#š”game-suggestions
1 messages Ā· Page 38 of 1
@hard vale no modern stuff, it wont be added, just no, maybe when mods gonna come up, there gonna be modern age, but now- no.
let this man alone , many people suggested more ages like modern if you dont like it dislike he's suggestion. He can suggest whatever he wants
Make it so you can't suggest until you read the trello
More animal types and species of them
@granite pecan if I wont say it, mod gonna say it, k? If you dont like what Im doing- dont read it, thanks. + Im saying what maybe gonna be added, like mods, just to make him happy, that maybe there gonna be modern stuff :)
A setting that basicaly makes the whole world dive into chaos making every settlement constantly either, in a civil war, or in a war with another settlement
My oh my, has the original @woven sparrow returned?
@silk ether yes, my friend, Trello Man is ALIVE
I think that if modern age isn't going to be accepted, is it possible we get to at least the early age of gunpowder?
Like muskets?
@inner lynx maybe, maybe, cant say for 100%, but maybe it gonna be added, but for now, ya gonna see only archers :(
@inner lynx considering cannons wonāt be made, I doubt musket will
Archers are pretty cool too, i didn't know those were even being added
ACtually, yeah. Archers would fit more due to the setting. (Mainly since the early muskets were essentially useless)
@hard vale it gonna be added with a globak update, or the "professions" update
Snow can be on fire, fix that
Here a list:
Farmer
Builder
Lumberjack
Miner
King
Village Leader
Are already made
And
Warrior
Archer
Fisherman
Trader - will travel to other towns
Blacksmith are working on
Impressive, alot more complex than I expected this game to get
Maxim is a true master of his craft.
Lol
for me only 4 basic professions is already good :p
@hard vale well, he wants to add more diplomacy (peace treaty, etc, etc)
Wow
Basically, premium is a steal of a price currently with how much he plans on adding.
I suggest to build bridges when they have a different piece of island thatās not connected
@acoustic echo bridges are in the trello
Ok
@acoustic echo do you know what the trello is?
No because my memory sucks and if you ask what memory itās goldfish and Iām not joking
Rivers
Well basically the trello is a place where you can see all the known suggestions. So make sure to check it out before posting suggestions here. It's the link in #577130744510545921 btw š
Ok
Organize anything, together. Trello is a collaboration tool that organizes your projects into boards. In one glance, know what's being worked on, who's working on what, and where something is in a process.
Add mobile map sharing
@vale widgetu can do it, but not on Ios
Could there be seasons? like every season is like 1 or 2 mins?
Suggested alot
if you put multiplayer mode?
like 2 players in one big world, commading nations
can enter in war
like strategy games
Unlikely
@gloomy atlas seasons every min is bad
and on 5x it would be much shorter
0_0
game couldn't even catch up
Iād have to agree
Reason: Bad word usage
my bad
O O F
Suggestion: Add day and night.
Suggestion description: When night begin, all civillians will start to build torches and other light sources. At the world rules you can change it on changing from day to night. All civillians go sleep but some of them will stay secure.
And then go to sleep
@dire turret How about we're able to control when day and night comes?
Also, here's a suggestion - Slimes. Slimes are creatures that gather up power by eating objects in the world. Trees, berry bushes, and stuff like that. The longer they are left alone, the more powerful they get.
Everyone can share their map so others can download ingame and use. Another idea, you can generate countries, another idea would be like adding sirens or the evolution of the cities gets more technic etc. lul
Evolution of civilization would be cool
What if they could build up army's and send attacks over to other cities
When the night comes kingdoms that have the mostly people sleeping could be sacked or receive a surprise attack by bandits or other nations
And instead of destroying the city when they attack they capture it and own that city now
I think that when there is an invasion they should go all out and use all their troops to destroy the village
An offical wiki
AI able to start conflicts without having to touch borders with another village
They already can do this
yeah but why cant mine @sacred raptor
I'm not sure.
I have had conflicts arise between villages with a fair bit of no man's land between them.
Natural.
Rivers.
lol
@slim shuttle In.
The.
Trello.
Oh, it wasn't there last time I checked. But it was a while ago, so it probably changed.
I think it's in the idea box
There should be a fourth tier for Capital Cities only
A multiplayer mode where the map is divided for each player
And a setting where you can enable peace in trade between certain different cities
@livid minnow that's already in the game. Well peace is
Which one or all three
@livid minnow One..
I just want to be able to manually build roads and houses/draw territory
Add religions for different kingdoms
that's already in trello
Organize anything, together. Trello is a collaboration tool that organizes your projects into boards. In one glance, know what's being worked on, who's working on what, and where something is in a process.
lol
Suggestion: Races at new game is only able to hunt(paleolithic era), but after two main building evolutions or when the population reachs a certain number and resources, they start to cultivate and farm(neolithic era), elves doesn't like to hunt, so they will send a gatherer group to harvest plants and fruits from trees or bushes, so only orcs, humans and dwarfs hunt animals, if a human or any other race hunting group finds each other, they will fight for the prey if there is one, but they will ignore each other if there is none, after some time they will learn how to build traps, thus decreasing the frequency that they hunt, after being able to cultivate they will hunt only if there is a lack of food or if there is not enough food to sustain the population, and after reaching medieval era(stone buildings and castle) the humanoids (except elves) will capture and breed animals for livestock to produce constant food (gives more food than wheat), and when a kingdom reaches medieval era they will send a caravan with resources(200 wood, ores and food) and people (10 humanoids) to go with the scout when forming new villages, so they don't start over with one guy and wood buildings thus being easily destroyed by other foreign villages, but if the caravans traverse next to a village frontier, it will be targeted and robbed, but often the caravans have guards protecting it, and if there is no animals in the world the humans, orcs and dwarfs will do the same as the elves.
Suggestion: Human can create boats, vehicles,
Organize anything, together. Trello is a collaboration tool that organizes your projects into boards. In one glance, know what's being worked on, who's working on what, and where something is in a process.
what?
Look before suggesting
HUM
Ok
could be done at night ,would be a good detail
Yes
for the game
Religions maybe make them praise u since they are ur God?
@terse tendon it's in trello already
doctors can heal the wounded?
@grand ridge smart it's not in trello I was thinking more a healer than docter but that's me
@Soilderwolfz#0805 OK thx
Different terrain types.
Migration or manual expansion tool; you could move your villages population elsewhere, or expand the village size manually
Boats!
See also: trello #577130744510545921
Here's one thing too. Tactics.
But first let's start with units. I suggest each faction receiving each unique unit and that they would upgrade each era respectively and that they would be travelled using boats or carriers then once they would attack other factions, they would either rally up and attack or just attack aggressively.
These factions should also go to war with each other like, I've noticed that they only attack when they see each other and it really takes them a long time to attack (usually they attack when they settle to new places). It's best that you let them be more aggressive and with the tactics, I mentioned before, it would turn out to be a massive and total fun war.
Add a battle notification maybe a little symbol above a fight that has a certain amount of people so that you dont get notifications for the smaller fights. I feel like I miss out on some entertainment when I realize i just missed an entire city getting ransacked without me noticing. possibly even a battle summary when you tap on it that shows all the casualties.
could you please add smarter characters like they start making even better houses and discover electricity if you strike them with lightning and they start making cars and and factures and START PUTING OUT FIRES WHEN YOU START THEM and stuff like that
lol
Villagers can already put out fires, if there are enough of them. You should know how out of control fires can get. The game won't be allowing civilisations to advance past the medieval era as well.
why not
Game design choice
well its just a suggestion
Honestly... never played a game with such a great sourcing engine. Almost no lag at entity overloads, easy control, nukes, the works. The ONLY thing that I wanna see is possibly bridges for each race, or maybe a boating system. The bridges, as far as I can tell, would only need to be 6 blocks at the least, since the average river or stream is only that wide. It would just allow faster movement without having to swim. It could of course be for towns of 20 people or more, along with several varieties and versions (ie wood, stone/cobble, brick, etc). And a boating system, for towns of 12 or more people, would be used for the expansion of kingdoms, essentially used for new towns and even a ātrade system?ā(wink). It does seem like a bit much, but in all honesty, I have almost twelve worlds over five thousand years old, and my humans still swim the Atlantic and back waaaay too much. Like... thereās a land bridge right there... just go around. OH, I forgot that a pathing system is in need of an upgrade, since the current one means that creatures can only travel in linear paths, thus only finding the shortest paths, not the fastest ones.
-G^2
):
Just speculation, but will you add an ability to start revolutions in kingdoms?
One more suggestion I think every negative should have a positive like overtime volcanoes become mountains and produce ores or once a Forest burns down characters can use the charcoal for like painting on their houses or something like that also I think over time the zombies should start dying from Hunger and humans that survived go where the zombies were its are building a better civilization just a suggestion
Suggestion 1 - Alliances
Once kingdoms have a city with tier 2 and over 100 population, they can ally with other kingdoms, which would make them
trade resources and help each other in fights. Some kingdoms might refuse, and more is the difference between strength, bigger will be the chance for the kingdom to refuse.
Suggestion 2 - Catapults
Once kingdoms reach tier 3, have a lot of resources and population, they can start making Catapults, they are strong big units that do triple the damage against buildings, and kingdoms can only have a limit of 6. They are three more times more durable than units.
Types:
Catapult - Humans
Ballista - Elves
Cannon - Dwarves
Orcish Catapult - Orcs
Note - Catapults insta-kill units, and do splash damage against units.
