#š”game-suggestions
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this was an outline of the planes I said that dropped missiles
@sand river I don't think that would be added
@spring sonnet maybe not but it doesn't hurt to try 
Will they add archers
Read trello before posting.
Can you add Kitsune for races (A Kitsune is a wolf but with alot of tails and powers)
Maybe have it where they build ships and Gladitor areas when they have enough materials?
thats in trello
How about a Golem Civilization?
make a modern civilization mode
not happening
Unions between two kingdoms It would work like this in civilization,kingdom and villages section thereāll be a button for unions then the kingdoms and show up and then you.Click two kingdoms can you click merge and they will now be in union this can naturally happen as well only the two kingdoms are the same race. But then the other kingdom in the union can declare their independence
@woven shuttle coming next update
Wait what
Thereās not gonna be a modern age? Man that sucks can we atleast have magic or ranged weaponry? Like bows
@tiny wagon all of those except for modern is on the trello, this is a medieval fantasy god game after all
peace treaty
:(. Man I was hoping for a modern age random nuking
ooo you have the last tree in the map elves? Here let me nuke it
ok i have a suggestion basically its like an online save program basically there will be a feature to go online and download saves kinda like tmodloader for terraria but for saves and built into the game i think it would make life a bit easier
Settlers travel in groups with a minimum of 1, and max of 5
Maybe a Auto Save? That would be simple and all i really as for other than bridges and Docks and Ships
Second, there should be Trolls in the game as a big monster, and am not talking about little trolls. Iām talking about big trolls. For reference check out the big trolls in the movie called āTroll Hunter.ā These trolls will eat anything and also will regenerate a chunk of health by eating sheep. The trolls would vary in shape, size, and type. These types being Mountainous, Forest, Swamp, and Tundra. Mountainous-Would be the biggest of the four, and extremely tough and slow, Forest-Would be the smallest about 50% bigger than humanoids and they would be able to form a special giant tree when they die, Tundra-Are slow, the second biggest but not as big as āMountainous.ā and can throw ice chunks as a special ability, Swamp-Are like Forest, but can burrow in swamps with the tops of their heads appearing as a muddy stone. They would sit here until something to eat comes close and they would sprout out and eat them up. These trolls would all have āTroll nests.ā which would be themed to whatever type of troll they are, would reside in the biome that these trolls live in, and they would go back to this nest and occasionally capture humanoids from cities/towns and bring them back to their nest to eat them. Forest and Swamp would have a pack mentality. Tundra and Mountainous would be soloists. This update includes the dragon concept I was talking about before and would be called āIn Beasts We Fear.ā its from @IrishJax57 i do not take credit for this great idea
Is insest too far
No. But huge ones that make dens and some one add on
There should be allies like no matter if it a different color kingdom? Also a civil war maybe
@median ivy Read trello before posting.
@spring sonnet accidentally post it not knowing that there's a rule
Remember to check Trello to make it easier for the developer to notice cool suggestions. https://trello.com/b/IyzuF6Na/super-worldbox
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not sure if someone sugessted it, but more colors for nations, or an options to change colors. sometimes i see two nations that are yellow, but slightly different shades, and i can barely tell which is which.
@hard vale already on the trello and nope, no modern stuff, medieval fantasy god game not civilizations 6
I feel like the trello isnāt working
Boats with guns......... GunBoats
How about industrial revolution, allies, trades on other kingdom, be a nation or country, bigger maps
Railroads for trains to trade
Diplomacy is the next update @sturdy canyon read the trello
Sorry @Grasps, knew here.
Ive got some things:
- mounts for fighting and transport, (horses, wyverns, etc.)
- unity statues, aesthetic and tall statues that bring peace amongst creatures in the surrounding radius, a bit like the world peace rule but instead it only works in a small area
- balista + ice dragon, archers surely wouldnt be enough to kill a dragon (described on trello with adding archers that kill flying things, otherwise the balista is just a much stronger and faster way to take out dragons)
More time options.
[X0.1 X0.5 X10 X20 X50 X100 x1000]
Zombies will automaticly move to nearest citys, if there's no ocean in the way.
Suggestion: multiplayer, multiple players could play in the same game and create together for double the fun
Remember to check Trello to make it easier for the developer to notice cool suggestions. https://trello.com/b/IyzuF6Na/super-worldbox
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What does the diplomacy trait do?
@ebon falcon It will be added in next update and ask in #šhelp-chat next time please
ok
Predator Trait - Likes to stay around children.
Add that lmao
Explain Tsar Bomba
@ebon falcon tsar bomba is a weapon for adults that has been tested once and the formulas destroyed as to not destroy the planet, in a pg game that still makes sense because it's literally history, child predation is still a large problem that still affects millions
uhh... unit jobs, like fishermen, farmer, miner, whatnot??? not sure if this exists on trello, but im just gonna add here.
Can we add command in this game? Like we can command them to raid other's base and finally conquer the whole map
Thatād be awesome
How I can choose de names of the villages?
Ok sorry
Thats more like a question from me. what about unit control? how does it gonna look like. i mean its gonna be something like you see in first person or from the sky? or maybe its gonna be something like all this strategic games when you chose where your unit is going?
Thats literally what i said lmao
@craggy cave on the trello, @finite wharf god game, not civilizations 6, but there is a control feature on the trello and other influence powers so eh
ah thx
My art is actually being used as some form of inspiration and so expect the proffessions to have atleast one aspect like color, or weaponry from these, mostlikely just color tho
Wait... what is trello? Sorry for asking š
trello?
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@finite wharf #577130744510545921 link there, a website in where maxim adds suggestions he has seen and liked, there are tabs like new powers and proffessions that you can tap or click to see the rest of the details
Can we draw the frontiers in the game
Not yet
@fast olive ahhh i see... thnx man
It can be pretty good
But can you add it because I waited 3 weeks to make frontiers for my 1914 map
use something like rivers n mountains, that'll help a little
I need to wait a lot to make frontiers of russia
So any idea when the next update gonna be out?
nope they come out every month or so can be more or less depending on the size of the update also #šgeneral
Aww so in like half a month?š
make elves weaponize bears n wolves
Remember to check Trello to make it easier for the developer to notice cool suggestions. https://trello.com/b/IyzuF6Na/super-worldbox
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give some weapon for the humanity to fight against the dragon and ufo
Will tsunamis be added?
add different types of dragon, like ice dragon,
water dragon, fire dragon and stay in the specific region eg. fire dragon stay in the place with lava, ice dragon stay in the cold mountain
increase the buff of blessing
give some talents for some people, for example super strength, resistance of fire, magic(ice, thunder,fire)
add a rate that human die and become skeletons, zombies
division of labour in the village for example solider and farmer
add more monster in the sea and add ships for the people
make some special treasure, that may buff the people, and let them to go for it
add more monster and let the monster stay in specific region like in the desert
Dino lizard: moving on four legs, like the dragon but spits acid
the people in the developed countries, should
be stronger than the developing region
Or you can just bless them
creatures can restore health when they are not fighting
creatures should be stronger after they kill the monster
the king of the country should wear different clothes and have the crown
add a new function that can let players to choose some different kingdom to help each other and won't attack each other
creatures restoring health is regen trait
king of country alrdy has different outfit
in-depth diplomacy and country shid is coming soon
Thatās the next update
exactly
cool when is the next update?
Hopefully this month
can we have bear emoji in this server?
any more updates?
stop talking here
can we have bear emoji in this server?
add half blood!!!
When a tornado goes through fire it becomes a fire tornado
Religion. It can develop on its own, or you can give it to them. I want a couple of hundred pixel figures worshipping me.
in trello
Being able to draw borders
If there are mountains I think there also should be canyons
A "In trello!" Emoji
A ''check pins'' Emoji
a channel how to do certain stuff.. People don't read pinneds
have zombies travel in hoards following a leading zombie, so that if possession is introduced, you can control a zombie and make a big hoard travel to villages
Make a ''Expansion Tool'' (name can be changed) that basically acts like a brush that expands/removes claims of kingdoms however you want.
Different type of kings? Like bad king who is bad at war, evil king who murders his own people for whatever reason, greedy king who let his people starve and such things. I know there is greedy and evil traits. But they dont do anything than lower stats maybe.
Another cool feature would be trade, when the ''forever peace'' setting is on, kingdoms would trade valuable resources with other kingdoms, it could be VIA land transportation or even VIA Boats.
Its gonna be in the next update i think
@hushed cedar Trade?
Yes I think diplomacy involves trading

It would be very nice to have trade in the game, let's hope it does come.
Read trello before posting. Click here š #577130744510545921
Are someone going to attend the sugestión
I did some good suggestions and nobody did nothing
Make ideologies like communism and capitalism or imperialism and monarchism
Add temperature , the prime temperature for creatures will be different. In the right temperature will increase movement, attack speed etc. Also in the right temperature creatures will waste less food. Finally in different temperatures crops will grow in different speeds
Add a reptile civilisation, which has a mayan or aztec like architecture.
Let races (or maybe just dwarves) build on mountains!
lizard people
Add more level at civilization (new technology or something)
No dev said it wont pass medival times
fill tool, like the paint brush but will fill stuff of a certain type. Example: make outline of us states than use the fill tool and in one click you can have the ocean in the middle of a state become grassland.
Radiation after nuclear explosion and radioactive clouds.
Remember to check Trello to make it easier for the developer to notice cool suggestions. https://trello.com/b/IyzuF6Na/super-worldbox
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Multiplayer:
You can join other player's worlds and the host of the world can give certain permissions to players who joined the world.
make a giant godzilla-like monster
Dev tried to make multiplayer was to hard to do it so no
how is it hard?
@shy kite if you know how to code you would know.
There should be an option to allow for 0 islands and allow for one mega continent when generating a world
dev*
Read trello before posting.
Goblin race
@hard vale on the trello bruv
Multiplayer lan, for hamachi.
transportation items like boats
The ability to make an Active Volcano into a Dormant Volcano.
Also goes the other way.
@solid sun already in trello
Remember to check Trello to make it easier for the developer to notice cool suggestions. https://trello.com/b/IyzuF6Na/super-worldbox
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put a custom limit on how many people can be in a tribe
or send troops to other tribes
@hard vale it won't pass modern age
The game won't passmodern age. That's what the owner said
Second, there should be Trolls in the game as a big monster, and am not talking about little trolls. Iām talking about big trolls. For reference check out the big trolls in the movie called āTroll Hunter.ā These trolls will eat anything and also will regenerate a chunk of health by eating sheep. The trolls would vary in shape, size, and type. These types being Mountainous, Forest, Swamp, and Tundra. Mountainous-Would be the biggest of the four, and extremely tough and slow, Forest-Would be the smallest about 50% bigger than humanoids and they would be able to form a special giant tree when they die, Tundra-Are slow, the second biggest but not as big as āMountainous.ā and can throw ice chunks as a special ability, Swamp-Are like Forest, but can burrow in swamps with the tops of their heads appearing as a muddy stone. They would sit here until something to eat comes close and they would sprout out and eat them up. These trolls would all have āTroll nests.ā which would be themed to whatever type of troll they are, would reside in the biome that these trolls live in, and they would go back to this nest and occasionally capture humanoids from cities/towns and bring them back to their nest to eat them. Forest and Swamp would have a pack mentality. Tundra and Mountainous would be soloists. This update includes the dragon concept I was talking about before and would be called āIn Beasts We Fear.ā its from @IrishJax57 i do not take credit for this great idea
You can add civil war like two kingdoms in a war and the rest will not join them and the winner can seize the other enemy land and have more materials and poeple
already in
For real!?
