#dnd-discussion
1 messages · Page 345 of 1
Okay but then like, how come elves get nuance but orcs dont
That's valid
Not everything has to be the same
Thats a comment to make sure, but not really a rational argument to defy this
Also what about dragons
I kinda imagine old orc morality like chromatics
Theyre evil because of magic stuff, not genes
Imo a black dragon can be good, whilst a silver dragon can be evil
In your opinion?
Have there been cases of good chromatics?
Probably
In games I run
so it's the Skyrim quote
But chromatic dragons are almost all evil, is that an issue too?
Overcome evil nature with great effort, or something along those lines
Or is it fine because they dont look like humanoids
There's room for nuance, unlike with what you were saying for orcs
Homebrew is fine, i see the appeal, but i wouldnt call it an issue the way its done
Everything and everyone in Toril is alien to it. With a few exceptions
I bet there was some orc that defied it
I'm not continuing this, we aren't getting anywhere
Im talking about villain creatures existing, not necessarily every individual being the same
:3
You still havent said how corelon is to blame for wotc writing orcs are horrid monsters but i guess im not getting a response there either
I think it's an interesting conversation but definitely a very divisive one
??? They are two problems with similar roots
Well the problem with that is that from those people's POV, the supposed good races are evil. And that also means that those same races, depending on what they do makes them evil
This also contradicts your earlier points
So i put it wrong, no biggie
Exceptions are often eluded
I wasnt thinking about it
Not in dnd alignment i think
I missphrased myself. I don't hate elves, I just dont really like them
Anyways, (I'm putting this here bc its more of a silly thing) how should I split my swashbuckler rouge/hexblade warlock? Three maximum levels in swashbuckler, but my party is level 5 :3
Assuming you’re on 2014, 3 Rogue/2 Warlock seems reasonable.
Oki thx!!
My guess is that its either because they aren't races that could live in human society (and so we don't judge them by human standards) or in a meta perspective, they aren't playable races
Its like how we don't judge zombies for being evil
(It should be noted that I will NOT be taking POTB, as I'd rather take tome, for the utility)
We need wizard subclasses that feel like part of the character, not just a tacked-on decision
But functionally isn't that the same?
Wizard schools are actually one of my favorites parts of D&D
Subclasses idgaf
I went on a rant about this just yesterday. Honestly, it's probably one of my best ones.
If I ranked my rants, which would be narcissistic
I kinda wish there were more personalized wizard subclasses but I guess thats what sorcerer is for
Brb I gotta kiss my mirror
“Now this rant, that’s an easy S tier.”
I like that you're forced to choose a subclass and only have a few because you're a wizard who does real study whereas those nepo babies can just choose to their liking.
nepo babies lol
It was a good one. Take the win.
i think the whole thing with wizards kinda got screwed up when they added a bunch that dont fit the theme
like having one exception is cool and interesting but 4 is just you failed at sticking to the theme
and obviously its kinda difficult to stick to cus it means either adding more spell schools or just not releasing new wizard subs but they also couldve just not come out the gate with all of them
OK I'll just say this: I still stand by the opinion that there is no meaningful differences between "they are evil because of their genetics" and "they are evil because of magic". Because, functionally, both serve the same purpose. To dehumanize them, and say that they are naturally irremediably evil. Magic is natural in D&D, it is part of the world. Genetics on the other hand? Not so sure. Those two statements are, in every single way that matters, the same one.
which i guess is kinda what happened in 5.5 at least
And I still stand by the fact that orcs being genetically evil is just as bad as fiends and chromatic dragons being "magically" evil, because the result is just the same thing.
You put the label on "evil" on something, you justify all cruelties, you showcase that they are unworthy of basic dignity.
Their creature type does not matter. This is nothing but a distraction
A minor aside: long-time listeners may have heard me chant "situation, location, opposition, complication."
Opposition is a deliberate choice there. Not baddies, not BBEG. All the other side needs is to have goals incompatible with your own and a willingness to oppose you.
I feel like there is a difference between 'person' with free will, culture, language, opinions and 'creature' that exists solely for one purpose. No free will, no culture, mimicry of language - more a manifestation of a concept. Like goblins not being people with a culture but a literal manifestation of mischief that occurs when you envy your neighbour too much. And now a goblin is riding their cows and spoiling their milk.
The daemonic as a reflection.
That would be a better way to solve this issue. And even then, I would be wary of putting the label of "always evil" on such goblins
Someone I know often says "yeah but orcs are always evil because it's nice to have something you can fight without needing to grapple with morality". But this does not make sense to me. If you don't want to grapple with morality, just don't. You're the one who decides if you want to think morally or not
At the end of the day "they have goals opposed to ours" is all the reason you need to fight
And we come to the moral disease, by which I mean the need to think of everything in moral terms that serve to hide the actual material situation.
Kinda the opposite for me. Sorcerers are born with their magic, they don't choose where it comes from. Wizards study for magic, they should get to choose their specialisation because learning magic was an active choice
Does the demon have a "right to life"? It's aware, intelligent, has free will, can make choices. Sounds like a yes.
Will the demon perform acts that negatively impact on others, substantially, repeatedly and with no sense of remorse? Right then, get the magic sword out.
Someone invented scribe magic, someone invented bladesinging, theurgy, lore mastery, etc. Now you're free to choose your subclass because it's your study, you are in full control
The concept of free will is another problem.
Like, what does it even mean? It is the product of a specific theology, belongs to a specific religion, and makes no sense when you remove it from its context
Well they choose their magic technically but they have to adhere to the rules of what they're learning. They're following a set of guidelines. Whereas sorcs don't need to follow any guidelines because magic is what they make it
In my particular example there feel free (heh) to clip it out. The rest stands, I think.
Yes of course.
Free will is when I can guiding bolt without consequences
But here is the problem: How do you know the demon will perform acts that negatively impact on others, substantially, repeatedly and with no sense of remorse? Do you see the future?
Or are you simply considering the probability?
Why I've never been a fan of alignment even though I understand why
And if you're considering probability, then it's true of everyone. Everyone has a chance to perform acts that negatively impact on others, substantially, repeatedly and with no sense of remorse. How do you determine that probability? Which degree of certainty is enough to get the magic sword out?
Statistically, the average demon is far more likely to be killed and eaten by another demon before they can even meet a humanoid.
Doesn't that mean demons are actually less likely to harm human beings than other human beings?
-# What we do is we have these three psychics in a bath, see, and...
Just because tigers will attack and kill human beings does not mean you should kill every tiger, you know?
Sure. But you wouldn't approach a wild tiger with your hand out saying, "here, kitty kitty."
It makes people uncomfortable to fight and kill other people, so they have to make their enemies not people.
It's a tautological definition. If it is irredeemably evil it is a demon. If it is not irredeemably evil, it is no longer a demon.
Like most things that originated in a religious mindset it's not necessarily logical nor is it really meant to be?
The word "irredeemably" is interesting here. It generally means "impossible to redeem", but what is redemption? What does it mean? Again, it's a concept that originates in a specific culture, that certainly isn't universal, and only really makes sense in that religious context
Damn, you anticipated what I was going to say
I was once arguing with someone about something religious and he claimed that since the word "Logos" was religious in origin and was the root of logic, that logic itself was inherently beholden to his religion. I immediately offered to switch to Sanskrit.