Suggestion 3 - Speed
Speed limit should be increased to x8, as it would make some more faster interesting worlds.
The speed ability should also be non-premium, but premium at the same time.
Basically, without premium, you can increase your speed up to x2.
100x speed (i'm joking)
Pirates
YOu can spawn then in water or on land (they're going to the water anyways) they will attack any ship they see, they are basically piranhas for ships, they also can from a civilization, but that's mostly for resource purposes, the pirates' hearts belong to the sea and the joy of slaughtering anyone willing to come into the sea.
@mint meadow y e s
Rebellions? When a government is too corrupt or very bad the people rebel
Techtree
UNITS:
Normal - Requirements: Tier 1, 1 population
Swordsman - Requirements: Tier 1, 2 population, iron, wood and stone
Archer - Requirements: Tier 2, 3 population, wood and stone
Catapult - Requirements: Tier 3, 120 population, wood, stone and iron
Knight - Requirements: Tier 3, 50 population, iron, stone and a horse ( to be explained )
Racial Units:
Prince - Requirements, Tier 3, 300 population, iron, wood, stone, and gold, + a horse ( HUMAN UNIT )
Mistress - Requirements: Tier 3, 300 population, iron, wood, stone, and gold, + a wolf ( ELVEN UNIT )
Warchief - Requirements: Tier 3, 300 population, iron, wood, stone, and gold, + a wolf ( ORCISH UNIT )
Striker - Requirements: Tier 3, 300 population, iron wood, stone, and gold, + a bear ( DWARVEN UNIT )
Racial units are extremely strong, and have a limit of 1.
TAMING:
Units can tame animals to use them in wars, or use them for riding.
BUILDINGS:
Main Building - Main building used for keeping a city stable. If destroyed, a city becomes unstable, unorganized and has big chances of revolution.
House - Used for increasing population limit
Mine - Used to mine stone, wood, iron, gold, and others
Lumbermill - Used for better wood collecting.
Smith - Used for creating Swordsman, Knights, Knights, and the respective racial unit.
Tower - Building used to insert archers in them, and make them shoot enemies. Basically an immovable powerful and durable unit.
@young plank woah
Ey If we bought premium on the IOS version, do we get the PC version for free?
no
@fair igloo tbh what's the point.
you pay 2 euro for premium on IOS and get Pc version for free
ok carry over to #šgeneral
Can a suggestion just be to have an option to manually upgrade a village/kingdom
I think there should be personal benefits to a kingdom and I think larger maps
SUPREME VILLAGE TOOL
There should be a tool that would allow so many things with villages.
It would be a premium tool.
You would be able to create villages, create buildings for them, upgrade their buildings, expand their borders, make them attack others, etc.
It would make for some EXTREMELY interesting stuff. Take for example, an europe map with the countries of the 20th century and stuff.
PRESET MAPS
There should also be a list of preset maps you can use. Some maps could be:
Flat Map - 1
Mountain Circles Map - 2
Europe Map - 3
Asia Map - 4
Africa Map - 5
South America Map - 6
North America Map - 7
Canada Map - 8
Mexico Map - 9
U.S.A Map - 10
Russia Map - 11
and others.
CONQUEST
A tier 3 kingdom with over 250 population could "Annex" or "Conquer" other kingdoms if they win the fight.
In loading menu theres splash/tip "Growing Trees..." In Polish language It should be "Wzrastanie Drzew..."
I wish villages can evolve from simple villages to a metropolis like NYC.
I also wish that there could be alliances from the kingdoms so that it wont be a free for all
No, that is betrayal @serene void
Like this
We want a clock!!!
you should add millonairs that have bigger houses than the big houses and with security and body gaurds
What is that?
@deft mulch too modern.
To any one who new here please read Trello in #577130744510545921 to avoid repeat suggestion or suggestion already had to make devloper easy checking idea
@young plank i mean word "Millonairs" is ofc. too new, but if say Magnate/Landlord etc. his idea is pretty nice -> ppl. with big houses and guards exists from really long amount of time ^^
@idle comet or just Rich Civilian
Gentry
@young plank Why not š but little problem is i don't think there was many rich ppl. without land titles in that times (counting even churches as land titles)
Hi i have idea
I want People make boats and colonize the planet or fight on the boat
@mystic venture That idea was pomped like 9761 times ^^
Ok im new here im sorry but i think this idea is good for add and when is the next update?
I got a idea for the game make ally s and boats for cargo
@tulip owl wow, how original, but there a problem, its in the trello
@mystic venture boats are in the trello
@serene void to modern and diplomacy is in the trello
@hard vale to modern
@hard vale what do you mean modded? There is no mods in the game, well there is a guy who is messing with file and mods the game, but still.
Too modern*
Different human races/colors ( like real ones ) and different clothing colors
I like @deft mulch's idea, add social hierarchy
More biomes ( Different vegetation shape and color with their properties, It would change the building colors aswell )
@woven sparrow too modern? How about the UFOs in the game they are also modern
They are alien
@hard vale Civilizations are restricted to medieval era. This has already been confirmed, so modern era is extremely unlikely to be introduced for civilisations. God powers are not subject to this.
Fine
Make on mobile and pc horse and bandits who are stealing not destroying stuff
@tulip owl yea
many people have probably said this but:
dinosaurs
and maybe the ability to slow down time aswell
Yes, but different dinossaur species with different stats
I feel like there should be pre fabs. Like let's say a pre built world map or a map of Europe
Also the ability for civilizations to make boats
Boats are on Trello...
but pre-fabs are genius idea!
Im thinking that there could be like some random religions like the kingdoms thing like they have a random name and you could rename the religion and ya know
Religions are too much
@hard vale religion is in the trello, but not real life ones.
You guys should add an workshop in the game where you can download maps from(directly from the game not from other site)
add a workshop for the game
allowed to make towns and kingdoms Declare war (you can do it by your self )
Give us a power that allows us to select two or more villages/kingdoms and unite them
Can get full control off kingdom and village
WE WANT MORE RACE!
we need horses for transport
Maybe lizards? ,we need horses to transport, ships, and battle only units
A tool that allows us to manually set where the max border can extend to for the kingdoms
take control over a human if it is town leader or kingdom leader some the pepole that are in your kingdom or village will do stufff that yo usay like ect kill A human that is in your town and kingdom
@urban trellis
- Lizards as a new race
- Horses for transport
- Ships
- Battle only units
humans can be punished and get excuted
Humans should get sick and there should be a law called Sick Desc: humans will be able to get sick like the flu this wi;l make them they cant fight they can infect others and if they get poisoned all those effects and they take damage so if your poisoned you have a 5% chance you will diue
Littile aditon this would be littile but good the place were the person dies they humans build a grave there
Maybe a material/life Creator
portals They will telport you to random pos but if you place 2 linked ( over item that only works when 2) it will telport to the other one
apache attack helicopter as a new race
Cultures, that could change How people dress, behave, materials, what they eat and design
I guess thats already on trello
More biomes?
and I know this has already been ordered in bulk but we all need BOATS
roads dont make forest tiles into grassland tiles
That should already be in the game
20x , 100x speed
Cows. They can eat grass, produce milk to feed villages and UFOs could abduct them
and Barns for villages too
Premium is free for Christmas š
no
A Carpet Bomber Plane
Just planes in general
Cars and modern houses
A tool thats allows us to place castles, houses, and expand borders of nations
There not doing modern things it's staying medieval/fantasy they said
More food options
What about disease like the Black Plague as a power
Humans learn not to go in the water if there a piranhas or learning in general (not just humans
now that's good
Walls and gates?
They deconstruct it once their borders expand and they have enough resources.
20x , 100x speed
10x speed its the max
I second the idea of a plague power. A good way to subtly decimate a population without drstoying anything else
why only 10? it would be fun to watch the empires rise quickly
Pre made maps
^Yes especially for mobile where you canāt download an Earth Map
What if they could research stuff in citys, like a catapult or bow and arrows
More speed will prob break stuff
A meteor Chicxulub (the one that extinguished the dinosaurs), he could, like, destroy one part of the world and cause tsunamis.
Add seasons like winter and summer instead of having to use a tool
Add silk as a plant so as the empire gets stone and late game buildings they have nice clothes, because only the king is fully dressed
Add snakes
There could be Tsunamis that the player puts right into the game, just like hurricanes they could lower the ground a bit in some regions and the further away they are placed before the land, big they get.
add range weapons like bows and crossbows
Add the game to PS4 and xbox- make it a downloadable game not a disc so it would be easier
at least 3 slots to save the world in free version
@rugged forge
YES
@swift mortar bows are in the trello @rugged forge 3 saves slots are suggsted a lot and tsunamis are in the trello
Acid lakes
I think that it could have a way to humans, orcs, etc domesticate the wolves, they could help to protect the kingdoms and help to attack other kingdoms
Please put the game on ps4 some ppl can not afford a pc
We get it, you don't need to say it twice
U donāt have to be rude
@solar badge you don't have to repeat your self twice
Add roles for villagers
@opaque crown yes yes and yes
Add Minor Gods.. like Valar.
@opaque crown that's on the trello
@quaint pilot Oh, sorry
Add snow storms that can kill people,
And also people can die for being too cold?