Good!?š
@pearl gust @chilly heart the inspire power can make people revolt
Naturally
You should make it to where they would have different clothing and humans could have like Ancient Greece or Roman Empire or Medieval armor and clothing and elves have like Skyrim or lord of the rings armor and stuff where we can see it
@tender thunder nordic people are on the trello and they look different, act differrnt and build differently from humans so yea
Nordic?
Trello?
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Like the Vikings? Like Norse?
no nords
Golems and trolls?
Yes, nordic folk, nord is just slang
Are those 2 in trello
Nope
Need to
Make it were elves have primal magic (off of the dragon prince search it up) and humans and orcs habe dark magic (also form the dragon prince) and dwarves have magi forges and magical weapons ( not from the dragon prince)
@fast olive nvm
Agree?
Yeah I do agree
Second, there should be Trolls in the game as a big monster, and am not talking about little trolls. Iām talking about big trolls. For reference check out the big trolls in the movie called āTroll Hunter.ā These trolls will eat anything and also will regenerate a chunk of health by eating sheep. The trolls would vary in shape, size, and type. These types being Mountainous, Forest, Swamp, and Tundra. Mountainous-Would be the biggest of the four, and extremely tough and slow, Forest-Would be the smallest about 50% bigger than humanoids and they would be able to form a special giant tree when they die, Tundra-Are slow, the second biggest but not as big as āMountainous.ā and can throw ice chunks as a special ability, Swamp-Are like Forest, but can burrow in swamps with the tops of their heads appearing as a muddy stone. They would sit here until something to eat comes close and they would sprout out and eat them up. These trolls would all have āTroll nests.ā which would be themed to whatever type of troll they are, would reside in the biome that these trolls live in, and they would go back to this nest and occasionally capture humanoids from cities/towns and bring them back to their nest to eat them. Forest and Swamp would have a pack mentality. Tundra and Mountainous would be soloists. This update includes the dragon concept I was talking about before and would be called āIn Beasts We Fear.ā its from @IrishJax57 i do not take credit for this great idea
I have another suggestion Iām working on...
Itās about another formidable beast. This one would be made of entirely Stone and the size of two trees on top of one another, but you will learn more when Iām done writing my suggestion...
A Golem villagers can make when have surpluse stone and can be added in next update like the trees and houses but with stone
Dwarfs build houses on mountains, and the paths between houses donāt destroy them
Iād like to see pathways be a semi transparent texture placed on top maybe? Whatever it takes so it doesnāt straight up destroy all the land
Make it were elves have primal magic (off of the dragon prince search it up) and humans and orcs habe dark magic (also form the dragon prince) and dwarves have magi forges and magical weapons ( not from the dragon prince)
There should be MILITARY on every civilization, so it will help them to conquer new areas
Make it were elves have primal magic (off of the dragon prince search it up) and humans and orcs habe dark magic (also form the dragon prince) and dwarves have magi forges and magical weapons ( not from the dragon prince)
Deeper kingdom mechanics would be nice, being able to have monarchies with actual linages or republics with voting mechanics.
Also even more godly powers would really cement the whole god aspect of the game. The blessing and holy powers are a good step in that direction :^)
Habe religion that are towrds you they interact with the things you drop in like animals people landscape and how you kill things
Yeah like a religion system that changes with how you interact (or maybe not interacting at all) with the world and people. Like having creatures be prosperous will see you as a good god or a god of some positive aspect, and being able to change their perspective on you. Would be cool to have heretics or cults, maybe even your religion branching in different sects like Christianity
Ya and more buildings like pens bars storage docks armory and WALLS stables etc
Some sort of advancement in technology in civilizations would be great though, the game hits a brick wall once everyone makes castles and does nothing else. No development of weapons, infrastructure, culture, just little dots with their axes and stone buildings..
The ability to share maps, either with creatures and buildings or just the terrain, would be a cool feature for Earth lovers
Another foe sits beyond the horizon. A golem, made entirely of stone, but only his head and shoulders are unsheathed from the land. Dormant the golem would stay until something comes by to wake the beast. Once the Stone Golem awakes, the mighty Stone Golem will slowly unlodge itself from the ground. The golem would be huge standing two trees tall, and he would be as wide as a sturdy structure. Once the golem fully arises his soulless eyes would start to glow an orangey yellow, then he would hunt down the one(s) who disturbed him. He would be extremely tough with 850 health, and would do tons of damage, but this Golem would be very slow with his attacks. These attacks would consist of a ground slam with both arms that would deal splash damage but this would be his slowest attack (because he would have to wind back his arms), an arm swipe that he could perform with his left or right arm, a stomp with one of his legs to crush people who are under him, and finally he could charge a monumental roar that would send attackers sliding back from shear force. The Stone Golem would be able to deal a number on cities if he finds one, and every warrior would know of his presence because with every slow step he takes the ground shakes. The Golem also would be to pick up and eat stones and boulders to regenerate large amounts of health, but could only do this when he is not engaged in combat. And finally if the Golem does not have any targets in sight, or is not in combat of any sort for 30 years, than the Stone Golem would stand still and sink back into the ground only exposing his shoulders and head, then his eyesās glow would slowly fade away until the Stone Golem lays dormant, ready for the next unlucky adventurer, or group of colonists. This Golem would serve as a formidable force that a god as yourself could place down on a part of your map. This way once the kingdoms try to expand in the lands, they will have a challenge waiting for them...
Hereās my newest suggestion. Hope you enjoy! This is what I was eluding to earlier.
I figured this would be a great way to challenge expansion of your kingdoms, and also a fun way to put the strength of your kingdoms to the test, but honestly there could probably be way more uses for this Golem with these mechanics that I havenāt even noticed yet, but thatās the point. Explore and create.
This update would also be called āThe Giant Always Watches.ā
Remember to check Trello to make it easier for the developer to notice cool suggestions. https://trello.com/b/IyzuF6Na/super-worldbox
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There should be classes (tank assasin thief)
@hard vale traits?
Tank: has more hp then others
Assasin: slealthy can turn invisible
Thief: can steal reasorces from others
naval war/siege battles/citie walls
Trello?
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more cities level that later houses are out of marble
Trello?
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Shrek.
@mellow mica the out of marble thing is sorta in there, with the buildings and weapons and etc going from mud-wood-stone-metal/iron
A McDonalds so all my villagers stop starving to death would be fantastic.
A tavern like building would be interesting in all seriousness
@fast olive Why
@chilly heart why, what? What did i say that is confusing?
never saw metal I think
Remember to check Trello to make it easier for the developer to notice cool suggestions. https://trello.com/b/IyzuF6Na/super-worldbox
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Please, add a professions like: Solider, Medic, Trader, Firefighter, Toolsmither And Vet
in Trello
You can add civil war a war between two kingdoms and more as much as the player wants and also other kingdoms can unite to a one kingdom
in game already and maybe check trello?
@fast oliveyeb I was confused
Remember to check Trello to make it easier for the developer to notice cool suggestions. https://trello.com/b/IyzuF6Na/super-worldbox
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Man this game is completely masterpiece, ayyy please add some medieval altilery
Ikr one of my fav games bro and its just the beginning maxim will even add more and more.
I already said it before, but i will suggest it again.
We need mustard gas in the game āļø
it will be a good way to punish the heretics and do war crimes at the same time!
It could be a gas bomb that does less damage than the granade when it explodes, but leaves a certain area with a cloud of toxic gas (mustard gas) for a limited time.
Godzilla
add evolution and a option to disable it
also plz add more content,race,blocks, and stuff, also plz add a wall, its the most important thing a god simulator need to have before even getting published
Add wavy water so it makes it harder to swim in or even killing them
also Militia that attack everyone ,walls around capital and boats for wavy water
@brisk harbor boats are on trello, walls are on trello
Add a battle system to where the more kills they get the more damage they do and or the more health they have
That way creatures that have more kills feel more special
Remember to check Trello to make it easier for the developer to notice cool suggestions. https://trello.com/b/IyzuF6Na/super-worldbox
Giant snakes
City walls would be nice.
Add the Trello link in game
Have you ever thought about making a console version
Please donāt repeat suggestions, @hard vale Maxim sees them the first time.
more big monsters would be nice. I feel like dragon is the only big monster that's in the game.
(If it's possible then tell me pls) Add a feature that people can decide about the terrains of the cities/villages. It kinda gets annoying when you want to do a good world and then everything goes not as planned.
what?
Second, there should be Trolls in the game as a big monster, and am not talking about little trolls. Iām talking about big trolls. For reference check out the big trolls in the movie called āTroll Hunter.ā These trolls will eat anything and also will regenerate a chunk of health by eating sheep. The trolls would vary in shape, size, and type. These types being Mountainous, Forest, Swamp, and Tundra. Mountainous-Would be the biggest of the four, and extremely tough and slow, Forest-Would be the smallest about 50% bigger than humanoids and they would be able to form a special giant tree when they die, Tundra-Are slow, the second biggest but not as big as āMountainous.ā and can throw ice chunks as a special ability, Swamp-Are like Forest, but can burrow in swamps with the tops of their heads appearing as a muddy stone. They would sit here until something to eat comes close and they would sprout out and eat them up. These trolls would all have āTroll nests.ā which would be themed to whatever type of troll they are, would reside in the biome that these trolls live in, and they would go back to this nest and occasionally capture humanoids from cities/towns and bring them back to their nest to eat them. Forest and Swamp would have a pack mentality. Tundra and Mountainous would be soloists. This update includes the dragon concept I was talking about before and would be called āIn Beasts We Fear.ā its from @tardy stone i do not take credit for this great idea
Make it were elves have primal magic (off of the dragon prince search it up) and humans and orcs habe dark magic (also form the dragon prince) and dwarves have magi forges and magical weapons ( not from the dragon prince)
We need ports and boats
trello?
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When villages from the same kingdom border each other, can they merge into one village? I would really like to see this option in the game.
MAKE THE BORDERS ON MOBILE BIGGER PLS IM BEGGING YOU
Make it to where we can give the people borders like give them land so that way we donāt have to watch and we can do if we want to but they can still make there borders by theirselves but we can also give them land like god did for the Jews
Remember to check Trello to make it easier for the developer to notice cool suggestions. https://trello.com/b/IyzuF6Na/super-worldbox
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animals. just a bunch of animals.
Alliances between kingdoms, like maybe when one empire is attacked, the allie will send people to aid the under attack kingdow
Trello?
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actually no, coming next update
how about make it so the children of an individual person is more likely to inherit a trait maybe make it a world rule with varying levels of chance chooseable
Hunting and wolfs being pets?
How bout religio
How about dinosaurs?
