#dnd-discussion
1 messages · Page 336 of 1
martials
How sparkly the resulting spell is, or isn't, insn't tied to Somatic
Like normally components are you flapping your arms with a diamond in hand while screaming "Hellfire!"
or Megumin's Explosion chant
This nay be my new favorite spell casting
May*
It is not subtle.
But with subtle spell you could just be standing there staring and the spell happens.
EXU SPLOOOOOOSION right that's my spell slot for the day, I take 5 exhaustion.
hmmm..
she was def a warlock who begged their dm for a higher level pact slot
For example, an Enchanter Sorc villain could subtle spell mass suggestion to cause a riot against the PCs and there'd be almost no way to tell
I think i would allow a mechanic like this, casting above your level at the cost of exhausting yourself
i always thought she wa sa sorcerer
archwizard my arse, she met and freed wolbach as a kid
ok but if you subtle spelled fire ball would there be a way of telling>
So the streak is removed?
They'd be able to tell after the explosion
I've got Wish always Prepared, but it gives me Exhaustion each time I use it without it's 9th level slot (Which I'm a few levels from). in my Saturday game
Probably not but it's within a fraction of a second.
no, that's part of the spell's effect
I want it for my bard. I built him for one thing only but it requires him to be lvl 9 and use spell points not spell slots
So they would know who cast it
Probably. Just not in time to counterspell it
yes absolutely
unless the person is super perceptive i doubt it
ya by the time they see a streak they are past the window for counterspell
It'd definitely be based on context clues.
My enemies normally are. I will not have a repeat of the great rogue massacre
Is there 4 guys in armor and 1 woman behind them with a staff and robes on is just doing nothing and suddenly a fireball blows you up? You can probably guess it was them.
But you're not gonna be able to do anything about it unless she starts screaming and flapping her arms.
one funny thing i do is i dress up like one class and only tell dm what my real class is
I still don't get why people do that.
I was a monk who everyone thpugh was a rogue for the longest time
Thought*
can you guys think of any features that add to damage rolls rather than dealing bonus damage to a target? only ones that come to mind are wildfire druid and draconic sorc but im pretty sure theres more
im a druid (a wizard in disguise)
Its like our changling party member who pretends to be a gnome
Reminds me I'm tempted to have my rogue switch to a pink dress over her armor before the final boss.
So she can get started on what comes next after she kills Vecna.
Like... what's the point of hiding things from your group for cheap, breif amusement that 9/10 times will be seen through pretty quickly?
if you use your spells right not really?
wizard has access to plenty of druid spells
For...cheap brief amusement? You answered your own question
Level 20 housewife epilogue goes hard.
Its a little thing called joy
oh also agonizing blast i guess
the only class i think would be hard to mimic is cleric
Depends on domain
i mean cleric in general
Yeah ik
Building your charecter around like five seconds of "Haha, it was funny, right guys?" seems like a poor idea for anything but a one shot, or like a handful of games.
"im a wizard" said the raging barbarian
Not in the least you think the enemy sees the dudes in robes combing and expects to be duplexes through a table?
Suplexed*
Coming*
man that druid looks really weird...
Reminds me I wanna play a zealot barbarian that dresses nun-like and acts religious.
why does it it know magic missle!!
Circle of the Magi (it's real trust)
real!
Why does the bard have a greatsword🤣
They look it up and it is real but it's not what they expected.
that would be such a peak idea
(Galdiator background barbarian)
I did have one NPC who dressed and looked like 'a wizard' and talked about his spell book and the first move he did in combat was backstabbing a PC.
He wanted to be seen as a wizard to be both 1) seen as intellectual and respectable, 2) feared incase he'd turn you into a newt and 3) no one would expect him to stab their kidneys.
looking like 1 class and doing the things of another is an amazing character concept
Tbh it can be fun to move out of typical class stereotypes.
There are sooo many reasons to class dress
And it works great for a lot of classes
He also actually did have a spellbook. It was just stolen.
Like having a Barbarian that gets Haste cast on him and is like "man I love magic!"
seeing the dude in full plate cast fire ball was would scary
A poor decision in general.
Oh thats just an artificer 🤣
Unless he mugged like, a nobody aprentice that can barely put their robes on straight.
Eldritch knight gets fireball?
Speaking of mugging. That reminds me of the funniest case I've ever had of robbery in a tabletop rpg
yeah they get all of the wizard spells
Thats cool asf
they just have to get to that level first which i think for them is like level.. 11?
For what purpose would someone deliberately make dust of sneezing and choking?
I'm very confused about why this exists
My Shadowrun character robbing a pizza delivery scooter from some poor delivery boy cause he got tired of not having a vehicle.
I am definitely going to build a monk who poses as a bard or something
Im not a huge fan of barbarians unarmored trait. Actually kinda hate that it scales of dex in such a strength coded. Lass
Class*
Well their AC would get absolutely insane if it was strength + con
it would yeah
Like a monks?
Likely going to be hard given you'll have to go out of your way for a Musicl Instrument, and more then likely profficiency in said instrument.
On top of their resisting damage.
They are a tank...thats the goal lol
they would be pretty much the best early game class
Like...monks?
At level 20 a Barb would have like 25 or 26AC without magic items
Yes?
They're not really a tank.
Harder to break their skin than a tarrasque
the main issue is there capstone yeah increases there max con and str by 26
Their muscles are their armor the same way a monks trains let's the dodge or redirect blows, barbarians train their muscles into iron
At best, they're a half decent hit-point sponge, at worst, they're a constantly critted Hit-point sponge who falls over and dies because they just keep giving enemies advantage on them
But then you add a Storm Giant Belt, AC ring and cloak and now they got 30 plus half damage on attacks against them, and advantage on the most common save
And that's without any resource expenditure that actually matters
i mean it was the same reason i didnt like monks getting prof in strength saving throws until i understood game balance
2bracers of unarmored defense for another +2
I like that my monk can use wisdom for them
And 2024 doesn't even get the busted Totem barb thing of half damage from basically everything.
its not as much as a nerf then people say
Emerald dragon born totem barb. Resist all and fly
Which, thank god that tuned down.
your still resistance to fire thunder acid cold posion
You can stack rings of resistance for the ones you don't have
As they don't require attunement
I thought totems get resist to all but psychic?