@late cypress y e s
Make people fit into their surroundings: A human would wear a coat and stuff in cold areas : A human would wear a shirt and shorts in hot areas : And humans would wear normal clothes in foresty areas
@hard vale ? Why post it in suggestions
Make years that you can control? Like you can make it 32,000 B.C.E, and they would wear the appropriate clothing that they wore at that time. Also, you can change the theme of buildings, a human hut could be turned into a suburban home, or maybe like a roman house with a courtyard.
Alright one last suggestion for now, be able to design clothes for your people. Like in a pixel editor something
i have four ideas
1:Let it so bandits have camps with tents and stuff
2:More printers
when you place a printer it should not be automaticly just sand,Close ocean ect. but instead sand ,dirt, mountains, forest ect
3:Wizzards and towers for wizzards
4:A Witch and witch hut
^ And the witch could have a ranged attack [potion] that could have acid in it or fire
And the witch can turn people to stuff?
and be far away in forests or the planned swamps
Maybe do spells to disintegrate, place on fire, create skeletons/zombies from the dead, @spring sonnet
@opaque crown yep
The housees have to be medieval though
what about ogres?
in the swamps
How about graveyards?
giants?
Ents?
Add camouflage so the humanoids can attack their enemies without knowing?
@swift mortar graveyard is a good idea.
Add preset civilizations like say u click on Ancient Greece the Greece Empire would appear
What bout boats,pirates and the kraken?
No, its not real countries, its humans vs orcs vs etc
The pirate boats could fire cannons at nearby enemies or houses
@stray knoll yes but it still would be fun
Add the necromancer.. Idk if this was suggested or in trello
Add skeletons
Bandits set up camps and actually attack all nations, no tnt, pirated and boats are a good idea
Make it where on mobile u can have bigger maps with better experience
@solar badge bigger maps on mobile would probably lag too much
i have several ideas
1:Let it so bandits have camps with tents and stuff
2:More printers
when you place a printer it should not be automaticly just sand,Close ocean ect. but instead sand ,dirt, mountains, forest ect
3:Wizzards and towers for wizzards
4:A Witch that lives far away from any towns in the planned swamps that live in a new biulding , the witch hut
5:sea travel (boats)
6:the kraken
7:pirates and pirate ships
Add ghosts
@opaque crown thatās why I said with better experience
Make a 4th tear for only capital cityās but the fourth tier unlocks boats
Suggestion: on flat surfaces, with wood, ports can be built. With said ports, civilians donāt go and just swim across an ocean, they can go through the port and get:
1 person: Sailboat (no attack, fast)
2 people: Light Frigate (light attack, average speed)
3 people: Heavy Frigate (heavy attack, slow)
With these ships, sailboats will not engage in any combat; light frigates will try to engage sailboats, try to avoid heavy frigates unless called in by surrounding ships; finally, heavy frigates will engage everything to try and sink them.
These ships can call in surrounding ships for support/aid.
These ports will be built at 50 Population per city, and will upgrade at 75 with stone.
Upgraded version can allow two boats to be launched at once.
Once landed at their destination or shot down at sea, these ships will break, releasing everyone inside of it out.
With this, island nations will no longer be hindered by their island status, so they can be a force to be reckoned with, only at the vastness of the sea.
What if we had where the civilization could build bridges and or dams
Add it so civs can get better tools the more material they get
@solar badge that is planned
Bridges need to added asap
@fast goblet bet that will make the game way better
Like the elves and dwarves get gold and iron armor like the one's in Kazad-Dum from LOTR
A freezing ray that would freeze things around it, just like de heating one
What if they could craft a dock so that they could build overwater
@radiant kettle all races should get armor
People who use free should get volcanoes
They need to add horses
What is the armor and horses were both granted once the capital city reached tier 4
The game should continue past the medieval Age
You mean medieval age?
The people look like they are staying in the stone age, Gaven means like armor and weapon wise
@stray knoll yes my bad I edited it
its fine
Add more wildlifeš¢šµ
??
Fix roads and make farms look nicer. It looks like a mess in my game
And a tool to delete farms after the village is destroyed
Add more plants
day and night cycle
then all (most) villagers go to their houses and night watch stays out holding torches. Some other villages may attack in the night and the night watch alerts the villagers that they are being attacked. If they fail the houses get burned down.
And zombies and skeletons could rise up during the night
I think we should have personal control over that, for sure @opaque crown .
You know those global laws that you can do, just check if you want monsters to spawn (you get to pick certain areas though)
They need to add some form of boats and wagons
soldiers can go on horseback
the tumor can transform the environment around it causing the "alien biome"
Just making sure we're aware of them. It would be fun to declare the world a hellscape by making skeletons rise up from graveyards. Oh hey, there's an idea!
- Civilizations can build graveyards to honor their dead.
Ice bombs, bombs that freeze an area.
What is the capital city of each race could have a fourth tier in which the unlocked Armor horses boats and wagons
Basic armor could be unlocked at the 2nd tier, advanced at 3rd, as well as horses. They will upgrade to wagons in the fourth tier, and use boats?
@livid minnow That's what I understood anyway.
That sounds perfect I believe weāre on the same page
basic armor could be leather from COWS
Catapults
Tier 4 should unlock boat wagons and catapult
it would be cool if there were siege thingies that ram into houses
Villages could have walls to defend from invaders. Also if there is ever archers they can move up onto the walls to shoot down on the enemies trying to siege the city
The wall should get upgraded as the Townhall get upgraded and at tier 4 for the capital city it should get balistas
If we ever get archers in the future, they could be upgraded to have different types of arrows [Normal, fire, ice, acid]
I disagree I think they should be normal wood arrows then stone tipped arrows then iron tipped arrows then gold tipped arrows
fire tipped should be against wooden buildings tnt arrows against stone
Fire did exist irl, but It didn't cause all of that damage and they needed a lĆquid and torch tĆ“ fire it
well, a well would work
Instead of random farmers and random civillians,actual military units like:Archers,Spearmen (Pre Castle) and Knights and Crossbowmen (Post Castle) Should be added,they can raid different villages or kingdoms depending on the resources they have,lets say...a town called Tesconsin has 40 Gold and 70 Iron and a other town called...Odorsk has only 10 gold and 30 Iron,the attacker is gonna choose Tesconsin instead of Odorsk because of the resource difference,and if a capital of a kingdom is successfully taken,the rival kingdom can claim all towns owned by the kingdom that has been defeated
interesting
Yet the amount of scripting and time that is gonna take to do that is probably alot
Allies and villages can trade
Add more ores with their properties ( Like Copper )
@opaque crown your a genius
i've been sitting here just typing suggestions lmao
add a day night cycle. At night village night watchers come out and watch the border while the other villagers go to their homes. Some villages may attack other villagers at night. The nightwatchmen warn the other villagers who attack and if they nightwatchmen fail. Their houses get burned down
read trello
villages can start caravans that travel to village and village
Add an emoji called "Already suggested" and "Read Trello"
where is the trello link?
https://trello.com/b/IyzuF6Na/super-worldbox @stray knoll
Organize anything, together. Trello is a collaboration tool that organizes your projects into boards. In one glance, know what's being worked on, who's working on what, and where something is in a process.
or say trello?
Add medics. When someone is in a battle, they have a chance to live, in which they stay on the ground. If a medic is near they will come over and help the soldier up saving a population. Enemies could kill off injured people if there is no medic
or go to #577130744510545921
something that has in MoonBox, but I think it would be very complicated to add in WorldBox; Control animalistic entities such as a human, bears...
thats on trello
i think will be more fun a option to make empires more agressive, if enemys are near or far, that they need do armys to attack and dont deffense all time, like see armys go another island to conquer or counter attack and etc
Pirate And boats
A tool to expand a border
tsunami
a multiplayer mode where people can choose tribes and battle in a war map untill one tribe is standing
and also caves and stuff like that
also a gas that can mutate people into zombies or other creatures
@stray knoll YES I NEED THAT SO BAD, please do add a tool to expand a border
Add a Goblin faction
lizard faction
can there be an undo button? I hate it when I accidentally pour acid on a city
lol
bandits should set up camps for themselves
Petroleum
about the professions, I think they should also be added:
Doctor, or something like a healer, or priest, if religion is added, to heal future soldiers.
Captain, and perhaps General for future armies. It would be interesting if the attacks were more professional.
Chef, to prepare meals in the village.
Fisherman, if fish is added in rivers and seas.
...and hunter for forest animals
There is no "future" armies. It takes place in the medieval era
@hybrid hound bandOt rew is in trello
@stray knoll he didnt mean future era armies, he sayed for the future armie that gonna be made
Allow kingdoms to get past medieval age. It would be interesting to see then use bombs, use cars, and generally get advanced
@stray knoll I mean mediaval armies that will comes in next updates
@snow holly no modern stuff, dev sayed it.
Add sailing so we can have some sea warfare and exploration it would be cool if there was also a kraken for the sailors to fight
Please make it where you can place certain mountains and designate them to be impassible. I constantly need to force random humans out of places i built for other races
Also please increase the world sizes
It would be cool if there was a option to see why a civilization is at war. It would be nice to get some story behind the wars and also civil wars would be cool too
More buildings for after the castles like mabey modern buildings and guns like around when guns were just invented
@exotic steeple In the trello, they have new powers in the to-do, one of them is inspiration which allows towns to turn on their kingdoms and make a new kingdom. You could make your own story with that and I think both could work similarly
Add different bombs at different levels for more variety
Add snow
Add tsunamis and flash floods that make a bit more use to levels of land
A famine or plague can be nice as well. Thereās never not enough ways to kill people.