Ya
They should add lineage/family tree to track rulers and stuff
And when leaders die, their kid assumes role and is (Name) II and III etc.
can you add difrent types of sesons
@fossil stone honestly they really should I just tracked my family tree since the early 1600s and made my own
Speak spanish?
@pearl gust can you PLEASE stop putting the same suggestion over and over?
Remember to check Trello to make it easier for the developer to notice cool suggestions. https://trello.com/b/IyzuF6Na/super-worldbox
Organize anything, together. Trello is a collaboration tool that organizes your projects into boards. In one glance, know what's being worked on, who's working on what, and where something is in a process.
Ice, icy water and thin ice tiles. Ice can be walked on while thin ice can break if walked on, turning into icy water. Icy water makes whoever falls in it freezing. If they stay in to long, they die. Icy water formed by the breaking of thin ice is reformed over time.
The raise temperature power should do more. The lower temperature makes snow and new trees. All the raise temperature does is remove snow(maybe something else?).
It would be cool if it could kill grass, trees, bushes, or evaporate water(like Heat-Ray). It might also be able to affect the food output of a village and kill people due to overheating(freezing for lower temperature).
Also, have snow generate on its own making snow areas(not on mountains).
You might be able to get "Don't Try This at Home" Achievement by heating TNT with temperature. At least light the TNT.
Also, lower the range on Heat-Ray (see pictures).
https://imgur.com/a/hmcSljv <-- Click the link for more images
Maybe the ability to for and NPC to tame dragons and ride them into battle/patrol for their kingdom?
Also village roles (farmer, blacksmith etc.) and different types of military unit (infantry, cavalry, knight, housecarl etc.)
@fading current @onyx fern those are on the trello
Trading of resources between villages in the same kingdom
Such as food or raw materials
Already on the trello
Maybe different mythologies? Like Chinese, Greek, Norse, or Egyptian?
Remember to check Trello to make it easier for the developer to notice cool suggestions. https://trello.com/b/IyzuF6Na/super-worldbox
Organize anything, together. Trello is a collaboration tool that organizes your projects into boards. In one glance, know what's being worked on, who's working on what, and where something is in a process.
Bows?
archers are in development
Crimes in cities?
trello?
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How about adding colored textures, so creative people can draw different looking islands?
Also a copy and paste tool would be great! And something you can scale the Islands with. (Width, Length, Height)
More Mobile Support!
iPhone X (and newer) unfortunately sucks in portrait mode in game.
Thanks 
lol
If diplomacy develops, we need more languages like Vietnamese, Thai, ...
Also, I think there should be sandbox mode (put the architecture you want), king mode
Because of the idea of the day and night cycle, I'm thinking about how it happens six months (7, 8, 9, 10, 11, 12) in terms of the geographic conception of the earth's axis.
Remember to check Trello to make it easier for the developer to notice cool suggestions. https://trello.com/b/IyzuF6Na/super-worldbox
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Why the campfire still exist when the city that made it is fully developed? It can have several stages of advancement like turning into a meet up zone or a city square. Having a petty campfire in the middle of a city seems so stupid.
New power: Rain of âgés it's up the years of the village and upgrade house
An option to give land to a certain kingdom
Remember to check Trello to make it easier for the developer to notice cool suggestions. https://trello.com/b/IyzuF6Na/super-worldbox
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@hard vale game won't pass medieval
No modern or futuristic setting, @hard vale
Districts, Special zones for certain tasks; agriculture, residential, military, etc.
More buildings and a use for the campfire to cook animals
Slow mo
While we have the ability to make villages become their own kingdom, it would be cool to have the ability to unite multiple villages of different kingdoms! This could be useful for a scenario in which allied villages no longer being loyal to their captial village, so they unit as a complete separate village against their former captial
@hard vale already in game
how do you do it @heady trail
Flag under the civ tab that is burning
no that separates a village from it's kingdom
And makes it it's own kingdom
no but i wanted to make a village allied to another (already existing) kingdom;
take this in general, please. #šgeneral
my suggestion still stands: the ability to make a village allied to another (already existing) kingdom, separate from it's founding kingdom
@hard vale that is on trello, please look at trello before posting 
screen shot it plz
Why don't you go to trello? Click here š #577130744510545921
the ability to make a village allied to another (already existing) kingdom, separate from it's founding kingdom
Like we talked about earlier, itās coming out with the diplomacy update
i'd like to make an argument. So when someone makes an idea that CAN be categorized under one main thing, how do you know that that one idea is accounted for when looking at the big picture
Maxim himself said so
rlly? when? (not challenging you, im genuinely curious)
WHEN you add boats add a leviathin which is about 5 dragons long
What about a fountain of youth? It would give units the immortality and regeneration trait. It would also cure all sicknesses, remove cyclops, crippled, hunger and old age traits.
What if there were wars between kingdoms, i know that they will attack eachother if close, but what if there were war parties. Like a certain percentage of of a kingdoms population would randomly attack other cities(not in the same kingdom). There could be like an option to put two specific kingdoms to war. So this way there would be legit battles and not just be random skirmishes.
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More monsters? Like, if theres dragons for land and air then there must be kraken or something too for the sea, more content for the ocean would be good too, and one of the most obvious suggestion im going to put in are boats, races that can survive underwater would be good too.
i think a "mercenary" trait would be neat. the trait would boost a units attack, defense, speed, and diplomacy slightly. Any units with the mercenary trait can travel to other territories freely, and fight for them. in exchange, every enemy the mercenary kills, the nation that "hired" them will send a random resource to the village the mercenary is from as payment. Also mercenaries cannot fight for countries that their homeland is actively in war against and cannot fight against units from their homeland either.
How about a race that can survive underwater
How about new destructive powers, like new bombs
I have quite a few ideias to show:
~~The "Biomefier"
- It Works just like the temperature tool, however it replaces blocks, ( does not destroy structures) like for example, lets say you have a florest, and have it set to change to a desert, foi click on the blocks and it will replace the blocks, bla bla and it will also make the trees turn into cactus. If a tree is close to a lake, it will turn into Palm trees, turning it into a oƔsis. It would also change the mountains' 'material' into "sandstone" or whatever its called.~~
-Dead Bushes. Just dead Bushes lul
-Also, villages could build some kind of blacksmith to make warriors that have stronger weapons, and of course armor, All ar the cost of Iron and wood.
-If a village is on a cold enviorement, it will haverst wool from sheep and make clothes to survive the conditions, otherwise they will die or they will move out to the nearest colony with a higher temperature (villagers won't move out if the population is below 20)
-If a settler founds a village on top of existing buildings from past civilizations, he will continuing using them rather than just destroying them by building another house.
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Everyone kinda wants it so I did some concept animation/art
Also made a leviathin
Make a "Suggestion Discussion" channel
It's Kinda of cliche, but it will help quite alot.
š
This deserves a nut button
Hey. Orcs are too weak. They go straight and Attack enemies and dies off early.
š³ šŗ š¹
Add in saxophone power. It makes every creature dance
Make it so AI can see danger such as lava, fire and piranahs and actively avoid them rather than going straight to their deaths
@soft bolt That's in Trello, I believe
@hard vale Boats are in Trello
Zombie variants dor the other humanoids. Plain zombies for humans, ghouls for orcs, revenants for elves, and dwellers for dwarves. Like zombies, but have the race stats and sprites.
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Plague Doctors?
I am the cure
@flat orbit orks are stronger than everyone else
Speed 10x for mobile
And pc
Yāall got mods on pc yāall good
I'm on mobile but I would like it to be in-game
Yes
I would like dirt plain old dirt no grass
@hard vale all of those are on trello except for wool farming and old building thingss
Improve Desert and Tundra so they are capable of supporting civilization
natural rain storms fore different reigns which can be tern on or off
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Maybe a wall or border that the np can't go past to separate different areas of the map kinda like the mountain but the creatures can't go past.
Make sure to read trello click here š #577130744510545921
Only takes 1 hit from a zombie to infect someone
Giant Ants? ššš
You place down a Queen Ant, it pumps out smaller worker ants, eats vegetation and other animals/humanoids. Maybe also eat grass so the surrounding area becomes brown/lifeless for aesthetic and visibility?
Would be similar functionality to the Tumor, just replace all the slime with ants! 
Please no more things that eat grass, it totally ruins the worlds aesthetic
^
If there are boats, there should be ports as well, like a limited amount for each city.
Natural world events like weather or disasters (with an option for activation like world laws) would be cool
@hard vale that's a little bit in the game there's a chance that can happen in game
Sorry that was on the trello. Just got it.
Please go to #šgeneral for long talk conversations.
To the developers, i think you guys are doing a great job, also i think its genious to let the community give ideas like this. Thank you.
I mean they are not the first game to take community suggestions by a long shot but I do think every game should do it
True. It's a little uncommon I think for a mobile game though
Maybe there should be a better leadership system built in, villages should automatically select the person with the best traits as their leader
For example:
Eagle eyed trait= +5 points
No traits= 0 points
Slow trait= -5 points
The more points a person has the more likely they are to recieve leadership
i wanna add on a bit more to my mercenary suggestion. Just a little extra thing, but depending on how high the diplomacy stat of the mercenary is, their pay will actually increase. So a mercenary with a diplomacy of 5 might get payed 5 wood or something per kill, but a mercenary with a diplomacy of 15 might get payed 10 wood and 3 silver ore or something like that.
here's my original suggestion so you guys don't have to scroll
i think a "mercenary" trait would be neat. the trait would boost a units attack, defense, speed, and diplomacy slightly. Any units with the mercenary trait can travel to other territories freely, and fight for them. in exchange, every enemy the mercenary kills, the nation that "hired" them will send a random resource to the village the mercenary is from as payment. Also mercenaries cannot fight for countries that their homeland is actively in war against and cannot fight against units from their homeland either.
One thing i haven't seen anyone talk about. What about a buff for zombies. It would be cool to see a legit outbreak instead of having to put like 100 down to destroy a single village. What if if a person got hit once or twice they would be put on like a 10 second timer until they turn. And immortals and blessed people would be immune.
Also something you should do later (kinda adding on to @robust barn idea) is add a economy. Also a way to toggle it on or off.
Boats
It's in trello
I know it's like speaking into a wall, but please check trello before posting a suggestion. It's like almost everyday someone suggest boats when they're going to be worked on.
Is trello a only pc thing or wat
No its on mobile. I just didn't see zombies on it
How do u get itš
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I mean download and add it
Itās a website
@hard vale we have a power to make cities declre independence know as the inspire power @hard vale that's on the trello
Make sure to read trello before posting a suggestion.
And also if you want modern age the creator says modern age won't happen.
Click here to see trelloš #577130744510545921
Rouge Mercenary Stations
Maybe make the bandits have more of an active role in the game: i.e Bandit camps/fortresses with regular raiding parties sent out to loot and mess up nearby villages.
Auto clicker for mobile
@vernal anvil or just download a auto clicker.
On mobile?
Duh you go to the app store and get one (make sure it does not look sketchy)
Ight bet
Seria algo bom, vejamos, sub-raças criadas através da relação entre raças base. Por exemplo a relação entre um Elfo e Anão resultaria em um Duende , e um Humano com Orcs resultaria em Ogros . E assim por diante. Além disse algo bom seria se as nações tivessem seus exercitos e bandeiras , além disso recomendo adicionar vÔrios modelos culturais , onde cada nação desenvolveria sua cultura diferentemente das outras. Tenho outras ideias , só que ficaria longo.
@hard vale English only please.
Ok , Sorry
It would be a good thing, let's see, sub-races created through the relationship between base races. For example, the relationship between an Elf and Dwarf would result in an Elf, and a Human with Orcs would result in Ogres. And so
And so on. Besides it said something good would be if nations had their armies and flags, besides I recommend adding various cultural models where each nation would develop their culture.
@hard vale nordic people race for human is on the trello and so is diplomacy
Make sure to read trello before posting a suggestion.
And also if you want modern age the creator says modern age won't happen.
Click here to see trellopoint_right #577130744510545921
Ability to create towns that belong to another kingdom, or give ownership of a town to another kingdom, also be able to control borders of kingdoms to make Europe maps or WW2 type stuff. Basically just some tools to be precise
Bandit bombs don't destroy terrain.
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A new rule that allow the villagers wonāt cut or destroy the tree so I can build a fantasy map with forests.
Should be a tool that allow players to make that an empire attack another one, and other tool that make an empire to expand to other lands. Because sometimes is bored waiting for a battle, or expansion.
stop changing the dang role color
lol
Maybe a tool that alows the user to expand/create towns and cities without having to wait/place more humans?
if 2 or more civilizations r in close radius of each other then u can declare war with a tool that allows u to select witch tribe will have a war but thay have to be close by to attack each other
More types of atomic bombs that will make creatures in the area turn to zombie and another suggestion is that you should have animal zombies too
And maybe a zombie kid too
More fishes! and give us sharks for shark week.
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Also make npc more smarter and not be suicidal when i make a lava island and beast islands
Would be cool if volcanos could have eruptions.
How about online worlds
If you would connect with a friend to collide your works
@dreamy kayakmaxim thought of that but it wad too hard for him.
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I think people should be able to make land to increase the size of the island they are on. Also boats would be fantastic.
@marsh fulcrum bruh read trello
;-;
Wdym make land? You can literally make land already
Give us the options to disable traits, you have no idea how annoying it is to go afk for 1 hour expecting a booming village, just to find out a pyromaniac burned down half the buildings
That was fixed in the last update, pyros now only use their trait in battle if i remember right
Still could engage in war and burn down a whole other village, but a step in the right direction nonetheless
probably already suggested but it would be cool if the npcs could build small fishing huts and fish for food
Maybe give towns the ability to build walls
Add the abillity that we can choose the traits of someone! (I very tired of waiting to someone born with the bombing trait or got imunization)
4D
Hi
Make civilizations build more tightly with their villages... It's just ridiculous having a civilization be surrounded by empty space and then they decide to found a village across the entire map. Maybe once all available space has been claimed, then the AI can begin to start to build villages far away, like colonies.
These are the suggestions of the Spanish-speaking community
(It is written in English)
@hard vale you can basically do that when u strike a volcano with lightnin
Can you make the npc when hes on low health he gets weaker and like bleeds if not taking care of also add more diseases
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Could u add like a tsunami to the disasters page which will cause water to fill some land and also kill whatever it touches
Maybe a tool so you can expand a village?
Improve the ecosystem so bears wolfs and creatures like that do not get killed immediately or so they donāt kill every other creature make them scared of people or make wolfs hunt in packs just donāt make everything die instantly or add animal skins that can be used in trade so bears and wolfs have a use
Also add the possibility that if village leaders have a higher diplomacy than the capital leader allow that village to revolt
How is this just made with unity?
Alliances between villages say you have a human village and a elv village on the oppisit side a heavily armed and populated orc village in the middle that can easily take out the human village and elves village just like the democracy flag pair up these to in a alliance then there colors will match but have different races and those different races will trade troops and make villages together as a team and able to pincer the enemy orcs with a attack so powerful they take them out completely but if the capital falls and a new capital arises then there alliance will be broken because new king new rules (goes on to capitals only and are 4 alliance colors Blue Red Green and Yellow <-- Example you can do any color youd like)
@hard vale trello
@idle shore diplomacy is already being worked on check the Trello š
@fallen quest will it be any thing like how i decribed it?
we dont know
we will see how it works when the update comes around
Horses and the ability to cause wars. Maybe a world law that shows at the top which cities are having war.
YES
@hard vale read the trello before posting (pretty sure those are on there)
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@sick hornet how dare u ping me
Sorry
Is it possible to be a total war or race elimination war if 2 kingdoms/races sit next to each other by a distant?
My map on android have human and orc stay beside but they don't see each other... kind of lame.
@hard vale Already on trello
Add snakes: snakes can eat rabbits and chicken, and someone just will attack a snake if this snake stay too close to the village for some time (like 10 seconds), and if someone atack them, this someone will be poisoned and die some seconds later, but snakes just will poison someone when attacked!
Remember to check Trello to make it easier for the developer to notice cool suggestions. https://trello.com/b/IyzuF6Na/super-worldbox
Add a crime system and money system, when a npc has not enough money to afford things (you can add shops for the population) can rob to survive
Maybe a villages can develop into a more modern area, like buildings and roads?
Maybe like contests where people can submit designs and the winner gets there idea made into the game
So maybe a new unit or building
not sure if this is the case or not, but i think it would be neat if when villagers found destroyed buildings and cleaned them up, they should get some materials from the destoryed building. Not everything may be useable, but scrap is nice after all
Make them need water to survive, and some designated people Will get water for the city
Can you guys make locust as a creature npc or maybe a locust swarm as a disaster? They would eat all crops they touch and maybe eat living beings if they're killer.
different star for the king and the leader
lizard people who kill all animals except themelfs
@minor magnet Argonians
Remove all the races expect elfs from the game and in discord
Or
Remove the orcs from the game and in discord
no u
@spring sonnet E
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I think it would be best if a zombie didn't completely burnt out a House, like completely destroyed where it is in ruins. I think it would look much more better if it's partially destroyed like it's been abandoned and still blackish. I don't see how zombies can destroy a building completely š .
Have the world be made up of layers which can be accessed via < or > which raise or lower the current layer.
Ground Layer - What the vanilla game currently is.
Underground Layer - Makes the mineshaft a doorway into the underground layer for civilizations. Civilizations have to manually dig up tiles of stone. Give dwarves the ability to build stone houses underground and maybe have mushroom farms; an underground village can be completely self-sustainable. Have about 3-4 layers of this so that players can choose to make their own dungeons and hells at the deepest parts of the earth!
Religion shouldn't be scripted to a race. It should be a generated name like a village or nation, and is created by a prophet(the first priest of a new civilization). Then it is given to villagers as a trait by a priest.
Ex Trait: Follower of Gengrism - Villagers that follow this religion have a negative opinion of Villagers without this faith. Priests who have this trait spread the faith to nearby villagers.
Ex Trait: Prophet of Gengrism - This is the founder of a religion and has a much higher chance of converting nearby people.
Have a low chance of a new priest spawning in with a trait that modifies their behavior.
Ex Trait: Missionary of Gengrism - This Priest shall travel to non-hostile lands and spread its faith peacefully.
Ex Trait: Inquisitor of Gengrism - This Priest actively seeks out any who follow other faiths and either forcefully converts or kills them.
Ex Trait: Paladin of Gengrism - This warrior actively follows and protects priests of it's faith.
Have religions be ranked and viewed like civilizations can(with the number of followers). Of course, also being able to rename religions would be great.
Ecosystem should be fixed. Orcs, wolves, and bears are the enemies of a balanced ecosystem. They kill not by hungry, they kill because they can, they just destroy every single peacefull and helpless animal, and afterward, like kamikazes they attack villages to be destroyed, finishing with the whole ecosystem...
It's bored seeing how the ecosystem must be reduced to only herbivores.
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@molten anchor that is in the trello in predators only attack when hungry
Can i suggest a new event pls? It's been too long
Suggest
TnT-less bandits called barbarians. Can inhabit abandoned homes and attack other humanoids. Aninals and monsters treat them as any other humanoid
add weapons to that time, like muskets
add FLAG they need flag, it's important for humans,orcs,dwarves,elves!
here's an idea on how wars can work. When two countries are at war, all villages will have 1 of 2 states. Offense and Defense. In Defense, a village will act like it normally does, only attacking enemies that come near or invade their territory. but in Offense, the village will send about 10-20 units to invade the enemy, regardless of distance. Villages that are far away from combat are more likely to enter the Offense phase, while villages that are closer to combat will more likely enter the Defense phase but can switch to Offense if necessary.
sounds like a good idea to me.
When a kingdom is attacked the king should stay in his castle and soldiers should surround the castle to protect the king. When the king is killed the kingdom where the king lived (not the villages of the kingdom) will be a part of the kingdom that won the war.
And the next biggest city of the losing kingdom would be the new capital
Also a kingdom should be able to get aid from its surrounding villages
another thing i think would be interesting is capturing. Normally whenever units get far enough into another kingdoms territory, they break just about everything they can get their hands on. I think castles and the like should be special points of interest that kingdoms don't want to break, but instead capture and immedieatly extend their territory to that castle
and one more thing. A profession called "thief" that will go to other kingdoms, steal their resources, and bring said resources back to their kingdom. They can only be attacked by those with the Deceitful, Honest, Wise, Paranoid, Greedy or Bloodlust trait
Make sure to read trello before posting a suggestion click here š #577130744510545921
Health bars for buildings
Make races create a new type of building call defence tower like a building that attacks on range near enemys -_-
archer towers are on trello
How about adding a new humanoid/trait alongside night time? How about vampires? Villagers with the vampire trait will start transferring the vampirism to other villagers, when every villager is a vampire they will send a single villager to another village to begin the process all over again, villages which are 100% vampiric will go to war with other villages (at night)
when a king is killed in a war (not by old age or animals) and the capital is taken over, rather than switching capitals the kingdom that lost its king will have its villages become independent kingdoms and leaders of those villages become kings of their own kingdoms. It would make sense if your king and main political city was killed off. It would be impossible to organize anything and to uphold law without any royalty controlling who becomes the king or etc. However if the capital remains intact a new king will rise, assuming royalty is based around family.
And add barracks when the warrior or soldier/knight i kinda forgot profession comes out, stationed only in the capital
Remember to check Trello to make it easier for the developer to notice cool suggestions. https://trello.com/b/IyzuF6Na/super-worldbox
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@hushed cedar @hard vale not really, it doesnt necessarily work like that, conquest, blood thirst, whatever is your reason for war, usually the child of this king, would assume his place and fight, unless if the war is because certain country wants to assassinate the king or something similiar
make a channel called #READ-PINS located under #šmap-discussion so people stop asking about "HoW dO I dOwnLoAd a MaP!??! "
@sterile spear And Modding too
ye
Actual kingdoms, capitals having city walls, troops, guards, the town hall to look like a king's palace.
in Trello
Suggested by Shoubi Le on reddit:
Plate tectonic movement power
Move land(land attached to other pieces of land)without damaging buildings, resources and creatures. If touches foreign land, mountains will form on the border
Can i ask if this Tsunami/floods originaly came from my suggestion in this discord server?
