be used for fishing and traiding
Schooners: medium ship that can be used for trading and transporting troops (10 men)
Battleships: Large and heavy ships equipped with cannons, can use to sieging forts and dropping troops (20-25 men)
show how manieth a king is. prob, it would be such as smith the 7th .
paint to change the colors of the builds
ability to change flags and colors for factions
alcoholic trait
Advantages : Stronger/deal more damage
Disadvantages : Slower and less HP
addition to the disadvantages of the post above...
It will be hard for them to navigate and gathers less resources
More seeds other than wheat?
A feature that allows you to stop a town from expanding. Like the still build stuff in that area but quit claiming new land. And a feature to force expansion.
village size should depend on map size. a small map with few villages is suck for me
add more mines for more resources, i want them to do it themselves, i don't want to put ores for them
Soilders will march in formations instead of suicidal charge at the enemies
What would happen if they cross over water ^
They would just go off the ship at once and have bigger chance to win battle
What about horses and the army will ride them
make village's army have formations (line, >, ecc) , like it's weird see 593939382 sodiers everywhere, and also siege guns
aliems type invasion zombie
Make zombies a bit more dangerous
night owl trait when day and night cycle is added
Advantages:can stay late at night and can be a guard
Disadvantages:slow in the morning and has less health and also gathers less resources
hroses that the army can ride them
A world law that can be toggled off and on that would randomly pick a town when you are adding people to your world to be natives that wouldnt progress farther than tier 1 items and buildings. Other towns that aren't natives would be more prone to attack the natives and the natives would only have canoes as their boat options.
jungle tile for new plants and animals to live on
aliens
New soldier: Musketeers
Musketeers stick together in groups and fire at enemies from range. Muskets have to be produced using wood and metals just like everything else. It can be used as a defense/offense weapon and for hunting. They can have different variants and rarities, and are unique to humans. It kills everything in one shot but has to reload, which takes 15 seconds, leaving them open to attack by the enemy. The musket also Has a 5% chance to misfire which will then take another 15 seconds to reload.
(If bows are added Musketeers will have a hard time cause the bow is 3x faster than the musket)
New soldier: Musketeers
Musketeers stick together in groups and fire at enemies from range. Muskets have to be produced using wood and metals just like everything else. It can be used as a defense/offense weapon and for hunting. They can have different variants and rarities, and are unique to humans. It kills everything in one shot but has to reload, which takes 15 seconds, leaving them open to attack by the enemy. The musket also Has a 5% chance to misfire which will then take another 15 seconds to reload.
(If bows are added Musketeers will have a hard time cause the bow is 3x faster than the musket)
unfortunately, anything past medieval times will not be added. So things like fire arms are out of the question
Add greater/lesser Blessing power for players that want to either just give a slight buff to a creature or make them extremely strong and powerful
Aren't muskets medieval?
Aren't muskets renaissance
hroses and the army can ride them
Yeah
horse
suggestions alot people have suggested this but i wish we can change the banner of the kingdoms. ( not actual designing the banner but more like changing the banner with randomnize until u get the banner u like, since it may cause a lot of coding if u actually try designing it, less work for the developers)
more individual unit powers, like giving units custom weapons, perks, and even very powerful magic when it comes out
Muskets wouldn’t work because the current weapons are based off a rarity rating scale. How would an adamantite legendary sword go against a musket? Not many materials can craft a musket.
items should stay after death and old destroyed kingdoms should have amazing weapons that new towns can loot
People can hold riots in the capitol if there is civil unrest
schools. when a kingdom grows large enough they make a school, all children will go to that school and once they grow into adulthood they get the educated trait which gives them a minor buff to all stats
Add a character editor to your game so that traits, as well as equipment, can be issued to yourself. God simulator, after all.
normal,black ages and golden ages every 200 or 300 years starts an era depending on how the nation acted the era points it conquered that depending on its points and its amount reaches one of the black age that gives bonuses - negative plus the amount of points is double to try to get out of the normal era that has neither bad nor good bonuses the golden era that the bonuses are very good and doubles the gains of the kingdom and the legendary era that when the kingdom has 2 eras golden or when going straight to golden in the black era the bonuses are very high the triple gains and etc. the technology of the kingdom has much chance of improving.
Organize anything, together. Trello is a collaboration tool that organizes your projects into boards. In one glance, know what's being worked on, who's working on what, and where something is in a process.
new power: in charge of death. another new one: the one in charge of prosperity the one in charge of death when the spell is put on the creature is kind of the only curse that would affect the nation his decisions would affect the whole kingdom or the world giving only extremely bad things to the kingdom, while the one of prosperity has a huge percentage of being king and all his decisions will be blessed in wars the great chances of winning the gains will be extremely greater and the soldiers will be strong and blessed everything he does has an extreme chance of working out
Children can become king and can inherit and there will be a designated regent if the new king is a child.
I think boats and port could be cool.
trello?
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Undo/redo
undo/redo?
Add more stuff involving the ocean like tsunami, fishing, sailing and piers, also more sea life.
/suggestion Add more stuff involving the ocean like tsunami, fishing, sailing and piers, also more sea life.
Add more stuff involving the ocean like tsunami, fishing, sailing and piers, also more sea life
a mutual symbiosis between animals and races (excluding orcs)
Whenever a kingdom grows large enough they keep any sheep and chickens within the border and kill one occasionally to get bones and leather. these animals are free to roam and are fed from the feed shack if no grass is available the animals can also breed, which continues the cycle. This would work for cats as well they can get food from the feed shack... Or the occasional chicken
To keep it simple they don't need to be kept in a pen, they only need to stay within the city border and they use the cities food supply just like the citenzens. Without the feed shack the animals are able to cross the border. During attacks the animals will not be harmed. (unless they are being attacked by orcs) if the feed shack is destroyed the animals may wander away.
some trees grow fruit. This is another source for food income. The trees will still be chopped down but the fruit must be harvested first.
this might be a little too much but, expand WorldBox to another level where you can view your world from a space view and you can maybe have 2 planets, where if you click on the you go back to the regular worldbox view
Click on the planet*
you can put blessings or curses on items so that whoever gets the item will either get a bonus on strength and other things or get a negative like Madness bloodlust want to kill his own teammates or give Madness to those around him and them self
I like the concept @grave cave but I don't think it would work
make it so civilizations can start on sand
Bring back the old world building tool with the dimensions that go up to 20. It sucks that you cant even make a rectangular world anymore it has to be a tiny 7x7 square.
Una notificacion cada vez que pase algo relevante en el mundo como la muerte de un rey o la creacion de un reino
Trello?
Organize anything, together. Trello is a collaboration tool that organizes your projects into boards. In one glance, know what's being worked on, who's working on what, and where something is in a process.
Some nations should not just completely destroy a nation, if not orcs, or if the leader doesn’t have a savage trait, some nations should be satellite nations or citizens should become enslaved
make it so that you can get more resources through mines
-Game Performance Update
viking race?
I don't think evolution would fit in this game, considering the game is measured on a human scale
Between the discovery of writing and the present day, there has been virtually no evolution in terms of completely new species
Then it would be better for it to be optional as a world law or something for evolution
Walls
I would like each race to have doctors to prevent injuries, diseases and heal
I would like to see a few things added.