The devs know about boats but in their list. The boats may or may noy be added š¦ but bridges are coming soon
Im excited for the bridges
Add Bomber Planes
Destruction phases, instead of break It all at once It should gradually break
@hard vale I think plagues are on the trello of To-Do or Doing
It is
Reason: Bad word usage
diseases
Maybe several different areas like in total war empire two where there's several different continents you can switch to in one game
thats a good idea
Pre-saved map of earth
Add death as in the grim reaper
Peace between species option so humans won't attack other humans but they will other species
Sence we have a heat ray what about an ice ray
Color blind mode
there should be a system where you could upload maps and other players could download them making map sharing easier
Impassable mountain tiles so tall that nothing cross them
Mountains are already planned to become impassable soon in the trello
The more advanced the village, the better weapons and clothes, also they would be more experienced in war
option to make lightning and other destructive tools more powerful
tsunamis because meteorites hitting the water should create a wave depending on its size and power
Huge wars like world wars
Slaves
Color blind mode
LSD mode
Gunpowder
@young plank ey bruv sorry to be a weiiner but tech trees might not come since this game is set to be minimalistic and we have control but not full control of civilizations, tech might change based on what a civilization or city wants to do such as mining, farming, defense and war ect. And units such as heroes or special units like dragon tamers (suggested alot in dragon suggestions), cavalry and others such as your war chief and striker are odentical to some stuff on the trello such as the Jarl (nord king can/maybe be dwarven) and regular heroic king or barbarian type peoples.
@median spindle tech could advance into the colonization or 18th century so yep that might come @hard vale rsunamis are on trello @open helm gun powder is rhere already since ya know tnt but a musket or cannon from the 15-18th century could come
Like you would place gunpowder down for the civilizations and they will be in the gunpowder age
War carts, it would be an horse and two archers being carried by it
@fast olive didn't mean it exactly as tech trees
meant it just what races will build
Yep, and we have some of those already, i even listed a couple improvements such as cities having focuses
yea, but y'know, I had to include all of the current units too
but, after all, it's just a suggestion
I also don't want the races to be playable by the player. It would make the game too RTS, and that's not even close to the type of game this is meant to be
I would like you to add more options for civilizations such as that in a city all the inhabitants have an established job such as a group responsible for cultivating another to defend and another to build.
@hearty storm english
Color blind mode
Ok
Add G O O S E

Create walls so that nobody can pass! Like the movie Maze Runner!
Goose
Multiplayer? I don't know how it could work but well xd
Jungle tile. Trees would grow at a rapid pace and a great spot for wood. Kingdoms would flourish near or on these tiles.
Add wells | And villagers could grab buckets of water to put out fires
idk why but everytime when i build a kingdom i want to controll it like a RTS xd
how is RTS?
@median spindle And there could be a ton of dangerous animals being the negative effects of living there
Tbh, i want new race, like lizards
Make more ores
diplomacy between civilizations
Villagers have one trait? For ex, one villager could take more damage, and another could be fast at building. And the villagers could have exp bars? Everytime a villager mines, farms, builds, kills, something they get exp, get enough exp and they lvl up, and the higher their level, the more effective their trait is?
Hello, I am new and I wanted to enter to leave my suggestion, since I would like this to be added in the game
1- I would like to have the option of determining who is the king and the capital of any kingdom.
2- I would like to determine which villages can be allies and do not attack.
Ex: A human village called "Shokov" and an elven village called "Torov" (it is an example, it is not literal) are allies and do not attack ...
Or also determine which villages of the same species (for example, two human villages) can be attacked and which cannot.
3- I wish I could choose the color of the village, with an option based on the html color codes. So the players will not limit ourselves only with a color palette.
3- A multiplayer mode. I know that the whole community has asked for it, but I think it would be cool that in multiplayer mode people can see the islands of others and request permission to edit them or just be a spectator.
4- That the size of the map can be enlarged to more than 7, but that the players are notified what size is recommended for their phones.
5- That the players can put the houses and establish the villages, along with the details (for what species is the village, etc ...) and also establish a world law that prohibits the construction of beings. Thus, we can establish the places of each species and that do not please the village
@exotic silo The randomized trait part sounds interesting, but the level-up trait is silly. It woulld be better if the older they become, the "wiser" they are so they do their jobs better
@sacred raptor that sounds better
...
5- That the players can put the houses and establish the villages, along with the details (for what species is the village, etc ...) and also establish a world law that prohibits the construction of beings. Thus, we can establish the boundaries of each species and do not please the village (and make it optional)
6- That there be more social ranks for the species, and not only be limited to "King" and "Leader"
Here is a list: Farmer, soldier, archer, thief, builder, etc ...
Also that there is an option to edit each one, but the default is random.
7- That there is a main building for each village. For example, a palace for the king and a municipality for the leader of the village.
(Optional) If the palace is destroyed, the villages that are part of that kingdom will begin to deteriorate until it is built again, and if the municipality that is deteriorating is destroyed only the affected village.
Also that this happens with the king. For example, if the king dies, may the villages of the kingdom deteriorate until one is determined again.
8- That we can destroy specific houses, without destroying the borders.
9- That depends on the wealth of the village, the houses are more beautiful, elaborate and resistant.
10- That we can determine the data of the village, for example, give or take away from a village gold, iron, wheat, etc ...
I hope my 10 ideas help, and I would like to know what the creators think about them.
@astral badger If you buy the premium, maps can go up to 20 x 20 in size
Really? I did not know it
@median spindle But I don't see the option, what version are you talking about?
From Android or PC (I'm talking about Android)
@astral badger I donāt know what version Iām on, but Iām on the iOS version of the game, Iām not sure if your version is delayed, but someone said that worlds can go up to 20 x 20 in size, Iām not sure if that includes mobile versions.
Can the people actually domestic animals and the animals look different once domesticated
be able to control people, for battles
Reason: language
No swearing please
And read the rules
The function for Certain cities of a Kingdom to become Unstable and possibly rebellious against the ruler, Either the city becomes a new Kingdom, A Kingdom with several cities, or the Ruler is overthrown. This could also add certain focuses such as Imperialism, Where a Kingdom will try and take over as much land as possible, Neutrality where a Kingdom will try and avoid Conflicts by Trading, Or Colonialism where the Kingdom will try and establish as many cities as it can as far away from the Main Kingdom city as possible. This could also go along with Civil conflicts, such as the Kingdom being evenly divided between two focuses and the two Kingdoms trying to destroy as much of each other as possible.
They are able to craft Bows and Shields out of iron, woods and feathers. and cities are able to build stone walls around their city's so in wars they can defend better, also there are boats for naval wars and so people can go across the sea quicker, their made of wood and iron.
I see on the trello they are going to add a power of towns defecting off of kingdoms and becoming independant but what if there was a power for kingdoms to combine into like an empire or towns joining other kingdoms.
hunting for food?
I got some dam suggestions to do now
Firstly, one system where the colonies of an specific kingdom could ask, or fight for independence, so if they ask the kingdom would ask for money, food, alliance (if the colony is to big or powerful than it's owner), etc.
One system of important and legend people, for that, they would make important things like getting the independence of an colony, kill some people, being a good king or leader, etc. Wherever he go some people would stay in his around and make an gesture of respect.
A system of prophet, they would talk with people about an new religion and people would joining it, also if there's two famous religions, crusades could be made.
Another suggestion, Self Renaming. For example, If a Kingdom has 5+ cities or has over 100 tiles it would go from for example "Sun" to "Sun Empire"
Ok all i need is where dead bodies last longer
Invasions/ Raid Parties from orcs, they go to the nearest settlement and try to take it out, the orcs were very risky so they use half their force every raid.
@drowsy inlet that would be hilarious
they rot and turn into zombies if not burnt
or u can take it a step further and add a graveyard
Multiplayer, but in a different way.
You and your opponent will be given a large map, and you can only place humans every, for example, 10 seconds, so you both will have kingdoms and you fight! the one that dies will lose!
And you can control a human OR press on it and tell it where to go.
if you press on the kingdom and tap on that other opponent's kingdom
the whole kingdom humans will go there
Basically, not normal multiplayer, but battles
Bigger worlds at least 10x10 7 is small
on pc you can go to 20x20
We should add the visibility of the kingdoms on the map as well as see them grow and see cities make them leave this realm. In every kingdom, you need a capital, it could be the city of the beginning.
Then it would take a queen now that there is a king. And women exist now?
As I said, angels should be added. There are demons, so why not angels who could protect a person, or even a city.
Temples and religion should also be added.
And finally, boats that can fire cannonballs to destroy enemy villages near the sea.
Change multipling time speed from 5x to 10x-20x
Timewarp should be already unlocked for people without premium, but they can only go up to 5x while people with premium can go up to 35x
Not true
nah, i have premium. it goes to 5
I know, Iām suggesting it to be like that @hard vale @stray knoll
oh mb i thought you were telling spino that that was how it was
Disable tutorial button, when im typing in a kingdom name and i press t its honestly annoying to keep clicking
add some sort of modding support for the pc (and mb ios/android) version, this will make it so you wont have to worry too much about content as the community can support the game as we wait for the next update š
Nord Raiding Parties can come into the map from the edges if natural disasters is allowed in the settings and will go to the nearest settlement on a boat and they will pillage and burn it the best they can, can span from 1-3 ships containing 20 vikings, 1 nord chieftain, 10 nord warriors, 9 nord archers, they will throw torches on the buildings and steal the resources like gold and iron, they can also go to settlements ranging from resources, closest, population or weakest. Ship and warriors can also be spawned, after they raid the village they settle nearby and build a settlement using the resources they got, once they are out, instead of farming and mining and stuff like that, they raid other nearby villages or continuously raid the closest one if the others are too far or poor.