It proberbly isnt but im asking)
Idk
@hard vale no that was added way before your message
ha
Oh ok lol
Huracan
Humans domesticating animals. Also gates and buildings dedicated to farms.
Make @hard vale a moderator.
There should be Savannah where there is lions and rhinos tall grass
Seasons winter-no crops can grow Spring-rains Summer drought Fall-harder to work
yes
Civilizations shouldn't have access to their own nuclear arsenal since they shouldn't be going past the Mideival/Renaissance era
Cultural differences, make them be like old egypt when in place desert, normal in forest, vikings in the snow, etc
Add the ability of people make plantations in snow, but the plantation will took 3x more time to grow
Remember to check Trello to make it easier for the developer to notice cool suggestions. https://trello.com/b/IyzuF6Na/super-worldbox
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Renaissance era (I understand no modern but renaissance is not too far removed from medieval)
add ostriches
Add sub nautical civilizations
Wtf is a sub nautical civilisation
Add demon hand it makes demons and kills human and elves and dwarf
Or just spawn demons.
What about favorite powers like we can have a tab on what our favorite power is and to favorite a power is by going and tapping the star button and select our favorite powers or humanoids to place etc. and for the tab with the favorited powers will be like a shortcut.
@hard vale Best idea in 2020
Also a Tip donation thingy
I know I said this alota times but ye
You can donate 1,10,20-70,100,300, ect.
You can get special things
And im out bye
Underwater or floating on water civilizations
God powers that can give or take away village resources?
Like āAdd Foodā or āRemove Woodā
kinda defeats the point of it being a god game, it would make it so boring if you could add resources to villages and shape em yourself.. you have the ability to spawn it in so spawn it in
Create snake civilization
With the ability to poison the target it's hitting
beastmen civilizations, various tribes each being different animals
dark elves and demons having their own civilizations š
and a way to keep tabs on royalty within kingdoms, through a family tree maybe?
@amber aspen that is on trello in the nords/vikinvs seperate from the regular humans
well, what about desert civilizations?
Sk
make it so mountain farming is possible?
Make sure to read trello before posting a suggestion click hereš #577130744510545921
possibly make it so there is a chance for alliances and mergers between kingdoms?
@sly violet im pretty sure that's on trello.
sorry couldn't find it
I have a suggestion for an update
@tall aurora then say it. You could of just putted it in a sentence
Well, first, sorry if this has already been suggested, but i think it would be awesome to see coordinated and more.. ācivilizedā attacks rather then just them noticing each other and having a small dog fight. So if a village was close to an enemy village, one of them would draw an army and go raid the other ones. Also, it would be cool if there was boats. As time goes by, the boats would obviously get more advanced but i think it would be cool to see people crossing waters with boats instead of swimming. And maybe wagons/horses, so transportation would be easier on land.
So basically, just better transportation and better wars/battles.
Trello?
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Trello?
Organize anything, together. Trello is a collaboration tool that organizes your projects into boards. In one glance, know what's being worked on, who's working on what, and where something is in a process.
Oh am i supposed to add it to there?
Yes
You know how the humans and elves and stuff will have temples maybe add statues of little heroās like kings that did good things so that way the people could do good things and be heroās and add a political system
Why not Jobs like Jesters or Merchants or something like that
Nvm just seen on the Trello thereās profession system
Remember to check Trello to make it easier for the developer to notice cool suggestions. https://trello.com/b/IyzuF6Na/super-worldbox
maybe school for the professions that'll be buldings, random people (or depending on the stats) would join random schools
I want a wall
allow races to breed with each other?
Bad idea.
Orcman
I would like a blessing meter, if it rains it goes up, but if you bomb etc. it goes down.
Humans when they see me drop a nuke:
Wrong chat
I believe that the game could possibly benefit from a 3d view. It would look kind of like paper mario style view. Kind of far fetched but just wanted to throw it out there.
Nord are in trello, they will just settle in snow tiles, right?
So, how about add egyptians?
They can settle only in sand/desert tiles!
Suggestion: It would be cool to have factions that have civilians, and military. The military get in metal armor, and have a few centurions or commanders that lead a formation of legionnaires to attack a enemy village.
Suggestion: Adding on to my suggestion, I know some of these are in mind.
Military Types-
- Legionnaire (Sword, Shield)
- Archer (Bow and Arrow, Knife)
Civilian Types-
- Basic Civilian (Keeps the Reproduction Cycle going)
- Healer (Heals military units that return from battle)
- Blacksmith (Makes Armor and Weapons for Military)
- Miner (Gets resources for Blacksmith)
Formations
-
Legionnaires get in 3 rows, each row can have 10 or less people. 1 Commander will be in the front, who has a cooler helmet on. They are good at close range, but can defend at long range to an extent.
-
Archers get in 2-3 Columns, they all fire at the same time. The Legionnaires are able to raise their shields to defend from the archers, but if they are being attacked by other Legionnaires, they will start depleting cause they canāt raise their shield and attack at the same time. If Archers do get close ranged attacked, they will use knives, but are not good fighters.
This.Is.Epic
Kingdoms with walls to protect from enemy forces and bridges on rivers
Suggestion: If two of the same races attack eachother, they will kidnap the children and make them apart of their kingdom. (Instead of killing them)
If this is somehow considered into being added,can you at least make it so thereās a chance that one of the children captured becomes a renegade and has a revolution against the kingdom its been taken from
Yeah like riots
Thy art not words in medieval
And start fires that stay in the village
Yeah If the kingdom is crappy and the people morales are low the citizens start riots that have different possibilities of ending.Like either and assassination ,the king agree to terms,or the king kills the rioters
Make it so humans can do orange justice
Yes
I want brutality not Minecraft brutality
Add TikTok girls to worldbox
Eat nuclear bombs
I think its a good idea modified the stealers, there are so Boring an i think Antoine use it, probably you need to put airplane Borbarder yo selector an especificaciones Road and deploy bomb un this place, another think is put a tool to creaste walls or door, Like a castle, and please upgrade the posibilita to create colonys more aprox yo the capital, firts the Germain where there are, second, abothe places or islands.
Thanks for read.
O another think, put Like the civilizaciones upgrade the Age, Like Medieval - Coal Age, or Caves Mans - Medieval.
Civilizations that will be more attracted to certain climates or areas, and have buildings and behaviors to reflect their environment. OR when a civilization is formed in certain areas, buildings and behaviors will change. civilizations living in ice for example could be shown wearing coats and building communities that are tightly-knit whereas civilizations in grassy/plains might build communities that are far spread out and more directed at large farms.
Thats suppose the civilizations inthe little descripción saya the favorite places like elfs Luke trees or halflings Luke the mountain, but the dong build un this places.
Sorry for the gramatical mistakes, the autocorrector
Suggestion: When humans reproduct they go into a house and pink hearts float around.
that doesnt seem to work but also it is a little bit different than my suggestion
What about mine plots hereās a example.
Humans are able to put a mine almost anywhere but with limited resources and a option will allow the player to see how much it has
Example:
Stone: 430
Iron:200
Gold:120
And the land will depend on how much resources are there available.
Hills will have more stone and iron and have less gold
And the mountains will be high in resources but must be careful due to rival or enemies attempting to sabotage or raid it.
And if bandits are ever improved they will attempt to control the mines depending on how much iron or gold is there so they only aim for the riches, and if they control the mines the workers will be mine slaves and die of hunger due to neglect for there needs, And kingdom that owns that mine will attempt to retake it over.
10X speed
2 more save files for non 'premium' users
Most of the suggestions above are on teh trello like different civilizations in different areas, specific places for jobs like fishermen mostlikely having fishing posts, ages from wood stone and iron(we have mud houses on trello so maybe clay)
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Players can put traits on entities
Suggestion: when using the āInspirationā (the one which makes cities declare independence),if used on 2 cities at the same time,they become 1 kingdom instead of 2 separate ones.
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With the history log that is most likely gonna come with diplomacy, there should be deaths of kings in it, and how they died.
Less lava from the volcano. They ultimately just ruin your world so I think it would be cool if the lava they spew out didnāt stay permanently, OR it just spews less out.
I think volcanos are cool and theyāre a fun piece of geography to put in your world, but lava just gets all over the place and ruins it.
Scale for pixels? Like a little bar in the corner you can disable in settings that looks like something off of google maps. 1 pixel can be 1 meter and the scale will change when you zoom in and out. Just a little detail to understand just how large the worlds are.
@tall aurora To build off of what they suggested, maybe changing the brush size could change the intensity that a Volcano has? For instance, the smallest brush-size would result in a volcano that covers about 3-5 bits around it in lava. The largest brush-size would result in a volcano that swallows up a default map, like a super Volcano. Maybe also doing this could change the intensity of storms too?
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When something is on fire, can the smoke be more thick and stuff so it's easier to locate the fire?
Burning, fire animations for fire, houses and trees stay longer on fire, people can extinguish them with water buckets
If your gonna add boats will the people still be able to swim not only with boats
I think it would be neat that villagers will attempt to retreat from combat if their health get's low. That way they can head back home, heal up, and go back to fighting another day. However, they can't retreat if there are enemies within their borders.
My big Idea: Libraries. I would imagine it as a building, a civilisation can build very early, maybe when they hit 10 people or something. In this building, the civilisation stores all of its knowledge in the form of scrolls (or stone tablets for the orcs). This knowledge is gained naturally through the environment. For example; person survives bear attack, he now knows that bears are bad and you should flee from them, he runs back into the village and writes a scroll with "bears = dangerous; flee" or something simmilar written on it, now every villager knows that "bears = dangerous" and will run from them; some villagers may encounter orcish settelers, but are immediatly attacked by them, some survive and write a scroll with "orcs = dangerous; kill" written on it and from that day, whenever a villager sees an orc roaming around, he is going to try to kill him; some villager might stand around a piece of rock for a while and think "hey lets mine this thing and make better buildings and weapons out of it", he writes a scroll with "stone = good; mine" written on it. The possibilities are endless, maybe when the civilisation has developed to stone tier, they can upgrade the library to a university and start researching. Smithing armor and weapons out of iron, building a wall around your city and gunpowder could all be things a civilisation has to learn through study and the scientific methode before they can be used by said civilisation. What they are going to research is based on their resources and their geografical location. A landlocked nation is not going to need faster ships and a bunch of siberian hunters wont need better farming. But what I think would be the most fun is plundering and burning them. Imagine if a rival barbarian civ was raiding their technologically advanced neighbour for scrolls, and left the rest of the library to burn, destroying half their scrolls (Library of Alexandria Style). Thank you for listening to my suggestion
@hard vale I'd add that it may be hard to code exact behaviour of NPCs, but maybe like after an action or period of time would be more doable, civilizations can get a scroll out of a wide array of possible scrolls with for example buffs against wolves for example, buffs in health, 10% more gold increase, an extra border growth, etc. And the scrolls get better/more frequent when there is a higher population. It would be cool if those things would depend on geography too
I just fear that coding so much behaviour things like running away from certain mobs or doing something different with every scroll may be too much of a hassle in general, but it's not to say that it's a bad idea
Reason: Bad word usage
10x speed
@rocky lance I know, that organic learning is something very difficult for an AI, but at least universities should be added for advanced research. Imagine an Orc Horde being nearly wiped out by technologically supperiour dwarves, only for a spy or a successful raiding party to capture a scroll with the rescepie for gunpowder on it and producing muscats for themselves. Or imagine an elven city state, who produces extremely bad weapons but has the best boats and so is still able to defend its little island, only for it to burn down unexpectedally, and now not being able to produce new boats.
10x speed
so basically if a villager in a village has the immunity trait then they should kill people with the plague if its in their village. this is to clear it out so the village doesn't fall in numbers drastically. once people with immunity eradicate the disease from the village they should gain a new trait called "Defender" that basically boosts attack and armour of the unit, and are more efficient with attacking the units with the plague. also they'll be immune. either that or they can become a doctor and then cure their village
Add futuristic stuff like lasers and tanks
nope dev said he wouldn't go beyond medieval age
Bandits make campfires and tents, and can go in raiding parties and attack towns. for every town they defeat they will get two bandits and they try to target small towns
continue the train
10x Speed
A plague doctor would be a neat profession, given that we have the plague.
500x speed
Have brush sizes for placing creatures, along with a way to control village borders if you wanted a huge one.
Mobile needs larger speed like maybe 100x speed
computer has 5x speed why in the hell would a lower performing device have 100x
capturing children from other races/kingdoms and enslaving them
aka suprise employment
aka free labour
Reason: Bad word usage
I want to suggest my idea am I here correctly
as in?
Ummm what do u mean?
@last raptor Just saying, the games dev does not want to pass medieval. If we are lucky the highest we can get is coloenial.
with a caste system?
Uhm
Anyways, just tents they live in and idk
Like a WIP Civilization
Along with cowboy civilization
wait did you mean native american/
Nope Indians with like the roblox valks on em if u know roblox

, ššš
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@hard vale I dont think the devs will add harambe. (Joke)
mongrel trait for slave offspring, cus stuff happens
Reminds me of my private teacher of English teach me about Harambe (idk why)
Oh and I didn't found the emoji for this:Lynx
Or Arctic foxes that jump outta snow I guess
But anyways still more civilizations
feature: add a way to create different types of plague, modifying values such as how infectious it is, how much damage it does, and how hard it is for the people to cure.
also can there be some kind of autoclicker function for spawning things
I think @hard vale refers to nomad civilizations, they donāt have a home. They make their home at different places of the map and when theres no more resources they switch places
NOW THAT'S WHAT I AM TALKING ABOUT
New race called Outlaws (not the dynamite bandits) they build small camps made up of tents. All they do is terrorize the nearby city's by going on raiding party's. And then changing their camp location. (If possible)
Their weapon of choice is a dagger (no dynamite)
Idk. I just wanna pull ppl to my roblox Alien Boss fight community just join and where to find server code or wut
Lol
And also make a statue and when the earth reaches year 60 it awakens a Chinese dragon (the Chinese dragon is the statue)
Seasons, and natural weather and natural disasters.
On fall, trees would turn colorful and grass would get darker/brown. On winter, trees would die and ground would be brown. You get the idea.
It has a chance to naturally rain or snow. It also has a chance to spawn in a natural disaster somewhere.
animal husbandry pls, if that isn't on trello
Being able to add traits and customize stats
@hard vale you mean the people making a message so we can see what they are talking about and stuff?
Could you make it where mobile also has 20x20
Maybe 20x20 on mobile would be cool so we can build bigger things
@tender thunder If you mean the organic learning part, yes maybe knowledge could spread from person to person, but I think this would draw too much computing power.
Might be a large update, but..
-
Add a modern civilizations, like after the good old kingdoms reach certain stats, theyāll send citizens to make new towns etc?
-
Make different types of civilizations, like if there was a kingdom in the desert, theyād have a pyramid or something.
Idk, just some thoughts
Oh yeah, and boats. (I want a bloody war without having to literally make a land bridge to another land mass.)
And make a tool where you can merge two villages into a kingdom, or integrate them.
boats are in Trello and modern age will never get added
well, developers can change their mind sometimes
@amber aspen they will not it was decided a long time ago
We should have the great war era kinda thing and the soldiers can make a tile which gives then defence or extra health or something to be like a trench.
Make trade routes appear where civilizations can trade gold, iron, stone, food, animal product, etc
@hard valeš 
Yāall should add docks
@honest merlin
@hard vale Did you mean "trenches"?
Animal husbandry
being able to keep tabs on favorite character's descendants
Suggestion: Economy, humans have a balance and they buy food from markets in a city or something, could also buy homes or something.
a village with a lot of gold but not enough materials (food or stone, iron) should be able to buy from other civilizations that do. furthermore i think that they should be able to send out scouts to find resources and bring them back that way a village could upgrade without the need for the resources to be right next up to it
slaves
Maybe they should do trade routes or alliance plus docks
Ex:they could have navel battles and if one Village has no gold bu another dose they can trade
Remember to check Trello to make it easier for the developer to notice cool suggestions. https://trello.com/b/IyzuF6Na/super-worldbox
@storm wraith trade is in trello
A "Build anywhere" world law that allows buildings to be constructed on any land tile.
A mermaid race
A water platform that villagers can build if they get 200+ inhabitants and are near water so they can expand and make bait houses
When using the Inspiration tool, you should be able to spray a certain area for cities to secede in groups
For example, letās say City A, City B, City C, and City D are all in the Nation Empire, letās say you spray both City B and City C, instead of them forming their own nations, they form a nation together
^^^^^
Make different creatures and races like a dark elf itās not a creatures but like a orc just mean and for humans like African Middle East European south and North American all that stuff and other races for orca and dwarves probably and maybe a vampire and other creatures and wizards and probably more map stuff and also make mobile have 20x20
Make it so you can downloads maps that other people made
Automatic seceding. I think it would be cool for a colony of an empire to automatically break apart and start a civil war or something.
@gusty sparrow Yeah, I think that too.
Make it so you can posses people
If there is a demon there should a angel to fight that demon but also be I. The creatures but like a good one and also give us the power to give to a living walking civilized being to have a god like power like a Star Wars lighting force or maybe a Skyrim shout something like a dimi god so that way maybe the civilized people would make a statue of that person but the dimi god could also be killed by something strong
If there is a alliance between kingdoms, the citizens should be able to visit the other kingdom or even go and live there. And even can be recruited to the army. Would be cool to see multi cultural kingdoms.
Like elves living together with orcs or humans
i think there should be seperate options for colonization vs expansion. expansion would just mean a new city is formed when there is new land "given" access to the people
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I propose to add a mood system in the kingdoms. The mood will be affected by the amount of food and gold if these materials begin to deteriorate and the creatures will soon leave the settlements, and if there is a plague in one of the settlements, the creatures will leave the kingdom due to the low level of mood. If there is very little food and gold in the capital of the kingdom and there is also a plague, then the mood of the whole kingdom will become extremely low and soon separate settlements will separate and create their own kingdoms and other creatures will begin to leave in search of a better life

@hushed cedar yes it would be nice to see other races kill themselves am I right
Idk maybe they were born in a other kingdom? So it wouldnt matter what race they were
The game got laggy plz fix this it fine now but what if I want to do this again
It is laggy? I wonder why.
Yeah I know right like make the game better devs

I did it with fireworks but it not lag just a glitch with tnt
It'd be nice to have roads leading to other cities and such.
Also bridges and city walls and all that
My man it has been suggested like 20 times check trello
Add archers and mercenaries
Mercenaries will build camps near villages, if a village has gold they can pay the mercenaries for various things, such as:
Raid over villages for resources
Help build building within the village
Kill wildlife and give the food to the village
Destroy another village without declaring war
Building bridges
Add commands for the Villages so players can do whatever they wont with their Villages
Like:
Raid Village
Built Village
Explore New area
*want
10x speed
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I think commanding civilization members should be a part of religion, since we play the role of 'God' in a world we made.
Or just control them indirectly using village/kingdom-wide commands via nanobots. That works too, with how at times we're like some guy sitting up at a space station dropping explosives and whatever there are.
When kingdoms go to war,instead of destroying eachotherās buildings,have them take over the land and start using these buildings themselves.
When different civilizations are at war, bombs smaller than grenades are likely to explode, and the feeling that they are at war is more likely.
world law if you want cities to have max range limit or not
Suggestion: when generating a world, have animals spawn as well
Have cites have different districts or more diversity in buildings after a certain population would be cool! Like after 20 pop a city can make a district and perhaps that district gives buffs: like the city gets priest units with a church or boat navy with a dock, mages with magic district? And I don't know how hard it is to do but having the church in its own place with more ''holy'' buildings/garden, a dock at sea with market buildings, barracks with extra walled place, it would all make it more cool. Maybe make it race dependant too that elves have their own druid building with druids, dwarves have bombers with like a smith/cave building, Orcs have shamans in a ritual district and humans have knights/nobility
It's a very wide idea but the idea is to have cities be more diverse and make them upgrade in different ways. Races have advantages and disadvantages, etc. It would be cool to see how they would war with each other and ''technology upgrading'' would play a part in that
And also as a side note, after a certain amount of time a civilization has a 5% chance of rebellion, so that kingdom maybe split because of it? Would make OP civilizations easier to defeat and brings more surprise to the world!
bridges that connect friendly islands and maybe allied tribes?
Health bars for buildings
Animals donāt destroy as much grass. Theyāre cool and very useful. But they spread like a wildfire and eat all the grass and itās annoying to have to constantly keep watering the ground.
I know that bridges are already on trello, but my suggest is how bridges can work:
Bridges can can a sistem similar to the houses upgrades, but instead how many people can live in it, it will influency in how many people can stay in the bridge without collapsing it:
Level 1 = needed 15 wood, can support 10 people at once, shape: wood
Level 2 = needed 10 woods and 15 rocks, can support 20 people at once, shape: rock
Level 3 =Ā needed 5 woods, 10 rocks, 15 iron, can support 35 people at once, shape: rock with some silver details
Level 4 = needed 5 rocks, 10 iron and 15 gold, can support 75 people at once, shape: rock with some silver and golden details
Probably when a village attacks a other they capture the slave to do there bidding like farming (idk if this idea in trello)
Hail
The villagers first build a camp fire with some tipi's or tents. Then have them built from there. A tipi (if you didn't know) is an Native American hut shaped like a cone.
So maybe when the humanoids eat animals they can cook them on the fire.
Support for samsungs Galaxy S-Pen
It would be fun if you added ships to the game. There were two ships: a boat and a ship. A boat that every village or individual creature could make. The ship can be made by any village that has a castle. (villages can only create boats and ships when they are above the water). There could be many more things added to the game, but I'd have to write it a few days. I hope that one day it will be added to the game. I apologize for the mistakes but I use a translator.
in trello
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Add the Trello link in the game
why tho?
I see that when you strike creatures with lightning it give them more Hp but can you Change the Appearance too and make them gain more hp maybe 20-30 more or give them more ability or make them a demigod of something sort.
Why not
Suggestion Again,
Suggestion: Adding on to my suggestion, I know some of these are in mind.
Military Types-
- Legionnaire (Sword, Shield)
- Archer (Bow and Arrow, Knife)
Civilian Types-
- Basic Civilian (Keeps the Reproduction Cycle going)
- Healer (Heals military units that return from battle)
- Blacksmith (Makes Armor and Weapons for Military)
- Miner (Gets resources for Blacksmith)
Formations
-
Legionnaires get in 3 rows, each row can have 10 or less people. 1 Commander will be in the front, who has a cooler helmet on. They are good at close range, but can defend at long range to an extent.
-
Archers get in 2-3 Columns, they all fire at the same time. The Legionnaires are able to raise their shields to defend from the archers, but if they are being attacked by other Legionnaires, they will start depleting cause they canāt raise their shield and attack at the same time. If Archers do get close ranged attacked, they will use knives, but are not good fighters.
Same one before just want it to get more noticed as all
Now, this may be a stretch. So Iām not sure how many people will like this, but...
Whenever you press the ānewsā button, it will show the new things added in the newest update. I think it would be cool for a ācreditsā button to show up at the bottom.
Once itās clicked, it shows the usernames (reddit or discord) of all the people who made suggestions that made it into the game in the respective update.
I think this would be cool because it would show new players how community-friendly this game is and show them that the dev actually cares for the players who play the game. This may be hard to pull off, and Iām not sure many people would agree but I think it would be a nice, wholesome thing to add in the game.
When a kingdom is attacked the king should stay in his castle and soldiers should surround the castle to protect the king. When the king is killed the kingdom where the king lived (not the villages of the kingdom) will be a part of the kingdom that won the war, and the villages that survived will stay the old kingdom but any village will become the new capital
It be cool to see a ceremony or gathering when a kind or queen dies, haha.
Dinosaurs and maybe something like birds
In Trello
What is trello?
The king should have 4 personal bodyguards the difference between them and normal villagers is the kings bodyguards have black and gold armour and for their weapons they will have polearms.
Kings bodyguard stats:
ā¢25 Attack
ā¢4 Shield
ā¢200 Health
ā¢10 Diplomacy
ā¢5 Speed
ā¢10% Dodge
85% Accuracy
All Kings bodyguards in every race will have the same stats.
This is the formation
°(King)
ā¢(Kings bodyguard)
⢠ā¢
°
⢠ā¢
When a bodyguard dies he is replaced later.
when update comes out ??
Soon also #šgeneral
@heavy pecan #629648342154084352
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When magic get's added, i think it'd be nice for an option that prevents magic from screwing up the terrain. Like if some mage throws a fire ball and it causes a small explosion, the land it's horribly broken apart. I just don't want mages ruining my landscape is all
Diplomacy and ships
It'd be nice if units preffered travelling on land as opposed to swimming unless absolutely necessary. land travl is just so much faster than it is swimming
Can u make it so that people on islands will actually swim across the water
No, boats, ik it has been said b4
Yes alot have people have asked for boats and i thought they were going to be added in the future
add multiplayer support where 2 people can be gods on the same map on lan ( same WiFi network) or something and they can chat and edit the same world
that will never get added Maxim tried to do it but it was too hard
sad
If Libraries are added as a building, perhaps they can be used to research technologies such as boats, armor, and even magic. Maybe upgrade it with stone and gold so it can research better weapons and more magical options.
New creature: The Black Knight
Health: 150
Shield: 3
Attack Damage: 45
Speed: 6
Dodge: 2%
Accuracy: 95%
Black Knights are like demons and cold ones, they cant build anything they can only walk about and kill stuff. I wanted to make them a whole new race that can build civilizations but at the same time keep this suggestion simple as possible and not over the top. Im not experienced with pixel art so take it easy :p
@hard vale maybe the dark night could look a bit different
I propose a feature where civilizations can live in peace without peacemode on. Like only if one side declares war. So they all cool or maybe even friends and might take down another kingdom or civilization until one of them declares war on the other. The point is, kingdoms dont have to be in constant wars over more territory.
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We should be able to give are favorite people traits that we want to give them
we should make allies or atleast cities share people or stuff like food between them or stone
A plague doctor to slow the plague so as to not cause much damage to a town. Maybe this could be a type of profession, seeing as different jobs are being added.
different professions like a doctor 1 building in each town but when the building gets upgraded there will be more doctors and doctors can heal men on the battle field and stop plague and other diseases
Traits are a big feature of the game, so i think they need some settings/menu. In this menu are options to enable traits, change the efficiency of them (how much they appear). Under this there is a list of all the traits and when you click on the info button it tells you what it does for example ''+5 dodge''. There is also the creatures button that shows how many creatures have this specific trait. You can change the efficiency of a specific trait (Low, Medium, High) or you can completely disable them (creatures that already got the trait before you disabled it will get that specific trait removed or disabled). Photo made by PavelDobCZ23 all credit goes to him/her.
what about sege weapons like a catapult that could launch rocks at houses
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I think vampire can be a new type too, their ability is similar to zombies that turning others to become vampire(not so strong, as strong as the dwarf)), but the vampire(vampire king) that made by the player is much stronger, as strong as the dragon,
vampire will attack the people(each kingdom only can have one vampire king or they with fight one another), and take over the kingdom, but vampire cannot develop nor expand the kingdom. This mean they won't attack the buildings in the kingdoms.
Apes
monkey
@shadow shuttle vampires are on the trello
I can't find it, I only can find globin and werewolf,
Rather than maximum world size being 7x7 please can it be 14x14 I think that would be great for people with high-end devices.
I suguest to add more different unique traits
Like the seven sins, in the world there shouldn't be more than one people, monsters or animals that have the same seven sins traits
Lustššš(Lust is a strong passion or longing, especially for sexual desires)
the one have lust trait, can born more,(if monster have this trait it will produce the same kind automatically) All creatures(include monsters, people, animals) won't attack he, even he attack others (he will get hurt)
Gluttonyš½šš(Gluttony is an excessive and ongoing eating of food or drink.)
the one have gluttony trait need to be always full, if he can't find any food to eat, he will start to attack others, after he defeat others he will become larger
in size, his size increases 50% after every kill, moreover all of its value (damage, speed, health)will increase 10%, the maximum of its maximum size is 50 times of its original size, and the maximum value is 15 times of its original value.
Greedš¤š¤š¤(Greed is an excessive pursuit of material goods.)
the one have greed trait, love gold, he will go for the gold, after he get one piece of gold, he can buy one's life randomly, if it is monster the monster will follow him, if it is human, the human will die.
Slothš¤š¤š¤(Sloth is an excessive laziness or the failure to act and utilize oneās talents.)
the one have sloth trait, will always sleep,and will restore health and remove all of its debuff while sleeping. If others attack him when he is sleeping, the one attack him will die. He cannot sleep in 30min when others attack him while he is awake. So he always escape from the fight.
Wrathš¤¬š¤¬š¤¬(Wrath is a strong anger and hate towards another person.)
the one have wrath trait, is always in "madness", he will become stronger have larger damage according to the time he is in madness, increase the damage 10% per day(no limit), and increase the area of the attack 1unit square per year(Maximum 121sq.unit)
Envyššš(Envy is the intense desire to have an item that someone else possesses.)
the one have envy trait, when he kill others he will get buff(increase 25% of the value of damage, speed, health of the creatuares he killed) and all the trait other have include the seven sins trait.
Prideššš(Pride is an excessive view of one's self without regard for others.)
the one have pride trait, will get four first place in the world when he first get the trait (highest dodge, highest speed, highest armor, longest nameššš)
And the damage will become 10 times of its original.He won't get any hurt, damage, debuff if he have the four first place in the game. But if he lost one of the first place he will die immediately.
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There should be an evil race that will breed build and expand twice if not three times faster than the other races. This race wants nothing but war and if they are spawned into the world, there should be a high chance that the other kingdoms ally with each other just to get this threat out of the world. And after this they maybe won the war they would just live on with life
Maybe jungle rainforest type biome and have trees grow taller by a few pixels every 2-7 years depending on biome and have a swamp biome where creatures travel slower and created by droping alot of water in a single area rain , rainforest could be created by adding heat and water to a forest within like 10 seconds
@hard vale I think it'd be better if it was a placeable biome like grasslands, forests and deserts are.
Add a FALSE GOD. The false god would be a gamemode. IT starts regular but after about 100 years he arrives. SOme umans will be heretics. (game mode starts with a few humans to keep alive) Kill the heretics. If you dont he will kill your people. If all yours die you can either reset the world or save it an dcontinue in sandbox.Your goal is to survive as long as possible. The false god can slowly gain power over time and depending on the amount of heretics. Like at lvl one he can strike lightning every so often. And over time terraform or even create new life or villages full of heretics. Just a fun little idea. Possibly he could command heretics to commit war and attack your people after he has enough? Anyways thats my little sugegstion.
Another suggestion is to make orcs eat humanoid flesh. give them a cannibal trait where they can eat enemies. They woud refill a lot of hunger from this and it will make them slightly stronger. Howveer other foods will then fill them less. Maybe if someone has trouble with food and is near death a lot he could get the cannibal trait? Just a tiny suggestion.
You should make a way for kingdoms to team and ally with each over and make them maybe say share resources it could use the diplomacy bar
In trello
Make sure to read trello before posting, trello is stuff that the owner puts and is coming soon, click here š #577130744510545921
Trello?
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Dang these bots are smart
I would realy like a bigger world size
Bigger better
ye
In game explanation of what each creatures ability does instead of having to look up on the discord
creature ability?
traits
I propose a feature where civilizations can live in peace without peacemode on. Like only if one side declares war. So they all cool or maybe even friends and might take down another kingdom or civilization until one of them declares war on the other. The point is, kingdoms dont have to be in constant wars over more territory. This also includes racial discrimination. We shouldn't have to fight another kingdom just bc they a different species.
Another thing I'm thinking of is how predators like perhanas, bears, and wolves shouldn't always attack. They should be peaceful if they want or attack if they want but it shouldn't always be kill on sight
Add Ogres and swamps and donkeys
Swamps are on trello
I think you should add a tsunami wave that will take out buildings and some creatures in a certain area
@grand tide comment in reddit š š š
tsunami is in trello
Course/Class System for Moderators.
New channel called "Apply for Moderator" Where you send in a anonymous request to be a moderator. In this request you need to answer questions the Admins give. So you need to follow a format.
After an Admin sees your request and thinks the questions you answered are appropriate he will DM you and you will be given the role "Trainee Moderator"
Trainee moderators are limited to these abilities.
ā¢Warning
ā¢Clearing messages
When you are a trainne moderator other staff will teach you all the commands, rules etc. When you learn all that by heart and experience a month or more of being a trainee moderator you are now promoted to a Moderator and have access to all the commands.
When the Admins are not looking for moderators they will simply lock the apply for moderator channel until they are looking for mods again.
This may seem over the top but if you think about it, it will be helpful to the staff since the Moderators will be required to learn all the rules and commands by heart making the Moderators more effective.
PS: Im not saying the current mods are not effective lmao
ok could work i guess and ''trainee mods'' are just helpers btw
Dont helpers just mostly answer questions tho?
ye but they get trained to become a mod
Could horses be a possibility
@timber jacinth that would probably take a lot of space and make the game laggy
Tru I agree
Aldo that would be cool
Oof
My sugestions: bigger world sizes. More settings. More animals.
I agree with more animals but will the bigger world sizes work with phones?
Why would it not?
they already do tho
I got an idea for more animals- Sharks
Basically a ocean dwelling bear but do a tiny bit more damage
Another idea- Horses
Can be tamed for riding
Humans can tame horses
Hi
Dont talk here unless your posting a suggestion @nocturne vale
Remember to check Trello to make it easier for the developer to notice cool suggestions. https://trello.com/b/IyzuF6Na/super-worldbox
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we need an emote for ''read pins'' and ''check Trello''
ye
Fire portal and frost portal they summon demons and cold ones respectively
Maybe a way for the to a face further than medieval, epic game btw.
more terrain types š here a bunch of MY personal ideas that tie into other ones:
- Martian soil (deep red color, and slows progress of people except for martians. )
- Permafrost (stops progress of civilizations not adapted to the cold)
- Red Desert (red-orange color sand that is very hot!! slows progress of peoples not designed for hot environment)
- RainForest (dark green. when rained on, spawns a ton more trees. harder for people to progress in) - if they do progress, chance of turning into a desert
- Sinister land (idk color.) this land would be a place where any civilizations are almost never in peace. almost total war. slows progression
- Dextrous land (idk color) land where there cannot be a war or wars are much much rarer, promotes progression.
some type of cloner. Clones creatures and can be turned on and off
Graveyards a place to bury the dead and if the dead aren't buried they have a 1 in 4 chance to pass the plague or become undead
Add dogs
How about a scientist trait or doctor trait so they can cure the plauge or cure zombies.
Itās medieval do you expect cures?
Actually they had a somewhat cure where they would chop your limbs off
Smoothen and enhance the Map Generation process and output
@wild dagger and then they would die from infection
better map generation is in Trello
#šgeneral stop talking in suggestions
Petition to change role colors
^ made what I think would be a good change
fine if u dont like it
nobody can read your white screen
i dont like dark screens
and also its to make text look good on dark stuff without a big image
@š„š„Empire š of š Goraš„š„#0614 no modern, only medieval @uncut chasm the demon and cold-one temples in the trello summon them believe
Horse,pp can ride on horses, the animal can be armed
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With a certain setting on, civilizations should have the ability to advance to a new era, unlocking new weapons and such. For example, if two neighboring kingdoms have lasted for a very long time, they should gain the ability to use modern technology to protect and attack other territories (i.e. grenades, bombs, maybe guns?). I would like to see how modern war plays out in the game and how it would affect the surrounding land afterwards. of course, if people prefer the more medieval style of the game they can always turn off the modern war setting
idk it would be fun to watch the chaos ensue without having to blow stuff up manually i guess
a tribe could send reinforcements to a city if they are being attacked
yeah
UFOs- If there are no living things on the world the ufo should land and aliens should come out?
Anyone else?
Idk maybe sharks
Giant spiders that make hive to create more spider so they can kill everything
Already on the trello
Add me in the game
Villages should try to work on cures when it is plagued.
Chance of plague happening randomly.
Plague should make villagers go inside houses and completely stop progression of the village
Plague should be more effective and kill quickly instead of slowly taking away health.
Plague doctors.
Village borders should be more clear to see. like a black outline or something.
Villages should use explosives and siege equipment. There should actually be coordinated battles with formations. Villages should have walls. Villages should have defenses other than people.
Sounds like Plague Inc bruh
Add the devil, who would go to a mountain and make a fortress out in it where demons spawn and breed. Devil is the king of the hell kingdom and he conquers by sending out his demons to make secondary villages unless the expansion option is turned off, in that case, it simply expands its borders. If humans are killed by demons who are part of the kingdom they are turned into skeleton slaves of the kingdom and they build everything. The kingdom only gets buildings if there are skeleton slaves to build it and they make hellish castle and buildings. Any living thing that enters the borders of the hellish kingdom are burned as everything within the borders is one fire which would make the skeletons fire-resistant. The only way for the kingdom to be defeated is if you do it or cold ones invade, if they put snow on any of the borders the hellish kingdom will shrink. Which will in turn leave the demons exposed and will lead to the devil's eventual downfall is the invading army of cold ones is big enough
The devil sits in wait inside his castle the entire time, sometimes healing his demons or making random fire, he is very powerful and can withstand water. He can control any monster in the game with the exception of the cold ones
Suggestion: Dragons favor Volcanic areas, and try to avoid grassy areas, they only look out for food. Other species will be docile to them, but the dragon, if hungry, will try to steal a creature and fly away, but if attacked, he will then rage fire on that village and attempt to kill everybody.
People can craft ships and fleets instead of just swimming
Remember to check Trello to make it easier for the developer to notice cool suggestions. https://trello.com/b/IyzuF6Na/super-worldbox
Suggestion: Orcs can carry around bombs and blow themselves up in battles if they want to.
Reason: Bad word usage
Bruh
More buildings like church where people can be cured
Or add religions this could be fun
Or blacksmith who create benefits for city civilians/warriors
@gleaming adder all of those are on the trello if all the proffessions planned have their own buildings
Graveyards
And different cultures and races. For example, a village built on the desert would instead of making wood cabins, they would make pyramids and sand-made homes.
@languid jackal norwegian culture for humans is planned for snow biomes
Oh yes! Also make it so that there's a version of the inspiration tool that instead of making many different kingdoms, it'd make a single one with different villages. Hard to explain.
speaking of snow maybe a way to make it more livable instead of them starving if you dont have a warm spot near?
Tbh it's quite realistic if we had expert hunting for snow people since they rarely have farms ues i know hunters are on the trello but give buffs and debuffs based on location like desert being too hot for hunters just passing by or the mountains for hunters not from a village there
it would be cool if they could herd animals like sheep into pens so they could kill them and eat them for food.
@dull cobalt technically jim's chicken pens is on the trello so maybe
ah
could you add bridges rather than letting people swim across rivers
Skyscrapers , hospital police station airport fire station different shop buildings Cars(bus,fire truck,police car,truck) Train plane ships
no modern age
š
If you want a modern age then try and get someone to mod it.
How about a brothel? Soldiers would get in there and get a trait like morale up. It would increase their accuracy and speed?
Decrease their accuracy and speed, but increase their ability to tank hits... for health reasons..
I don't think you can make a brothel in a pegi 3 game.
Then we'll make it R!
Yeah youre right...make it a hang out tavern then to get their morale up?
That would increase accuracy and speed then.
Decrease the ability to tank hits from that though?
Yeah like a singer or something should sing there
Or decrease accuracy and increase speed and health?
How about war musicans you know like the old british army they always had someone who plays a flute
That will likely come out in professions or new units.
Dont think anyone requested that tho
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yes it has been requested like 4089058 million times
How abt when a village attacks another village, it takes over the territory of the other village instead of destroying? Like a world setting
Make every intelligent race have accuracy 1 so battles last forever
Powerful Volcanoes? Like lvl 1 2 3 4 and 5 also a dormant?
Dinosaurs as animals, trexes u would be able to see when completely zoo,ed out
in Trello
All Races should be able to colonize any biome, but yet each should have a significant advantage in one biome than other races.
Human - Grasslands
Dwarves - Mountains and Hills. At the moment as far as I know, they can't be built on. Maybe give Dwarves the ability to build on them?
Elves - Forests
Orcs - Jungle/Swamp when it's added.
The Desert can act as a good neutral biome which every race struggles to colonize(like in real life with the Sahara seperating African and European culture)... Unless something like Lizard Men are added. Same goes with the snow biome.
Cycles to volcanos. Cycle between active, dormant, etc.
Good one
Units stamina, when going to trade or hungry will start off a tent on land and rest
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Please have the domestic animals like sheep, bunnies, chickens (Or all types maybe as an option in world rules) already spawned in when you create a new world. Too much of a hassle filling the whole world with those things every time...
- maybe an option of having some kind of brush where you can place multiple animals than spam touching the screen or clicking
I looked through the trello and I didnt see this but u might have just missed it anyway.
"Divine right" similar to the fi ger where you drag iut whatever you tap except it's for kingdoms. So in can give one village the entire world manually instead of waiting for them to do it their self
Make humans and dwarves have a bias to travel with roads, or choose the fastest path instead of the shortest. Seeing creatures swim across lakes when there is a path a few pixels away that they could take instead can make things feel unrealistic.
maybe some premade worlds? like maybe a country or continent already made and added in to the game? i think world sharing is on the trello but im not sure
maybe a super volcano
aliens add aliens not as a ship as a character and mabey alien soil to make alien planets aliens are hostial like the ships are
Add more human options for example dynasty/family/clan. And revolution against leaders
Toggle on/off peace among a race
Interaction between villages among a kingdom (send troops, trade resources)
Kingdom's territory: cover an area outside the villages, people can gather resources in this area but cannot build stuff on in)
Kingdoms start with neutral relationship with each other and only wage war when needed
Add resources in the village view panel
Pac man all he does is eat any matter in it's path with a random movement pattern
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How about add different race skins when they are in a diffeent biome to add variation
More weapons of mass destruction
Events that happen naturally like the great depression or three way wars
Yeah add boats/fishing
And make humanoid populations attack kill and eat animals because if they dont the animal populations explode
Theres so much content that could and should be added
@arctic bramble all of those are on the trello
Omg CAN PEOPLE STOP SAYING BOATS WE KNOW OK
Add specific plant seeds, like common tree seeds, pine tree seeds, palm tree seeds and cactus seeds, where you can put they in any terrain!
Possible DLC to buy skins for Human kingdoms like Asian style buildings for example
Maybe add another type of pause time option. One that pauses, projectiles like bombs will stay motionless in the air, until you unpause it. Obviously you would need to have a cap, to limit lag, but I think it could be a pretty cool thing.
Support for the stylus or s-pen i want to be able to press and hold on the screen alas it only taps once regardless of if i hold it on the screen or not, thank you
Not have premium 8 dollars
Or at least have the time control option available because I want to see what that one volcano does in 100000 years
Villages can revolt on their own if they are in bad situations like not enough food, scares recources or taken heavy losses or homeless people.
I also think depending on where humanoid creatures like humans, orcs, elfs and dwarves are spawned they are like that area, for example, if they spawn in a desert then they have Arabian styled buildings and people.
Sharing worlds, or world presets, like countries or continents, or more control over world gen would be pretty cool. (For premium maybe?)
It's on trello
trade between capitals and towns so they can exchange resources and merge into bigger city so i dont have to give each individual city resources
a suggestion on some spells villagers can use for magic.
Fireball: A projectile that explodes when it reaches it's destination, deals about 15 damage and has a decent AoE and high knockback, but slow charge.
Ice wave: A spell that attacks in a straight line with a moderate width. Deals about 5 damage, but temporarily lowers stats for those hit.
Lightning: Summon small lighting that must hit directly, but deals 20 damage per hit and has a fast charge.
please for the love of cthulu
add an undo button. too many people have died in accidental nuclear hollocausts
@hard vale Already on trello
merge cities?
i know the other one is but is merge cities on trello i haven't seen it.
I don't see merge cities on trello too...