-
I think the idea of alliances/coalitions would be great. It could lead to large scale conflicts, and more action. For example, some kingdoms could stay out of the war, or they could hop in.
-
After war, depending on some traits or religion of that ever comes along soon, a kingdom could show the loser mercy, and maybe only take a few tiles.
-
Maybe leaders can get thrown out of office if they’re diplomacy goes down over time.
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Instead of satellite kingdoms, if the kingdom is big enough, certain parts of the kingdom could rebel, for example the West Side is loyal to the king, while the East rebels.
How about evolution system where if they live long enough or have enough kills they get stronger like if a piranha lives for a long time enough it evolved into a giant fish or something and you can set their evolution paths if you want and it could be optional as a world law and there can also be dna traits where each NPCs has a last name and they might have a trait that runs in their family I also think it would be cool if you could have space and to expand on that there could be space beasts or something where they might crash into the planet and cause destruction and whoever kills it gets the alien blood and gets stronger kind of like an attainable blessing
beast people(cat,dog,bear, etc.)
Allow mobile users to download maps apple and Android users please
/vote how about when kingdoms lose a war how much they would take like if alot of people died during the war the winning side would take just some resources and some people but if the lost a little compared to the other kingdom it would range from taking all leaving one city left
How do you do it
You can't Edit "/vote" in
Ok
How about the villages being able to trade with one another and the villages can set their on prices like one ore = 2 gold so that villages can improve quickly
trade is on trello
Nicee
we need thirst, i think them humans are not using the wells
option to edit character traits
where does one find that?
I'd like to see some kind of tool that could force kingdoms/cities to expand. For example, you click the tool, and start at whichever place you want to expand the borders, and just go wherever you want. I'd also like to see more animals/creatures. Also a hurricane would be cool to add.
Organize anything, together. Trello is a collaboration tool that organizes your projects into boards. In one glance, know what's being worked on, who's working on what, and where something is in a process.
a hurricane that can actually destroy buildings
wolves can be tamed by villagers and they will fight if needed
There can be a tool that gives resources to certain cities. Just like how the blood rain and blessing works, except if you want to give them wood, iron, gold, etc cause they're running low, you can by using the tool.
We have that already
What?? Do we really???
Nvm mb
Lol I know what you meant. I know they can mine, grow food, and chop down trees themselves, but sometimes they still dont have enough for the population. So it'd be nice to just be able to give them resources
@brittle zephyr that would remove the whole purpose of resources and traits
humans learning how to fish
Trello
Not really. You dont HAVE to use the tool. Just if theres a certain kingdom that you want to be superior to the others or just have like a population of 500+, you can give them all of the resources they need without having to wait for them to get all of it themselves cause I have problems with that. It takes them FOREVER and then they have a war and most of them die because of low hunger, health, or just dont have enough armor
humans using carts to collect plants
hi do you know the creator is looking here?
how about some romeo & Juliet type stuff where one peacefully decides to join a different race's kingdom? (like Aragon and Arwen, from LOTR)
allow humans, dwarves orcs ect. to be able to keep livestock
@wind socket no joke suggestions pls
Mk
Trello?
Organize anything, together. Trello is a collaboration tool that organizes your projects into boards. In one glance, know what's being worked on, who's working on what, and where something is in a process.
Boats 🛳🛥🚤⛵️🛶⛴🚢
Trello
The ability to reverse time
They should be able to have archers and archer towers and they should be able to live in the snow biome to.
Do /vote
Rip to those characters I starred and died before I could heal them
they should be able to have archers and archer towers and should be able to live in the snow biome
Thanks enzok8
boats🛳🚢🛥⛴🚤🚣🏼♂️🚣🏼🚣🏼♂️🚣♀️⛵️🛶
There are already boats in the loading screen
Alguien español
there should be a new trait called theif person steals gold from the town causing the gold to be less
bakeries
a blacksmith building would be cool
slaves for kings and rich people
Sorry if that's a little offensive
Define “rich people”
i want to see leaders lead the army
They are working on that rn
Oh, heck yeah!
Trello?
Organize anything, together. Trello is a collaboration tool that organizes your projects into boards. In one glance, know what's being worked on, who's working on what, and where something is in a process.
If you go there you can see what’s being added and worked on @pure anvil
Jobs for every humanoid like blacksmith Baker and types of warriors like scouts, knights and archers
Blacksmith and knights are already in the game and archers is on trello.
Trello?@frail plank
Trello?
Organize anything, together. Trello is a collaboration tool that organizes your projects into boards. In one glance, know what's being worked on, who's working on what, and where something is in a process.
@hard vale
Ok cool my bad didnt know that existed
since jobs are added it would be cool if you can clearly see what job a creature is, under The children line it should say
Job:_____
remove defenders because attackers are too few to occupy a village in most cases
adding to my suggestion, when you click the job tab, it should give a brief summary on what they do
I highly doubt this is possible, but maxim, if you read this, I would love to see a spherical planet. Turn the “island” into a continent essentially.
Would also help with humans apparently “evolving” in the middle of nowhere in a giant ocean, with nothing to have evolved from.
@old pebble when a kingdom has more villages those village may supply some troops for attack allowing that kingdom to take or destroy larger villages
oh ok thanks
abandoned house will be scraped naturally and slowly
How about a building info button
Oh and if the trading partner can't pay for his goods and services they'll have to give their territory to the village they owe
So it's basically collateral for being unable to pay for the goods and services
Portal guns
add pact. if two kingdoms fight too long. both of them make a pact not to battle anymore. A pact decides what village a country should give to the other country, or rewind to the situation before declaring the war.
Forts can be equipped with bowmen to defend against infantries and calvaries and cannons to attack ships
portal guns you can place them if a creature touches it it comes out the other side or you could add portal guns were the people could shoot once and a while
This game is medieval so that won't be a thing
hey I think that there should be chests added to the game that creatures can interact with and loot as well as letting us put items in like tools, armor ect
I think creature like humans could build bridges to another side so they can make a rly big town or smth...!!!
I also think that we could have an items slider like the other ones we have for building and creatures basicly this could give us access to all the tools and armor villagers can get.
Use /vote
Trello?
Organize anything, together. Trello is a collaboration tool that organizes your projects into boards. In one glance, know what's being worked on, who's working on what, and where something is in a process.
Creatures should avoid deep sea and when humans attack they will avoid the water
Mental Health added, some of them can normal, some can have phobias, some can be crazy (running around attacking their own people) and some can feel depression, to cure some of these mental health issues in the game, they get a mental hospital and use some medications to cure the mental issues, medications from herbs and other stuff
When humans die they will be buried in a cementary in their natal city and when clicking with Magnifying glass you can see who is buried in the cementary and I think a power to revive would be cool
villagers should prioritize small buildings first
Dragons try to sleep on mountains (with gold nearby if possible) and don’t wake up unless attacked.
make it so that old creatures gets weak and slow traits automatically
WorldBox - Sandbox God Simulator online: War
You can play with friends and fight against other players around the world.
The match takes place on the map with only forrest.
Get praises from your country (1 city), give rules (simple command, Yes / no) -> bless (ore), give holy things and go conquer the whole world (map).
There are 2 modes: single or team
-singer: the match takes place on a large map, with a maximum of 9 people.
- teams: the match takes place on a large map, with up to 12 people randomly divided into 4 different races.
Make wallllsssss, that could get destroyed by enemies
Remove the ~monkey function from the server.
horse🐴🐎
@hard vale immortal lives should not have these traits xd I think they wont get older xdd
it might do not matter
more mines, and up the resources you get from them
Bring back old size system. 1x1 - 20x20
Could they add new monsters like pirates or trolls/giants?
Why the dislikes tho and use /vote
keep it in medieval time and not with guns, pistols, bazookas, etc..
Add crossbow?
i want to be able to see a villagers job when you inspect them, that would be extremely helpful
i want to know how much specific ores the village have, like iron ores and gold ores instead of just ores if you know what i mean :/
add more geographical resources like gold mines, oil fields, silk worms, etc. that make a country significantly richer and is a great motivation to start war or trade wars over.
Instead of having an is supreme measure make it relative to the resources that can be gained from defeating the country.
higher yearly gain (gold)
Adding Intelligence to Monsters. You could turn it on and off in the settings. The intelligentsia would allow construction of villages as well as attacking other creatures or Monsters in groups.
I know this was someone's idea but what if you could revive the dead from cemetery either as zombies or normal humans.
Immortals grow more powerful every 200 years. Just about every single show, movie or book involving Immortals makes them grow in power with time.
skin packs for the Map like new designs for homes or creature.
Stone age
Default
Ancient Greek
Japanese samurai
Medieval fantasy that you see in cartoons like shrek and stuff
Custom design market
maybe we could have demigods who have elemental power like:
Ice: able to slow down foes, bonuses in their habitat like cold icy mountains.
Fire: does more damage, sets trees or grass on fire.
Earth: can walk on grass much more faster, has more health, heals automatically when out of combat.
They are either neutral depending on if they get tribute from mortals or they are chaotic destroying everything in their path.
Churches and prophets
Maybe we should have like different type of governments (Democracy, Monarchy, Dictatorship etc.) So for democracy you would have a president or a different leader chosen by elections, but if the nation is radical enough it can turn into different types of government’s and if one’s nation is traditional, they might become a Monarchy or even a theocracy, so basically nations with different traits might lead to what type of government they would be.
suggestions:
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If a Kingdom has no rivals, the number of citizens with the profession of soldiers will be minimal, that is, more workers and professions that generate income for the progress of the city itself.
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The main building could be different if it is a city, town or Kingdom.
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The main house at all times must have two soldiers to guard it and the king should have personal protectors.
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Farms, some citizens may raise cows, chickens and ect. in pens to generate income (that would be the profession of farmer)
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Exchange of resources between the citizens themselves; money for objects, objects for objects ect.
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It would be nice to see in the details of the equipment the price they cost.
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In the details of the equipment, a link to the profile of the citizen who created that equipment appears.
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That the children of citizens inherit the equipment and other things from their parents.
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That the same people establish their economy based on the amount of resources that are around, that is, the less of a resource there is, it will be more expensive, the more there is of a resource, it will be less expensive.
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Events that change the rules of a Kingdom:
Murders, wars, robberies and ect. they are things that could generate laws in a city over time.
This could also determine if a kingdom becomes democratic.
Not exactly what I was going for but okay
They should make it when a unit with or without gear kills a unit with gear
It should only take its gear if it's better
Because i was testing it on phone and if a well geared unit kills a unit with bad gear it will still take its gear
If EVERY kingdom liked EVERY other kingdom so much, they could unite under one flag and become one. Other raiders would be more frequent and rebellions would happen a lot more and a lot quicker when united under one flag. Also, the Tree of Life that will be pretty rare and but when it appears anything near it will get +3 to all their stats.
We should have like an era phase for each kingdom, Hear me out, so You know Stone Age? Modern Age? We should have like a era level for each kingdom, so like if a kingdom gets like enough technology they can perhaps change era so like in an ancient era kingdom gets like enough of like science or something that ancient civilization could evolve to a new age such as Middle Ages or renaissance age etc and so on and we should have like something that makes that go faster, and it will also effect what weapons or tools they will have like for modern we have like you know guns and stuff, but in like less advanced ages they should have like other less complex and advanced weapons
We should have like an era phase for each kingdom, Hear me out, so You know Stone Age? Modern Age? We should have like a era level for each kingdom, so like if a kingdom gets like enough technology they can perhaps change era so like in an ancient era kingdom gets like enough of like science or something that ancient civilization could evolve to a new age such as Middle Ages or renaissance age etc and so on and we should have like something that makes that go faster, and it will also effect what weapons or tools they will have like for modern we have like you know guns and stuff, but in like less advanced ages they should have like other less complex and advanced weapons
@amber spade
They said no modern era in the game
Well I’m kinda new, so I’m not really sure how this works
@amber spade yeah they said they are never adding a modern era
Oof
Death logs. Works like a book, possibly give a option in the future to press revive. Book resets after 1000 deaths to avoid massive lag upon clicking it.
addon to that^^
Perhaps the player could set at how many deathes it takes to reset
since jobs are added it would be cool if you can clearly see what job a creature is, at the bottom it will say Job:_
undo button
horse
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You know when you check the history button and it shows that a king has died? It’d be nice to know the reason of their death, (Starvation, Plague, Age, Executed, Killed, etc)
farmer
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undo button
@hard vale they already have a farmer you can see what they have through the trello
@simple shard do “/vote (suggestion)”
(undo button)
(suggestion) Maybe we should have like different type of governments (Democracy, Monarchy, Dictatorship etc.) So for democracy you would have a president or a different leader chosen by elections, but if the nation is radical enough it can turn into different types of government’s and if one’s nation is traditional, they might become a Monarchy or even a theocracy, so basically nations with different traits might lead to what type of government they would be.
This isn't my post, this is a post of someone else. They just didn't do it as a suggestion.
How about COMMUNISM
mages who manipulate combat and create legendary equipment
Like enchanted sword?
Like a death sword or something
What's the point of blacksmiths if they can create weapons as well
One is cheaper and one is more expensive
The mages would make normal weapons legendary
translate the debug mode
walls at borders between empires
traders and caravans + trader boats, banks, marketplaces
bandits should be able to steal weapons and armors
poisoned weapons
Make boats and harbors so people won't have to swim all the way to a different island. It would also look cool during a war.
Organize anything, together. Trello is a collaboration tool that organizes your projects into boards. In one glance, know what's being worked on, who's working on what, and where something is in a process.
what if when they are at a war they lost territory
Huh?
when war starts the kingdom should mass produce some weapons and hire more warriors
add random religions between civilizations that influence diplomatic relations
Mercenaries
When a city is lost, the gold and other resources are given to the conquering empires capitol
when a capital city gets captured and taken back it will become the capital aga
Show Which are the Capital religions or which gods do they believe: I think the game would be more realistic
worldbox should have boats
i mean when war happens they just swim and don't fight in the water which kinda disappoints me so i would like to see some naval warfare
There should be a way to pick peoples traits out and also give them are on legendary weapons and armour
Has anyone read the Worldkeeper books by Justin Miller? If there was a going to be multiplayer for this game, I would suggest that it be turned into something like the keeper system in that book series.