Explosive wars
If the village is high enough leveled they will use grenades for combat
Also, I think this may add spice up to the game, just have orcs simultaneously attack anyone nearby them till they're gone once the orcs reach 50+ pop, makes it more of a challenge for any race to live nearby orcs.
The game is going to stay medieval and civilizations will not advance into modern age. @hearty briar
Also it's only for us to use grenades as a disaster
Ok, that's just fine
Could there be like a human or creature customizer well like to create your own creature there would be a slot that is like where you make new creatures like mythical creatures, Giants, goblins,archers, and animals and there could be a slot to do all that and when you create a new creature or animal it would go to the slot where humans, orks, elves, dwarfs because I think ppl would like a customizer in the game that you could make any creature or animal.
I know my idea won't be in the game :(
It's being worked on rn @trim hull
K
Go to "known suggestions"
and yes
š¤ neat
Add music
@hard vale hes a game when u make a civilization and u can controll all the actions to that civilization like starcraft DUD IS AGOD SIMLUTATOR AND RTS AT THE TIME THAT SOUNDS EPIC!!!!
in my opinion xd
imagine a game when you create kingdoms and you can control how people are going to attack another kingdom, what material they will take what they are going to build and the most epic part is that you can control all the kingdoms and at the same time you can do everything you want because you are a fucking GOD
@oak rune please go in #šgeneral if you're not gonna make a decent suggestion
Rituals
Tribe will be able to perform rituals and have religions (P.S. you may zoom in on a guy getting sacrificed).
yo barzenoki that sounds good
yes
@mint meadow yeah
Worldbox should add some kind of vehicles like boats and horses (maybe also have upgraded versions of them)
i think maxim is adding boats
or a military AI in the kingdoms to attack each other but let's say a little more "realistic" so to speak.
Maybe they could add upgrading technology such as bows or armors
CRuSaDeS
if a kingdom feels entitled enough, they can take control of another kingdom in the name of their "Religion"
yo, thats sounds REALLY GOOD
Yeah, you could also think about creating hate system, if that old kigdom wants to take over everything because they were desrroyed
Control building in a village
i have a question, Why do we just try to create chaos with our ideas of seeing an Age of Empires style war xd?
Because war is history, and live action is also history
Pretty good, maybe adding theme maps for things like that ones
Yo, Alone of the kind of people who just want to see the world burn in flames and blood XDDD
Barbaric System
another stats thing is added that show how barbaric a village is, from taking another village without hurting a civilian soul to burning a village full of children then massacring them
@mint meadow that sounds Epic i want to see it +_+
also add scorching villages
Yeah, like a kind of start like a killing machine and maybe then evolve into more complex society (sorry for the timing)
like the colonial age?
oh yeah, and the barbaric system also tell you which village is most likely to get ganged up on
Yup very good idea
what ABOUT TO ADD HORSES AND THE VILLAGES CAN USE IT TO MOVE MORE FAST
Not that easy , because maybe that will also come with a taming system like in MIN3CR4ft
but he can be a god idea no?
Obviusly is a good idea if a nuclear bomb in this game was a good idea every thing is a good idea
who is God Finger?
Maybe just show all over with an movility update (ships,horses,even rideable dragons)
But is not easy to tame them though
Rituals
Tribe will be able to perform rituals and have religions (P.S. you may zoom in on a guy getting sacrificed).
Religion war incoming
It got buried by you guys chatting in #š”game-suggestions
Take your conversations to #šgeneral
A last suggestion, add MAGIC things, well more things
last suggestion Horses xd
People change outfits the more advanced a village is, So if a village as a ton of stone house, their clothes look more medival or fancier
Living Society
Creatures will look like they are talking to each (like sitting around the fire or something like that) some people may form friendships with people of different races, heck we might even just some romeo & juliet stuff going on (expect it either ends better or worse)
Control the placement of a village's buildings
So you can make a custom village
Follow character button
Click the button and the screen will follow the character
Make characters lvl up and learn stuff
@modern bobcat i can imagine them doing the mario power up jump right now
maybe adding in ships and a special harbor building?
Add a chance to die when going through water or walking on mountains
Like tired dead
Yeah like sharks or dolphins
Birds
Maybe add more inter-civilization interactions, like trading. And perhaps a way for civilizations to better cross water, like once they reach a certain level they get boats
Rebelions
Cows and more livestock farming
i believe that's what sheep is used for
Swamp tiles and alligators
What if civilizations had different buildings based on the biome like igloo for cold places and stuff like that
That looks awesome in my head
agreed
Adding on to that we might get cliffside forts
Or we can control the civilization, like the war or building
I was talking about controlling building placement
that would be very cool
The Ability to make Certain Kingdoms hostile against another Certain Kingdom but being Friendly to another Kingdom
Example: Kingdom A is Hostile with Kingdom B, But is Allied with Kingdom C
i mean you don't have to worry about humans running away from where you want them to be
Day/night cycle
Temperature effects
If it's too cold the character will freeze and die
There can be a new sort of "need" called energy that effects their work and the more tired they are the less effictive they are during battles
Thirst
The character must have a water source (might add wells) if the character does not get water it will die from dehydration
Good idea
I've just been emptying my ideas for that past hour
Actually then water could also contain gold and watermills could be added
Storage piles
Villages will build storage piles to store items and the user will be able to see the items the villages are storing
I feel like Kings need a little more abilities/features.
There could be a building for that
@hard vale diplomacy is in trello, trading, peace, better war, etc, etc
Vikings
Vikings are a separate character from humans like bandits and will set up temporary forts if they need to move to a different location.
They will raid villages (maybe with a viking ship) and return to the forts.
If a village is too far away, they will move their fort to a closer location.
Oh ok. How about colonial break away (it isn't on trello from what Ive looked through). A colonial nation will break free if its mother nation is destroyed or when they become bigger (pop size) than their mother nation.
Suggestion 1: add old age
Suggestion 2: add diseases/sicknesses
Shields
Shields will act as a cover to enemy attack, there is a chance that the enemy will still hit the user of the shield
The shield can only take so many hits before breaking
They can be built from wood, iron and gold.
Armour
Armour is like the shield but covers the body.
The armour will make the wearer slower, but will give them more protection.
It can be made out of iron and maybe gold
Suggestion: Walled Cities
Maybe cities, especially capitals, could have walls. There could be a new building added to civilizations, called the āSiege Workshopā, which produces āSappersā. These sappers could plant a bomb, much like a bandit to breach walls and allow for the main infantry to assault the city. Or, instead of sappers, the good olā trebuchet could work too. Another way to breach a wall is if you, the player, placed a grenade yourself on the city walls. The Siege workshop and walls would be intended for well developed cities. It adds a twist to wars and battles.
Adding on to that (I know it's on trello)
There should be archers on the wall
Make a timed game mode where you have 10 minutes to build a 100 person civilization with only 2 people. You have to place them on a prebuilt map.
Allow villagers to farm Resources close to their borders
Make like buildings for upgrading training and make your people stronger and everything
Ok, professions and ships are on Trello
Add an undo icon to in the bottom or somewhere else
Personally, I don't think undo would work in such a game just because so many things happen at the same moment you probably just can't revert them
Yes
When you build the terrain to me it would be helpful in case of any mistakes while drawing
But it couldnt Work If you maybe throw 1000 bombs at once
Yes indeed but I meant just for the world blocks like forest, sand etc
Well ok, but In think it wouldnt fit in the game because if gods make mistakes, they cant undo aswell if u know what I mean
A delete button coz I really likely to accidentally click a bomb
will we ever get different classes for villagers like warrior farmer miner stuff like that
Add diseases. Randomly generated sicknesses that have randomised symptoms. All can be treated. Say for example, a berry from a fruit bush could be a cure.
That'll be cool
what if the races could build walls and different pieces of castles so that you get randomly generated massive strongholds and forts?
@zealous fractal you're flexing your village aren't you?
Add Religions and cults like they build temples and some do sacrifices, and like they build pyramids, and such to haul their gods
Add God like Zeus and angels opposite the demon.The can natural generation from temple build by human
@safe talon they can farm things near their borders, like 1-3 pixel away from the border
@proven ferry professions are in the trello
@hard vale religion is in the trello
Some ideas:
- Formal declarations of war, i. e. mobilizing an entire country against another country.
- On the flip side, alliances and/or non-aggression pacts.
- Larger map
- More advanced tech for older civilizations, such as shipbuilding, firearms, automobiles, etc.
i like the sound of the fourth one
Yeah.
Gods that you can assign to help acountry by giving them resorces or something like that or which counry sacrifices the least will be punsihed
@hard vale flexing what? Thatās a 2 min village š¤·š»āāļø
@modest oasis 1) diplomacy is in the trello 2) bigger maps are in pc 3) ships are in the trello 4) cars, etc, are to modern, it wont be added
Okay, but what about firearms? Those are quite old. Also, is magic in the trello?
How about walls horses domestication Time periods like modern times cars planes parasites that can kill or infect
where can we see the trello
More infections like the plague Ebola aids and all that even cancer to make it feel real, once you place it people start randomly getting it and dieing and such
Trello?
