#dnd-discussion

1 messages · Page 363 of 1

severe fox
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lol yeah

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and a lot of there features can be subtitued as well

hidden spindle
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Every archer has infinite arrows unless its a magical one

ripe nimbus
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they made ranger reliant on DMs using the rules as they are written instead of houseruling them away

hidden spindle
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Never needed to purchase a Quiver or arrows ever again

ripe nimbus
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i do think we should remember that every decision like “oh i don’t track carry weight/food/water/ammunition/getting lost” is a houserule

severe fox
ripe nimbus
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“dnd 5e has no exploration rules! no i haven’t read the dmg why do you ask”

hidden spindle
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That reminded me why some groups don't use '24 rules... they never understood '14 rules to begin with

still plover
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Check the listings in #looking-for-players for games that want people, read the details, respond as appropriate and cross your fingers.

Type /looking and select the option for #looking-for-dm to advertise yourself as a new player in search of a group. Be sure to include your regular availability!

There are other Discord servers where people gather for games. You can find them in #looking-for-community .

Aside from here, you could also try LFG areas in sites like Reddit, Roll20 or the D&D Beyond forums to get started.

severe fox
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one dm i had made it to where if you tried to live off only good berry you'd go insane lol

ripe nimbus
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5e’s exploration rules could use some work but they’re a pretty good baseline ngl. they need some refining for hexcrawls though. as stated they’re much better suited for pointcrawls

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i just have gritty realism resting rules (so the one day duration of goodberry matters and you don’t get it back the next sleep)

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goodberry is suddenly much less op for exploration

hidden spindle
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What's the distinction between the two? Hexcrawl and pointcrawl?

ripe nimbus
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hexcrawl: you traverse the map open ended like spaces on a board.

severe fox
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that feature is so underated i swear

ripe nimbus
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pointcrawl: you structure travel as choosing destination and break things up by destination/landmarks

ripe nimbus
severe fox
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dhampier are also really fun as in they dont need to breathe

ripe nimbus
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gritty realism is abt time resting required to refresh resources

severe fox
ripe nimbus
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yes they are?

severe fox
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where does it say that?

hidden spindle
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Thank you. For the exclamation.

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And thank you for that Dhampier. I'm breathing manually now

severe fox
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oh semi conscious

ripe nimbus
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it says “during which you retain consciousness”

severe fox
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i have never seen that

ripe nimbus
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it doesn’t say semi, it just says they retain consciousness

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it’s in the book!

severe fox
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Elves do not sleep. Instead they meditate deeply, remaining semi-conscious, for 4 hours a day. The Common word for this meditation is "trance." While meditating, you dream after a fashion; such dreams are actually mental exercises that have become reflexive after years of practice. After resting in this way, you gain the same benefit a human would from 8 hours of sleep.

ripe nimbus
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Ah, wording difference between 14 and 24

severe fox
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Sleepless. You do not require sleep and can choose to remain conscious during a long rest, though you must still refrain from strenuous activity to gain the benefit of the rest.

ripe nimbus
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You don't need to sleep, and magic can't put you to sleep. You can finish a Long Rest in 4 hours if you spend those hours in a trancelike meditation, during which you retain consciousness.

severe fox
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still impiles they cant move around and such while in that trace which is what i like about thri kreen as well

ripe nimbus
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sure yeah they have to be inactive

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still!

severe fox
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thri kreen also get a base ac of 13+dex and 4 arms

ripe nimbus
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i don’t have any of the spelljammer supplements so ive never seen a thrikeen played

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my rule is that if you want to play something outside of the books i have you have to bring the book…

severe fox
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i have pletny of books

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also bringing an entire book for one race seems kinda like beating down

ripe nimbus
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i mean it’s just the principle of “i don’t want to have the burden of spending all the money as the DM, if you want a book’s options byo”

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if you were at my table obv other people could share with you if they wanted to play a spelljammer race or subclass or sth

severe fox
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ive spent too much money on dnd already

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spell jammer only has races

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also thri kreen arent only from Spell jammers

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there also in the forgetten realms as well

ripe nimbus
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are they in frhof or scag?

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im not talking setting coherence wise, just, like, pragmatics of book money

severe fox
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oh player wise its only in the SJ book

ripe nimbus
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i just don’t own the book that has thrikeen in it and if you want to play one one of us needs to own the book, right?

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so if it’s not me it has to be another player

severe fox
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i own the book

ripe nimbus
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well yeah but ur not my player

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my point is that im probably not seeing a thrikeen in my games anytime soon

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that said no sleep is a fun but imo pretty much balanced just fine ability

severe fox
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yeah but that stacked on all there other abilites make them an amazing race

ripe nimbus
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it does mean the party can’t get surprised very often during rests, which is a fine feature

severe fox
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like them being a Monstrosity makes them immune to any spell that targets humanoids

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those little arms can wield light weapons

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they can give them self advantage on stealth check

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and they have telepathy

hidden spindle
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I've been meaning to try a Wild Magic Thri-kreen Barbarian. So their little arms can wield a Light Greatsword. And that would be my highlight

severe fox
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i still want the brutal grip feat from VTOS to be an offical feat

short brook
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Brutal Grip?

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Holy peak

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Why isn't this official 😭

ripe nimbus
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googles oh yeah i don’t like this feat

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honestly that’s mostly bc versatile two handed wielding is already at a disadvantage and it’s my favorite loadout for fighters

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i loooove me some two handed longsword wieldin

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and stuff which just boosts one handed melee even more makes me sad.

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also i don’t like feats in general but that’s a battle ive lost

inner silo
short brook
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I'm not concerned with the longsword/versatile part of it. Wielding a heavy weapon with one hand is rad

clear goblet
short brook
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what's wrong with feats?

clear goblet
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The optimization channel 🥀

ripe nimbus
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i really have a problem with “character builds” and optimization theory in general. i think the more the system emphasizes detailed character creation away from the table the more that takes away from player creativity at the table

wraith kelp
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guys i got another idea for a character but idk how to make it

short brook
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huh.

ripe nimbus
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you stop being like “I can do anything!” and trying funky shenanigans and start being like “Okay i put all my feats into crossbows so now everything gets shot with crossbows”

inner silo
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I feel like the only issue there could be with feats is that not all of them are perfectly balanced compared to eich other

still plover
wraith kelp
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an excrocist or an excrocist who catches bad spirits and demons and feeds on them to survive?

ripe nimbus
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also i think character creation should be fast if at all possible

short brook
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That's true.

clear goblet
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I personally prefer the optimization of characters for the sake of a detailed desire as to how you want your character to play in terms of the character, not combat and power. Feats just make becoming as powerful as possible easier when it really doesn't need to be and when I don't think that should be the point

short brook
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I see what you're saying

inner silo
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As in, feats fit the general game design for dnd

ripe nimbus
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5e isn’t that bad with this, frankly. but feat bloat and stuff is the main reason i can’t stand playing 3.5e or pathfinder (either edition)

short brook
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I like feats though still, makes my character's specialty shine through and i enjoy that

inner silo
clear goblet
ripe nimbus
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it’s that they silo you into doing One Tactic Over And Over

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and encourage you to do more of the game away from the table than at the table

short brook
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I don't think that's the case always

clear goblet
inner silo
ripe nimbus
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it’s not always the case, no, but it is enough that feats now leave me with a bad taste in my mouth

ripe nimbus
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i encourage my players to just take ASIs

short brook
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I've really never thought of it this way until you mentioned it

inner silo
short brook
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ASIs feel so boring though, never catch me taking an ASI

hidden spindle
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Specialization becomes specialized is interesting in how it actually plays ngl, its good to see that coming from others

clear goblet
hidden spindle
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That's why I'm particularly keen on & promote Armor Feats

ripe nimbus
# inner silo Wdym?

character build theorycrafting and such is fundamentally not something where you’re responding to the fictional world around you and making choices as your character. it’s a part of the game that is very… videogamey and encourages engaging with character sheets more than the narrative and world

inner silo
ripe nimbus
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it inspires “my character sheet is a menu of options of buttons to push” gameplay

short brook
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I like that there's an aspect of that to the game. Feels nice for things to line up.

clear goblet
ripe nimbus
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there’s another thing feat heavy games do that 5e thankfully doesn’t though, which is a lot of air-breathing mermaid powers.

inner silo
ripe nimbus
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imagine a game releases a Mermaid race. everyone assumes that mermaids can breathe both air and water. then imagine that Mordenkainen’s Tome of Everything comes out with a mermaid race specific feat saying “you can breathe air.” suddenly something we assumed everyone can just do becomes locked behind a feat because of that feat’s existence. that’s what a lot of feats in feat heavy games feel like.

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(5e has examples too—looking at you, barbarian’s reckless attack—but they’re much less common)

clear goblet
inner silo
hidden spindle
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I always vouch for Athlete, Keen Mind, and Observant.

ripe nimbus
inner silo
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Most combat feats are weapon stuff to help martials keep up with casters in high optimisation

inner silo
clear goblet
ripe nimbus
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like, as a matter of fact, you don’t need almost any character customization to have a good rpg because the meat of an rpg isn’t in the character customization, it’s in the decisions you make as your character in the world

clear goblet
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It borders the line on metagaming and not

ripe nimbus
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a game which is all character customization and no in universe decision making responsive to the fictional situation is a bad rpg. one which is the reverse can be an excellent rpg.

humble cairn
inner silo
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Idk, it might be because i played video games for a long time before joining dnd but i like feats

hidden spindle
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They usually counter with: the roleplay don't mean anything if they die in combat

clear goblet
ripe nimbus
hidden spindle
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I give players the standard array to be less precise, aiming for consistency

humble cairn
glass granite
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I feel like the majority of people would want to be able to customise their characters no? Though that goes to what is classified as “precisely”.

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I personally like feats

humble cairn
ripe nimbus
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im just thinking about what makes ttrpgs distinctive as a genre of media, and what that is isn’t character customization, it’s tactical infinity.

clear goblet
ripe nimbus
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it’s the ability to say “I want to try to swing from the chandelier!” and to be allowed to do that because you’re not ordering your choices from a menu of options like in a video game or choose your own adventure book

hidden spindle
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Can't even ASI without it being a feat

clear goblet
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I like what feats can do. I just don't appreciate how they're often used

ripe nimbus
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but because you’re immersing yourself in the world and making decisions from that perspective and your character could do anything

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and every time you lock something behind a feat, or encourage players to resort to the same tactic over and over because theyve dumped 6 levels and 3 feats into it, and whatnot, that part dies a little

humble cairn
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And decisions about self identity, aesthetics, characteristics is also part of the creative freedom in a ttrpg.

glass granite
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In my mind feats are a good way to distinguish one monk from another, or one fighter from the other. They add variety to characters, and while it’s often used to make a character stronger that’s also likely because a lot of fantasies in games include being more powerful.

ripe nimbus
humble cairn
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Feats, ability scores, etc are kinda just details. Every game does them differently and slices a character along different lines.

humble cairn
ripe nimbus
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yeah im totally down with players doing lots of backstory and personal description and personality customization

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because that’s open ended and lets you immerse yourself in their perspective and the world

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instead of in the character sheet and the mechanics

hidden spindle
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I picked up Inspiring Leader and everyone was like, are we supposed to call you the leader now?

Strange moment 🤓 I was a Wizard

ripe nimbus
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again i don’t hate 5e feats with a burning passion just pathfinder feats but hopefully it makes a bit of sense why i am sad that they are no longer an optional rule

severe fox
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did inspring leader gets changed?

hidden spindle
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A little bit

glass granite
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I don’t know many DM’s that didn’t allow feats, but tbf I don’t know too many 2014 DM’s

severe fox
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oh they just removed the 10 min thing from it

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theres dms who dont allow feats?

ripe nimbus
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i always allowed it, 5e’s aren’t egregious. but i liked them being a marginal thing you could pick up if you went out of your way to ask your DM about it instead of an assumed default part of your character build

hidden spindle
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Believe it or not, there are

But its undisputed in '24 that feats are in

ripe nimbus
severe fox
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what?

ripe nimbus
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feats are not a default part of 2014 RAW

glass granite
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Optional rule, not house rule, no? Aren’t house rules specifically homebrew?

hidden spindle
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Optional yeah?

severe fox
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yeah

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its like calling 2014 epic boons house rules

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even through most of them were terrible

tidal bough
severe fox
tidal bough
paper portal
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the reason they stopped them from being optional rules is cus the vast majority of people used them to the extent that they might as well be normal rules that dms can choose to ban/ignore just like any other

ripe nimbus
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i think “we are using optional rules not part of the game by default” counts as a house rule. id consider using sorcery points, proficiency dice, gritty realism, or background proficiencies houseruling too

paper portal
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theres probably more dms that ban spellcasting than there are that ban feats

viral kraken
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i can't imagine taking an asi instead of some other feat

severe fox
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that just seems weird

severe fox
ripe nimbus
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sorry spell points

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the dmg rule that replaces all classes’ spell slots with essentially sorcery points

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obv sorcerers existing is not a house rule

severe fox
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sorcery points alter spells through dont they?

ripe nimbus
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i misspoke

severe fox
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also i dont think there house rules if dnd adds them as an option

hidden spindle
severe fox
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like drinking a potion as a bonus action

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thats a house rule

paper portal
viral kraken
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no that's just how it works in 2024

inner silo
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Would you let elemental adept to work with warrior of the elements?

paper portal
hidden spindle
severe fox
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its good enough as is

inner silo
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I see

severe fox
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it doesnt not need to cover come resistance as well 😭

hidden spindle
ripe nimbus
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i mean the entire “optional rules” section of the dmg is essentially “here are examples of how you could houserule the game”

(i also think this is partially because dnd community uses “houserule” and “homebrew” differently than im used to in other rpg communities)

inner silo
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Speedy it is then

severe fox
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house rule and homebrew are the same thing no?

clear goblet
ripe nimbus
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only in the dnd community have i ever heard it used that way

clear goblet
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That's interesting

severe fox
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house and home are pretty much the same thing? 😭

viral kraken
severe fox
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there both made by players instead of offical WOTC rules

ripe nimbus
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“house rules” elsewhere mean “variations in the rules from standard/default particular to that DM’s table” and “homebrew” means “added races/powers/abilities/etc.” pretty strictly

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“homebrew campaign” and “homebrew rules” are still such jarring phrases for me

clear goblet
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Houserule: A rule made by the house
Homebrew: To do with being brewed (made) by the home (house)

hidden spindle
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The only distinction I use for homebrew is, if its new and not in the rules.

Optional are written to be optional like Initiative Score

severe fox
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i always thought homebrew was just non offical content

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not to be confused with 3rd party content

hidden spindle
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Usually yeah. 3rd party is also homebrew

ripe nimbus
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homebrew to me means “i created a new power/ability,” i have never used it to refer to rulesets or campaigns and now that im on this server and people do it weirds me out

severe fox
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kinda

clear goblet
severe fox
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since wildemount is in a weird middle ground

viral kraken
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it's odd to call partnered stuff homebrew imho

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i would call it third party rather than homebrew personally

clear goblet
glass granite
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Tbf third party is still homebrew

ripe nimbus
severe fox
viral kraken
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tbf first party is homebrew, just the homebrew of the developers, but this partnered content is something else too

glass granite
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Wait first party is homebrew?

ripe nimbus
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and its fine it makes etymological sense and all

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it’s just not how im used to using it so it’s a weird culture/language shock

glass granite
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That makes sense

severe fox
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i still dont like falling rules in dnd

viral kraken
# glass granite Wait first party is homebrew?

ya some folks just came up with it like we did. it's just not a helpful description of it since it is also official, just like it's not helpful for partnered stuff since it is also more accurately described as partnered

short brook
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it caps out doesn't it?

clear goblet
severe fox
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20d6 yeah

clear goblet
short brook
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I like that

severe fox
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but falling 500ft a round is silly

clear goblet
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Which makes no sense to me

ripe nimbus
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if you make a new power or race or subclass at home, that’s homebrew to me.
if you change the rules but aren’t adding new character options, you aren’t homebrewing, you’re just houseruling. they’re more or less mutually exclusive categories to me.
if you’re writing your own campaign, you aren’t doing either homebrewing or houseruling. you’re just writing a campaign.

severe fox
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you go from air to floor within 6 seconds

glass granite
short brook
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I mean if you can survive falling that I don't think it exponentially rising is better

clear goblet
clear goblet
ripe nimbus
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i did it once because it bothered me too but then i was like “shit, it actually is that fast”

severe fox
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i dont think you've fallen from 200ft before

glass granite
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No I haven’t

hidden spindle
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If the fall speed is assumed to be Instantaneous, that's instant combustion...

short brook
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maybe

severe fox
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but air resistance isnt a THING in dnd

short brook
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nah i'd tank that

severe fox
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so maybe it is accurate

clear goblet
buoyant oar
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Trying to mimic physics in DnD is specifically advised against In the 5.5e rules.

severe fox
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its in both rules i think

hidden spindle
viral kraken
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see that's unrealistic, commoners survive falling out of planes irl, so min damage must be lower dndLol

short brook
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I mean 120 damage would kill like 30 commoners

hidden spindle
severe fox
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makes a black hole

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makes a mini sun

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creates someting from nothing

hidden spindle
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Make a new universe

glass granite
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Turn off strong nuclear force

turbid sand
#

guys

glass granite
#

Hallo

ripe nimbus
clear goblet
#

Please explain to me how if I fall at terminal velocity, I can survive just because I'm 20th level even if I have a strength score of 4

severe fox
ripe nimbus
#

i have however calculated how long it would take to fall 500ft and 6s is about right

ripe nimbus
viral kraken
buoyant oar
#

Rules Aren’t Physics. The rules of the game are meant to provide a fun game experience, not to describe the laws of physics in the worlds of D&D, let alone the real world. Don’t let players argue that a bucket brigade of ordinary people can accelerate a spear to light speed by all using the Ready action to pass the spear to the next person in line. The Ready action facilitates heroic action; it doesn’t define the physical limitations of what can happen in a 6-second combat round.

DMG 5.5 Chapter 1

clear goblet
severe fox
clear goblet
clear goblet
ripe nimbus
buoyant oar
turbid sand
#

why the hell some dm looking for player and then abandoning them

glass granite
hidden spindle
ripe nimbus
#

unless you brought a stopwatch while skydiving

severe fox
#

it was pretty fun

viral kraken
clear goblet
severe fox
hidden spindle
clear goblet
glass granite
severe fox
#

no but they can hold it for 10 mins

glass granite
severe fox
#

honestly forgot monks can do that

viral kraken
hidden spindle
#

Wizards who forgot to prep Feather Fall for this exact moment

short brook
#

Don't they take half damage?

ripe nimbus
severe fox
hidden spindle
severe fox
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You can take a Reaction when you fall to reduce any damage you take from the fall by an amount equal to five times your Monk level.

#

5x your monk level

clear goblet
short brook
#

So a 100

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Barbs halve it

clear goblet
severe fox
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so a level 20 monk can just almost utterly neg fall damage entirely

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kinda cool

short brook
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close enough tbh considering the barb is eating that shit on the face 😭

glass granite
clear goblet
severe fox
#

the average of 20d6 is like 71 damage

glass granite
#

Isn’t it 70?

ripe nimbus
#

70 yeah

severe fox
#

how is it 70?

glass granite
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Average of d6 is 3.5, x20 is 70

ripe nimbus
#

every 2d6 adds 7 to the average

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so 20d6 is 70 damage

clear goblet
#

Guys, it's a difference of 1 🥀

hot marlin
#

The vast, vast majority of the time, the monk will simply not take damage. The chances of 20d6 giving you a result above 100 are very, very low.

severe fox
#

yeah

hidden spindle
clear goblet
viral kraken
#

that feeling when the world takes the Crusher feat, and keeps making people fall another 10 ft when they take any fall damage

severe fox
#

again they can reduce fall damage by 100 at level 20

hidden spindle
hot marlin
#

Oh yeah, the chance of getting a result at 100 or above is... 0.0056%

viral kraken
#

so you're saying there's a chance!

ripe nimbus
#

ah, a master of anydice-fu

hot marlin
#

One in eighteen thousand.

glass granite
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If it ain’t 100% accurate it’s 50% accurate

severe fox
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elemental strikes with crusher sounds devastating

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since they have to roll or get pushed up to 20 feet

hot marlin
#

Wait no, I messed up my math

glass granite
#

Love elemental warrior monk

severe fox
#

2d6+ whatever your unarmed strikes do

hot marlin
#

It's closer to 0.003024%.

buoyant oar
#

On Falling. Xanathar's provides an optional rule that details the rate of Falling.

When you fall from a great height, you instantly descend up to 500 feet. If you’re still falling on your next turn, you descend up to 500 feet at the end of that turn. This process continues until the fall ends, either because you hit the ground or the fall is otherwise halted.

hidden spindle
viral kraken
hot marlin
#

The total possible outcomes of 20d6 are... 3,656,158,440,062. Among those outcomes, only 110,597,298,630 are at 100 or higher. So yeah, it's... So abysmal it's almost impossible.

glass granite
ripe nimbus
#

monks are immune to fall damage got it

hot marlin
#

As long as they have their reaction

severe fox
#

effectly

ripe nimbus
#

they’re falling, what are they gonna do, opportunity attack someone in the air on the way down?

short brook
#

What if you're boxing somebody in the air

severe fox
hot marlin
ripe nimbus
#

(yes i realize there are scenarios where they won’t have their reaction lemme get the funny line)

ripe nimbus
severe fox
#

im gonna make another black hole

hot marlin
#

I think Dolly is referring to a specific weapon skill where the character jumps and butt slams someone. It's a silly one

hidden spindle
severe fox
#

you cant subtle spell it either since i meta magic'd it

hot marlin
#

It is true that monks can completely weaponize their ability. If they fall on an enemy, they would take no damage, and the enemy would take half the damage and fall prone

severe fox
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that makes it super true with 2024 removing a lot of creautres resistance/immuntity to BPS

hot marlin
#

It's a thing I do with my monk. I get grappled, I use misty step to get 30 feet above my grappler's head, fall on them, roll the damage, use my reaction

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They end up prone, I'm out of the grapple, they took non-negligeable damage, I still have my action to deal more damage to a prone enemy.

elder ore
#

Hi everyone!

vague meadow
#

Found a bunch of fumphs POG

glass granite
#

I use my elemental warrior or ascendant dragon monks to just fly up, drop the grappled enemy, then fall on them and use my reaction

wraith kelp
#

nuggie!

glass granite
wraith kelp
glass granite
glass granite
elder ore
#

It’s been like 10 years since I played last so I don’t remember nothing lmao but I created my own character on DnD beyond

hot marlin
#

Still, it's only 3d6/2 damage dealt to an enemy. So it's not that good, the important part is that they fall prone

elder ore
glass granite
#

Evenin’ from Australia

paper portal
glass granite
#

G’day

hidden spindle
hot marlin
vivid plinth
#

So recently I was able to play on a high level oneshot a Lore Mastery Wizard (The one that was from UA back in 5e and people complained it was broken due to a Feature that lets you the type of save of one of your spells once per short/long rest) and I gotta say its really not that broken as people said

severe fox
#

what do you mean?

ripe nimbus
raven lark
#

Guys, is casting simulacrum and then using that simulacrum to cast wish considered an okay combo in Tier 4 campaigns?

And conversely, is using wish to create a simulacrum immediately, without material components, generally considered okay?

Or is this usually house-ruled in some way?

hot marlin
#

That would be an acceptable houserule. However, RAW, that tactic works

glass granite
#

Or it could be plunge kicking the enemy and then slowing your fall right before you hit the floor

severe fox
#

you also dont suffer any of the ill effect using wish after

hot marlin
#

The fact that it's named "slow fall" can mean the fall is actually slow, yes. It could also mean that it's slow in the monk's perception. At the end of the day, the name of a feature is rarely a relevant thing, as many descriptions actually go against the name

hidden spindle
#

You only split it when you taking the fall damage

hot marlin
raven lark
hot marlin
#

It's simple.
Step 1: Monk falls on enemy.
Step 2: Enemy rolls their dex save.
Step 3: Enemy fails
Step 4: Roll the damage
Step 5: Divide that damage
Step 6: Monk uses their reaction to reduce that damage

hidden spindle
#

You can take a Reaction when you fall to reduce any damage you take from the fall by an amount equal to five times your Monk level.

#

Its not when you take fall damage but when you fall

hot marlin
#

Any damage you take. This means that there is damage, it was already rolled and applied.

#

You take fall damage when you fall, those are not two different things

paper portal
#

hi chat what are we arguing over now

hidden spindle
#

And you only split damage you taken

paper portal
#

i can provide my infinite dnd wisdom dndLol

hot marlin
#

Yes. You take the damage and then you reduce

hidden spindle
#

You reduce, then you split

hot marlin
#

You reduce at the very end of the process, it's the last thing

glass granite
hot marlin
#

You split, you apply, you reduce. In this order

paper portal
ripe nimbus
#

idk, i guess my feeling is, how are you making your fall hurt less without making it hurt the dude’s head less too?

paper portal
#

true but the RAW generally doesnt care for logic dndLol

severe fox
#

WRONG

ripe nimbus
#

its magic but u still gotta explain shit

severe fox
#

monk slow fall isnt magic

glass granite
#

Because the danger of falling is the sudden stop, hitting people on the head first doesn’t suddenly stop you.

ripe nimbus
#

well it kinda is. it isn’t Magical TM Game Term

paper portal
severe fox
#

slow fall and monk slow fall are two diffrent things

#

slow fall just removes fall damage

#

while one reduces

glass granite
severe fox
#

oh right

ripe nimbus
#

the ability is obviously physically nonsense

#

people can’t just slow their fall like that

severe fox
#

through again no where is slow fall called magical

fierce sparrow
#

I wonder what sage advice says

paper portal
ripe nimbus
hot marlin
#

There are two possibilities. The first is that it actually reduces the speed of the fall, the second is that the monk somehow hardens or lightens their body against the landing. Some sort of mystical "become the air" thing.

tidal bough
glass granite
#

I know, but they were referring to two slow falls

fierce sparrow
#

I think I see what u intend to do ur gonna keep falling on them

ripe nimbus
#

i just like players to think abt what’s actually happening

glass granite
#

I personally rule the same way incubus does, I know many that rule otherwise

hot marlin
#

And yes, it is magical. Not in the usual game sense of magical, but in narrative, it's magic. In narrative, monks are magic. Weird magic, but magic.

severe fox
#

they use focus not magic

hot marlin
#

Magic in the sense of "supernatural ability that goes against the normal rules of reality"

glass granite
#

Magic as in fantastical

severe fox
#

supernartual was removed in 3.5

ripe nimbus
#

look it’s not Magical TM Keyword Game Term but it’s obviously magic. it breaks physics, it’s something only superheros or wuxia protagonists do

severe fox
#

at least the wording of it was for whatever reason

glass granite
#

It’s not magic for the purposes of antimagic field, but it’s magic in the sense that it’s clearly fantasy

paper portal
fierce sparrow
#

Very true

hot marlin
#

Absolutely nobody is trying to justify this from a physics perspective though

severe fox
#

makes another black hole

ripe nimbus
#

who’s trying to justify anything from a physics perspective?

hidden spindle
lyric viper
#

Saying 'It's a fantastical ability' is not basing things on physics.

fierce sparrow
#

Did someone say two bags of holding

hot marlin
#

So I'm not sure who this "yall" is.

severe fox
#

two bags of holding isnt a black hole

glass granite
severe fox
#

and im sick of people saying it is

hot marlin
#

A black hole kills you. Being in the astral plane is... Fine.

ripe nimbus
#

two bags of holding is “the DM messed up somewhere”

severe fox
#

i mean astral space will kill you somewhere

fierce sparrow
#

Ok well I've never had to do it so

hidden spindle
#

Astral Plane is immortality, in that you don't age

paper portal
lyric viper
#

Sphere of annihilation time.

severe fox
paper portal
#

if the rules let it work then it does, its pretty simple

severe fox
#

you can still get stabbed

#

or woses

glass granite
#

Or punched. I like punch

hot marlin
ripe nimbus
fierce sparrow
#

I think I have heard of this railgun

hot marlin
#

The part that was closer to ten minutes was the argument about whether or not, rules wise, the reduction happens before or after the damage split

ripe nimbus
#

i love bs fantasy shenanigans. just please explain to me what’s going on with them in diegetic terms.

fierce sparrow
glass granite
#

Eldritch blastin’

lyric viper
#

Been to the peaks I see.

paper portal
#

yea thats what im saying you dont need a diegetic explanation if the rules say it be so

severe fox
#

i prefer to get my power from myself

fierce sparrow
#

I mean the rules are more like suggestions sometimes

ripe nimbus
#

peasant railguns don’t work. not because they’re broken, but because they make absolutely no diegetic sense.

#

and that’s just how i rule things generally

severe fox
#

black hole do through

lyric viper
#

I feel like there is a balance. The game makes rules for game convenience and balance. These rules aim for versimilitude and immersion. Rules can be very silly, because they cannot cover all bases.

Rules might say 'X' is possible, but x is very clearly absurd. It'd be perfectly valid for the DM to then say 'I don't think it should work like that in this situation'.

Rules might not say X is possible, and the DM might rule otherwise.

It's also nice to know how to imagine or flavour something, so knowing how one might try and explain it diegetically can be a lot more immersive.

rough basalt
#

Nah WotC agrees. They actually directly say arguing peasant railgun is breaking the player side of the social contract.

fierce sparrow
ripe nimbus
lyric viper
#

This is what the 'Rules are not phsyics, rules are not economy, rules are meant to be read in good faith' mean.

hot marlin
#

Moreover, the peasant railgun just doesn't work. Even if you set it up, at the end the last peasant throws the projectile for normal damage. So you bothered hundreds of people for what? 1d6?

lyric viper
severe fox
#

i absotutely loathe how going by RAW at least in 2014 you can wild shape and rage and still hold concention on a spell somehow

paper portal
#

them making no diegetic sense is just another side effect of it being a nonsense idea

fierce sparrow
paper portal
rough basalt
severe fox
fierce sparrow
#

Im more of a panda bear that uses karate moves myself kind of guy

ripe nimbus
#

they do let it accelerate to relativistic speeds in the middle though

lyric viper
#

Like RAW, elephants can leap 9ft into the air. 2014 cats could not jump at all.

You could terrifying your players with goomba stomping elephants because it's RAW, or go 'Nah, elephants are known to be very poor jumpers IRL, so the normal jumping rules don't apply here'. And allow cats to use dex (like in 2024!)

hidden spindle
ripe nimbus
#

which is still diegetic nonsense. you just can’t pass something across 1000 people in 6s, even if you aren’t trying to argue for extra damage at the end.

lyric viper
#

And the game would probably prefer you to ignore the RAW there.

fierce sparrow
severe fox
#

elehpants being able to jump 9ft is still so funny to me

paper portal
hidden spindle
#

Elephants jumping is a total, just trust me Bro moment

fierce sparrow
#

I think warlocks could decide to make thier pact weapon a seige weapon or a giants weapon

rough basalt
ripe nimbus
#

rulings made from a diegetic simulationist angle are good imo because they encourage you, the player, to think about how to interact with the world and use your abilities like you’re actually in the world.

severe fox
#

since a player with a 20 in strength can only jump like is like 8

fierce sparrow
#

Could be funny

paper portal
#

elephants can jump irl btw ive seen it trust me its totally 100% real

glass granite
severe fox
#

you can slay a dragon but jumping i very hard

paper portal
glass granite
#

Nah, too much math

severe fox
#

how do i noclip out of dnd

paper portal
#

valid lol

paper portal
rough basalt
#

Ways of breaking the social contract are slogging the game down arguing with the dm that physics are real and its why you should be able to peasant railgun and crap. Or Economies are real so infinite money hack breaks the world's economy.

fierce sparrow
glass granite
#

Like I’m not even that bad at math I’m just sick of it

fierce sparrow
#

Understandable

rough basalt
#

Or stuff where you kill harmless animals to activate class features

paper portal
glass granite
rough basalt
#

Like keeping a bag of rats for temp hp as a fiendlock

humble cairn
hidden spindle
paper portal
#

bag of rats mentioned!!

severe fox
lyric viper
#

Oh I love finding silly little RAW things.

I think as a community 'RAW' gets held a little too much on a pedestal and people can hear entirely different things when reading it. An issue that comes up a lot in rule discussions where someone might be pointing out 'Look, RAW elephants can jump 9ft up into the air' and that be a perfectly true and neutral statement. But then people might respond with 'that's absurd, you shouldn't allow that', and... yes, but also not why the first person was pointing out the RAW.

Sometimes feels a little bit like trying to tell a joke and someone going 'But that's absurd'. Yes, yes it is. That is why it was being told.

severe fox
#

since they need blood

#

if i made a vegen dhampier would humanoids still be ok?

rough basalt
#

RAW can get goofy but the key is whether a RoC decision makes the game better with understanding that it's a one time thing or leads to your game going out of any semblance of control.

glass granite
#

Iirc dhampirs can crave blood, but they don’t need it

lyric viper
#

Even I do it sometimes when someone points out something RAW and the initial reaction is 'But that's so wrong, no.' but direct that at the messenger. Who was just pointing out the rules.

I do however sigh if a player/DM actually tries to exploit such. That feels bad.

rough basalt
#

Like one of my favorite goofy RAW scenarios is the Trident of Fish Command works on Polar Bears notably.

severe fox
#

polar bears

ripe nimbus
glass granite
#

I remember some forbidden knowledge of you somehow being able to jump mid air somehow

paper portal
severe fox
#

it works on crocs as well as

paper portal
#

wait until you guys hear how broken echo knight is RAW

severe fox
#

i cast distort value

rough basalt
paper portal
severe fox
#

and cave bears

#

and brown bears

hot marlin
#

That reminds me of that conversation where I pointed out that, RAW, petrified creatures still need to eat and drink and therefore die of dehydration.

rough basalt
#

Nah brown bears have climb speed

hot marlin
#

One person seemed to have somehow understood that I thought it was a good thing

rough basalt
#

Cave bear yeah tho

severe fox
#

wait no black bears

rough basalt
#

Trident of Fish Command Strikes again.

paper portal
#

one of my favourites is that the 2014 dmg rule for oversized weapons can be used by players too

severe fox
#

how are you gonna eat if your all stone

fierce sparrow
#

You dont

hidden spindle
#

Stones can get soaked but Nourishment... no idea

ripe nimbus
#

i think we gotta accept that there’s a reason there’s a DM and we aren’t all just playing CRPGs

severe fox
#

i feel like everything is stopped once you get turned into stone because of this line
The creature is immune to poison and disease, although a poison or disease already in its system is suspended, not neutralized.

ripe nimbus
#

and it’s precisely because we need a referee to say when things are nonsense and when they’re not

lyric viper
hidden spindle
severe fox
paper portal
severe fox
#

only Incapacitated

ripe nimbus
#

i dont mind the oversized weapons rule

paper portal
#

i like it cus big hammer

severe fox
#

i dont like that small creatures have disadvantage when using heavy weapons in 2014

hidden spindle
severe fox
#

one rule plenty tend to over look

ripe nimbus
#

id probably want wielding a too-large weapon to come with more severe penalties than just disadvantage to attack rolls but idk what

glass granite
ripe nimbus
#

small creatures should just be assumed to be using a smaller greatsword

severe fox
#

like wdym i cant wield a greatsword as a goblin

#

or a maul

hot marlin
ripe nimbus
#

(diegetically) most of the extra damage of two handed weapons is in their leverage not their heft anyway

lyric viper
#

I mostly disliked how oversized weapons became almost this overused exploit. Because they're not entirely broken, they can occur, and there's rules for it, but the rules and weird and it was a little frustrating dealing with players who assumed this would be a normal thing they could rely on consistently.

paper portal
severe fox
hot marlin
#

Of course. But RAW, lacking anything that would state otherwise, petrified creatures still need food and water

#

Obviously, it's just an oversight, something the person who wrote the condition didn't think about

severe fox
#

you cant eat or drink while in that state so i guess

hidden spindle
#

You can't can't eat or drink

severe fox
#

i have no mouth and i must scream

hot marlin
#

Indeed. Therefore, RAW, they die of dehydration, hunger and maybe even suffocation

hidden spindle
#

Unless you feed them

ripe nimbus
#

how, they don’t have stomachs

hot marlin
#

Well they do. But it's a stomach of stone

#

Provided the base creature has a stomach

ripe nimbus
#

sure which can’t digest food

paper portal
#

yeah thats why they die

ripe nimbus
#

sad isnt it

hot marlin
#

Like... The platypus doesn't have a stomach either, fun fact!

ripe nimbus
#

theyd probably die of suffocation first since their lungs don’t let them breathe

hidden spindle
#

Luckily. Its thirst you need to be careful of. They can survive longer without food but water, dehydration is bad

ripe nimbus
#

okay sure but platypi still digest

hot marlin
#

Of course, that's the RAW. In actual play, not only should you disregard it, you should probably add a line to the petrified condition that makes the creature immune to gaining more exhaustion levels. Just to be safe

hidden spindle
#

Its a slow death sentence

hot marlin
#

Oh yeah, RAW they also might be unable to rest, so they'd die of lack of rest

severe fox
#

i feel like being made of stone makes you immune to any of that but ok

hot marlin
#

You feel like it yeah. But RAW, no.

ripe nimbus
#

or you realize the secret wisdom that there is no difference between flavor text and rules text

severe fox
#

mainly cause that creature is considered inanimate

hidden spindle
#

Luckily for Petrified, your weight is tenfold...

What's your weight again? (Omitted in '24)

ripe nimbus
#

if the rules say they’re made of stone then by golly everything that follows from that is true

severe fox
#

does an inanimate creature need to eat drink sleep or breathe

lyric viper
#

This is one of our dilemmas with Rule forums and discussions, where the main point of that space is to discuss the RAW.
And sometimes the RAW answer isn't helpful. But the space doesn't really allow for homebrew and houserule suggestions, because that's another space.

severe fox
#

maybe

ripe nimbus
#

the explicit lines of “rules text” are just clarification. if the clarification is incomplete, then so be it; but that doesn’t change the part of the rules that says “you’re made of stone”

#

but ive gone on my “there is no such thing as flavor text” rant before

severe fox
#

the sillest thing in raw is revivfy not working

paper portal
#

a great one i heard recently is that somehow multiple flying snakes can all hold the same weapon, im unsure of if this is specific to flying snakes or how it actually works though dndLol

severe fox
#

it just wouldnt work

lyric viper
#

I still think that's a weird one because a corpse is an object yes, not a creature, but is still a 'recently dead creature'.

severe fox
#

why is a corpse an object is my question

hidden spindle
#

It is what it is

paper portal
ripe nimbus
limber apex
#

if a corpse is an object, you can use Creation and Fabricate to create corpses

hot marlin
#

I think a corpse is an object, but the dead creature is not the corpse.

ripe nimbus
#

the difference between a corpse and a person is that a person is animate and a corpse is inanimate, but was formerly animate

severe fox
#

a dead creature is a corpse

ripe nimbus
#

an inanimate thing is an object

#

i do agree reading revivify that RAW it looks like revivify just doesn’t work tho lol

paper portal
#

a dead corpse is an inanimate creature object (yes im just saying words)

hot marlin
#

More accurately, I think you have the corpse there. And, in a Schrodinger-like manner, it's, depending on your purposes, either the corpse therefore an object, or a dead creature

hidden spindle
#

Corpse are bags of chemicals that starting to decompose into the atoms they're composed of... Physics~

#

Or science

paper portal
#

but have you considered that RAW echos are neither objects nor creatures and therefore cannot be targeted by attacks

limber apex
#

we need a full page in Ravenloft to explain corpses

ripe nimbus
#

wait no i just reviewed the definition of creature

#

it’s “any being in the game”…

lyric viper
ripe nimbus
#

which, uh, a corpse is certainly a being

limber apex
severe fox
ripe nimbus
#

so is a chair though

limber apex
paper portal
ripe nimbus
#

yes? a being is just something that exists

paper portal
ripe nimbus
severe fox
ripe nimbus
#

RAW it looks like object is now a proper subset of creature

lyric viper
#

And everyone knows the RAI, which is 'It's meant to work', so it's one of those little 'What is the point of this discussion?' ones. Mostly seems to be pointing out the weird quirks of natural language.

paper portal
#

or locations but an echo definitely isnt that

glass granite
hidden spindle
paper portal
severe fox
#

its a summon then i guess

hot marlin
#

That gets especially silly with the sleep spell! Since it affects creatures in ascending order of hit points, if any being is a creature, the spell will just put to sleep the many microbes and mites that live on the skin of your targets

#

(Of course disregard)

lyric viper
#

I remember headache inducing discussions over damage dealt/taken/received

glass granite
#

Anywho folks the Nugget is off, it’s wayyy too late for this. G’night

paper portal
ripe nimbus
severe fox
hot marlin
#

Yeah true

ripe nimbus
hidden spindle
#

Taking no damage is not damage. But taking 0 damage is damage.

paper portal
paper portal
hot marlin
#

Diseases exist.

severe fox
paper portal
#

yep thats true

severe fox
#

so its an object

ripe nimbus
paper portal
hidden spindle
#

Bag of germs

paper portal
#

its intended to be an object though yeah

severe fox
ripe nimbus
#

it seems inanimate to me…?

hot marlin
#

And then there's the question: Is a tree a creature? A perfectly normal oak.

severe fox
#

same here

ripe nimbus
#

trees aren’t objects in 2024 RAW!

severe fox
#

trees are trees

ripe nimbus
#

and they are definitely creatures, because even atoms are in 2024 RAW

paper portal
hidden spindle
#

It is a living organism but is it a creature

severe fox
#

i mean an awakened tree is a thing

#

druids also have speak with plants

hot marlin
#

I'm glad I said "a perfectly normal" one

severe fox
#

i still wonder why speak with plants is a 3rd level spell

hot marlin
#

Where would it be without this precision?

hidden spindle
severe fox
ripe nimbus
lyric viper
#

Plants, creatures and hazardous terrain.

hidden spindle
lyric viper
#

The new 'mineral, animal vegetable, except it's trying to figure out where green slimes go.

paper portal
#

yeah if you wanna play the game RAW id advise sticking to 2014 (although that needs a whole host of bans because of all the broken stuff lol but its an improvement on how wishy washy 2024 can be)

severe fox
#

lucky in 2014 was fun

severe fox
#

super advantage off disadvantage

sleek cloud
#

Hot take

hidden spindle
severe fox
#

slivery barbs my lucky feat

paper portal
# hidden spindle What kind of ban?

the main one is of course "no infinities" which covers most stuff lol but also stuff like subclass switching and other various really broken things

severe fox
#

so i can roll 4 dice instead

paper portal
#

conjuration wizard, echo knight

severe fox
#

i mean chrono wizard is still pretty stupid as well

paper portal
#

in terms of RAW its nowhere near conjuration

severe fox
#

no clue why they would ban conju over chrno

lyric viper
#

Y'know I just assumed I knew how lucky worked (reroll), and completely missed super disadvantage tricks. When I brought it up at the table my player was like 'Oh, I knew, but I also knew what you assumed and was fine with that.'

hot marlin
#

I'm still on the fence on 2014/2024. There have been improvements, mostly to monsters and some classes, but all in all, I find the rules weaker, softer, the spells generally worse...

severe fox
paper portal
ripe nimbus
#

i dm the game as a referee ruling things that make sense and don’t really care to lawyer what RAW says this precisely

severe fox
#

thats not even a tech thats a chrono feature

paper portal
severe fox
#

it also has a slightly stronger version of portent

paper portal
#

i know

sleek cloud
#

Party that’s all battlerager barbarians.

hidden spindle
#

Reminds me of the time a table I played with didn't want to go into '24 rules, they didn't know '14 rules well to begin with

paper portal
hidden spindle
#

There was a backseat DM who acknowledged their backseat behavior and continued to backseat

ripe nimbus
#

also “flavor text is part of the rules too” is still a great rule of thumb to use

paper portal
#

iirc theres also nothing that stops you from taking invos more than once in 2014 so you can just stack 9 repelling blasts and send someone into space

sleek cloud
#

Party where each person takes the worst possible subclass/spells of their class, and they’re called “The Last Resort”

ripe nimbus
#

don’t know what the consequences of something will be? look at the flavor text. “RAW” readings that entirely ignore the flavor text are only using half the rules.

severe fox
#

i dont think any person in dnd goes by RAW strictly

paper portal
hot marlin
#

You keep saying that thing about the flavor text but... When have people completely disregarded the flavor text? In fact, I would go as far as to say that there is no such thing as flavor text in D&D rules, not in features, not in spells.

paper portal
ripe nimbus
ripe nimbus
still plover
ripe nimbus
#

people insisting that there’s a strict delineation between rules text and flavor text and when figuring out what a spell or similar does you only look at the rules text

hidden spindle
#

The same folks looking in flavor text if a feature is 'Magical'

lyric viper
#

Is this where the is something like an item or spell description, that then people will intepret mechanically (or not)?

hidden spindle
#

Pretty much yeah

lyric viper
#

Usually the first line if any that isn't really laying out mechanics so much as a one sentence summary/description.

I know I've seen discussions sparked by some of these, but can't recall any specifically.

hidden spindle
#

Like '14 Burning Hands touching thumbs

limber apex
hidden spindle
#

Then they aren't magical

severe fox
#

yup

#

dnd outlines a way to find out of a thing is magical or not

limber apex
#

Beholder flight is an effect granted by the weave

severe fox
#

like a paladins divine smite in 2014 isnt stated to be magical

#

but its fueled by a spellslot

hidden spindle
#

Its an Aberration. Its alien in nature

severe fox
#

yea

limber apex
#

which means that it should be shut down in an anti-magic field, so 2 Beholders is very detrimental to their own ability to function

severe fox
#

like the mind flayers

#

its flight isnt granted by the weave

#

it can just do that

sleek cloud
#

so you're saying its because they beweave in themselves

hidden spindle
#

Good one

severe fox
#

very

atomic kayak
#

DnD makes a distinction (generally speaking) between something being narratively magical and something being mechanically magical.

Its a square rectangle situation. You can be narratively magical without being mechanically magical.

#

In terms of game mechanics, when it comes to something being magical it only cares about mechanical magic

severe fox
#

i still think its funny that mind flayers can plane shift and you have no way of stopping them with nothing less the an anti magic field

limber apex
#

The Weave is an essential element of the universe, running through everything in unseen threads. Some creatures, objects, and locations have deep, intrinsic ties to the Weave and can perform extraordinary feats that come naturally to them (a beholder’s flight, a vampire’s charming gaze, a dragon’s breath weapon, and so forth). Creatures with the necessary talent and skill can also manipulate the Weave to perform magic by casting spells.

severe fox
#

weird

hidden spindle
#

So they did beweave in themselves

severe fox
#

through 1 beholder would never work with another

#

there too paranoid

still plover
#

Keep on thinking that, Dolly.

limber apex
#

lower level beholders like Spectators don’t care iirc

severe fox
#

Is it a magic item?
Is it a spell? Or does it let you create the effects of a spell that’s mentioned in its description?
Is it a spell attack?
Is it fueled by the use of spell slots?
Does its description say it’s magical?
If your answer to any of those questions is yes, the feature is magical.

Let’s look at a white dragon’s Cold Breath and ask ourselves those questions. First, Cold Breath isn’t a magic item. Second, its description mentions no spell. Third, it’s not a spell attack. Fourth, the word “magical” appears nowhere in its description. Our conclusion: Cold Breath is not considered a magical game effect, even though we know that dragons are amazing, supernatural beings.
https://www.dndbeyond.com/sources/dnd/sac/sage-advice-compendium#SA224

limber apex
severe fox
#

it should be but it isnt

severe fox
limber apex
severe fox
#

yeah but itself is no beholder

#

also the way other beholders is... weird

#

are made i mean

atomic kayak
still plover
#

True beholders are majestic, powerful and intelligent creatures and should never be assumed to follow what someone's silly book says. They'll do what they want, when they want, why they want.

atomic kayak
limber apex
atomic kayak
#

Narrative magic =/= mechanical magic inherently

limber apex
#

they’re literally using the weave for the dragon’s breath, I would say that’s the clearest definition of mechanical magic

rough basalt
#

Yeah a Dragons existence is magical but the Breath itself is part of their biology iirc

limber apex
#

their existence otherwise is naturally magical, but that’s not the same as being directly Weave-related

sleek cloud
#

dragons breath, but its just them exhaling a sigh because the bard's hitting on them.

atomic kayak
#

Let’s look at a white dragon’s Cold Breath and ask ourselves those questions. First, Cold Breath isn’t a magic item. Second, its description mentions no spell. Third, it’s not a spell attack. Fourth, the word “magical” appears nowhere in its description. Our conclusion: Cold Breath is not considered a magical game effect, even though we know that dragons are amazing, supernatural beings.

severe fox
#

remember lore is not always the truth

atomic kayak
#

Mechanical magic is its own category

severe fox
#

bingo

atomic kayak
#

(as I have been saying)

hot marlin
#

Or more accurately: Mechanics are part of the narrative, but not all narrative is mechanic. All squares are rectangles, not all rectangles are squares

atomic kayak
#

it always comes back to squares and rectangles...

limber apex
scenic zinc
severe fox
#

bingoooo

severe fox
#

maybe even dispell magic

atomic kayak
scenic zinc
stark arch
#

qeustion how does Mirror Image actualy work? it says i makes 3 copys of me. do they all get the same ac? and how does it work when i need to make a saving throw? do they get the damage ? or real me ?

severe fox
#

since "dead magic" can just remove magic

limber apex
#

I’m not saying we should use pure narrative for mechanics, but the 2024 rules for magical mechanics make stuff like Anti-Magic fields and Counterspells useless 99% of the time

severe fox
#

dispell magic is dead magic

scenic zinc
#

It literally tells you.

limber apex
#

Dispel Magic is not Dead Magic though

#

Dispel just unravels the weave, doesn’t destroy it

stark arch
#

"Each time a creature hits you with an attack roll during the spell’s duration," so this does nothing with saving throws?

delicate owl
#

Does it say it does?

atomic kayak
severe fox
stark arch
severe fox
limber apex
stark arch
#

not all spells are fire ball

severe fox
stark arch
#

toll the dead ?

sleek cloud
#

hypnotic pattern

limber apex
#

Dead Magic. In rare areas of dead magic, the Weave is absent. Not only do spells and magic items cease to function, but even the supernatural abilities of creatures that are innately tied to the Weave might fail as the knot of the Weave they carry with them unravels.

atomic kayak
severe fox
stark arch
#

stil would look like copys from the outside ?

sleek cloud
#

you know,i just wanna say. i love 2024 chromatic orb.

severe fox
stark arch
#

duplications

stuck crystal
#

hey so isnt lego movie technically a lovecraftian horror

limber apex
severe fox
stuck crystal
#

imagine that as a adventure concept

severe fox
stark arch
severe fox
#

yeah but its not dups its illusions

stark arch
#

how high is the chanche those creatures also have saving throw abilitys ?

delicate owl
#

Illusions are not actually you

severe fox
#

yeah

#

a duplacate would be the clone spell or simi

limber apex
#

Antimagic fields also don’t create a Dead Magic Zone, it just stretches the weave to make magical effects very difficult to create

severe fox
#

yeah but "magic" effects cant enter the zone

#

nor can anybody cast magic inside

#

An aura of antimagic surrounds you in 10-foot Emanation. No one can cast spells, take Magic actions, or create other magical effects inside the aura, and those things can’t target or otherwise affect anything inside it. Magical properties of magic items don’t work inside the aura or on anything inside it.

stark arch
#

dispel magic worhty spell to invest into ?

lavish flame
severe fox
#

so if a dragon tried to breathe weapon you it just wouldnt effect you

#

or you could use a even worse case of this

limber apex
#

yeah, the weave needs to be intact throughout the effect’s projectile, but Dead Magic turns off all magical effects that rely on the weave

#

Antimagic Fields do not turn off all magic

severe fox
#

Arcane wards protect you against magic for the duration. You have Advantage on saving throws against spells and magical effects. Additionally, if you succeed on a saving throw against a spell or magical effect and would normally take half as much damage, you instead take no damage.

limber apex
#

only spells, magical items, etc.

severe fox
#

it says "magical effect"

#

that extends to anything magical

atomic kayak
#

antimagic field effects anything that is mechanically magical yes

limber apex
#

Dragon’s Breath works in an Anti-Magic Field, but not in a Dead Magic Zone

severe fox
#

your logic makes no sense

#

how is something magical and non magical

limber apex
#

it’s magical but doesn’t require the weave to be wound up correctly I guess

#

idk, go ask the books

severe fox
#

exactly

atomic kayak
#

We are directly referring to the rules

lavish flame
# severe fox that extends to anything magical

Eh, kinda. This is how the 5.5 PHB defines "magical effect" as a term

Magical Effect
An effect is magical if it is created by a spell, a magic item, or a phenomenon that a rule labels as magical.

severe fox
#

pheonmenon that a rule labels as magical is right there man

paper portal
severe fox
#

so if a dragons breathe weapon was labeled as magical by the rules AMF would effect it

#

same thing with Elminster's Elusion

limber apex
#

some things work in antimagic but not dead magic

severe fox
#

if it says its magical in the text that its magical if it doesnt its not

atomic kayak
severe fox
#

a great example of this is the mind flayers mind blast ability from 2014 to 2024

atomic kayak
#

Theres a difference between you thinking more things should be considered mechanically magical and the rule not making sense

limber apex
#

and then if you read DMG, it says something completely different

atomic kayak
#

It doesn't

limber apex
#

A dead magic zone is an area where the fabric of magic is torn. The effect is the same as the Antimagic Field spell, except that it is permanent and typically covers an area no more than 300 feet in diameter.

severe fox
#

Mind Blast (Recharge 5–6). The mind flayer magically emits psychic energy in a 60-foot cone. Each creature in that area must succeed on a DC 15 Intelligence saving throw or take 22 (4d8 + 4) psychic damage and be stunned for 1 minute. A creature can repeat the saving throw at the end of each of its turns, ending the effect on itself on a success.
Mind Blast (Recharge 5–6). Intelligence Saving Throw: DC 15, each creature in a 60-foot Cone. Failure: 31 (6d8 + 4) Psychic damage, and the target has the Stunned condition until the end of the mind flayer’s next turn. Success: Half damage only.

limber apex
atomic kayak
#

The effect is the same as the Antimagic Field spell,

severe fox
#

so i was RIGHT

lavish flame
atomic kayak
#

Antimagic field affects a lot of abilities, because a lot of abilities are mechanically magical

limber apex
#

there are different rules for the same thing in different books

atomic kayak
#

They literally aren't different rulings. They are in accordance with one another

limber apex
#

once it says Dead Magic isn’t antimagic

severe fox
#

but it is

limber apex
#

and then it says that they’re the same

limber apex
#

it said that it stops effects that are reliant on the weave

atomic kayak
#

It literally doesn't

limber apex
#

right after saying dragon breath is reliant on the weave

severe fox
#

omg

#

the amount of hoops you gotta jump through to come to this conclusion

limber apex
#

and then SAC says dragon breath isn’t magical and doesn’t get affected by antimagic

so far no contradiction

limber apex
atomic kayak
#

An aura of antimagic surrounds you in a 10-foot Emanation. No one can cast spells, take Magic actions, or create other magical effects inside the aura, and those things can't target or otherwise affect anything inside it. Magical properties of magic items don't work inside the aura or on anything inside it.

Areas of effect created by spells or other magic can't extend into the aura, and no one can teleport into or out of it or use planar travel there. Portals close temporarily while in the aura.

Ongoing spells, except those cast by an Artifact or a deity, are suppressed in the area. While an effect is suppressed, it doesn't function, but the time it spends suppressed counts against its duration.

Dispel Magic has no effect on the aura, and the auras created by different Antimagic Field spells don't nullify each other.

atomic kayak
severe fox
#

again its lore vs mechanics

lavish flame
atomic kayak
#

They don't exist

severe fox
#

most likely the dmg or an adventuering guide

lavish flame
#

5.5 rules make no mention of it

limber apex
atomic kayak
#

And even if they did: they still wouldn't have any contradictions

severe fox
#

where are you getting this

limber apex
#

I think it’s Netheril or Faerun

#

and the other one is DMG

severe fox
#

which book

lavish flame
#

the FR books have some stuff about the Weave, but the 5.5 core rules don't even have a sidebar mentioning it

limber apex
#

new Netheril or Faerun

#

vs. new DMG

atomic kayak
#

And again, even still: None of what you have posted has any contradictions mechanically

severe fox
#

you mean adventuers of Faerun?

limber apex
#

honestly, I got lost, I’m using DDB search so I have no idea which book I’m in

severe fox
#

bro 😭

lavish flame
#

Heroes of Faerun: Chapter 5: Magic of Faerun: The Weave

severe fox
#

thats against the rules

raven fox
lavish flame
#

This is the relevant sidebar:

Weave-Affecting Magic
The rules for spells and spellcasting found in the Player’s Handbook are true in Faerûn, but some spells and magical effects might interact in unique ways with the Weave.
Antimagic. The Antimagic Field spell unravels magic woven from the Weave. While an otherwise-permanent effect is within an area of antimagic, the knots of the Weave untie, but the threads retie themselves once the magic is outside the antimagic effect.
Dead Magic. In areas of dead magic, the Weave is absent. Not only do spells and magic items cease to function, but even the supernatural abilities of creatures that are innately tied to the Weave might fail as the knot of the Weave they carry with them unravels.

atomic kayak
#

Yea thats... not contradictory.

severe fox
#

it says might

atomic kayak
#

Thats exactly in line with the definition of dead magic from the DMG

#

Because some supernatural abilities of creatures are, as stated, mechanically magical. While others are not

lavish flame
#

There's also a bit on Antimagic which I missed. I edited it in

limber apex
severe fox
#

i think whats got you mixxed up is your using text from 2014 as well as 2024

#

i cant find that "beholders flight" being apart of the weave thing anywhere in 2014

lavish flame
#

i dont think we've mentioned any 2014 books yet

limber apex
#

it’s Heroes of Faerun’s Weave section

severe fox
#

ok but where did you get that info that the weave is also in dragons breathes and beholders flight and such

limber apex
lavish flame
#

oh yeesh why are we mentioning the SCAG

limber apex
#

both Heroes of Faerun and SCAG for 2024 and 2014

#

it exists in both

severe fox
#

yeah but i still cant any support evidance that a anti magic field would effect a beholders flight

limber apex
dark pewter
#

Lore supports the mechanics, not defines them; if a mechanical feature doesn't explicitly say it's magical in effect, then it's up to the DM if there's any uncertainty

severe fox
#

that

limber apex
#

so if you want to resolve the conflict, it necessitates an errata or antimagic affects way more

lavish flame
#

i do think that a Beholder flying is basically just something that type of being can do and not really a Beholder performing magic

severe fox
#

yeah

limber apex
#

in the books themselves

severe fox
#

how?

limber apex
#

Dead Magic Zone both affects beholders and dragons and doesn’t

severe fox
#

its two diffrent rule sets is why

#

and again a dead magic zone is just anti magic field

#

it even said in the example shown it might effect some creatures powers not all of them

limber apex
lavish flame
#

I gotta be honest I do think this is very clear with the Rules Glossary and SAC. There's some definitions which arbitrate this and if those somehow fail, there's always the checklist that the SAC provides

dark pewter
#

Where does it say a Dead Magic Zone affects beholder flight? I'm not able to find it

limber apex
#

and then SAC says it doesn’t work like that for antimagic

severe fox
# dark pewter Where does it say a Dead Magic Zone affects beholder flight? I'm not able to fin...

The Weave is an essential element of the universe, running through everything in unseen threads. Some creatures, objects, and locations have deep, intrinsic ties to the Weave and can perform extraordinary feats that come naturally to them (a beholder’s flight, a vampire’s charming gaze, a dragon’s breath weapon, and so forth). Creatures with the necessary talent and skill can also manipulate the Weave to perform magic by casting spells.

#

hes talking about this mainly

#

which just seems like flavor text

limber apex
lavish flame
#

The Weave is the raw material from which the tapestry of magic is woven—an essential element of the universe that flows through all things. Some creatures, objects, and locations have especially deep connections to the Weave. Such creatures can perform extraordinary feats that come naturally to them (a beholder’s flight, a vampire’s charming gaze, a dragon’s breath weapon, and so forth), while individuals with the necessary talent and skill can cast spells by manipulating the Weave. The Weave isn’t normally visible or detectable, except through the use of spells.
The opening paragraph of chapter 5 if Heroes of Faerun

atomic kayak
#

There is no contradiction

severe fox
#

i dont see it either

dark pewter
severe fox
#

thats what we have been trying to say

atomic kayak
#

All that is happening is lemon is conflating narrative and mechanical magic

lavish flame
#

To me, a Dragon having a natural connection to the weave and therefore being able to do Breath Weapons makes sense and it similarly makes sense to me that these effects arent, themselves, magical

limber apex
dark pewter
#

Again, that passage says might

atomic kayak
#

It doesnt

severe fox
#

might fail

dark pewter
#

Which again, leaves it up to the DM

atomic kayak
#

The "might" is perfectly in line with the DMG definition of dead magic

severe fox
#

which means if its not effect by an anti magic field it works fine

limber apex
#

DMG just says it’s antimagic

severe fox
#

cause it IS

limber apex
#

this says it’s explicitly not antimagic

atomic kayak
dark pewter
#

A beholder's flight is not mechanically a magical effect, so it doesn't explicitly get shut down by a Dead Magic Zone

atomic kayak
limber apex
#

that it just mentioned

atomic kayak
#

Yes. Might.

atomic kayak
dark pewter
#

Once again, if it is not explicitly clear, it's up to the DM.

#

The passage leaves the effects up to interpretation for that reason

limber apex
atomic kayak
#

You frankly don't even need to get into the ask your DM territory

severe fox
#

its pretty easy to cut open an ability and find out what is and isnt magic

lavish flame
#

There is additionally a section on Wild and Dead Magic Zones that also says:

The rules for dead magic and wild magic zones are in chapter 3 of the Dungeon Master’s Guide.
So like, these aren't changes or additions to rules. This is flavor text and not rulestext