I would like each race to have doctors to prevent injuries, diseases and heal
@hard vale Ttrello
new race, dragon kin. They aren’t attacked by dragons, they like deserts, their buildings are temple like with fire. They are like reddish humans with horns and wings, they hate frost kin. Frost kin aren’t attacked by cold ones, they like cold climates, buildings are made of ice, look like humans but are more white and have frozen wings and horns, hate dragon kin. Dragon kin slowly turn the area they settle into a desert excluding mountains, hills, and oceans. Frost kin slowly turn the area they settle into a snowy area excluding deserts and oceans.
In times of famine such as winter, units with the blood thirsty trait can gain madness and attack other villagers as a cannibal. If they succeed in killing another villager, they become a wendigo intent on consuming other humanoids
Petition to have a tab to keep track of favorite people, see when they die, see if they have children, see if they go to war...
We can see if they have children -
Oh, I get it.
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Lisen i know you guys are tired of this BUT the boats(naval ships) need to be add to the game as soon as possible,one more thing with the actual update kingdoms are too peaceful they dont wage war in times of peace this IS actually a bad thing because when they are in peace they never wage war against another faction, and to attack another faction had become IMPOSSIBLE BY OCEAN so add naval ships of war.
Two last things, range weapons (bows) for archers and different colors for the same races (i mean red kingdom have humans with red outfits)
Allow kingdoms to take prisoners from other kingdoms during war. They could then ransom these prisoners for resources from the enemy kingdom.
@hard vale they are trying to add boats go to the trello to see what they are working on
!poll horses
It’s /vote @strange goblet and @warm cypress you will be happy to know they are already working on boats and archers
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more objects of destruction
@rare geyser thats a awesome thing
Its possible anyone look for a faster speed
trello?
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@rancid venture tap the burger thing on settings 10x, you'll see a debug tool, it has super/10x speed
A terrain swap option. Say you want some water swapped with some mountains instead, boom, swap.
The tough trait should increase the health, tough has many equals to it like getting attacked and not falling down so easily which is why i think the health bar should increase to a good amount with the tough trait.
WTF the burger debug actually worked
When soldiers attack some village his attack in groups, he can wait others soldiers
Like romain
12X Speed: Flash Edition
How about there is an update where they have political ideologies like, Democracy, Communism, Fascism, etc. and if you have a kingdom has a certain ideology they can elect leaders
Another one I have is, if someone is blessed, they become the next king.
AND you can keep track on if one of your favorite people has kids or is married. And you can keep track of who their kids and spouse are.
alliances, if a kingdom has good relations with another, they're most likely to do an alliance
Here are my ideas for new animals and civilizations
1.) Dinosaurs and reptiles
•Raptors :Similar to wolves and bears in the food chain
•Triceratops : another food item for predators but can fight back if provoked
•crocodile : slow on land, fast in water. Eats fish and or people
• Pterodactyl : flies around and eats chickens and sheep and wolves
•T-Rex : mighty force of nature, similar to dragon but can’t fly and it’s roar causes pushback like the dragon’s fire attack. Slower but more defense and attack. From time to time must eat unlike the dragon.
2.) lizard men
Can live in grasslands and deserts. Peaceful with dinosaurs. Aggressive towards mammals. Hates orcs and humans. They live for a long time but have slow population growth. Larger than the other civilization people. Their buildings could be more tribal or ancient like ancient ruins and temples. They could have a unique trait called “cold blooded”. they don’t farm and instead rely on hunting far more, giving them more attack strength and health. they could have their own set of armor and weapons made out of bones.
3.) ratmen
Hates everyone. Short like the dwarfs. Very low health and lifespan but fast population growth. They can live anywhere. They could a trait called “vermin” or “carrier” where they have a chance of spreading the plague to anyone they attack.
4.) goblins
Like the orcs but short. They have little heath and low armor and attack, but they are fast. They Hate dwarfs and elves and like orcs. They have a unique situation with the orcs. If they were to go to war with the orcs and lost a battle for a town, it would not be destroyed but rather claimed by the orcs and the goblins would join the orcs. This could be a trait like “adaptive”.
These races could come with a new achievement if you add them to your world “bring me my warhammer!”
cows
Also, everybody’s talking about boats, but nobody is talking about bridges between lands.
@dense willow @hard vale @hard vale when you make a suggestion you have to do /vote and then your suggestion
Sorry
add a ranking function for grey goo: if you post a command like [/ranking today, /ranking all], you can see what suggestion got upvoted a lot.
Here are my ideas for new animals and civilizations
1.) Dinosaurs and reptiles
•Raptors :Similar to wolves and bears in the food chain
•Triceratops : another food item for predators but can fight back if provoked
•crocodile : slow on land, fast in water. Eats fish and or people
• Pterodactyl : flies around and eats chickens and sheep and wolves
•T-Rex : mighty force of nature, similar to dragon but can’t fly and it’s roar causes pushback like the dragon’s fire attack. Slower but more defense and attack. From time to time must eat unlike the dragon.
2.) lizard men
Can live in grasslands and deserts. Peaceful with dinosaurs. Aggressive towards mammals. Hates orcs and humans. They live for a long time but have slow population growth. Larger than the other civilization people. Their buildings could be more tribal or ancient like ancient ruins and temples. They could have a unique trait called “cold blooded”. they don’t farm and instead rely on hunting far more, giving them more attack strength and health. they could have their own set of armor and weapons made out of bones.
3.) ratmen
Hates everyone. Short like the dwarfs. Very low health and lifespan but fast population growth. They can live anywhere. They could a trait called “vermin” or “carrier” where they have a chance of spreading the plague to anyone they attack.
4.) goblins
Like the orcs but short. They have little heath and low armor and attack, but they are fast. They Hate dwarfs and elves and like orcs. They have a unique situation with the orcs. If they were to go to war with the orcs and lost a battle for a town, it would not be destroyed but rather claimed by the orcs and the goblins would join the orcs. This could be a trait like “adaptive”.
These races could come with a new achievement if you add them to your world “bring me my warhammer!”
Add lily pads and some stuff to make a swamp
can have a creator of creatures and objects, and a community that has a creative mind to create creatures and races and their constructions and etc. would help and make many people and I have the opportunity to create their own race or show or a ring which gives a huge advantage and etc.
a placable portal (like dropping gold/iron/stone) that summons either Demons or Cold Ones based on the temperature
Button to control npc
a way to place all matierials the units can use
can you add:
• Naval units and port where the ships will be located
•Ridable horse and some sort of land transport
•Advance diplomacy(official allies between countries)
•NPC control button
•NPC natural spawners(caves produce wolfes and bears, water produce piranhas and fishes and etx)
•Range units(Bowman, crossbowman)
•Trading routes and traders between countries
•Dynamic weather and natural disaster events
•Dynamic food chain
•Dynamic disease spread(it literally doesn't kill all people)
•Different type of government(Democracy provides more traders and less chance of revolution, monarchy provides advanced army, communism provides resource collection bonus)
•Random warriors villages(warriors enable to increase their city and collect resources, but villages produce warriors regularly so they pillage other kingdoms)
•NPC creator
•Terrain tile editor
Thank you for this wonderful game!!!