Organize anything, together. Trello is a collaboration tool that organizes your projects into boards. In one glance, know what's being worked on, who's working on what, and where something is in a process.
Is it in there?
All info regarding planned features is there
Unit spawners
Good idea
I tried looking in the trello for my suggestions and couldn't find them, so hopefully I'm not being redundant.
Anyways here are a couple little suggestions that I think would make the game more fun:
-The ability to alter creatures when you click on them, for instance making them invincible or able to move faster, or even just healing them. Being able to alter simple things like that would make things a lot more interesting for me and would make me a lot more active with monsters I use to guard areas and the towns I create instead of just waiting there for them to grow. It would also be cool to give them curses too so I can pick on creatures that I don't like much but don't quite want to outright kill.
-Make lone villagers prioritize eating when they expand: Too many times I've had a villager wander to a different continent and build a bunch of buildings, before they die of starvation. If they prioritized eating they'd be a lot more successful in starting new towns overseas.
-Give creatures health regen when they aren't fighting: Older villagers and monsters always die on me eventually purely because of the fact that their health never regenerates, so any damage is permanent.
-Give villagers a way to fight back against piranhas: I use piranhas to block ocean travel, but it's still pretty pathetic that nothing can fight back against them
-Add more ocean creatures: sharks are cool and fun.
I mainly care about the first one because in this game I like to play god, but what kind of god can't give his chosen ones any sort of divine power or curse those who displease me?
When u put down people or orks etc let them make a more real village. Farmers, a real army, castle etc and that they really fight and stuff or something
I have a suggestion: what if you can download map from other people playing the game
Volcanos should be nerfed. It literally destroys the world upon creating it.
well on a small world yes
Suggestion have people die of old age. I have people on my world they are 150+
Make People kill sheep, bunnies and chickens as food. I sometimes have entire islands full of livestock and they donāt reduce
Should also add different appearances depending on regions. For example if the region is cold, the buildings start to represents igloos
The people can do boats
Day and night
Trello!
HOBBIT'S!
Day/night cycle
Advanced civilisations - Stone Age, Bronze Age, Roman civilisations etc, more variety in how humans develop over time.
Put in the kingdoms tab that you can change what list of names get used when a new village is formed, and turn off default list too. This way you can have for example a kingdom called Russia, with a capital called Moscow, but when it makes a new village it doesn't get named Radunok or something, but St. Petersburg.
Have an orchestra
Sailing.
@hard vale already suggested
Oh.
Creating you're own village for villagers to take over? (Like a build house, farm, mine, and path scenario)
i have several ideas
1:Let it so bandits have camps with tents and stuff
2:More printers
when you place a printer it should not be automaticly just sand,Close ocean ect. but instead sand ,dirt, mountains, forest ect
3:Wizzards and towers for wizzards
4:A Witch that lives far away from any towns in the planned swamps that live in a new biulding , the witch hut
5:sea travel (boats)
6:the kraken
7:pirates and pirate ships
8: on flat surfaces, with wood, ports can be built. With said ports, civilians donāt go and just swim across an ocean, they can go through the port and get:
1 person: Sailboat (no attack, fast)
2 people: Light Frigate (light attack, average speed)
3 people: Heavy Frigate (heavy attack, slow)
With these ships, sailboats will not engage in any combat; light frigates will try to engage sailboats, try to avoid heavy frigates unless called in by surrounding ships; finally, heavy frigates will engage everything to try and sink them.
These ships can call in surrounding ships for support/aid.
These ports will be built at 50 Population per city, and will upgrade at 75 with stone.
Upgraded version can allow two boats to be launched at once.
Once landed at their destination or shot down at sea, these ships will break, releasing everyone inside of it out.
I just want a shooting star.
When the game go to steam?
add some sort of modding support for the pc (and mb ios/android) version, this will make it so you wont have to worry too much about content as the community can support the game as we wait for the next update
O have a suggestion like put different ages like the napoleonic wars or the world wars and you can select what age you want to put,and other suggestion is the kingdoms can trade and make alliance with others kingdoms,other suggestion is put boats for the settlers and traders(when the traders be in game)
@undone vigil all of that is in the trello. Also the game isn't going past the medieval age
Ok
@fringe canopy there is a guy who is modding this game, just wait.
an option to snap half of all life
@woven sparrow Who would be modding the game? What I would like to see is the creator possibly add a steam workshop into mobile devices something that will allow mobile users to also install mods.
As the game is coming to steam is not that bad makinyg a steam workshop for this game
I feel like if you plop down a tumour, and let it grow, then stoke it with lightning there should be an achievement called The Cure as the lightning literally set the Tumour on fire killing it.
Orcs drown faster, considering their weight
it could be a high explosive grenade and not fragmentation @opaque crown
cities expand faster
What if we could modify the borders of the villages
Bandits group together and build bandit type cities
We should get a fish people race
So Atlantian?
More preset world options based on real continents
I just want Pangea and Triassic
When kingdoms destroy a village of another kingdom, instead of them destroying the village they could take it over and have it be apart of their kingdom. This should be a setting. What would also be cool is for the village to also fight back and either gain independence or go back to their original kingdom.
That sounds cool
So what the romans did to the Egyptians?
@hard vale what Mohellist said
Those poor Egyptians didnāt see what was coming when Rome spawned 
Like this: One Kingdom takes out a city, the city becomes apart of Kindgom 1 and a bit later revolts and gains independence?
That's basically what @hard vale said. But if a city becomes independent it becomes a free city rather than rejoin it's old civ
š¤ so what the British did to the Native Americans when colonising North America followed by the settlers turning tail and revolting against Britain.
Exactly.
@hard vale suggested alot
@hard vale in the trello
@glass sluice use x5 time
The hour glass going from x5 -> x10, x15, x25, & x50
^
A tool to make a border bigger
I agree with the 50x speed because I just like to have big kingdoms and villages and waiting for it can be time consuming
Armor for kings
What about convergence? instead of doomed to fight, what about a feature where a kingdom sends an ambassador to another kingdom, if it returns safely the two kingdoms converge and become one new kingdom, but if it gets killed then war has been waged, plz consider.
Who tinks that kings get killd instantly in a battle
Kings should have a icon above them indicating that that is the king of the kingdom
Armor an a armory for People attaking
River types
50x speed
P.S i know rivers are on trello but theres nothinh about types
Different crops for races | Humans = Wheat, Elves = corn, Orcs = Potatos, Dwarves = Carrots | Just a thought
50 ads for free premium?
200 xd
Those ideas are cool
Add something like boats and that way the people can colonize across oceans easier and maybe it could add a trading system to the game and like docks as a structure
The game is not going to be modernized
I didn't say to modernize it I said maybe to add boats
I mean sure but I'm not the developer
Pathways are removed with the Sponge Tool, I hate seeing the random roads without a village hidden on my maps
Aging
as time goes on, humans will start to show signs of aging, it can be either boosting effects or deterioating effects
0-3= they will grow into adults
4-12= learning how to do basic things
13-24= starts working better
25-30= peak physical health
31-50= stat limbo
51-75=stats start to deterioated
75-100= 40% chance of dying
100+= 80% chance
that is a god idea
Make it so their is a mountain so tall that it is impossible to pass
Maybe an Eye of Sauron that continuously spawns Orc bandits that attack everyone
Add a wall that is impossible to pass
@oak kestrel just go to kingdom, find the king, and star them
Why does the first person that created the village/kingdom not king..
Tamable dragons.
@spring sonnet cause they are not that smart for make a king, just a leader
@woven sparrow Lol
Add personalityās for the humanoids.
Make it able to change the manual human spawn rate, like the time thing make you should be able to make it every click= 2 people-20 or even to 100.
the piramhen
yesssss
COLOR BLIND MODE
@limber gorge what would that do
more biomes
In-all stats like villagers spawned, villages destroyed, villagers died
@grave gorge you suggestion about two kingdoms coming together would be called an empire, not a kingdom.
@mint meadow So for 25 years people have a 40% chance of dying?
Yeah it doesnt make sense xD
More creature species
savanna tiles that can grow trees on them but are mostly grass
We need swamps,jungle,and mesas
Maybe something for the maps like you could upload a image and the game could make it into a world
@Templar Vanamoo#4179 destring already has a program that does that
Server suggestion: Meme channel
@median spindle #šgeneral
Aight
@@gusty inlet Oh alright then
Bounty hunter who works for whichever kingdom u place him in and goes undercover and takes out leader of enemy kingdom?
The king has a crown
I feel as if there should be a big update with different era's.
make environmental based structures
forest: mossy temple
desert: pyramid (classic)
snowy: (anything you want here)
grassland: none
Make the maps bigger 7x7 needs to be 10x10 or 15x15 to be big
Not a bad idea @open helm
Does the pc have bigger worlds than mobile
I like this idea
@open helm well, the worlds on pc reach to 20Ć# while mobile reaches 7Ć# (or higher depending on the phone version you have).
That stinks
If You help a town too much, like giving gold or animals, they build a church
Ville roles but esch people would have an kind of cloth and they could not change It
after a while, like 1 hour or something the villages should start using bombs
Why?
More advances as time passes, like different clothes people start to wear, different era houses, and eventually different types of boats
Bandits are placing bombs carelessly and most of the time they kill them self because of that, maybe add some bomb limit for each of them.
If a capital gets big enough and is at stage 3 it can build a wall around itself
Also villages could maybe merge?