That was 2014
and the only none rare thing you arent resistance to is nec which mutiple player races are resistance too
Okay thats what I play
I dont touch 5.5e
They messed too much up for me and my players
200+HP, half damage on all attacks, 30AC, Big damage.
i mean being resistance to all damage at level 3 is still wacky levels of annoying
You'd basically be the MC
It would be nice to not die for once 🤣
Whistles in Charm spells
roll a wisdom save
Yep that's the one caveat.
Cause now there's two bosses for your party to fight
Why for doth the DM's always forget about Crown of Madness?
You, the actual boss, and whatever charmed you
cause im not a humanoid
im an alien
do DMs usually buff non-5.5e cantrips so they scale just like the new ones?
like what?
I can't think of a cantrip that needs buffed to scale
It got changed to Creature targeting in 2024
Ooo I didn't know that. That's good to know
Kalishtar totem barb. Advantage on wisdom saves
buff mind sliver to scale with the damge 
the debuff scales with the damage i mean
I think vicious mockery should be a d12 /j
so it would do 2d6 and minis 2d4 from the next saving throw
The only time I died a bard. I let them say their insult, and then I decided the damage die
Dmed*
int saves are your weakness
?
besides a really unfair spell is maze
Yeah I think that'd get pretty ridiculous later on.
in 2014 at least
Never heard of it
subtrait 4d4 dm 
What level is it?
DM adds double their Legendary Resistances
You need a DC:20 Int check to get out
Ah thats why. I have never cast a spell that high level
use it against a barbarian and they pretty much out of the game for 10 mins
It's the best spell to use on people with 8 int
Lvl 5 I think is the highest I have cast
You got a fighter with 8 int? Maze him
get mazed
Hey the i had to go somewhere
Besides im the least threatenting party member lol
8* not i
For an 8th level spell, it's not that bad. I just suggest approaching it as not something you're gonna get out of with int. It becomes a great target for concentration
1 less party member is still less damage over all
Not really
okay so i assumed it applied to a lot more cantrips, but apparently magic stone and virtue are the only 2 "official" cantrips that dont scale but could
I limit the parties damage, remove me and they start spamming upcast aoe
The only reason they dont is so im not hit
Since ill fail the save
Well virtues UA, not legal.
spamming upcast AoE spells isn't always the best choice anyways
Its like... all my party does. I handle one enwmy(normally the biggest) and they aoe the rest to death
As for magic stone, maybe
id hate to see your party fight like a group of enemies
Our bard loves shatter lol
We normally fight groups
action ecomany is the real killer in dnd games
Some could use a 2024 makeover/clean up like these did with Acid Splash or True Strike.
Last combat was 9 enemies to our 5
do UA spells not get scaling, or does being UA just mean you're scuffed?
I handled the 20 ac 120 hp enemy... barely did any damage to him but I was a distraction while the pucked off the rest
UA is beta testing
i still wanna see if the dead 3 murder squad can be handled by a confidant dnd party
Stuff that sometimes doesn't make it into books and if it does you use the book version, if not then its up to the dm
I can hit 1/9th of my attacks and get hit by 1/10th of the ones aimed at me
i mean your dm hardly uses saves so i aint surpised
The enemies dont have many🤷♂️
so itd be entirely up to the DM whether UA stuff is accessible and whether or not its updated to be in-line with modern stuff?
I think the last one that had saves was the dragon
I take that back. The chain devil had wisdom saves
Its up to the dm whether its accessible, and up to them whether they'd allow a community updated version as that'd be homebrew
i still think its crazy that one of the enemies in dnd can give you disadvantage on saves for just being within 30ft of it
hmm okay that makes sense, im not rlly sure even how strong itd be with or without scaling tbh
Wouldn't effect me much
when it has hold person it can
its a evil cleric type enemy
No i mean im gonna fail anyway
it also has guiding bolt as well as cure wounds
So having advantage or disadvantage doesnt do much
I had advantage on 16 of my 18 attacks last session and missed all of them
(During the big battle)
Mage slayer or res Wis on worldtree barbarian?
then theres the guys who give you vurnerbility
That could be fun
mage slayer is only for 1 wisdom is for the rest
thats for just being within 5ft of them
no resource cost
That could finally lay bonk to rest
Remember gamers, always give your blaster caster just one free room full of enemies to Fireball into.
For fun! :D
So res Wis, prevent most
i can cast fireball on my self and take no damage
give them just enough rooms to run out of spell slots before putting actually challenging foes in front of them
indeed
Thank you!
Bonk is tired lol
alright yall i need to decide whether im going full alchemist or if i should multiclass into grave cleric. the goal is to not have to do any direct damage myself and just assist my party members
paralyzed + vulnerability to piercing can kill any unprepared party
Grave cleric is goated for that. You will do damage but give the party advantage
not to metion the 6 skeletons
And you can make an enemy vulnerable to the next hit
What level are you meant to fight it?
5
5?!?!
yeah
I think id rather fight an ancient dragon at lvl 5
Or at least an adult.
The wyrmling died too fast
Revenge Squad (for 5th-level characters). A black gauntlet of Bane comes after the characters with two reapers of Bhaal and a master of souls, who commands an undead force of six skeletons or four zombies.
wyrmlings vs adults is a vast power diff
Yeah I wiah we had fought an adult
you would have died
Better than watching the monk solo it
That last bit doesnt apply if it never makes a save though right?
it can fly out of range then breath weapon
. The dragon beats its wings. Each creature within 15 feet of the dragon must succeed on a DC 22 Dexterity saving throw or take 17 (2d6 + 10) bludgeoning damage and be knocked prone. The dragon can then fly up to half its flying speed.
Ig but I have never seen him fail one
Even now that he is our warlock
He has the highest kill count at the table, by far
you've clearly never fought a adult dragon by 5
Granted mine totals at 4 kills in 6 levels but still
racial.?
Rabbit person
they dont add anything to there dex saves
Never heard of it before so idk what it can do
I know he can jump tho
He did that to avoid several attacks and barrel rolls
oh lucky foot work
y’all know any creative uses of mending?
Mend but-
still dont think a 2014 monk could solo an adult red dragon
Oh and bardic
Alright, I'm back from nomming pizza. Has Plague stopped ranting about homebrew yet? 
Blue, and the one he soloed was a wyrmling.
I am saying I think he could take an adult
oh thats even worse lmao
Not if the dragon is actually trying. I mean it just flies around smacking the monk until enough attacks land. Sheer action economy from all the LA slams
they have a burrow speed
adult blue dragons yeah
wyrmlings can also burrow
does cover affect any saving throws other than dex?
He would have had to return to the mainland
i dont think so but it could give it self full cover so nothing would effect it
He would have had to abandon the ritual that was trying to turn him into an adult too
would a see through box count as full cover?
yeah
glass still counts as full cover even through its glass
so does all of force
I miss cover rules
tell your dm to man up then
No im already starving
would you be able to cast a spell that requires you to “see someone” and “ignores cover” against someone inside of a see through box
Yes?
That meets all the requirements
if it were a spell that ignores cover then yes but there arent many spells that have it
unless the spell says that it ignores cover then your outta luc
Id like to get a magic item at some point. My hat is cool but I dont see it coming in handy
if the spell requires you to see a target and forces a saving throw, but the spell never mentions cover, would it work against the see-through box?
no
..what spell?
Unless the spell says it ignores cover then it doesn't ignore cover generally.
You can cloudkill through a lot of cover spells
So long as you can see the center of the spell
the only spell that bypasses cover to my knowledge is Sacred Flame
I’ve been trying to think of a situation where sacred flame is better than toll the dead
"A point within range that you can see" bypasses cover if the cover is see through
sacred flame does rad damage and toll does necrotic
assuming enemies are affected equally by the damage types I mean
one is a dex save another is a wisdom save
Well you also need to factor in toll does bonus if they are already damaged doesnt it?
If someone's stupid enough to hide behind glass, that's just an opportunity to blast the glass and turn it into shards flying into their face 
i have a question
so you know heat metal right
yeah that’s why I was trying to think of a scenario where cover would negate toll but not sacred flame
I think we were more thinking of like... wall of force, force cage, ect
👀 Yup.
Toll the target has to hear you as well
So a soundproof box would prevent it
if i hit someone with it more then once can they take that fire damage more then once?
But not a clear one
toll the dead doesnt bypass cover
I dunno.
it bypasses everything except full cover, right?
where does it say that?
Its a save not a aimed
Frankly, I'd hesitate before allowing mundane glass to count as anything but a really soft cover.
If you can see them they are a valid target
Now, if it was MAGICAL glass, I can see it acting as proper cover.
No, Toll the Dead does not bypass cover.
tbf if someone’s in a glass house you wouldn’t exactly be able to shoot an arrow at them
unless it says the spell bypasses cover it doesnt
especially if it’s reinforced glass
thats like saying since fireball is a save it bypasses cover
and that doesnt make sense
By the way you described it it does
Yes, yes I would. The question is whether it would break the glass, which would mean checking the glass hardness, HP, and resistances/immunities.
If it "appears at the location" then yes it ignores cover
but it doesnt rules as written
It does actually
how
Since its not a rolled spell, cover gives disadvantage to rolled attacks
yeah but if someone is behind a see through wall doesnt mean that all save spells just bypass it
this entire time I’ve been thinking about like reinforced glass and forgot about the other 99% of glass
They get advantage on the save
But the spell still succeds
why do they get advantage on the save?
Same reason cover gives an ac boost
no they dont if its full cover theres nothing to hit casue spells dont damage walls and such
Why are you aiming for the cover?
theres talking about a see through wall
which is full cover
Unless it specific says so
(Like Shatter damaging inorganic matter)
cover only says it’d boost dex saves though
If I roll above ten on all my abilities- should I reroll to keep it more even?
Yes, so aim for them, the spell appears ON THEM not on the wall
Hard pass, depends on spell. Fireball? You're definitely rolling to see if you just burned up that section of wall.
Horrid Wilting? Not so much, unless it's a Wall of Water or Wall of Plants.
can you target someone with a spell through a window yes or no
Depends.
Ranged attacks, no
Spells that just require LOS
I'd say yeah.
is a window not full cover
Yeah sorry meant to say that. Its an advantage not literal advantage
Theoretically, yes. But whether it can reach them depends on the spell. Projectile? Only if it can get through the glass. If not projectile, absolutely.
I wouldn't say so because you're not blocking sight from the creature
You can misty step through windows and shit too, afterall.
Which means it doesn't block LOS
Like, sure, you can see the enemy. But your Magic Missiles will need to shatter the window to reach them
A closed glass window is generally considered total cover in D&D 5e, as it acts as a solid obstruction blocking both movement and targeting. Although a target is visible, total cover applies because an object prevents direct attacks
Exactly especially since we are talking about sacred flam or toll, both of which appear at the target not travel to the target, so cover means nothing, only line of sight
so if you were in a box full of super reinforced glass, it still wouldnt be full cover because LOS is an aspect of full-cover?
magic missle only harms creatures
LOS is an aspect of FULL cover, yeah
Solid, not opaque
Isn't it, you can but the effect will take effect on the nearest side
Tell that to any breakable boxes in my way in BGDA 
wouldnt that mean stuff like wall of force can still effect the creautre inside or on the other side
"Total Cover
A target with total cover can't be targeted directly by an attack or a spell, although some spells can reach such a target by including it in an area of effect. A target has total cover if it is completely concealed by an obstacle." If its see through you arent concealed at all, so los spells still work
You can teleport through wall for Force.
Nothing in the spell says you can't
i mean for spells and such
like fire ball and hold person
Again, yes, but it depends on the spell being projectile or not
Wall of force cloudkill is a COMMON combo
A projectile won't normally pass through a Wall of Force, but Horrid Wilting won't give a damn if you cast it onto the other side
i mean i found this
https://x.com/JeremyECrawford/status/803404321484247040
A solid obstacle, regardless of material, can provide total cover. A closed window counts
And spells that appear at a point you can see are basically teleported arent they?
kinda miss when jeremy did that
A closed window still provides LOS, unless by 'closed' you mean shuttered or curtained
i guess but id still say hold person wouldnt get through since while yes it is LOS it still does say it gets through full cover unlike another spell
as that one dude said spells do what they do nothing more
Last I knew, Hold Person was a projectile anyway, so yeah, not getting through a window.
Its a projectile?
it.. isnt?
Is it not anymore? Good to know
When was it?
Choose a Humanoid that you can see within range. The target must succeed on a Wisdom saving throw or have the Paralyzed condition for the duration. At the end of each of its turns, the target repeats the save, ending the spell on itself on a success.
Then a window won't stop Hold Person.
thats your take on the matter
Yeah its only target requirement is seeing them
So no way could a clear obstacle stop it
The ONLY targeting qualification there is "Choose a Humanoid that you can see within range.'
but full cover stops any spell effect
Now, if it was an opaque object, I'd agree
Now I see why my dm doesnt run cover i thought this was common sense
your dm runs things wrong most of the time
thats... a take on things
Its their game ultimately
i thought a dms job was to make sure the players have fun
Yeah, and im having fun
dying 3 times in one session is fun for you?
So is the party
Different dm entirely
And also yes I was having fun then too
didnt you say you mentally checked out because you were rolling so low the other knight 😓
Every character that dies gives me a chance to tey something new
Yeah thats not the dm's fault
over dnd beyond she rolled 5-8 nat 20s in a row
Actually, hold on. This whole 'does glass stop spells if you can see the target' is silly, because Arcane Eye exists and proves no amount of cover can block a spell from its target as long as you can see the target. 
Wt actual f
i know
I have rolled 7... IN MY LIFE (side note, as a player)
i know
i told you im super naturally lucky
As a dm I have rolled 12 in a game... those players arent...speaking to me anymore
As an example, you cast an Arcane Eye on another room, go hide somewhere, then you can cast spells into the zone you're remotely seeing as long as the target is within spell range of the viewing spot. 
being the comedic relief gives you super luck powers
I am the comedic relief
No im the funny one
spring trap ref
Nah I only get blessed when I dm
that doesnt count
Im being punished for escaping my roll as forever dm
That's why some DMs play Halflings
yeah why havent you played a halfing>?
why?
Short
GET OUT
🤣🤣🤣🤣🤣🤣
They're taller than Gnomes
dolly is short btw
shut up tasha
So is my fiance, she is 4' 11"
In shoes
She wont let me measure her height barefoot
i cant wait to level the playing field
dumb question, if I have the UA cantrip virtue (action to gives creature 1d4+Wis temp hp for 1 round), could I solo torture someone with it, or would I still need a 2nd person to deal damage?
temp hp isnt healing
fun idea through
you give them temp hp and then they get hit and you repeat this each round
Alr im gonna play a paladin of kelemvor, pretty interesting deity
I have only played warforged, ....tiefling, uh.. and uh...
i always imaged temp hp as like a shield
does it hurt to lose temp hp?
One sec let me check my character collection
I did a monk of Kelemvor once, good times. Used to punch the snot out of undead.
up to the dm id say no
since its not real hp
PLASMOID
Oh and a goblin character who died e0 in game minutes after being introduced
2024 is so much fun when it comes to its new spells
There's no need for THP for slow torture. Just use your Unarmed Strikes or Melee Attacks and declare Knock Out
How i feel after making my 15th paladin character
Just revivify them after you kill them
Nah they can decline
300 gold pieces and a spell slot is not cheap
that take up a spell slot though
They can?
yeah
Yes
it has to be a willing creaturee
You sure? I thought they couldnt
also again 300 gold pices
You touch a creature that has died within the last minute. That creature returns to life with 1 hit point. This spell can't return to life a creature that has died of old age, nor can it restore any missing body parts.
what happens if you're at -2 hp and gain 4 temp hp?
No revivify is not willing
nothing temp hp isnt real hp
It is forced
thats still a 3rd level spell slot and 300 gold pieces your throwing away
.... thats.. not expensive
oh yeah go find me a diamond worth 300 gold pieces right now
Dead
A dead creature has no Hit Points and can’t regain them unless it is first revived by magic such as the Raise Dead or Revivify spell. When such a spell is cast, the spirit knows who is casting it and can refuse. The spirit of a dead creature has left the body and departed for the Outer Planes, and reviving the creature requires calling the spirit back.
what if you poisoned the enemy to take 3 damage every turn but you cast virtue between each poison tick
Is that 2014 or 5.5e?
posion doesnt to tick damage
Glossary in 2024 PHB
Okay so irrelevant
are you new to dnd or something>?
are there any per turn sources of damage that do a very small amount of damage
ive never used poison in my life in this game
Neither have i...I dont think i have seen poison used once in ny 9 years playing. Not as a dm or a player
force them to stay inside a bonfire and virtue them each turn
Lmaooo
doing that without killing them would be very hard
At that point just head metal and heal them
heat metal does 2d8
Force feed them potions or lay hands them
1d8 dmg per turn but they get 1d4+4 hp per turn
Give them a potion of fire resistance
you mean the cantrip bonfire?
yeah
i guess
assuming you just have one of those on hand 😭
your view of dnd is mega wrapped
im struggling to think of a way to pull this off realistically
You dont?
you cant
you know the enemy is most likely gonna fight back
You can done it several times now
Tie them up?
i think virtue might just be ass
mm dc 13 strength check
It's almost like it's a cantrip for a reason
You can restrain them with iron chains and heat metal the iron
hold person + entangle mmmm
oo fancy dc 20
In what world is iron chains a dc 13???
even a lucky peaset could slip out of them
you cant even use it to tortue right smh
Virtue is basically only so level 1 wizards don't die of 1d4 doing things damage 
it also only works medium creautres as well
i agree with dolly using a cantrip to torture someone is stupid and impractical
virtue?
UA spell
ah
Death of a Thousand Acid Splashes
As you slowly melt all their skin off
I was just thinkin that if you wanted to torture someone for effectively an infinite amount of time, the only way i could think of doing that would be through healing that doesnt consume spell slots
The..whole point of torture is you make it last, you deal as little as possible to keep them in pain.. cantrips are perfect for that
"Revive them with revivfy" good luck
It works perfectly fine
your wasting a 3rd level spell slot which could be used for fly or something better
Bringing back the Dead
A soul can’t be returned to life if it doesn’t wish to be. A soul knows the name, alignment, and patron deity (if any) of the character attempting to revive it and might refuse to return on that basis.
Ah yes let's torture a dude and then not prepare after
Fountain of Healing -> boil the fountain -> throw creature in boiling fountain -> enjoy long agony
not to mention the diamond is consumed in the spell so you better have another one as well as the mount of spell slots
And thats from?
2014 DMG
lol
"I do not wish to live! Leave me alone!!!"
the fountain of healing is real???
the creautre could just like "nah i wanna die"
Precisely
Everything's real as long as the DM believes in it
if you kill a nihilist and they accept the revivify they werent a real nihilist
if you need info why not just use... speak with dead instead
its like like they can deny that
torture more fun tho
Ah the book that on page nine clearly state ITS YOUR WORLD
its also inaccurate
So once again if the dm allows it go f yourswlf
My mistlocked housewife sorc blew herself up several times with fireballs. She accepted being revived because she could always just fireball herself again if things weren't to her liking.
rules as written it means a creature could just deny being revivied:
but again the dm can just override any rule
They also say its the dm's world and the rules can be changed to fit
There goes a 300gp Diamond.
No. A DM may not overrule nat 20s 
And rules as written revivify bypasses willing souls
again when most people talk here they mainly speak about rules as written
not "whatever the dm says goes
Again. Not that expensive
I suppose there's Circle Casting for a reason. Where's the 0GP Diamond
at level 5 it really is
Not really?
tell me how to make 300gp
Gold is easy to get even in rewritten modules
how do i get 300 gold in CoS then
Pre written*
if nat 20 wouldnt work, why even have the roll in the first place instead of just having the DM go "nah that aint happening"
not a big fan of when people say "blank" is easy to get when its clearly game dependent 😅
or dm dependent
So irrelevant
some adventuers will be swimming in gold while in other you barely even make 25
you cleared a dungeon? here's 40 gold each
Wbard
thats still not a diamond worth 300 gold pieces through
since you gotta now go to a town and maybe find a guy whos selling a diamond worth that much
The party can choose gold as their starting item
yeah
max is like 200ish...
oml...
If the dm is giving you so little gold, L dm
plus in 2014 im pretty sure you roll for gold
The point isn't the GOLD, it's the DIAMOND that matters
okay guys ik you want starting equipment, but I rlly need multiple 300 gp diamonds rq
that too
If you're that desperate for 'a diamond worth 300gp or more', just kidnap some noble's kid. Truly a gem in their parents eyes.
Use the child as a material component
Dark magic variant where you sacrifice an innocent to raise someone else from the dead
again not every adventure is suppose be you swimming in gold some are suppose to be the players barely making ends meet
Exactly!
i remember i had to play in a campgion where my character got a job for 8 copper a day
Bonus points if you use an orphanage. What're they gonna do about, tell their parents? 
Sell stuff. Lvl 3 cleric can make 100 gp a day and thats on the low end
Artificers are even more notorious for being money machines
Bards can perform, rogues can steal
not every game allows artificers
Which is stupid imho.
Thats fair. But I have yet to see clerics banned
and not everyone will pay you for playing at the tavern
what shop is just gonna buy all of your useless adventuring gear
"its really nice you wanna sell this to me but we are a farming town we dont need chain mail"
wouldnt that be assuming the DM is giving you free reign to spend days doing this and then having ppl readily available to sell to?
^^^
So yall dont take rests then after hyping of warlocks cause its "only a short rest"?
sounds like your dm doesnt put any real depth into the towns they make
of course cleric we will buy your long sword shield and breat plate
despite us being a farm town!
Exactly, which is why I've got a pile of potential treasure sitting in my water sorc's pouches right now: -a favorite fishing lure, -sculpture of a fish (30gp), -2 beautiful aquamarine earrings (5gp each), -2 vials of perfume (5 gp each), -an iron spike (1 sp), -tattered map of Caverns of the Shadow Queen, -a carved bone whistle, -2 flasks of water, -old chain and locket with a portrait of a lovely half-elf female etched in profile on the inside (100 gp), -2 rings of braided silver and electrum (25 gp each), -4 polished jet gem (50 gp each)
again that goes into the thing that depending on setting depends on the amount of gold you can make
who’s buying a chain locked with a half elf in it for a years wages
Ah shit, you folks just indirectly reminded me that I gotta finish setting up my Artificers infusions/magic item plans
Agonized noises
No idea, I held it in case someone in the nearby village wants it back 
ah yes lemme go into this finishing village and sell this +1 long sword
what do you mean do dont need it its a maigc item
and they’ll pay you that much for it?
I'm playing an Air Genasi Forge Adept Arti 🧐
I wouldn't expect to make that much, if anything. I only wrote down the values as listed.
He's got a Peregine mask, so he's got access to permanent flight
Other Air Genasi are fuming
how do you deal with a long module that only has 1 town btw?
like do you just never buy anything
thats peak
Traveling merchants, maybe?
those guys are cool
Unless they're the kind who get their merchandise by robbing folks who seem weak 👀
imagine a kenku with this
In the Monday game I'm in
We met a Skeleton Merchant named Genshi
He couldn't speak or anything, but knew sign language as was as cognizant and aware as when he was alive
He was a very cool dude
in some of my games you can get a job
He told us he had been undead for like... 400 years or something?
And we're the first adventurers who didn't try to attack him right away
It doesn't pay actual coin, but my water sorc has Harvest the Water, so she can maintain a steady moderate lifestyle as long as there's somewhere with good fishing:
You gain advantage on ability checks made using fishing tackle. If you have access to a body of water that sustains marine life, you can maintain a moderate lifestyle while working as a fisher, and you can catch enough food to feed yourself and up to ten other people each day.
get a job!
I love that background feature!
Fisher is a nice background for her, yeah
Its my goto for 2014 games. That or Pirate if its PHB-only
I wuv warlock
I wuv Shield when it hadn't been nerfed into uselessness
whens it nerfed into uselessness?
Shield went from 1 minute / level to a single round
Talk about nerfing the everloving crap out of a spell 
Shield never lasted a minute
I'm talking about in BG1+2, NWN, etc
Ah, so video games
Muh poor Shield spell 
Not just, also 3.5
Shield
Abjuration [Force]
Level: Sor/Wiz 1
Components: V, S
Casting Time: 1 standard action
Range: Personal
Target: You
Duration: 1 min./level (D)
Now it's been nerfed into near uselessness, a single round for a whole spell slot
Wild to hear Shield in 5E being called “near useless” when it’s probably one of the best 1st level spells in 5E
And it has been kinda replaced by mage armour in it's 3.5e function
That's like Blade Ward now...
'Replaced by mage armor' my tail, Mage Armor doesn't stack with other AC sources like Shield did 
Which is probably why they 'replaced' Shield with MA
Blade Ward? 
this lmao
Essentially reduces incoming attack rolls by 1d4 for 1 min. Cantrip
Not sure what Shield did in 3.5e
-# I only know 5e, forgive me
Shield creates an invisible, tower shield-sized mobile disk of force that hovers in front of you. It negates magic missile attacks directed at you. The disk also provides a +4 shield bonus to AC. This bonus applies against incorporeal touch attacks, since it is a force effect. The shield has no armor check penalty or arcane spell failure chance. Unlike with a normal tower shield, you can’t use the shield spell for cover.
There were... tower shields?!
Either way, comparing how a spell functioned in 3.5E to how it functions in 5E is like comparing apples and oranges
It’s hard to say Shield was “nerfed” between 3.5 and 5 when they’re entirely different rulesets
Shield 3.5E functioned how it needed to in 3.5E, and Shield 5E functions how it needs to in 5E
Well I don't like it 
And that’s okay! That’s why both editions are still completely viable and everybody’s more than welcome to play the edition that works for them
That said.... I also recognize how overwhelming Shield in its better incarnation would be in 5e
So yeah, I can see why it needed to be softened, I just don't like it 
Also, softening Shield makes Magic Missiles more viable
....oh, right. That's why I couldn't grab Blade Ward.... took Elementalism, Guidance, Mage Hand, Shape Water, and Sorcerous Burst, instead.
How do I properly utilize the hermit background's Discovery feature as a DM? what discoveries have your characters had? I would prefer serious answers only please
Ah, I see why I couldn't use Blade Ward: Concentration. Being an underwater sorc and needing Conc for breathing spells, among other things.
That's tricky because it could simply be the hint to the BBEG or something that could stir up trouble, as if you were going to do otherwise.
Hmm... maybe give the player a secret information about something important.
It’s best utilized as something plot related. It could be crucial information that only makes sense at a certain point into the campaign, or it could be what kickstarts the campaign
Or it could be a red herring
He said serious answers
That is a serious answer. If they lose time chasing what amounts to a wild goose, they may miss other opportunities and things might get more difficult.
Semi serious, maybe they discovered how to craft two potions of health simultaneously.
I would not want to invalidate someone's background by having it be a red herring
Speaking of which, Clerics and Paladin's lost their innate ability to make Holy Water in 2024 (without the Ceremony Spell)
Red herring would suck. Intentional lie by an individual of power that puts PCs in a tough position but doesn’t waste their time could work
It might be easier to ask the player what they would've discovered and make a mechanic directly from that. Its stronger and not so vague
Would anyone here happen to know how to properly price your dnd games for pay to play things?
If you don't mind me asking, are you talking about buying the books or actually paying for a legit game
There are a couple of ways to think about it that I’ve seen (I’m not a paid DM)
-proportional to the amount of time, money, and effort you put in
-proportional to the amount of money you put in
-enough to be a side gig
-enough to filter out less invested players
I see! Thank you for the info Herambe! I'll try to do more research, but I wonder how much I should charge if I'm a starting out paid DM
There are paid DMs who do this as a gig.
Turning your game into a job sounds miserable to me but I'm sure they make it work.
Agreed.I mean, you gotta do what you gotta do for money
So i've recently looked into the gun slayer class, it's pretty cool
Nothing says the Shields in 5E can't also be Tower shields, it's just that older editionsly were more Mechanically Indepth and expansive compared to 5e.
5E Aims for simple and streamlined, sacrificing depth and complexity, whereas stuff like 3.5 focused on deeper, more complicated systems that had much more meat on their bones.
Are there any discord dnd groups that just do text? I don’t like voice cause I have an awful mic and setup and it’s really echoey
not to my knowledge, but you can still look for text only games on here.
yeah but theyre mostly play by post rather than sessions
Post?
like just put your turn/rp/whatever in chat when you have time
constantly going rather than once a week
Look for play by post/test-based games in #looking-for-players and #looking-for-community
Tfw you start writing some homebrew lore for a faction.... And wind up with a 40 page short story
It's the best job I have ever had that's for sure
if jonny is level 5 and he cast fire ball how many spell slots does she have now
Zero cus he used them all
trick question jonny is a fiend warlock they have 1 slot left
very good bonnie you get a gold star
2 3rd level slots, it was a wild magic surge
that would be funny to see but wild magic surge got changed to where its no longer casted on yourself
An event in your past left an indelible mark on you, infusing you with simmering magic
hey is there a place to look to like join a campaign or one shot as just one player?
Successfully cleave two guys in with 1 swing in today’s session
Now I’m a level two Barbarian
can u create a cauldron of holy water using performance of creation on a bard in order to use it to attack a vampire.
Can only a cleric or paladin make it or can a bard make it with this class
no cause holy water cost money to make
Creation Bard can make things that cost money
You are thinking of 2014 Conjuration Wizard
"The gp value of the item can't be more than 20 times your bard level"
25 gp
then maybe?
In the Player’s Handbook it has the listed price
That’s the material cost and doesn’t include the time, expertise, or slot needed to make it
but i doubt you can create two things since your making the cauldron and the water
No that is the cost last I checked for those too
Yeah it’s 25 gp.
Ah
so yes its within the rules
The material cost was like 10gp of silver I think?
it depends on the dm but id say no cause its two diffrent things
The issue is “a nonmagical item” is what is created so the DM might rule Holy water as a magic item
It’s 25gp in 2014, can’t find 2024
Because water that makes undead things explode might be considered pretty magic
25gp still
l, as an action, you can channel the magic of the Song of Creation to create one nonmagical item of your choice in an unoccupied space within 10 feet of you. The item must appear on a surface or in a liquid that can support it. The gp value of the item can't be more than 20 times your bard level, and the item must be Medium or smaller
It’s on Page 226
is holy water magical?
It does say item and not object, so maybe liquids are on the table
but again your trying to make a Cauldron with liquid inside of it
which is two different things
it also depends if you consider if holy water is magical
then its a flat no
It’s under equipment instead of magic items on dndbeyond
common magic items exist
Magic items are still in equipment like the Potion of Healing and Spell Scrolls.
see
Being in equipment does not prevent it from being a Magic item
+it does 2d6 radiant damage to undead that seems decently magical to me
They are categorized under magic items. Cape of Billowing is in the magic items section. Holy Water is not. Not under 5.5
I’m looking at dndbeyond right now
...
Not really that good of a source you know that right?
The Player's Handbook (p. 151) states that creating holy water requires a 1-hour ceremony using 25 gp worth of powdered silver and a 1st-level spell slot, a ritual exclusive to clerics and paladins.
again seems pretty magical to me
If I had water that made partial dead thinks start burning I’d consider it pretty magic
Especially when it’s a page away from Potion of Healing and Spell Scrolls
By strict Rules as Written (RAW) in D&D 5e, a College of Creation Bard cannot make holy water using their Note of Potential feature. Holy water is considered a magic item, not a nonmagical item, and its creation requires a specific 1-hour ritual involving 25 gp of silver, usually restricted to clerics or paladins
Common magical items are also stated to cost about 100GP, half if they’re consumable and not a spell scroll. Holy Water is 25GP. I’ll leave it at that.
looks at 30gp spell scroll
Also it does not say “not a spell scroll”
It says “potion or spell scroll”
Spell scroll just gets a fancier one due to components sometimes messing with it
As per chapter 7 of the DMG
so is the issue currently is holy water magic or mundane liquid
its a magic liquid since the main way to obtain is it a spell slot and 1 hour ritual
and again it also does 2d6 radiant damage to undeads/fiends
so because it is created with a spell slot, ritual and does ritual damage. it should be magical?
Hello, friends
yeah?
Tokii
"your telling me this magic thing made only by magic is magical?"
I got 29 HP in Sora’s game.
Oh Jeez
At level 2.
Oh sick
beefy
I now got Reckless attack and Danger Sense too!
im leaning towards magical tbh
I’m looking at 5.5. Holy Water is categorized under adventuring gear in the PHB
Not under magical items
just cause its under adventuring gear doesnt mean its not magical
Just like Spell scrolls and Potions of Healing also being under adventuring gear in the PHB
Literally pages apart
Except they aren’t in 5.5
A stick or a crystal
I have the 5.5e PHB open to their pages they are
Potion of Healing 1/2 lb. 50 GP This potion is a magic item. As a Bonus Action, you can drink it or administer it to another creature within 5 feet of yourself. The creature that drinks the magical red fluid in this vial regains 2d4 + 2 Hit Points.
It’s even in the table of adventuring gear on page 223
under adventuring gear
Fine. The exception that makes the rule
kind of a weird hill to die on
this water does nothing to a normal creature but it does 2d6 to fiends and undeads!
it also takes a spell slot to make but its somehow not magic!
“That’s all I have to say”
proceeds to say a lot more
in sage advice to tell if something is magical or not it legit says ask your self this question "does it use a spell slot"
https://www.dndbeyond.com/sources/dnd/sac/sage-advice-compendium#SA224
In D&D, the first type of magic is part of nature. It is no more dispellable than the wind. A monster like a dragon exists because of that magic-enhanced nature. The second type of magic is what the rules are concerned about. When a rule refers to something being magical, it’s referring to that second type. Determining whether a game feature is magical is straightforward. Ask yourself these questions about the feature:
Is it a magic item?
Is it a spell? Or does it let you create the effects of a spell that’s mentioned in its description?
Is it a spell attack?
Is it fueled by the use of spell slots?
Does its description say it’s magical?
Spell scrolls don't use spellslots smh, magic items that have charges don't either! /silly
i saw they updated it or smt, or still the same?
its exactly the same
damn, then it was the artificer or smt like that
there might be another way of making it but the main way was ceremony
the healing potion?
Yeah I know, I meant to be finished. I will still insist that holy water is not a magical item by the game’s definition. A spell focus is not magical either. A stick is a stick unless someone magical is wielding it. Holy Water is not technically a magic item. It doesn’t show up under the list of magic items. It will work in antimagic
no someones trying to say that holy water isnt magical cause its under "adventuring" gear
stright up ignoring the rules i see
At least the potion of healing shows up in both lists
you a lead a horse a water but you cant force it to drink

Bro is jumping through his hoops
oh, not so important then, okey okey
Why would it not show up in the list of magical items? That’s the crux for me
read what i just posting
Sage Advice literally calling it out as a magic item
and sage advice it considered official rulings so
so again rules at written holy water is considered a magic item even if it doesnt appear in the magic item tab
What were the uses of Holy water? throw it towards some undead//vampire (to cut its regen?)?
It is a magic item but it's also a magic item you can find in any town with a temple/church ect so it's adventuring gear
it only does 2d6 radiant damage against undead and fiends
thats it
This is an incredibly strange hill to die on, admittedly
To deal with Undead Fortitude, and stop vamp regen
agreed
Yep! Zombies and Vampires got things for radiant damage
fiends not so much
mmmm... its okey
if you have no other sorce of radiant its decent
There is 1 Fiend I know that loses regen from Radiant damage but by the time you face them you should have it
Whatever. I don’t think I’m jumping through hoops. You can create mundane items with magic. They would list it as a magical item if it was specifically magical. It’s just more specific acid
Like if you're up against Zombies, you might wanna throw the holy water so you don't end up in a situation where Senator Nomstrong has Undead Fortitude son, it keeps his hp at 1 in response to fatal trauma.
could be used by some DM for some plot stuff, aka pour it over some altar or smt like that.
Or other mnay options but its good to know that undeads and fiends could be attacked with it
Now imagine Holy molotovs.
Well Molotovs aren’t water right?
"more specifc acid" i dont think theres a single thing of non magical radiant damage in dnd
Laser rifle
nope, but could add something to light it up and then boom, holy flames 
Na, too problematic
Futuristic weaponry exists Iggwilv
In crashed spaceships in two settings iirc
Not that you'd ever end up at them unless running said modules
5 magic crystals placed in a musket and then using some spell sort like fire bolt get a +5 in roll and 1 more dice of damage.
alright i dont think theres a single thing of non magical radiant damage besides laser rifles
Laser pistols 
That's an Arcane firearm.. not a Laser rifle
i have to agree with tasha on this one one i think holy water should be considered magical
nice, it already exist
Back to hoop jumping
I mean it is.
It wouldn't do radiant damage if it was just water
Maybe it should be. So tell WOTC to put in that list
she already posted a link showing how its considered to be magical
again sometimes wotc forgets to put stuff in
Or maybe they want DMs to make their own rulings so they left it intentionally vague. I don’t know
This is a really interesting conversation
Anyways,
Raksasha, amiright?
They really aren't kitten around.
Ballons filled of Holy water. Think about it.
Sage advice said if it’s made with a spell slot it’s a magic item
Holy Water specifies it’s made with a spell slot
I think they assume that people would assume that the water that magically burns Undead with radiant is magical
"its intentionally vague"
needs a spell slot to be made:
Or a Watering can filled with holy water, the nightmare of the BBEG Vampire Lord
i dont see how much more magical you can get with holy water man
Turn it into a water elemental, maybe
Holy Water Elemental
Holy Water Elemental is love
Toilet Water Elemental for poisoned condition
that would be just a normal water elemental
Disgusting
unless you unleash him on a fiend or undead
I believe water elementals could be used for sewage treatment in 3.5e
Gelatinous Cubed are also used for Sewage!
i hate that
Wait, so access to 2d6 of radiant damage is worth 25gp BUT a basic poison is Worth 100gp and have a DC save of 10.
As they specifically melt down biological matter
Poison on Ammo can be used multiple times
it cost that much because it also takes a spell slot and a 1 hour ritual
Even an Acid Vial is worth 25gp and do 2d6 damage too
buying it i mean.
you cant really buy holy water
and still...
Acid and Holy water are single use
unless they have a cleric with cermony laying around
In the 2024 D&D rules, a cleric or paladin creates holy water by spending one hour performing a special ritual, expending a 1st-level spell slot, and consuming 25 gp worth of powdered silver. Alternatively, it can be created over a week in a Sacristy bastion
So no spell slot there
The poison Dc is 10. Sad stuff
the other is a house rule 
At this point going a holy rogue seems a better option than going a Poison rogue
Holy Rogue?
soul knife rogue
Soul Knife... isn't holy?
Yeah, instead of relying in poisons and stuff like that, you use holy water and any holy way of dealing damage
posion is kinda boring in dnd
The good poisons are expensive
weirdly enough not a lot of things in dnd were resistant to posion
like in 2014 monster manual only like 4 things were resistant to posion
It is only Basic Poison after all
Hi
It isn’t any of the advance poisons
Just.. stab things or shoot them with a bow
i prefer giving people the philer of love
Basic poison worth 100gp with a Dc10 VS 4 holy water vials of 2d6 radiant damage (one of the less resisted in the game)
if your playing in a game with bunch of undeads and fiends yeah but...
I was waiting so much you say that
even in CoS vampires are decently rare
So.... Quick insert here. I'm creating songs for my DnD characters and wanted unfiltered opinions. Not sure If I should go anime or realistic fantasy.
Only to Undead and Friends notably
Assassin blood, 150gp, Dc10 Save and Ingest.
Serpent venom 200gp, Dc11 for 3d6 and injury.
Still those are one if not the most common kind of enemies in most campaigns
Rarely you are only against bandits//humans//beasts//aberrations
monsters
aberrations, mb
There is also you know, Dragons and Monstrosities
When was the last time I used an undead I wonder….
i mean i did fight a few undead
I suppose Vecna counts. In my Eve of Ruin game
Then the other magic side of the coin
100gp poison VS 25gp Vial of acid.
Such dope name "Death knights"
Even at level 1 you get around 500gp in a session per the DMG
At least use
to laugh. It’s literally you
i wish i had such thing
i never crossed the 500gp line and i dont gain bad money at all
again very dm depentant
If the DM isn’t using core rules it’s on them.
And depend, a Dc10 save would mean that with less of the half of the dice you can get it land
If not, why use poison in a creature with a const so lower (= low hp)? unless is the kind of enemy that have High AC Low HP
Its weird
Because it’s an added effect and depending on the poison it’s a debuff too.
i like this change
The Stunned condition no longer prevents you from moving. Is that change intentional?
Yes. We have intentionally increased the differences between the Stunned and Paralyzed conditions, with Stunned now allowing you to move.
using basic for the example, could use Serpent venom (200gp, Dc11) but would mean a whole other layer of things
Yara yara yara
And of course, with arrows you can spam it 3 times per dosage too
sounds proper ngl
Stunned you are like staggering unless you are like prone or smt like that
Paralyzed would be "Cant move"
or bolts, i dont remember well the rule for coating in poison such thing like ammo
Can a non-Battle Master attempt to disarm someone?
The Disarming Attack maneuver is designed for the Battle Master Fighter, but any character can try to disarm a foe. Such an attempt would fall under improvising an action not detailed by the rules and would be up to your DM to adjudicate.
You take a bit to coat it on 3 pieces of Ammo
It’s an optional rule in the 2014 DMG
Depend of the DM, i would apply "player can, enemy can"
Attack roll vs target’s Athletics I think
You do no damage with the disarm
You can also just attack and destroy their weapons too
Since they got AC and HP in the 2014 DMG and 2024 PHB
Theory: Yes you can
Practice: Its complicated
In a session? Not per level? Is this 2024?
Is there a limit on the number of spells you can cast on your turn?
There’s no rule that states you can cast only X number of spells on your turn, but there are some practical limitations. The main limiting factor is your action. Many spells require an action to cast, and unless a feature says otherwise, you only have one action on your turn. You also must abide by the rule of only expending one spell slot to cast a spell on your turn.
So, for example, if you take your Bonus Action to cast Healing Word using a spell slot, you can also take the Magic action to cast Vicious Mockery—a cantrip which doesn’t require a spell slot.
Ye
Yep! In 2014 it was similar
Or if you have something that can cast a spell without a spell slot you can cast it
Basically it was what ever boss monster has loot in the dungeon you’d get that much
2024 just swapped the Gems and Artwork for Gold Pieces
Like a Staff of Cold you can cone of cold out of it and cast Misty step as a bonus action with a slot.
And said “roll on this table roughly once a session”
I believe PCs should never get loot unless they wanna slip me a 5 dollar under the table /j
Personally I think loot is important to give to players.
Like gear customization from loot is a big part of most RPGs after all.
10 dollars under the table and you can get that healing potion