P.s warriors unable to build and expand*
https://www.reddit.com/r/Worldbox/comments/gwwl4z/ideas_of_evangeliy1951/?utm_medium=android_app&utm_source=share by @wheat epoch
each country has a culture. it is reflected in its style of buildings.
- Two countries with pretty different cultures are likely to declare a war.
- Culture will slowly transform. (e.g. greek → roman → french...)
- A country which is close to the other country with huge power sometimes will adapt the culture of the powerful country, or similar culture.
A paint bucket brush
make it so bandits can build forts or some kind of hideout. It doesn’t have its own territory, and it doesn’t get bigger, but it will attack and draw aggression from nearby cities.
More Organized militaries, and an easier way of e declaring war on another country. It could be that all the soldiers from a town fought as a unit, and each unit can be sent along roads which would lead from one city to another. Also, user-customized trading routes
I know this has already been suggested, but I wanted to give my take on it. A new Dragonborne/Dragonkin race. They will get +3 defense and +5 offense, as well as gain the ability to summon any one dragon to their location (if there even is any dragons within the world). Also, every 100 years, a dragon will shed their scales and any race can take the scales and make them into Sacleion gear. Dragonebornes/Dragonkins will be hostile to humans, elves, and orcs. They will be neutral to dwarves and if close, dragons will help them. In this update, leaders will also have 2 Kings Guard following them and protecting him. Leaders will now also be able to travel to different places (In protected carriages) to different places to show off different aspects of their city and when the leader shows the aspect off, there will be a 50-50 chance the city that the leader traveled to will get a relationship boost and it will appear as Impressed by (Thing that was showed off) or it will be a de-boost of relationship and it will appear as Envious of (Thing showed off.). (PT. 2 coming soon)
I think this is probably not going to make the game but i think it would be cool if a tech tree or generals a navy
necromencers that spawn skeletons
dragons drop dragon bones when killed which can be used to craft armor and weapons
if you reach maybe from 2,000 or 5,000 years maybe idk you can have cars more modern buildings something like that also I know this has been said but horses for land and boats for water maybe naval warfare a whole thing on the game itself would be like a marketplace for downloading worlds easier and maybe a border editor also bridges that would be built by npc and dams speaking of dams maybe beavers too😐
Add a new disaster a tsunami, also icebergs appearing on the ocean when close to a cold region, add a new ore that gives gems, add platinum (Worth lots of gold)
@umbral oar Modern is not happening
Can we have concrete in the game
@rapid shuttle do /vote
new materials like steel, concrete, titanium and new buildings like steel forge, concrete factory etc.
what if volcano eruptions were more powerful. For example, when one erupts, ash and smoke comes out, making the nearby land inhabitable. Any race or animal that comes into the eruption area die slowly.
Boat or boat
Trello?
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horses
this has been said but horses for land and boats for water maybe naval warfare a whole thing on the game itself would be like a marketplace for downloading worlds easier and maybe a border editor also bridges that would be built by npc and dams and npc controller
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Can you add trading between kingdoms and having a on off thing in the world rules thing
being able to place building made by creatures
being able to make thunderstorms
building info like how many materials till upgrade, health, inhabitants etc.
add african wild dogs, they are similar with wolves. but they lives in the desert and hunt in groups.
Very specific
add the feature that bandits can take over villages and use it as there own
Very specific
@hard vale is that sarcastic?
Add a new trait called Magical (or something like that idk) People who have this trait can become a wizard, a wizard can cast spell and buffs for his friends
Leadership
A rare traites they will randomly appears when a king is crowned
Effect: boost the army defence and damage. Reduce the chance of surrendering for cities until have less than 10 people
some system that allows you let a kingdom focus on attacking a sertain village or defend it
cold ones should be able to shoot lasers from their hand that freezes creatures and they could still fight without using it, if the enemy is close to them.
add a new map size that is 2x bigger than Gigantic
family tree
soldiers have different skins
add the yggdrasil (a big magical tree), elves like to build there villages near it and the magic from the tree prefents it from being destroyed by the different races. It could also give buffs to the elves who live there.
History of ruler for each kingdom and achievement of the ruler
achievements for kingdom, one example is surviving 100 years. Another one is take out a kingdom
Add giants who eat people to grow bigger they start off at the size of a regular human but can grow to be the size of a dragon
there should be ideologies like communism, democracy, etc. if a kingdom has a specific ideology, the name of the King varies.
if a person is blessed they become the next king. And if there are multiple blessed people in the capital, they will have a kind of battle royal and whoever wins becomes the king
blessings has a chance in making someone immortal
But in order to make someone immortal you have to hit them with lightning
being immortal actually makes the person immortal
you could add a "load map" button to make it much easier for me

Ok but it’s tedious when you strike someone with lightning then they die or they lose king status
NEVER spam tsar bomba. EVER. it’s the laggiest thing that’s ever happened to my iPad.
add it so thtat 2 kingdoms can to go war on eachother without other kingdoms also becoming hostile
Maybe different skin colors also more ages under medical like classical bronze tribal age etc
Race Supremacy (when elves capture a human city they are turned into slaves etc)
oh and they can revolt
Biomes, giving temperature more functionality and having different species survive better in different biomes
Replace Loyalty with Freedom
female babies
medieval riots against king,people will burn capital city and loud noise will come from that city.If king don't want to leave his position all villages will go against capital city.
-people will use shovels and torches to rebel against king
@frail plank you assume those ARNT girls?
Cleaner wars, instead of kingdoms attacking eat other because they don't like each other, they will a just cause to attack. Every race would get a unique Just cause to go to war, on top of the base Just causes . (The base casuses for war would be to sieze all of one resources, to make that kingdom their tributary [If the defending kingdom refused to become that kingdoms tributary], make that kingdom their vassal [if the defending kingdom refused to become their vassal], to reclaim stolen land, and to take a city [if low enough friendship]). Orcs could conquer a city because they wanted to (Like vikings), elves could go to war because the defending kingdom disturbed nature (cut down to many trees, killed to many sheep/rabbits/chicken, destroyed to much berry bushes, etc.). Humans don't get a unique Just cause because they are to basic, dwarves I haven't thought of yet, and Dragonborne/Dragonkin would be able to go to war because the defending kingdom Disrespected the dragon they are kin to.
@rare geyser what i mean is female skins for babies
im kidding
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crucifixion for criminals or colosseum.
Yes
it's /vote
Adding Intelligence to Monsters. You could turn it on and off in the settings. The intelligentsia would allow construction of villages as well as attacking other creatures or Monsters in groups.
instead of ants walking around on the map and destroying the landscape, they could make a nest that would be their home, feed on fruit bushes, and attack animals that threaten their nest
the ability to make some creatures peaceful and some creatures not instead of it being a world law for everyone
Kingdoms:
• Kingdom that is loosing in the war can surrend and become a part of enemy's territory(all citizens also becomes the citizens of a new kingdom)
•Countries can be annexed by a stronger one(again become someone's territory, but without war)
• Make a route and bridges between two cities that are located far from each other(the routes will stay as a neutral territory). Citizens follow this routes.
•When a founder goes to create a new city, he will travel with a small group so new cities will have enough human force to expand
•Cities that have less than 2 person will die(because they can't produce a new human)
•On the last stage of kingdom growth, kingdom gets ability to trade with other kingdoms and they get money
•Kingdom builds walls to protect their borders
Human & nature:
•Add female(when you manually spawn them the chance of woman will be 50/50)
•People can be produced only if there is females in the kingdom
•Add siege weapons
•Farmers now can make a animal farms
•Add traders that can sell unique resources
•Add cows, goats so farmer can use them to produce new resources
•Add wild animals
•Add natural spawner for each animal
•Add diferent trees and biomes(Savannah, taiga, grassland, winter forest, Ice land)
Resources:
•Add a new type of resources: Unique resources(they can be sold by traders)
•Each unique resource are collected by a special person(wool by farmer, gems by miners, weapons by blacksmith)
Gameplay:
•Kingdom that reach maximum advanced level will now spend their coins to build houses and produce weapons(it will stop them to growth as fast as before, also small kingdoms have chance to faster reach their level)
•Advanced kingdoms have tax and they each five or ten minutes get a coin for each citizens they have
•Advanced Kingdoms now can trade and get a resources for a coins(prices will be fixed)
•Add ally system
•Kingdoms trades only with their allies
Make it so that it's easier to see the kingdom overlay. For example, the buttons can be moved to the top instead of having to move through the menu again and again. It especially gets tidious when we're trying to do other things and then we don't wanna go through the menu.
Being able to make cars, roads and streets
carts*
Eae
Eae
Divine armor: can be able to give a blessed full armor+weapons to someone. can function as the blessing power (falling from the sky over the character)
so basically I’m improving on my first suggestion.
- Instead Coalitions and Alliances. It would be great to see a huge kingdom attack a small kingdom, but that small kingdom has a bunch of friends. Some of the kingdoms in the alliance can either sit out or join in.
2.Just reasons for war, such as border disputes or self proclaimed sacred land. As an example, Kingdom A is bordering Kingdom B. Kingdom A claims the border land is holy land for them, and attack Kingdom B. Another reason for war could be maybe a citizen from Kingdom B assassinates Kingdom A’s leader or king.
-
Instead of taking whole kingdoms, they could either absorb them into themselves, or they can just take parts of territory. If alliances are in the game, then the alliances can split the territory.
-
Slavery has been suggested before and I completely agree with it. Let’s say Kingdom A loses it capital, they could surrender. Or if they just are screwed they could surrender. Some of the kingdom will be left to rot and the others will be turned to slaves.
-
Feuds could be enstated by losing a war for example. If a kingdom loses to someone else, they could go back to war sooner or later.
6.I want to be able to keep track of the favorites. Sometimes they just disappear. I want to know if they went down fighting in a Great War, or if they died of plague, old age, I want to see if they have children, see how much kill they have....
-
Well I also think a good idea would be to see the children of great heroes and Kings. That would be really cool, to see the dynasty of your favorite kingdoms.
-
Battle formations would also be really cool. And then attacking coasts smartly, and not all going D-Day and running into 100 soldiers.
Make a Civ of Nomads that can settle in deserts with their own houses and texture
add foxes
How about making soil in water does sand again, since the last update they removed it. It really was nice, it made the world look more natural
new race idea. Goblins. Come out during the night only, all races hate them, steal resources from a kingdom, do not create structures but instead modify old towns to make them their own, for example a human town could have spikes around the houses, for elves, old dead trees, goblins also don’t have any tool making skills and instead take other people’s tools, overall a nuisance to your world.
So ah how about add blood and gore option to the game JUST A SUGGESTION.
Do /vote
Divine light is a brush and not.... whatever it is
Make rebellions less frequent due to whenever a kingdom gains a lot of power, they usually die to a rebellion, causing them to lose land to their enemies and overall preventing any Kingdom from getting full power of the land.
2 new maps. In your world there would be 3 areas. The overworld, the current map, the underground, it would have caves, ore deposits, and a new race, golems, golems are animals and cannot make factions and are neutral unless mistaken for an ore. When hit they will attack the person who hit them. The only way for civilizations to get underground is to make the mine and from there you can click on it bringing you to the underground section or you can use a side bar to go to the underground. The final area is a bit far fetched but it’s the ocean, the ocean would contain the rivers lakes, etc and there would be sunken ships, coral reefs, and treasure chests that can contain gems gold etc. these chests can be obtained via a ship but they cannot be obtained without a navigator (new proffession) on board. The ocean area also will have sharks that can destroy ships or eat people swimming however they only are in deep oceans not close or shallow.
new power. Resource management. Allows players to give different civilizations as much stuff as they want including gems iron rock food everything.
seasons. Seasons cycle through and they contain 4 seasons. Summer winter fall spring. In summer the area is hotter and it’s basically like the current system animals spawn normally . In winter the entire map is cold and snow can cover the area along with ice no animals spawn . In fall trees start to lose leaves and less animals spawn. In spring a lot of animals spawn and berry bushes and trees grow more. Seasons can be turned off in world rules or a certain season can be set as the only season and the players can have forever winter summer fall or spring.
forever war, just like forever peace forever war is a world law that makes it so everyone is at war at everytime. If rebellions are enabled there is a higher chance of rebellions to form. This can be turned off or on in world laws
allow villages to make small bridges across rivers, the bigger the village is, the wider and longer a bridge can be.
new power godify, makes the person you select a god that is immortal, can kill people, cause earthquakes , etc. there’s a chance of godified people to become good or bad depending on their current traits. Good gods increase the rate of all good things like animal spawning, plants growing, makes it rain, and increases peace chances and decreases the chances of wars. Bad gods increase the chance of war, use acid rain, increase chance of rebellions, and decreases the chance of good things. Gods can be killed by selecting them and clicking kill. This also adds a new power of kill where you can select and kill any person you want.
new power. Calamity. Spawns a calamity monster that can burn down forests and spawn calamity minions that can kill people. Along with this it causes famine, makes armor and tools break, increases rebellion chances by 100 percent, and has a chance of dropping bombs. This is literally just a way to kill people
Make nukes leave behind radiation or fallout
To add on to @normal ore idea, maybe if a creature/beast stays too long, they’d inhabit weird effects from simple sickness, to a inhumanly strength
death beam, basically the Death Star , it destroys all the land, all the people, all the animals, everything
@normal ore it’s called a heat ray.
Does a heat ray explode the planet and kill all life in a single hit?
It heats and distorts the land AND it does kill life in a hit
It would be nice if we could see the age of people in the kingdoms, example: King 42 years old, Mother of King 67 years old and so on ...
@surreal crater does not kill ALL life, if kills whatever it touches
Do /vote @terse talon, and yes
new biome, canyon, make a new biome that’s a canyon. Or make the bottom of the sea not grey
Humans/Organisms in general should reuse buildings and roads because whenever I destroy civilization, it destroys the land around it due to the roads turning into plains instead of grasslands or what it was before, also whenever time goes by, some cities get destroyed, and roads dont get destroyed, causing a mass pollution of roads in a heavily combated area, making the place almost uninhabitable.
^Also keep the borders of the city
two options of Portuguese, Brazilian Portuguese and Portuguese from portugal, because there are different words in each one
Now that I can see the age of the people in the game
Add a bottomless pit/pit/hole where nothing (except a flying thing like dragons etc.) will be able to cross
#💡game-suggestions The divine wall would work so that no creature could go through it
Boats
Villagers should be color-coded when you zoom in, not just when you zoom out and see it by pixels
When villages are at war there should be a chance some people flee to other villages
races could have pets and slaves.
you can see the armor on people
you can control people’s actions
Walls around the cities that people have to break through to get in?
GOBLINS! They cant expand territory they can only build little camps or bases in unconquered land. Since they cant mine past stone they have to rely on raiding near by villages for more advanced resources. You can also tell who the leader is by looking for who is slightly taller.
You should be able to declare war between two states, not just make it where they declare war on everyone
Walls around the cities that people have to break through to get in?
@unique elm and archers that guard the walls
Raise or lower ocean level
Raise or lower ocean level
@spring plinth don’t we already have that
@royal badger what is it?
New Biome - Taiga and the new animals from this biome
Btw make sure to check Trello before making a suggestion
Command to see trello is:
Trello?
I'm starting to like to suggest a new game mechanics, moreover people mostly support my ideas, so here are the suggestion how to change the war and some god powers.
•I want to start about a new war victory mechanic. #Counternuggs, from the reddit, suggested to change the surrender idea. After failing the war, the looser will become a puppet kingdom and each time will pay reparations(if trading and money system will be added it will pay money or resources. It defends on kingdom's level) to the victorious kingdom.
•Walls for kingdoms(Mentioned before)
•Ranger units(Mentioned before)
•Range Naval units(ex. frigate)
•Cannon(pillage weapon)
•New resource: gunpowder. It's required to make cannonball for cannons and battle ships.
•Muskeeter(honestly speaking I think this idea sucks, but as well as we add cannons why not)
•Order for military units(Civilization on most advanced level will use a order for soldiers that will give some combat bonuses. Each civilization will have different type of order)
Gameplay:
•We can manualy expand a kingdoms border the way we like
•A brand new menu where we can spawn humans buildings
•Kingdom's flag editor
•Full control on kingdoms diplomacy(we choose what kingdoms are ally and what will be enemies)
•We can create a new cities for a kingdoms using a god power
Trello?
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-Well, I pretty love this game and want to make it better heres my improvements list
-
You can chose wich race will start a war or peace with other or others. Also races and you can make some kind of Unions ? Clans ?
-
You can add to you ppl, elfs orks and dwarfs items, weapons, perks, health, food and etc.
-
Maybe add this game on a PC with bigger worlds, cooler graphics and etc. Maybe add dlc like premium. (sounds cringy)
The first one is on Trello.
Add WorldBox to Mac
Worldbox is on Mac. @hard vale
Lol
Add some Oasis biome?
Trello?
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Maby add bows and crossbows for the humans
And also add an option where you can choose if your world is in the stone age modern age and futuristic age and make mountains more realistic
Kindly check Trello before making a suggestion" thanks.
There should be a command to activate and deactivate the eruption of volcanos.
Do /vote if you want to make a suggestion
Add creatures or weapon or buildings that can beat UFOs
Natural disasters happen randomly
Do /vote if you want to suggest
And maybe tsunami command
Natural disasters happen randomly
the player can change tax rates or the prices of goods
maybe add Calvary
Check trello before making a suggestion
were horses ever on trello at one point? I feel like i've seen them before, but i'm not sure
Horses is on trello
really? guess i'm not going crazy. Where specifically though?
Idea: Units gain a slowness effect when crossing mountains/hills. Will look for an alternative route if available.
units already take longer to walk on mountains and hills. A new pathfinding system is planned
Vikings
Trello?
Organize anything, together. Trello is a collaboration tool that organizes your projects into boards. In one glance, know what's being worked on, who's working on what, and where something is in a process.
@robust barn thats weird, i could've sworn i saw horses in trello
as did I. But i don't trust my memory for a damn second.
Commander is a soldier profession. Commanders will be have a squad of soldiers that are always near the commander. Commanders may have certain traits or skills that can be used to boost the combat efficiency of their squad members. Commanders can have a maximum of 10 soldiers in their squad. Some examples
Exemplary leader - Slightly increases all stats of all squad members.
Close Quarters - Boost stats of all melee squad members
Eagle Eyed - Boost stats of all ranged squad members
Cautious - Boost defense and dodge stats of all squad members
Aggressive - Boost attack and accuracy stats of all squad members
this is a repost of a suggestion i made a while ago
update
Btw that was a joke, I posted in general thinking it would not send the suggestion
Do /vote if you want to make a suggestion
make a tool that can instantly upgrade a building
Guys. Check pinned messages in this channel
Don't make joke suggestions
And please check Trello before making a suggestion
And to make a vote say /vote then your suggestion, make sure its not a joke suggestion.
Organize anything, together. Trello is a collaboration tool that organizes your projects into boards. In one glance, know what's being worked on, who's working on what, and where something is in a process.
the ability to place down village buildings of all 4 races
Well hi i have an idea i think it will make a good strategic addtion and it's two new things first is village or kingdom management and it's an orders to do specific things like produce a specific material or make new weapons or build something or renew/upgrade buildings and transfer resources between villages and trading with other kingdoms
The seconed is battle plans while you make the call to attack, defend or keep control of a village
Use /vote
Do /vote if you want to make a suggestion, i've said this a lot now.
Oh sorry how exactly? 😁😁😁
Say /vote then your suggestion I cant i just can't-
more animals
Well hi i have an idea i think it will make a good strategic addtion and it's two new things first is village or kingdom management and it's an orders to do specific things like produce a specific material or make new weapons or build something or renew/upgrade buildings and transfer resources between villages and trading with other kingdoms
The seconed is battle plans while you make the call to attack, defend or keep control of a village
@hard vale do /vote if you want make a suggestion, READ
I have a Mac and it’s not available, @spring sonnet
power to give units weapons armor etc.
@hard vale its on mac.
adition of bow end a tatics of battle for the player
@spring sonnet no it’s not. I have an iMac high Sierra and it’s not available. It’s only available on mobile and pc
not exactly sure what you mean by "bow" but if you mean archers, then they're already on trello
Bows are already in trello
also a new ways to Move around the map like boats horses or even card that will be great
No topics here
new ages
Trello?
Organize anything, together. Trello is a collaboration tool that organizes your projects into boards. In one glance, know what's being worked on, who's working on what, and where something is in a process.
an option to search for a specific person by name
If they are deceased, they will come up with the deceased stat
wagons commercial roads statues schools fairs church
Please check Trello before making a suggestion
And modern age or new ages won't come.
@spring sonnet no it’s not. I have an iMac high Sierra and it’s not available. It’s only available on mobile and pc
@hard vale legit I play it on my Mac
Mixed Kingdoms? Like a Human and Elf kingdoms merged into one
Biomes? A world could generate as savannah or a desert and the buildings of the kingdoms would reflect where they live
Change it so that wars will end if the king is killed (also give the king better protection), morale drops too low, or if the adult to child ratio drops too low.
Do /vote if you want to suggest
/suggest
Interesting
you can raise livestock like in the real world, this can be a form of food as please
Do /vote pls!
Pandas and Bamboo forest
could have livestock, because that would be another form of food
can add the Martian race, they live in the desert and there could be a type of agriculture with a different plant
you can also put the modern age where there would be vehicles and spaceships
Cars and modern age is not happening
and there would also be other planets with different races as the Martians understand?
That will not be happening too
ok sorry
Bro, why are you saying that
That brings up my taming idea
GUYS, I'VE SAID THIS A LOT OF TIMES ALREADY, IF YOU WANT TO SUGGEST SOMETHING, DO /VOTE
Undead Race? That or a Race suited to Sand/Snow Environments
Trello?
Organize anything, together. Trello is a collaboration tool that organizes your projects into boards. In one glance, know what's being worked on, who's working on what, and where something is in a process.
We all should add most of the stuff in the fanart section
trello?
Organize anything, together. Trello is a collaboration tool that organizes your projects into boards. In one glance, know what's being worked on, who's working on what, and where something is in a process.
why bandits have weapons when we drop then?
Make creatures take priority over land. And then they are swimming very slowly, and parts simply die of starvation. Well, or at least make boats
Make it possible go spawn creature continuously when keeping the finger on the display. (Worldbox)
agree
automatic rain
please bring back the old world size selector
A new race: lizardmen
Do /vote if you want to make a siggestion
When will they launch fixes for android?
@simple tapir its suggestions not bugixes
grey goo should post type /vote to make a suggestion per a minites
new race :lizardmen
Trello?
Organize anything, together. Trello is a collaboration tool that organizes your projects into boards. In one glance, know what's being worked on, who's working on what, and where something is in a process.
Do /vote pls
Add a new General profession.
Gathers soldiers under his banner. Will lead to attack or defend the kingdom. Higher the leadership, higher the number of soldier he can command.
Add monkeys that can evolve into a human being
We can bring the dead back to life
King's ministers
We can make anyone a king or someone a leader
Who keeps pressing the damn buttons
He still
every race can vote for their leaders (the votes are based on the diplomacy of the candidates)
Add monkeys that can evolve into a human being [on/of] and Monkeys can steal from the kingdom
Pirates attack the kingdom and can build camps
Defining the System of Government (Ownership) (Republic) (Sultanate)
Kingdoms with more than 125 of alliance can help other Kingdoms in war by sending soldiers
Maddox i do that in my world just delete from kingdom (a) 50 human spawn in kingdom (b) 50 human
Honestly English isn't my first language so, I don't understand a lot of what you said but I think I get it
Maddox i do that in my world just delete from kingdom (a) 50 human spawn in kingdom (b) 50 human
@alpine needle it would be better if the game actually had an alliance system so you dont have to do that
Rewind time feature
Yes i agree but should the relationship between the two kingdoms must be strong
Yeah but it's rare to have relationship above like 150
Game is staying in medieval
New terrain: Jungle
@spring sonnet there are different types of iMac. It might be available for one type or not the other. What type of computer do you have. I laptop or a desktop?
rainbows
Power of manipulate people: Can remove and add traits of our choice
RATS. They are hostile, and if they attack a person, the person who was attacked has a 50% chance with contracting the plague
seasons?
Seasons ???
Winter,summer,autumn,spring
times passes so fast so season idea is not good
You got a point
It's still scenic to look at though
maybe the seasons pass by a lot slower so instead of a season lasting for 3 months it last for 3 years or something
Yeah
bandits should steal weapons and armors
bandits should attack caravans of the traders and have a black market
Write /vote before your suggestion
Seasons, with climate effects that are modifiable; including mob spawns
add night to the game.
burned soil sometimes become forest tile
debris (i mean that squares emitted when a bomb explode) sometimes become ores, stones and golds
It's time to share ideas of my dreams, that with high chance won't be added or will be added in a far future... Anyway here are some ideas from me:
•Although bandits are on trello, to me their existence is useless because when we spawn them, they right away die from a strong kingdom. But what if now bandits would naturally spawn in the villages where loyalty is low. If they cause damage to the city loyalty will decrease until revolution won't start.
•When revolution starts some kingdoms will divide into to groups and either help a revolutioners or the kingdom itself(other countries doesn't attack each other, they will just fight against one of those two)
•Many people ask and I agree with them. We need day & night system, also we need dynamic climate(We can easily change the world time mechanic)
•When kingdoms are fighting they, capture city chunk by chunk, but not by once(so there will be chance that kingdom will survive but loose some of it's territory)
•When spawning a wolf there is low chance that it will become a tamable and domestic(it will fight with the soldiers in the wars)
•Animals don't attack the cities and they will be afraid of civilizations territory, but they attack small groups of people.
•Adding fishing ships that will collect wishes in the sea
•Add spawnable fishes
•Add warriors and their villages(they doesn't expand, but regularly spawn and pillage nearest kingdoms, also I suggested it before and I will do it again, because I really want them to be added)
•A new grass tiles that represent brand new biomes(Savannah, taiga, swamp, oasis)
•At least one wild animal for each biome
Shouldnt that burned soil be the other way around
white or black border between two cities of the same kingdom if they're connected to each other
Have the free version on mobile have atleast two save slots. Because once you made a map, your stuck with it and you can't try out other map ideas
Or any other color aside from the current color of the two allied cities
“ruler” power to make straighter lines whilst painting land
everyone have to separate suggestions :/
what should we do if a good idea and a bad idea are in a same post
But that would take a lot of time
when I was writing my suggestion, I took so much mistakes. So if you can't stand it or you don't understand me just chech my post in the reddit and vote there
https://www.reddit.com/r/Worldbox/comments/gxsct1/ideas_of_evangeliy1951/?utm_medium=android_app&utm_source=share
everyone have to separate suggestions :/
what should we do if a good idea and a bad idea are in a same post
@old pebble
As I understand we don't have a full carte blanche and Maxim or his moderator also checks what ideas are suitable for them to be added. But not to spam thousands of ideas, I write it in a one big message where people generaly votes. The most voted messages are being checked first by a moderators and at the end they choose by themself what to add on Trello or what to ignore
Guns and bows and tanks and map uploading for mobile cuz i spent 2hrs on some maps
Guns and bows and tanks and map uploading for mobile cuz i spent 2hrs on some maps
@marsh zenith no modern things and you can already upload maps if you are on android
Im on ios 😦
@wheat epoch well, writing a post with a number of ideas are same as spamming thousands of ideas. and huge post blows old suggestions up immediately
Im on ios 😦
@marsh zenith then it's basically impossible unless you jailbreak which i dont suggest you should do
Can i atleast download on ios?
nope
@wheat epoch well, writing a post with a number of ideas are same as spamming thousands of ideas
@old pebble
But we should consider that by writing one post we save our time, and they won't mix up with ideas of other people
@wheat epoch 🤔 all you have to do is add some "/vote". does it take a lot of time??
Trello?
Organize anything, together. Trello is a collaboration tool that organizes your projects into boards. In one glance, know what's being worked on, who's working on what, and where something is in a process.
The slowmode@old pebble
@old pebble What about a slow mode in the chat🤔 🤔 🤔
ohh i forgot about the mode. ok plz select ur ideas carefully and post a few great suggestions
some destroyed buildings turn into ruins, which will stay there until destroyed
Puddles after rain