I like the idea of walls ^^^
also
the hills texture should be changed, the grey stone texture makes it look too much like mountains and I don't know any proper hills that are bare stone, the bare stone could be kept as a moorlands type terrain, but hills should resemble grass more, possibly being a more faded green
Species of Animals, they would be changed according to where they born and they could posdibly die If they change where they are living, for piranhas It could change their general stats but also physical aspects like dimensions and skin, they could have even spikes
Walls to surround territory
Archers/ siege weapons to attack walls and or towers
Boats/with or without cannons
You should have seasons in the game and when meteors strike everyone runs if they are in the later stages of civilizationsš
Maxim should add nightime mechanic so they kingdom can go to sleep while invaders steal their crops and supply
Warfare buildings ex. Bunkers, trenches, cannons
Civilization eras and more customization for Kingdoms/Villages. You should be able to have elves for free at least????
Server suggestion: Tzar bomba Icon as an emoji
@ocean ingot It is medieval times so no trenches or bunkers
Add mercenary, add living humanoids that live without Village and go around freely and mess ( but it's way weaker than an Bandit in direvt damage ) they could buld some tents and that's all
Progression of time so village technology can get better over the years
You should be able to turn it on and off if it's added
Basically cars boats wagons and then electricity
And devices
Tamable dragons
Someday... I know that someday the people will read the Trello before SUGGEST THE BOATS AGAIN
?
Building organization and quantity:
There should be a way they build roads, and where they place what, and also they should be able to build different building but based at where they live, like the shape change ( BR x RU Castle for example )
Add Paint, natural ones, they would be used mainly in cloth and roof, that way people would be Different, but not induvudually, It could however change its tone, or have a secondary color
Add climates, instead of having to Manually change them, add like a area is a way and It could attract Animals, not to say make heat temperature relevant, they should have a dry grassa and naturally possible to catch fire alone
If u place stuff in a certain way a boss should apear and all races work together to fight it
4 seasons so the deserts get hot in the summers, and in the North it is cold in the winter.
When characters walk over higher elevations it takes longer
Tech progress and religion
Dragon taming and riding
Diplomacy between kingdoms and trading
Warpath42 wake up today like: oh yeah, time for sick suggestions
In #577130744510545921 There is a trello with a lot of similar type things you guys are saying.
More marine life
Ex: dolphines, turtles and some unharmful stuff
More food sources like meats,fruits,and veggies
Different Houseing Depending on Where You Live
And more building's and there should be knights.
I Don't Know How To Do Up vote thing.
Hold your text
Auto generated weather and disaters.
Ex: Frequent rain in forests, snowy in mountain or cold places, and randomly generated volcanoes, lightning, tornado mid-game.
@stray knoll that part is based off of old age, since there are no diseasesin this game, the only way you can die that early is through war or famine
Should be able to appoint a king or leader
Needs outcasts that just wander all dirty looking for a place to stay
those are currently the people whose kingdoms get destroyed
or the picky ones
The ability to add other cities to kingdoms (basically merge two separate city states without having to rng expansion)
Need pirates or Invaders that steel alot of resources when attack a village/kingdom and should be rondomly generated when outcast or whatever from different races get together and build a boat together
Jobs ai should be added it's not fair that everyone is wealthy like when your poor and u don't have enough food ur clothing will change to brown and u will have trouble surviving
Needs social structure
So ai should gave emotions so if their miserable they will burn villages or forest and murder and they will become a criminal and have bountys it can be peaceful forever
City capture; Kingdoms have a chance of capturing cities of the same race as the Kingdom, instead of annihilating the cities
Move the map with keyboard.
Ex: using WASD to move or the arrows.
There are UFOs but no aliens
Need aliens that come and want to speak to the leader or negotiate or take over
They wonāt be adding any more races for awhile @young hound
With building tools make right click have the opposite effect, for example, with soil tool click will make soil and right click will get rid of it
Make worldbox multiplayer so u can play with your friends and see who has the best civilization
Stronger nukes
School should be added it's not fair when u spawn a human they start at 4 and they already know how to build a house they need learn by experience then after they can become teachers then kids get learn about trade farming mining and combat also politics like kingdom
Annexation of villages. After humans fight it out, the losers' village, should be given to the winner instead of just unused ruins.
https://docs.google.com/document/d/1MhhRUnbY7ogHjksVVWl5uOxPUUdrvIvu-M4kIGjfXA4/edit?usp=sharing
@naive viper
Turtles
An autosave function, which will overwrite after a certain amount of time spent on a map. I can't tell you how frustrating it is to be playing, I switch away to my social media, I come back, and the world is dead and gone forever. There's no way I'm the only one this has happened to. I think an autosave could fix this issue.
I'm sure it's on the trello and I just missed it like a blind person though
A timeline, which would display all the events that had happened in your world under the year which it happened. Also the time line of villages when they were founded and when they had the largest population ect.
Kinda like spore
Can civilizations kill animals, and can they drop or give food to civilizations once they die?
Make civilizations advance in tech, like have them build boats over time, have them make basic weapons like swords, bows, and slingshots, have them ride horses.
Also have more kingdom to kingdom politics, like treaties and trading, once a kingdom makes another village have it be closer to the original village.
Can we have Plagues?
It would be nice if cities could declare independence, tho not the capitals since that wouldnt make sense considering the kingdom's ruler often lives there
If you say PAUSE TIME (only an example) the game will pause on it's own it's more like Alexa or Siri type of thing
Map sharing and dowland
And a tool to erase tnt,mines,fireworks and ect
@vital valve
Diseases and plagues are passed for implemententation. But it's not work in progress at this moment.
- speeds and faster ones like : 10, 20, 50, 100, 200, 500, 1000
I really think we should make the civilization advance in tech liek what slisli838 said, it would be very cool and interesting to see
Abilities which allow you to change a village's kingdom or leader. Other ones which can cause peace or war between two or more towns/kingdoms etc.
Bandit outposts which send raids against human villages
Why tf isnāt there a confirmation for deleting worlds? Since it was added for saving and loading worlds I assumed it was added too and misclicked but it deleted my world instantlyš¤
If Maxim just adds workshop and makes the game available in steam he will have to do less work.
Add conquer like other big kingdoms can take over people without forcing the. Them to fight and the big kingdoms that have more than 500 people can fight
Pleeeease, paint tools for humanoids. I donāt know where to get an auto clicker on iPhone.
@hard vale jobs are in the trello
Ability to name saves?
add fill tool can fill lands inside the box
Natural rain; Rain clouds naturally spawn randomly throughout the world
Already being worked on, check trello
Aight
sharks tsunamis and normal fish! oceans are a bit empty
dormant volcano option in world creation
Upgrade the villages to preparing to war the other village
Add new race.. ALIENS
Customizable Langton ant. The ones we currently have are cool, but i think we should have one we can program. New Langton ant presets would be neat too.
could we have the maps that are available in the game and not to download by internet
remove human
Only Dwarves. Dwarves are Best
Better World Sharing (easier)
Sexy
@spiral oriole yes and make it better for both iOS and Android
When u use water we should have the option to choose if it replaces land or not so it is easier to make the water look better
i propoce to do the item that made the time pass fastrer free.
@solar badge same with Lava, And maybe it can fill places like normal water aswell
X-1 Speed for slow motion and then x10 for timelapse speed
- When you place clearer water near your land it shouldn't break the land.
- There should be a big real world map with all countries and the same borders to watch them fight!
- As more players start to play this game more and more the humans should start advancing more i know that you stopped at the castles but please try to add guns , etc.
- Add a "playable" version where you can play as 1 or more kingdoms/villages
- Add multiplayer
- Make it so that you can change kingdom names, execute people, expand countries and disband countries without having to use disasters
(these probably have already been suggested)
@hard vale you can change kingdom names....
alliances
whoops didnt know sry
alliances so they trade and dont attack people but they arnt from the same kingdom?
@hard vale remove the whole of humanity
hmm what about uhh
War declarations, peace treaties, ships (which theyre probably gonna add anyway), pirates, guns, professions
I really want to the kingdoms domesticate the wolves.. :c
Key binding. Itās frustrating not being able to press ātā because of the tutorial
Get
Be able to personally command a group of individuals and send them somewhere.
A wizard that casts an area of effect spell that damages overtime, like a flame that damages units but does not burn land, also a weather system would be cool
@hard vale yes
How I can put maps in the game?
Walls that are impassible for like making walls for cities or impassible mountains
Couldnt be funny if you had a tool to create wars between kingdoms?
Add a clock, and god
God ceates god?

Lol
Aliens
And a night to
Yes
A heat map and economy or economic map. So if there is a lot of battles going on in a certain region of the world, it could be highlighted in some way. Similar to the village boarder toggle. I think that would be a great addition.
Goo idea
I have un suggestion
You should add a multitude of new buildings that upon buying premium/VIP you can spawn at will. Like taverns, also maybe add template worlds like medieval europe or modern europe as i also think technology evolving should be added.
Like they develop skyscrapers and economic wars between other regions, for example blue region can be compared to green region statistically
Sounds good
Another thing, it would be cool that when they evolve technology they would bomb each other in a war crisis as you brought up fighting empires
: / Meh, i like more the medieval / modern ages
Rebellions! When a village is bigger than the capital it should have a chance to rebel against the country
@hard vale the dev atm does not want to go to modern age
Make a new channel called To-do. This channel with consist of World Box's to-do list for upcoming updates.