Uh... It's not religious in origin. Logos as a word originally just meant "speech" or "language", which to the greek philosophers tended to be equated with reason
I mean, not that I'm well versed in Sanskrit at all. But this is just an example of how a certain mindset is so presumptuous. Imagine trying to say that all of logic must bow to your religion.
Yeah he said something about it being about the mind of God or some such. I dunno, I don't claim to understand the argument.
Don't worry, there's nothing to understand, that person was clearly quite confused
Anyway, D&D creatures are and have been built to be simply punching bags since the beginning. The illogic of that position continues to be pushed back, but there is a strong argument that the very nature of D&D is one of colonialism, that the roots of the game are about going someplace, killing the people you find there, and taking their stuff.
Of course that makes people uncomfortable.
can someone explain the spell casting focus to me? Im reading its section on the rules glossary but i still aint getting it
There's an interesting article about the moral conundrum of Tolkien's orcs. That they are meant to be irredeemably evil, but Tolkien himself wrestled with that.
Indeed, at the end of the day, D&D was built as a fantasy western. Bounties on orc heads are equivalent to bounties on scalps. "Civilization vs those wild people and monsters" is the cowboys and their "manifest destiny" pushing west.
Until the fundamental, the rot in the roots, is adressed, we'll keep coming back to this.
When you cast a spell that has a Material component, you need to have that specific item in order to cast it. Alternately you can be holding an appropriate spellcasting focus for your class, or be able to touch a component pouch. The focus and the pouch do not work if the Material component has a cost or is consumed in the casting, in which case you need that specific item and only that item will work.
Again, we come back to Gygax's most repugnant comment. "Nits make lice" and the horrendous history of that sentence.
Yep, and I mean if it makes people more comfortable to tautologically define demons as not-people and they're okay with that for the sake of entertainment that's I guess okay as well? I mean we settle for it all the time in our popular media.
(For context, Gygax claimed that killing orcs that had surrendered was good, because "nits make lice", quoting colonel Chivington, positively. Chivington is the perpetrator of the Sand Creek Massacre, in which thousands were killed by his troops. He encouraged his men to kill the Cheyenne children by saying "Damn any man who sympathizes with Indians!...Kill and scalp all, big and little; nits make lice." This is what Gygax referred to as being "lawful good".)
And the more ways they can make them less like people. No free will, no reproducing in a manner like humans, originate from the bad place, etc etc, the more people can gloss that over.
Yeah he was problematic. Also why I feel Alignment itself is also problematic.
Alignment itself, I think, is unsalvageable.
Agreed
I mean what is the discerning DM to do? Make every enemy something mindless so as not to have any enemies be people?
It's a possible route.
Me, I simply admit that the enemies of the PCs are people. Grapple with that all you wish, or don't.
Well, most enemies, of course. Nobody is saying that your zombies should actually have families.
Yeah that's a route, too.
So we're including demons and devils in this? Do you drop the idea of Alignment Planes?
Alignment is fine as a roleplaying and worldbuilding tool, using it to enforce or restrict player actions doesn't really work though.
Disagree to the first, but I've ranted about that enough, probably.
Yes. Treat demons and devils as people too. They are the product of a certain culture, a certain environment, a certain ecosystem, like everyone. But this does not mean they can't have nuance.
Do you keep the Abyss as a plane of raw chaos? Or just have it be like .. a super hostile environment?
I treat alignment as the "norm," due to the conditions in which they are born, devils, demons, chromatic dragons etc are usually evil but this isn't exclusive
I don't need the nine hells to be literally built in the source place of lawful evil. That is meaningless, that is too abstract. That they have been conditioned by the most militarized, theocratic, bureaucratic and feudal society, that I understand, that is not an abstract thing. And it's more than enough
Opens up plenty more options for warlocks as well
And you don't have them be the result of people's souls turning into things after they die?
As for the abyss, yeah. I don't need for it to be born of "the source of chaotic evil". I need it to be the place of raw, primal, savage vitality. A place of unimaginable sights, where brutality and cunning are the way of life. Where survival is harsh and difficult, and that is not an abstract thing
People probably do the whole dehumanizing thing because its harder in execution to create antagonists that are well rounded humans/individuals
Honestly, the afterlife is the least interesting thing. But yes, sure, the devils can stay more or less the same, with the pacts and the souls and the thingies. Just remove the moral element
If even authors of books can't perfectly nail it what hope have we as ordinary dnd players? Its not impossible per se but it is a high hurdle
Because that is too abstract. Excessive abstract thinking rots the brain
Strahd is calling on line 3.
Seriously, for all the shade I throw at Strahd for being a misogynistic petty and insecure parody of a man, he is a three dimensional character and a masterclass on how antagonists are created
i think due to dnd being a game to most people, having a more simple approach to most enemies works out fine for tables
so i agree that its done out of "ease" mostly
So .. any soul can end up there? not just souls who do bad things in a more or less organized manner?
Even in real life some people are unredeemable evil, not every antagonist should be a well rounded human.
i dont think thats quite what is tackled. maybe im missing something
its moreso that even an irredeemable evil person (if that exists) would have depth and personality and family
I'd go a step further: Only the souls that have been sold go there.
That is highly debatable in a way that is not going to follow the rules of this forum, but I don't think it's something that is beyond doubt.
The others? Wherever. Dissolve into the astral plane, claimed by one god or another, reincarnate, wander the planes, eaten, stop existing...
Ahh, so they have to perpetuate their infernal pyramid scheme or else they get no souls?
That would make the society a bit more horrific, wouldn't you say?
Yeah, it does.
Uh... Banality of evil is a thing. Hannah Arendt, during the trial of a certain war criminal, noticed that the man was... Normal. In the most boring way possible.
One could take it to the conclusion that normal people are the problem and we should kill all the normies. But I don't think that's the point she was making
Narcassists tend to have none of those except as a reflection of what others expect, with family being who they are related to and nothing more meaningful outside of ownership. In dnd terms having enemies having morally complex enemies is good, but also not every antagonist should fall in that mold and some enemies are better off having no moral justification for their actions or reedemable qualities, some people just want to see the world burn.
Ok no.
are you saying narcissists dont have personality and depth?
Narcissistic personality disorder is a real mental disorder, not some boogeyman. These are people, like any other, who just have a personality disorder.
indeed
Engaging in that sort of rhetoric is deeply ableist, demonizing and dehumanizing.
every person is a person, no matter how they are
and even someone you consider irredeemable is still a person, not saying that should make you treat them any kind of specific way. but it seems misguided to think there is nothing in there
Watch American Pyscho to get an understanding on how narcissists work, the dude doesn't have his own thoughts beyond what is popular, even his speech about Huey Lewis was just repeated verbatim from a review of the paper of the band. Him having no personality or depth to be indistinguishable from all the other VPs was a major point of the movie.
even that movie, not that its a scientific source, shows that he is more than that
... Watch a work of fiction written by a non-psychologist to understand how real, non-fictional people work? You can't be serious
he clearly has things going on in his head that lead to his behaviours. and i repeat that is a movie made for entertainment
man, I feel like i'm too simple sometimes to talk about these things. But it's still interesting
I find the idea that there are "people out there" who are irredeemably evil to be the the shelter for people who lack the conviction to have compassion for all people. sigh but that's pretty off topic.
but to deny not only compassion but also the simple neutral understanding that there is something behind their behaviour is astounding to me
It comforts people to separate themselves from "those evil people" by claiming they're just different. No, we're all just people and we all have that capacity for doing evil.
Whatever evil even is, to be fair.
But it's interesting. We see here that the... Well, I call it the moral disease, but we should find a better term, affects more than fiction. When fiction trains people to see others as subhuman, that translates to real attitudes that harm actual people.
Yes, hence the possible issue with the colonialist roots of D&D.
When so much of the game is about violence and killing, it means you are always looking for someone or something to perpetrate violence upon.
hmm, what a dilemma
i do love violent games
killing people!!
especially level 1 combat where its so simple that the violence seems a lot more real than when it becomes abstract numbers and AoE
Anyway, that's not to say that playing a standard game of D&D is wrong. There's just some uncomfortable truths not very far down if you think about it for just a little bit. This is true about everything we do in society, though.
Of course, I've argued in favour of not moralizing D&D, it's not to start putting moral judgment on people for playing D&D
"i hit this guy with my club and he dies" has a lot more impact to me than "i hit this guy with 7 attacks from my greatsword, maybe he will go down next turn after my cleric also guiding bolts him and the wizard fireballs"
i wonder if that is why i prefer level 1
yo
yeah killing fictional people is fun and killing real people is bad its like that whole "video games cause violence" thing a while back
I simultaneously hate level 1 and like level 1
it has a simple beauty, a purity
i definitely prefer tier 2
Oh that stupid rhetoric still continues
yeah it mostly died down though lol
im definitely a fan of the whole quote from scream
horror movies dont create psychos, they just make them more creative
its not quite what i believe to be true but its close
Another reason I would love to see (or even work on) a D&D supplement covering a genre like Romance, in much the same manner that Van Richten's covered Horror. It's a genre that somehow immediately makes people less comfortable and for what? Because it involves emotions? I find it a weird thing about society that that's what makes people uncomfortable and not all the violence and killing.
because its intimacy you dont want to share with everyone
love is vulnerability and intimacy
Yeah, still weird.
It was brought up again in a lawsuit against steam
and ofc it has a lot to do with charisma checks, which make people nervous
noone will laugh at you for not being able to do 500 pushups like your orc barbarian
but fumble on the charisma check rp and some are embarrassed
What DnD druid playstyles are there?
Wildshape and Caster or?
charisma involves you, the player, in a much more direct manner than other expressions in dnd
yes
Also what's a meta magic
mostly druids are casters yeah, they do have wild shape but thats generally a more minor feature
Hm ye I was just looking at the circle subs
They seem to revolve around shape
big fan of wildfire myself
wisdom and intelligence are in the same venue, mental checks reflect a lot more on your real capabilities as a playeyr
physical stats obviously have nothing to do with your real life skills
Not necessarily, you don't have to act out everything your character does. There was a whole Beyond Article about how to do things like describe what your character is doing in second person.
absolutely true
but if a game was solely about romance youd probably end up doing a lot more of that no?
moon is the only one that really uses it, some of the others have their own things that cost wild shapes though
Again, not necessarily.
Tbf tho wisdom involves more knowledge and intelligence is more problem solving
what would the game be then?
im struggling to imagine a romance rp game that doesnt involve you acting out the dialogue tbh
What I meant by not necessarily is that you don't have to act out your characters in first person.
oh yeah i didnt mean 1st person
You can describe what your character does and says.
right but even that reflects on you as a person
ofc any person skilled at something can "tone it down" to match a character they play that is "worse" at it
Are you talking about stats and competencies?
but the reason its embarrassing is because its something else entirely to pretend to be better at it than you are irl
True also I think keeping in game romance seperate from irl romance might be a challenge
i think its mostly just that violence has become more normalized than intimacy
violence isnt vulnerable
Yeah .. and that's weird, right?
violence is the opposite, its posturing
oh yeah absolutely im just saying its not a dnd specific thing
I can see this lmao
i dont think its weird at all
Totally
we are a system that evolved to be resilient and safe
Define violence
showing your vulnerabilites is something evolutionarily discouraged in most settings and only to be done in the right bonds
I do. I don't think it should be the norm at all.
should be? maybe not
is weird? no
i think its very normal that its like that but im not saying it should be
Do u mean party-conflict?
though i personally find it fine but i respect you thinking otherwise
no just people being fine with engaging with violence in general while shying away from emotional things like affection and romance
I'm not sure I understand?
i think theres nothing wrong with violence in media its just kinda strange that we're okay with heads being chopped off more than people kissing
Nvm
Indeed
I think this is cultural conditioning and not universally human.
Well tbf Violence can be dismissed as a need for survival
So hence why it's easier to overlook
But if we look at romance
maybe an example?
players blush and stumble over words when RPing an intimate heart to heart
but will turn into 10 star actors when doing battlecries or describing cool combos with their sword
I think there are cultures in which this is not the norm and so I don't think it's somehow universal.
Well what's wrong with being a clutz when doing romance
social life has developed through millennia just like genetic evolution
probably nervousness?
love headbutts
But I also think that the culture of violence and emotional distance is something that has been exported everywhere.
i didnt say its wrong at all though
I mean it's awkward to rp romance I can't lie
i recommend reading the talk because you might be misinterpreting what im saying
if someone does that to me im falling in love on the spot fr
It's much harder to be charismatic (in a romantic way) than to be charismatic in a "cool" way
Unless u 2 are actually dating and are comfortable with it in the party
Ehh ... so much of it is propagated as a system to benefit certain people.
There's more shooting games than kissing games out there lol, that contributes to it
thats the real question though, why?
also very easy to be cringe 😔
maybe thats true but it still is what it is until that changes
true shooting people is fun but kissing people is also fun i wanna do both preferably at the same time
turns into owl and pecks at you
Subjective!!
in summary, there should be more kissing games
It's natural
is it?
continues pecking at u angrily
i think it is
And part of that change is calling out how weird and anti-human it is that we are so much more comfortable with violence than emotional intimacy.
things dont have to be weird to be bad
I mean if you're expressing your feelings to someone
thats all im saying
... in my opinion :)
You're putting your trust in them
i guess its a purely semantic thing
continues pecking
i wouldnt call it weird. if you want to change it, call it bad. call it harmful. but for it to be weird, it would need to not make sense imo
and it makes a whole lot of sense to me
id say irl theres at least as many complicated emotions involved in killing someone as there are confessing to someone so the fact that only one of them is made awkward is nonsense
Welp that's the sign to change topics I think
yea prolly
Ok yk what fair enough
which warlock invo do you think would be most broken if you could take it more than once
I'm playing a Twilight Cleric in a 2014 game for the first time yipeee
transforms back into human
Agonizing
It doesn't to me.
one is a physical manifestation of dominance and power, gaining control over a problem
the other is putting your trust in someone
i think it makes all the sense to feel vulnerable
Baldur's Gate 4 when
Strategically putting your trust in someone is just as much gaining control over a problem.
Agonizing Blast, if taken multiple times is crazy damage per beam
killing someone is like the opposite of trusting someone
you are taking them out of your life
loving them is trusting them with yours
i should probably do damage calcs for that ngl
if you guys don't know calc is short for calculator /ref
But what if you're a Bhaalist
not that you wouldnt be nervous during it. law and social retribution exist
I trust you enough to send you off to the lord of murder
oh bhaal what a great god
Human strength and dominance over our problems has almost always come from trusting one another. Our ability to adapt the world around us is only possible due to us being a communal species.
is Bhaal the goat man? or was he that weird looking person
trusting one another yes
but not the one youre violent towards
and that trust is not easily given because its vulnerable
Not trusting each other is a weakness and represents a roadblock to our survival as a species.
not if the person isnt trustworthy
trusting everyone is not a good thing to do sometimes
Bhaal is the guy whose offspring seem to be addicted to betraying him
there is of course a ton of nuance to this
Of course, since we're zooming in and out from the species level to the individual level.
trust can go from "taking a baseball bat into the shower because youre worried someone enters and attacks"
to "i will blindly give my life to you i love you please be part of my happiness"
... Cronos?
Sure let's go with that
feeling nervous or vulnerable while giving that out to someone, not knowing for sure if they will deserve it, is very very reasonable
have a great sunday everyone, tomorrow is work week again. cheers
Well I still feel it's weird that violence is so much more normal than emotional intimacy. There may be a reasonable explanation for it, but I still feel like it's weird because it doesn't ultimately make sense for humans.
its monday in 20 minutes for me 😭 gotta wake up in 6 hours for work
Isn’t Bhaal usually a bloody skull?
Why is Karsus so based?
i wish you a long life so you may have the maximum chance of seeing it shift to what you think is right
can always hope!
chop chop take pride in it then 
because he is Him
still committed to making a campaign revolving around him
oh yeah im ranked #1 globally for pride 🏳️🌈
well i meant a more sweat of your brow type of pride. add them together
damn i thought i was finally being recognised for my incredibly quantities of homosexuality 
yes queen snaps fingers, and also, Modify Memory is so funny
Dont do him dirty pls 🙏
One restoration and it's so over
Jester and the Cupcake, such good story.
oh no hed be the good guy
kinda
the patron of the party in a way
ideally id get one person to play a karsus warlock as well somehow
i genuinely stan my biased view of Karsus. i hail him like one might aristotle or alexander the great
bringing the genius that created the true netheril into modern times, with a jaded theme of redemption from what happened when he got overzealous, achieving great things
I mean like "he just has a normal lich statblock" type dirty
tryna remember all the different things that use movement, obviously moving but also standing up, getting on a mount and uhh
what else is there
This is very based
I had a character that had him as their teacher
Maybe I'm overthinking it but is it safe to call the god a Cleric worships as a patron god
Very niche, but spending movement to use various spell features. The Jump spell (2024) and the Freedom of Movement spell, for example.
Just call them daddy like the warlocks do
But then the word kind of sounded like how one would describe a Warlock
Clerics and Warlocks are more alike than I thought huh
A lot of classes got similarities to each other if you dig deep enough
Like Monk and Sorcerers are both classes about drawing in and using power from one’s self.
Or how Ranger and Paladin are both classes who have an identity of it being required to be an adventurer to be their class.
Now that you mention it, Monk always felt kind of religious/priest-y like to me
For someone that falls under being a Warrior class
I’m sure there is a link with Barbarian and Druid with primal forces powering them too
Or how Warlock and Paladin are beings both locked into their own personal “laws” but their difference being who enforces it.
or in theory any hybrid subclass like eldritch knight or arcane trickster
they use the wizard spell list because in theory, its the only class that anyone with learning can achieve
Is getting stuff trough suggestion spell the same as robing some one ??
No, but spells like that are typically forbidden, depending on the setting
when the spell worn off or the people realize whatyou did, they wont like it.
Also like... they'll know you're casting a spell on them
it has somatic and verbal components
thats the thing distription says they dont know if there are charmed or not
you're basically breakdancing and singing to them, so they'll know you're casting a spell
The rules of spellcasting said it’s obvious you are casting a spell last I checked
unless you have Subtle Metamagic
still wont risk, too much for what?
just scam the powerful wizard merchant, getting your soul binded by a magic item they lended to you, so now you have to go to Avernus to retrieve a magic item that they want, which forces you to kill the wizard or die trying, totally not speaking from experience
There was never a wizard there in the first place🤔
if i use the Telepathic feat. could i use that to cast spells that have verbal compontent trough telepathty ?
Still dont, testing your luck with such things isnt... the best
What about Somatic Components
okey, towards who?
Verbal is verbal, you need to verbalize something.
Telepathy isn't
ah ok
I can probably modify memory the wizard merchant...
Becasue what you might want to do now or hte idea you had was saying the spell in your head, no need of feat
That is what Subtle spell is for
Hello everyone! I'm planning to make a warforged that's main duty was to be a protective iron calvary with field researches from monsters when they went out and about. I'm just wondering if you think Fighter [Eldritch Knight] would be a good pick for him? I'm leaning towards that cause I want a Martial and Magical build.
like cast suggestion and use telepathy to put words into some ones head ?
they will still know you cast a spell
what does WEAPONS & DAMAGE CANTRIPS mean
that sounds good
i guess cantrips that have offensive functions like Fire Bolt and such
It's a field for summarizing your "you can always do this" combat abilities. Cantrips, like weapons, are always at your disposal, so it makes sense to list them in one place.
Does the spell say you can use telepathy for it?
oh so i shouldn't list the cantrips in the CANTRIPS & PREPARED SPELL section?
I'd list it on both
no but i asume the receiving target needs to get a set of instructions??
The spell section lists all of your spells, the cantrips & damage section lists specific things for convenience
i still don't get it
The idea is that you can see on one glance what your "easy" options are. Cantrips and weapons are both really simple.
So you only need to look at your spellcasting sheet if you want to do something more complicate (e.g. cast a spell that uses a spell slot)
Hopefully never. 3 was the perfect way to add an spin-off/epilogue to the original duology.
Baldur's Gate 0
takes place centuries ago
Could be the origin of the city
Back when it was people tricking ships to crash in land and rob the wreckage
chat do i not use any of the weapons property for my sorcerer
Nope, because Sorcerers don't get them Naturally
Weapon Masteries are not a feature Sorcerers get
youre a sorceror, you dont usually use weapons in the first place
So things like Nick and Push for example don’t work
Baldur's Gate 0 should be a city builder game
isnt there a board game thats a city builder?
Weapon masteries are on:
Barbarians, Paladins, Rangers, Rogues and Fighters
I had a player think their warlock got the Cleave mastery on their summon axe
yeah, Cities Skylines has a board game
yeah, but iirc, there was a BG themed one
You can get Weapon Masteries through a feat! Though it's only one..
But you can change it on a long rest!
I'm seeing Builders of Baldur's Gate, so prolly yeah
Yeah the Weapon Mastery feat is basically the “2-level dip” feat for Martials
Isn’t weapon masteries a level 1 feature for Martials?
Similar to how Magic Initiate, Eldritch Adept, and Metamagic Adept are “2-level dips” into some full caster classes, Warlock, and Sorcerer respectively. You don’t get the exact same benefits as if you had take a 2-level dip, but it at least gives you a taste without stunting your class progression.
yeah but some Feats (Eldritch Initiate, Metamagic... Initiate?) mimic a small dip into a class
I honestly don’t remember off the top of my head. I think some classes get it at 1 and others get it at 2, but I don’t recall
thats what it is
Either way, it’s still a “level dip” feat
Metamagic Adept
For some reason they call it Adept instead of initiate lol
wack
magic initiate should have been named magic adept smh
I guess Metamagic adept makes sense,
Because really, What the hell is a "Metamagic Initiate"?
Or they all should’ve been Initiate
But it’s not the end of the world. At the end they’re all just “a taste” of another class
for some reason i thought it was initiate for martials and adept for spellcaster stuff, then i remembered magic initiate and... wait, whats the artificer one
I dunno, actually...
And I've played an Artificer AND used that feat
That reminds me. Did they make the Artificer feat in 2024?
I guess the 2014 one still works fine enough so it may not have needed an update
could use a +1
I mean none of the other ones get a +1 iirc
Again, could be wrong
I still haven’t fully gotten used to the 2024 ruleset yet
every level 4+ Feat in 2024 gives you a +1 to some stat, its a really nice change
yeah, im saying they could use a +1 if theyre a general feat. ig as an initiate feat, its also befitting if it was made into an origin feat
Weapon Master feat gets you a +1 to dex or str
And it’s hard to unlearn things you’ve been doing for a decade
I play exclusively with Standard Array or Point-Buy, so ppl get really low scores to begin with. I'm loving the change
That could also be fine aa well
Yeah now that ASI is a feat, it’s nice that so many feats at least give you a +1
Part of me wishes ASI was like... more worth it now
I think they'd have to make Metamagic Adept a general feat because then you're giving sorcerers and everyone else who wants it Metamagic a level early lol
+3 
if it were a +2, +1 Feat would that be so crazy
I guess ASI is worth it if you roll and have a lot of mediocre stats
or you have a set progression when it comes to your feat choices
Or if you’re playing a MAD character and need some stats boosted before you multiclass or something
And now that multiclassing isn’t technically an optional rule anymore, it’s worth considering
on another topic, im really loving this tyche empyrean im making that has a littl bit of dionysus mixed in
so like why does my sorcerer get two daggers
do they like disappear after one use or something
No, they get Daggers because everyone gets a weapon with standard equipment
proably part of your background
and you can toss daggers
yeah i understand having a dagger but why two
you throw them
Nope, they’re just cheap simple weapons that sorcerers can rely on as a fallback if you’re out of spells or don’t have a particularly helpful damage spell
or youre dual wielding
You can throw one and keep the other on your person
one of them could also just be a designated ritual dagger if you wish
Or simply an enemy is too close to use a spell
thats what touch spells are for
Shocking Grasp my beloved
Yeah but you may not have a touch cantrip in hand
ohhh okay
Ti, how many times has Artanza used Shocking Grasp?
I believe it's his main attack option
So it’s nice to have something other than spells to rely on, even if it’s kind of subpar
many
Always good to have a backup on you
Me when my Cleric doesn't use Cleric cantrips as a go-to
I love Wizard Magic Initiate 🧐
But, now, I've got incentive to use Cleric Cantrips because now I've got the add WIS mod to them pol
I hope whenever OR if Tempest Cleric gets reprinted, it get Shocking Grasp and it counts as a Cleric Cantrip to them 🧐
"That extra attack must be made with a different Light weapon" can the different light weapon be the second dagger?
Yes
it has to be
yayy okay
It is a light weapon and not the same so you should
“Different Light weapon” as in a second weapon, not as in a different type of Light weapon
-# trying to figure out how to word if a creature gets hit, they get a card from the deck of many things on them is hard
do i put the spear and 2 daggers in the equipment section even if i've put it in the WEAPONS & DAMAGE CANTRIP section
up to you. i did both on physical sheets
The Equipment section is just a list of all your gear. Once you equip it, it’ll show up on your Attacks and Actions sections for the purpose of using the digital dice
if youre using physical sheets, the weapons and damage cantrip is where you list your to hit bonuses and damage rolls for any attacks or weapons you are using regularly
I also like to manually equip items, cuz when you do something like dual wielding, you can designate with weapon is in your “off-hand”, which iirc explicitly puts that weapon in your Bonus Action section and affects the attack and damage dice accordingly
Oh hi inflict wounds
Light As in light with size yeah. I thought it meant light with a name so I thought light crossbow was light
-# what
dont worry, its not going in the waterdeep campaign
Okay so magic missile and pray for Donjon
Out of spell slots
:3
i just realized that sorcerer elves might be the move
sorcerers get like 4 cantrips off rip
no clue why'd you use a dagger
Trying to attack sneakily
Spells with Verbal and Somatic components make it very difficult to cast without being detected
There are some oddly niche situations where the daggers probably do more damage, stabbing things with really low ac when they've got into melee with you and you'd be at disadvantage for a firebolt or whatever
U can whisper incantations 😐
Ya all don't think I swear
Per the rules, Verbal components are audible
Audible to who
So you can’t really whisper them. Otherwise Metamagic options like Subtle Spell wouldn’t even really be a thing.
Bit dumb
I mean it is audible even if not good audible
What's metamagic?
From the PHB/Basic Rules, wrt Verbal components:
The words must be uttered in a normal speaking voice.
Perhaps it has a limit. Needs to be loud enough to where its well not whispering
It’s audible enough that you can’t sneakily cast a spell with a verbal component
Hm
So you have to be fast with incantations
Also someone explain to me what metamagic is please?
But wait now i gotta ask. How does a thri kreen cast em then
Metamagic is a key feature available to Sorcerers that allows them to amend how spells function when they cast
They dont speak normally
Hmm interesting like?
For example, Subtle Spell is a Metamagic option that allows you to ignore the Verbal and Somatic components of a spell, which means a Sorcerer can cast a spell without being detected. So long as they have the sorcery points to use said option.
Thri-kreen can still speak, their anatomy only allows them to speak their own language normally though
Thri-kreen can speak their own language, just not any non-thri-kreen languages
Ah right i forgot
What's a sorc point and how I regen it
My bad, they communicate by clicking their mandables or whatever the word is
Yeahp, Thri-kreen still audiably cast spells
Sorcery Points are the resource used to fuel a Sorcerer’s Metamagic. They automatically recharge on I believe a short rest, or you can convert spell slots into them and vice versa.
But thats okay, because we love Thri-Kreen anyway
It’s all explained in the Sorcerer class
We all love the thri kreen their silly
The thri-kreen druid in my Spelljammer party is one of my favorite PCs. We LOVE thri-kreen in this house
Sorcerer class information for those that are wondering: https://www.dndbeyond.com/sources/dnd/br-2024/character-classes#Sorcerer
Ty
Now to wonder what's the most fun sorcerer subclass
Wild magic doesn't seem too fun ngl
I should play a thri kreen their very unique
Wild Magic is incredibly fun to most people lol
Fun is subjective, but for what it’s worth they’re all designed to fulfill certain roles in the party
Wild Magic Sorcerers can also be incredibly strong
But my favorite subclass for Sorcerer is Aberrant Mind
Thri kreen and plasmoids are a few races i really want to play
I quite like Shadow Sorc, if only to send a doggo off to the enemy
Who's the Druid now 
Like the Divine Soul sorcerer gets access to the Cleric’s spell list, so they make great healers, while the Draconic sorcerer gets flight at later levels and some heftier AC so they can take a punch better than other sorcerers. Then you’ve got Wild Magic which is designed to give sorcerers a bit of “controlled chaos”, which a lot of people like due to the base flavor and fantasy of Sorcerers being individuals with innate magic that they learn to control.
I had a plasmoid in my campaign rebranded in lore as a slime that gained sentience
I had an Aberrant Mind Sorcerer that was an Aasimar fellow
He was a Herald of Caiphon, created in the beauty of Astral Elves to be a false prophet and doombringer
His name was Z'hass Xolba
I'm planning on playing a pallid elf abberant mind sorcerer here
Inspired by Local 58
My next goal is to play every flavor of sorcerer
He wasn't an intentionally evil being himself, he was just unwittingly carrying out the will of an Elder Evil
I should play like one thats made of honey
Sleep is a good spell at early levels, but it falls kinda flat at later levels. Granted I don’t fully recall how it was changed in 2024
Also paint the world in darkness too, embrace your edgy side
Good thing u can swap it then ey
I gave the group many tells that Z'hass wasn't an average elvish individual
His lack of emotional response, his almost too perfect appearence, his questioning of basic needs of biological beings (Eating,sleeping, etc)
Good idea. My player's character was a slime that hung out in the feywild by accident and then was like "hey wait a second this is kinda bad" and gained sentience and left
Both clockwork soul and aberrant mind sorc are awesome
Skill issue. Use toll the dead
It doesn't use wisdom to cast. Its a save the creatures have to roll using their wisdom against your spell save DC. Which would use your charisma.
Now I kind of want a sorc that's descended from devils, where's my fiend sorcerer
The enemy saves with wisdom against your save DC which for sorc is determined by charisma.
Or just use cantrips in general so you don't blow through spell slots unless needed :3
Playing a caster can be a bit tough
Oh ok mbad
Use a weapon
when writing down the dungeoneer's pack in the equipment section, do I write down the contents of the pack or just "dungeoneer's pack"
Sometimes your other party members can handle an encounter just fine, and you can just use your turn casting a cantrip and chilling in the back
Lmao i love that
no wait wrong channel
I like rolling d10s
If you need to write down the dungeoneer's packs contents, you totally should
Its up to you
Thunder wave seems strong but isn't ideal for stealth
It’s a solid T1 spell
It's like 2d8 and a knockback no?
My current party is a shifter redemption paladin, a dwarf berserker barbarian, a dragonborn armorer artificer, an elf stars druid and a changeling hexblade warlock
as a level 1 AoE, its decent
Ye but there's an audible boom within 300 ft
Yep. And iirc it deals more damage to constructs
I'd recommend writing down the name of the item and the page number where you can find its contents.
Lots of melee every single turn
Yeah it's not a stealthy spell
Eyyy it's gwynnn
If youre in stealth, why are you using Thunderwave in the first place.
That's what they are noticing
Burning hands is also a pretty decent low level AOE, but Thunderwave has a rider effect and a better range so, its typically a better option
Ambush
Thunderwave and Ambushing seems kinda.. counterintuative?
Spells are a tool. You decide when is the best time to use it
The knock back?
Pretty much any spell will go against ambushing
Yeah, but the 300 feet of the sound of a loud explosion
Thunderwave is good, so long as you don’t mind people knowing you’re springing an attack
Like you can cast the spell and surprise the opponent I guess
So it’s good at the top of an ambush, but you’re not gonna be particularly stealthy after the spell’s cast
Well ye but you're ambushing those targets not the whole forest or town
It's basically melee range so probably not without a bit of creativity.
I mean, you can be a stealthy sorcerer and have decent dex and sneak in maybe
Well, then the whole town would probably hear it loll
Its ideal to use thunderwave if you're for certain its not going to attract other enemies
15 ft cube is melee to u?
for a lot of monsters, it is
Do note to even be hit they have to be within 15 ft of you
Its Poison
Yes?
Like 2/3 enemies in the mm resist or are immune to it
the worst damage type against so many enemies
Poison is arguably the worst damage type in the entirety of D&D
Poison spray is good in campaigns where you're not facing
Undead, Fiends, Elementals, Constructs
And then the between of every other monster type that may have poison resistance or immunity (immunity to poison is more common)
Poison is a good effect but it's annoying that too many creatures are resistant
in the 2024 monster handbook theres like 5 creatures that are resistance to posion
I must ask what are the rules for reactions
Now, there ARE Undead that aren't immune to poison, but thats a whole 'nother thing
theres like 1
Must they be declared before the accuracy roll?
Interesting
two since vampire spawn
When must a reaction be declared?
What?
To make it valid
reactions are just actions that can be taken on another turn
Thats... thats not true
guess who got Xanthar's Guide to Everything!!!!
Lmfao
You can take reactions on your turns
Thats a poor way to explain it
reactions are certain actions that react to certain triggers.
yeah but usually you wont
i guess there is the ready action
like if an enemy leaves or enters range of combat
Ice knife is strong
whats everyones favorite sublcass
I.E
Counterspell REACTS to the Casting of a spell
Oppritunity attacks REACT to enemies leaving from within 5 feet of you
Shield REACTS to an attack roll to potentially make it miss
Watchers Paladin
*subclass
i love yuan ti pureblood
yeah no i didnt
cant read
I think MM is probably a better newbie choice even if it slightly weaker
neither can i, that's why i got it wrong the first time
the only reason i prefer pureblood is becasue you can be a human turned pureblood
i just wanna be full snake
be a druid
like full people snake
anyone else feel like the new class tactician is just a class to metagame?
pureblood is also a transformation for humans
they added a new class?
There's no tactician class
That's third party
oh word
wait it is?
not even on dnd beyond
Yeap
How good is acid?
wait are you talking about the lord of the rings roleplay?
i thought it was real due to in roll20 it is like one of the classes you can be
Acid damage is pretty solid
5.5e MM has 6 monsters with Resistance to Poison and 119 with Immunity to Poison.
im not good with remembering poison damage
Thats like 1/5 monsters my goodness
oh yeah i forgot they added one more posion resistance
actually pretty much any status effect im terrible at remembering, thats why all my preferred spells do single turn damage
Lets point and laugh at poison damage
Lets point and laugh at poison in general (I wish it were more viable, I'm laughing to hide my pain)
no cool purple/green themed characters
poisoner is a cool feat on paper
tbf most of this game is on paper
nuh
Unironically just being able to demote immunity into Resistance, and Resistance to neutral, would make poison viable
ignoring resistance/immunity would be nice too
ive heard mixed things on players ignoring immunity
its poison damage tho
personally
(i keep forgetting there's five seconds between messages)
I haven't seen any poison immune creatures, and even then, i kinda go out of my way to put in creatures that don't have total immunity unless im doing a bullshit boss fight
still
its like 70% of Fiends and Undead, how haven't you come across them?
i don't put in many fiends/undead in general
most of my adventures are ocean-themed
I can't swim owo
i hate the ocean
most players can't! also, most players don't have proficiency in water vehicles because they don't think they need it!
with any other DM, that'd most likely be true.
I can swim and I love the ocean 😎
Honestly, I'd give the proficency for free to a player if they wanted it
Ocean exploration is fun but I can't swim
Waaa
any of my friends that play D&D with me usually shove the responsibility of captain onto someone, and if they don't, i flip a coin to decide if i make a captain NPC or I just ... have fun :)
one of my players kept using gust on the sails to move faster, and then they rolled too high and destroyed the sail
Hawuwuwuwu
I hope they had a backup plan
Pain
the roaring
playing D&D with me is a lot like playing getting over it
Roaring of what
That doesn't sound fun
The Kraken, maybe
nah its like, comedically difficult
U think that thing has a mouth
i usually do "in person" and a lot of my regular players can recognize the face of "Oh you have no idea" i make right before i pull out some bullshit
... Yeah?
Its gotta eat SOMEHOW
A mouth to roar with?
the kraken has a beak, doesn't it?
Also, yeah, probably
HEH
Hey, If i cast Polymorph on myself, do i need to wis save?
I think a Kraken could definetly roar if it wanted to.
No, you can choose to fail it automatically
What other water dangers are there apart from the Kraken and the Sea Dragons
But if I want it to succeed?
By the way!
For those who didn't know
You can WILLINGLY fail saves
Oh air dragons lmao /j
Oh mb I'm drunk
Ty! About to do the Giant Ape Polymorph and enlarge thing
you have to work for success, but failure is like the easiest thing ever
There are certain things you'd probably want to fail saves on
Vortex Warp is the main example I can think of, right now lol
Yk u can wildshape into an elephant
That's funny AF
I thought elephants would have a higher CR than 1
i don't think druids can learn enlarge?
They can, My Druid had Enlarge/Reduce
My friend will enlarge me
Because you want to polymorph into a giant ape. A town is suspicious of you and want to cast zone of truth on you, your party has nothing to hide so you agree..
A party member casts calm emotions which can help snap you out of a fear or charm effect.
Lots of reasons.
ooooh
Wowie
Enlarge/Reduce is on both 2014 and 2024 Druids spell list
oh word
I failed a save on purpose against gust of wind to get pushed an extra 15ft in a direction i wanted to go anyway.
i wish constitution was used more
Wait what if i become a Swarm of cranium rats and my friend casts enlarge on me? Will i be a bunch of, huge cranium rats as a swarm?
Yess 💔💔
I'm glad it's not
Monks do as well, for sure. Fighters can. Everyone can use dex because it helps with ac and dex saves..so melee classes often have a decent amount.
Figher, Ranger, Monk, Rogue, Paladin
Monk and Rogue mainly use Dex
Fighter, Paladin and Ranger can use Dex Or Str
one of you dumps constitution, one of you dumps everything INTO constitution
Imagine everyone having like 90 hp
i love pulling large monsters out of nowhere
U lost me
Their base hit die would limit it somewhat, but eventually your casters get higher hp.
i mean like, if everyone had a larger HP pool, i would be more comfortable with throwing larger things at them
because i love doing that
Ye but it would disrupt the balance imo
And I thought artificers gadjets were meant to be pocket devices
Its the DMs job to help maintain that balance. So if your party members all ate their wheaties and have high HP, you could add more enemies or tougher ones.
i am almost never a PC
Hmm, I'm level 7, should i polymorph as a giant ape or a mammoth? My friend will cast enlarge on me still either
Mammoth cuz cute and cuddly
No they should become a baby
Lmao
Kawai thing wandering around in the city
Jayn wdyt
Shrink or enlarge
Whatever seems right and fun at the time 😉
Mammoth, probably
Have seen a druid character use spider climb and then wildshape into a mammoth to drop down on enemies...
Oh you've seen nothing
That's on the player bucket list
Players can turn into owlbear right?
iirc no
Not until level 17
I think that whatever character I'm playing I would want a mount
Oh huh guess you can now
Which at that level.
May as well change into an ancient dragon.
Even if it's a Druid
Enlarge/Reduce is a spell
Which one you chose entirely depends on what you are trying to do with it.
And scare the shit out of my teammates yes
Shapechange is very fun
Altho if someone attacks me I will be displeased /j
'How could u not recognise me'
Lmfao
You can use polymorph on an ally to turn them into a T-Rex at level 8 so all things considered a dragon at level 17 isn't that scary
Nothing is a bigger powermove than telling the DM "Give me the Ancient Brass Dragon statblock."
Brass, of all things?
Well it's Ancient White or Brass that I can think of off the top of my head
Fair enough
And then the DM going "Sure. Let me crack open my Monsters of Drakkenheim book here..."
Shapechange into horrors beyond comprehension
2024 druid standard wildshape only allows to cr 1, owlbears are cr 3. They are also monstrosities not beasts so wildshape wouldn't take.
Do ya all have any funny druid stories
So it would have to be shapechange
Yep
Spike Growth to lock down an area entirely and play tower defense as I pull people in with thorn whip
Ok can ya all react with a tick to this if you'd want a mount regardless of whatever character you're playing (just checking)
I roleplayed my Druid learning his abilities as he leveled up
When he got to flying Wildshapes, he couldn't fly properly because he was still learning
There were other things like that as well, but thats the best example
I'm a monk main. I am faster, stronger and have more stamina than any mount
Hm
But mounts are cool
Efficiency is cool.
I think I'd normally opt for an owlbear mount
(I like owls)
In fact, efficiency is the coolest of all things
Good luck
?
I rarely use mounts
But my current Fighter does
He just doesn't have one right now at the moment lol
Oh right we forgot to buy you a new one
i mean if your dm allows ebberon backrounds you could take that one mark
It's cool to have one even if their rarely used
Eh the town you're in now has horses too
if you have spell casting you can now cast find steed
Well, my Fighters Horse died, it's not that it was rarely used
what background gives you find steed?
I mean, basic mounts can be fun
He had that horse ever since he was a child and losing it changed him in a big way
He's not as willing to take risks because he doesn't want to lose anyone close to him again
mark of passage
I think Mark of Passage is House Orien?
yeah its one of the houses
I'm always cautious but I am at times a bit headstrong or rash
Yeah, its house Orien, I double checked
Or I'm always down to gather data before initiating a fight or mission anyway
i love the Jorasco since you can get healing spells as a wizard
not much
We need more
its dm depentant
i mean its just roll if you pass you find them if you fail you dont find them
More like beast tracking
Hp spell slots hit dice, lots of things to track
It could be more clues tho
Its not really a survival in the wilderness game
The footprints
How often do you need to hunt someone down lol
That's not the point
and theres pletny of spells that can just help you track a creature with advantage
such as hunter marks and such
kinda hard when tracking is decently easy in dnd
Yeah there's other ttrpgs for that
Maybe signs of the creature eating
Ban tracking spells lmao
With things like these its often just rolling for investigation or perception
Easiest solution
And then the dm decides what to tell you
Then they'd be banning Rangers main spell as well
if you ban any official content id leave the table
fair bit if your DM wants. my party tracks stuff like spell components and carrying capacity
No this is just creating a problem out of nowhere and solving it lol
he means monster hunter tracking
It's hard to make good story if u find the creature within 5 bloody minutes
Oke?
That's mostly on the dm
Sure but the DM has to build their D&D game around tracking/survival.
I mean the rules allow for it but they don't specifically write out a strict process to follow to do that so it's up to the DM to take a look at what the party wants to do, decide what rules and skill checks are needed, and determine what that means in the context of their game.
The creature could just have a natural Nondetection on it
there's ONE beast that I know of that does
making an enitre story around finding 1 creature sounds pretty annoying
Monsters usually don't have the greater intelligence to just run from you either
A great hunt can be a quest allright, or something just an encounter
They just fight lol
They can build a mission or two around it no?
usually yeah
Doesn't have to be the whole story
oh i mean yeah my party is searching for the lair of a white dragon at the moment, this game isn't about wilderness survival, but it sure features elements of it
unless the creature has something like non dectection it would be pretty hard
Imagine if a mind flayer just runs for its life the moment he got hit by a fire bolt and we have to go on a wild goose chase to find this one squid down
Gwyn 😄
they could just plane shift lmao
Sure? I didn't say this can't be done but it's something the DM has to decide on how they'll run it.
LMFAO
Quick Rangers, roll a dc25 perception check
mind flayers are the best at running since they can cast plane shift without componets
what about druids
so it cant be counter spelled
Is there a way to get more stickers? I want to make a house but i dont want just a box
locate plants or animals
not really hunting when you can just find the creature
On D&DBeyond Maps? I think they want to bring more but best check in #ddb-maps-vtt
Not really no but they do know their plants
Nature if you wanna push it
Describe or name a specific kind of beast or plant. Concentrating on the voice of nature in your surroundings, you learn the direction and distance to the closest creature or plant of that kind within 5 miles, if any are present.
Nature cuz maybe they know the ecosystem
Oh if you mean just casting locate animals/plants it just works
Medicine cuz they should know their plants
No need to roll again after spending a spell slot like that
yes dnd beyond, ill check that out
yeah thats why just hunting a monster would be pretty boring cause why would i look for tracks or other things when i can just find the creature
Either pass a dozen random checks or just use spell 
What if there's multiple in the area
Neither are v interesting
exaclty 
But that's a dnd limitation, there's better ttrpgs that support this better
direction and distance to the closest creature or plant of that kind within 5 miles, if any are present.
it says creature not creatures
Is it DnD tho or is it story telling
I was tryna take the tracking system from Monster Hunter World
I said ttrpg
And put it into effect here
again adding that to dnd would be meh
And there we go lol I knew it, right so video game mechanics can't really 100% translate to dnd
that too
Feel free to find MHW homebrew campaigns though
Just that it isn't/shouldn't be the norm
theres a reason why adventuers dont struggle to find monsters in dnd
unless it has natural non dection
Defo not a party member accidently destroying an egg and rathian coming along to blast them back to spawn
which isnt very common
No idea what this rathian is but neat
Divination magic
Huhh
I thought u had actually played monster hunter
Waaaa
DM rules things, I don't think DMs really suddenly shout out "you stepped on a random thing, you're screwed now!"
honestly I don't think this would be hard to do. Maybe just "Roll survival x times" to find a monster (maybe X is the monster's prof bonus, so tougher monsters need more). I feel like that third-party book Heliana's has monster-hunting rules that you might like.
Cool thanksies Gwyn
Augury
Clairvoyance
Commune with Nature
I never understood this but how does one unlock advanced racial talents?
Hm
Detect Magic(?)
Tbh tho the hunt is the main part of monster hunter
detect is for finding magic not creatures persay
Or just Enhance Ability/Guidance before you start rolling
I wonder how you'd implement the hunting part
you don't really. You level up and get new abilities, maybe you grab a Feat thats unique to your species. there isn't much Species development tbh.
D&D combat
I know that but
I see, thank you for replying!
It feels like its all too easy to set up for disappointment by approaching dnd with the intention of replicating another video game or show as much as possible
It has like 5 different moves
then you add 5 moves to the creature
Because at that point I think freeform rp is better, you set the rules based off game mechanics
Yeah, I wouldn't recommend aiming for Monster Hunter while using D&D. Aim for D&D with D&D
not really the combat would be exactly the same
only as long as they are in the actual game
just now theres magic
Have u seen the amount of hit points
One of those large Bois have
yeah 300-500 hp on average
in Monster Hunter, it often takes 20-30 minutes to do a hunt. The same is true of many D&D combats
Oh
But when u get to like urgaan
Or gravios
(early high rankers are stupidly tanky for some reason)
thats like 10-15
That depends tho?
usually i mean
in D&D's fiction though, the fights would actually be massively truncated time-wise. I've only had 1 D&D fight last longer than 1 minute of in-game time. That was due to timed waves of enemies getting reinforcements for 8 rounds straight.
true
I mean elemental attacks most likely wouldn't be able to lay a scratch on them
D&d has plenty of tough creatures. Combat can take time depending on if the characters manage to hit, does a creature have resistance to their damage?
You will unfortunately not be able to 1:1 the two because they are built on different frameworks.
Truncated?
made shorter
Understandable
1:1 would be kinda dumb for Monster Hunter going into DnD anyways
Like how are u gonna put a live action into a turn based game
Lmao
I just wanted to bring the other aspects in tho
Dumb qn but does monster hp scale with party size?
I also feel a lot of the fun of MonHun is in the technical skill performed while playing the game, and that wouldn't translate to a TTRPG
I think you should look into being a DM
Tru lol
Monster hp doesn't scale with party size necessarily but the DM is free to make them scale
Nah, monsters have fixed health. Encounters get a larger difficulty budget with more players
Rakshasa are a good example here then. Spell attacks auto miss and they auto succeed on saving throws against magic effects and aoe
They are vulnerable to piercing damage if the creature wielding it is under the effect of "bless".
It has over 200 hp.
So you have to rework your parties battle plan.
As they should, bringing 8 people in a 4-6 man campaign is just asking for a steamroll
So like, a party of 2 adventurers at level 3 might fight 1 Ogre, but a party of 5 adventurers at level 3 might fight 2 or 3 Ogres.
Tru tru
Sorry if I'm a bit of a stubborn newbie
I’m the highwayman
I'm just new in the DnD environment and trynna properly learn
Yeah dawg, no worries
Don't mug me owo