Make it so if you drop bombs on a city enough all its inhabitants get PTSD and claim they cant work anymore
Dragon chat/dragon cave
Maybe add like an option or something so you can make villages be ÄÆn that kingdom that you choose.š¤
As for the rebellions, maybe unhappy people could rebel against a king?
Option to add materials to villages, such as gold, iron, rocks, wood. Maybe even letting us place buildings :o
Oh, and maybe allow you to take control of a person. Dunno if that's in Trello or not.
Okey dokey
How about a dlc texture pack
Maybe make the clock thing free? That would be awesomeee 
Many things being free would be awesome, but the game needs to make money somehoe
Btw death aging should be a thing, i have a map with a 226 yr old king
No no i mean only the clock coz everything kinda takes time. I spend all night to see those little guys get to the top.
Just buy it bro
Bruh km poor lol
An option to go classic, which means that the game behaves like a previous version. For example, Village borders expand beyond its normal limit, no kingdoms, and the same species (humans, orcs, elves, and dwarfs) don't attack eachother.
No matter the different kingdom.
Nice
Extended statistics, where you can view things like graphs and charts for variables like world/kingdom population, percentage of world controlled by a kingdom, etc.
Hey! Its East!
Day and night;-;
How about food sources for the desert and snow biomes? AFAIK berries(the only food source currently in the game) don't grow there.
I really want this(of @vivid oracle, @hard ravine and mine)
@tight glade do I know you from anywhere?
Colenia
oooooh alright
I would like to speed up time as f2p and more advanced stuff being able to be built and like pop ups of like news that happens and this could be optional and like more advanced gun wars and pop ups of what places are going to war
I agree with the war notifications. Sometimes things are slow for a while so you speed up, and then you miss out on wars.
Wars don't happen really, maybe just notification about fall of a village or town
As a f2p war never happens
Yeah I guess "war" is a bit of a strong word.
No I mean Iām general fights never happen
Iāve never seen a fight besides a human and bears
Check your world laws
Wait by F2P I thought you meant you wanted to make the game f2p (like freemium). I misunderstood lol, other than that I think choccy is correct
Long term suggestion but it would be cool if you could play as a orc a human or any other race that would be very fun
I think the point is you're the deity but maybe taking the form of a human wouldn't be so bad... jesus time
I know progression beyond "medieval" times isn't in the cards, but what about a "time portal" power that temporarily drops in things from other time periods?
Option to change how aggressive animals and people are, in world law settings.
That option is there
no just on and off I mean from 1 to 10 an aggressive meter.
Oh
for instance in some worlds I want war to begin more often, but in others i want peace but not to much peace just enough so everyone doesn't just die.
Remove Hud option because i cant find one
I think giving the kingdoms the ability to eventually evolve to a more 'modern' setting would be really nice. But I know that many people prefer the medieval setting so maybe give us a way to toggle the ability on/off? It would also be nice to see to see civilizations start using ranged weapons like catapults and bows
idk for sure but I think they stated they didn't want to add a modern civ yet.
Muskets... cannons for long range battles? Maybe trenches idk maybe a randomly generated uniform
@gusty warren yeah sounds good maybe even ships and rideable horses?
Yeah like civil war era stuff maybe older simple stuff and more resources and maybe even more professions like soldiers hunters builder etc scientist
M
I think boats or ships should already be in the game tbh, not even for a more modern update but in general dwarfs went into battle on ships.
Yeah
Sharks
Maybe eh we need more creatures in general more aliens like tripods and laser artillery ground troops etc
Cthulhu as a creature
How would sharks differ from piranhas?
Along with the ships and whatnot, I feel like there should be secondary colonization behavior for larger kingdoms, where instead of just sending one or two people out they send large groups of people to invade and then colonize.
I'm pretty sure the AI just kinda sees all the nice little empty plots of land and sends people there.
It'd be nice to see them travel intercontinentally without us having to build a land bridge.
Ooh, if ships are going to be a thing, how about a Whirlpool power or a Kraken power(where a single long tentacle reaches up to drag a ship down) or an iceberg power?
oh yeah
Placing rocks in water can make little craggly things that can down ships
Maybe the tripods could drag ships down to Orr the saucers could deploy troops maybe even a mothership
Idea: village conquest and proper soldiers
Villages will create soldiers that donāt do work, but can attack other villages and defend theirs
When two villages get into a battle, if there are enemy soldiers in a village while there are no defending soldiers, the village will slowly be taken over
However, the villagers may still attack back
I like that. I still think villagers should be free to fight over resources and the like, soldiers should probably be the ones to "invade".
That balances the think I wanted, sea invasions, cuz now only the people with sufficient resources can do it. Like you said, too, maybe if there's enough soldiers "occupying" a village, it can be taken over after a certain amount of time along with all the villagers that weren't killed due to being in their houses or something.
Agreed
I think soldiers could also not attack villagers maybe? Unless they fight back of course
And maybe villager on villager fights could kill less often, and just scare off the others?
Not sure if this falls under "Improve Bandit," but...
Bandit Camps! Little collection of tents where bandits stay when not ravaging the countryside, maybe with a few watchtowers and temporary buildings.
I like that! Making bandits their own kind of pseudo race might pose some challenges, though. They're gonna need a major AI overhaul first of all.
They never stop placing TNT.
They're gonna need an understanding or knowledge of where villages are in order to know when to start throwing those out. Without that, they might just start blowing themselves up if they stay in a camp.
Yeah.
Tho for the TNT thing it would be relatively easy in my opinion
Have a line of code like "if in village area, [start the random TNT place code]"
Or have Raiders not blow up things, and just attack villagers and steal wealth
Worldbox 2020 will just have bandits sprint in, hurl TNT into the buildings, and then run.
They'll repeat this until they fell comfortable enough to spark it.
Has anyone suggested boats? It would be cool if the people could build boats and cannons
Has anyone suggested boats
More Diplomacy, People Have more reasons to target specific nations, instead of the ones closets to them like, trade routes, boats,islands, ext
Maybe kingdoms can make peace treatyās?
Has there been weekly boat suggestions or am I just trippin
I'm new
Here too, so I wouldn't be surprised. They've been suggested today and by golly that was not the first time.
And diplomacy, along with trading, I'm pretty sure was in the roadmap.
Diplomacy would go well with my soldiers suggestions, and having armies join together to occupy other villages
If trade routes are ever a thing (Far off, I know) then soldiers can intercept and t a k e.
That also ties in with boats, so that they aren't just warmachines.
This is completely and wholly unrelated, but I want napalm to be directable so that on drop it can skim across and scorch the earth. And a longer fire duration wouldn't hurt.
I like napalm, but it's rather underwhelming as a weapon
Napalm has a bigger explosion radius
directed
I want to enact my imaginary US napalm strikes
Perhaps the addition of Chlorine gas? Makes committing war crimes way easier.
Some sort of toxic gas is very much good
Maybe get rid of the volcano upon new world start up, or at least make it a rare chance to get a volcano. I've found it often causes too many issues when you start the world up, burning down all of the forests. You should also make it so volcanos aren't constantly erupting, and instead erupt every few years, but make it randomised. An earthquake would set it off prematurely. Also, a day and night cycle. It would speed up appropriately with the time.
Trade routes that allow for villages within a kingdom to exchange resources to help other villages that may not have those resources.
Also, some sort of activity log, so we can keep track of what towns have been destoyed and when, or when important figures such as starred NPCs or kings die.
How they die and who was responsible would also be included. That way you can see who destroyed what town, or who killed which king. It would also show when towns are founded, and would have a little year indicator. Example:
Y:10 - X was founded, Y was destroyed, Z killed A,B,C etc.
What would also be nice is the ability to change a kingdom's colour. Currently I have 3 kingdoms in one spot with the exact same colour. Yes, I have a lot of kingdoms but there has to be more colours :p
Making specific people like red shirts for soldiers and Blue for hunters ext and maybe a Kingdom have a army designated people.
Worlds still run while youāre offline, worlds can stop develop while youāre off the app, meaning, over night, half the map will be developed while the over has new colonies that have yet to develop.
There should be an option that allows you to automatically take a screenshot of the map every x amount of minutes second ect
the times that could be used: Ingame years/months seconds minutes hours
Trading Between Allies, Nation would be allies for various reasons: such as resources, commons enemies, and land and Border agreeements
But what will be added do you guys think?
Is there a brush resizing tool on mobile? If not I would like to see that because all my deadly weapons arenāt as effective without a bigger size radius.
would if there could be half breeds or lizard men that like swampland
Hello I would like to see if you can add a way that you can control kingdoms or villages and tell them what land to control if you can add this please and thank you
Barriers pixels so no one cam get out or in so its like a border
conversion tool, it allow us to convert a kingdom, ex; turning red to green or green to red, after conversion, the kingdom will be a part of the determined faction, so if the kingdom turns into red the others from red faction will not attack it, but their former faction will attack them
K cool
Ok, how about the humanoids kidnap other humanoids and fight with the humanoids that kidnapped then?
For example
When a elf sees a orc baby that take the baby and when the orc grows up they will fight with the elfs and act like one? This will get alot of down votes
@signal geyser and on mobile?
Punish people for hacking the game š š š š
we already do
Units gain 2ā bonus hp and attack per kill. 1ā attack speed as well. (Just a shortened interval is all, obviously) Since I'm your boss and all I should expect it done in a timely manner.
The boss thing is obviously a joke which I have continued for a while now... I still love you devs much as always (a lot, since I never clarified).
or: thumbsup: