#dnd-discussion

1 messages · Page 245 of 1

fossil hollow
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in the case of the conditions, it gets rids of all actions

burnt valley
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Its funny punishing overconfident martials

rough basalt
#

Maybe Crawford should've clarified better for his evil condition. As an evil person with class, I like my belief. /j

fossil hollow
#

id rather get at overconfident casters

stoic haven
fossil hollow
rough basalt
#

Hmm maybe I looked at 2014 incap last and forgot

burnt valley
stoic haven
#

and I used raulothim's as a main spell TvT

stoic haven
rough basalt
#

I love autoconditions.

blissful ibex
fossil hollow
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i saw a wizard literally almost soil his pants after getting 3 spellbooks

rough basalt
#

I just don't really give out magic items in my current campaign

stoic haven
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I find Martials to be the ones more level headed (usually)

burnt valley
iron moss
#

hello

rough basalt
#

Mainly cause all the ones just lying around have been collected for safety purposes.

fossil hollow
stoic haven
#

My campaign has magic items losing their magic

rough basalt
#

So they're found in ruins and on stronger people from time to time.

blissful ibex
fossil hollow
#

thats just your local AL mindset

burnt valley
rough basalt
#

My world doesn't have an eliminster to constantly throw weapons of mass destruction in random crypts

meager fractal
#

How come when I'm dming silvery barbs turns hits into a crit fail but when I'm playing the DM just rolls a second nat 20?

fossil hollow
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bludgeoning damage hitting them skeletons:

rough basalt
blissful ibex
burnt valley
#

Y'know what

rough basalt
#

My players can't really carry much more than they have so crafting more items is an issue.

stoic haven
#

I've asked this before, but its been a while, sooo: What's the worst houserule or homebrew rule you have played with?

burnt valley
#

Im gonna make a dungeoncraft specifically to filter them-

rough basalt
#

Can long rest whenever you want.

blissful ibex
stoic haven
#

yep, that sounds like that would throw off the balance

burnt valley
rough basalt
#

Crit fumbles is one I see quite a bit that I despise.

#

Oh yeah, making people lose powers for no reason.

stoic haven
empty thicket
burnt valley
#

My DM banned Chronurgy even tho i already played with it for a few sessions (I was new at the time)

blissful ibex
meager fractal
#

Yeah crit fumbles REALLY sucks.

stoic haven
rough basalt
meager fractal
#

Why should a fighter, who specializes in making a lot of attacks, also be the one who fumbles the most

rough basalt
burnt valley
burnt valley
stoic haven
rough basalt
#

Tho one of their current plot hooks might lead to one of the most elusive magic items.

#

A bag of holding or higher rarity equivalent.

empty thicket
stoic haven
#

Worst houserule I have seen is a summons rule that I am still in the campaign that has it

burnt valley
#

Dungeoncraft Environmental Effect idea: All magic items are disabled

empty thicket
blissful ibex
blissful ibex
empty thicket
#

You can go almost a lot of options, either range fighter, 2 weapons, tanky, etc. etc.
Its good with almost any weapon and armor and finally give you chance to flavor your character in your favorite way, either being a big guy that use big swords because funny can use 2 weapons, range, etc. etc.

rough basalt
stoic haven
#

and thing is, I repented every day through this long and arduous laundry list of tasks, just to be kicked out of every town for 'vandalism'

stoic haven
#

I used chalk and small candles

rough basalt
#

Well they sold the rare, and a couple uncommons were lost with PCs that were removed.

#

Iirc

#

I know at least 1 was.
Been awhile.

rough basalt
#

They're level 4, about to be 5 so end of t1, cusp of t2

burnt valley
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A legendary at T1?

rough basalt
#

Session 1 actually

stoic haven
# blissful ibex what's the rule <:SlimeLurkBlue:586642484378075148>

Firstly, all summons or npcs take a BA to command (overrides what spell says), and secondly, you can only command 1 summon per turn, and thirdly, all the other summons stay put if they don't do anything (which I always assumed for Conjure animals if you didn't command them they would just dodge)

blissful ibex
rough basalt
#

It's the item that's the background driving force of the game kinda

blissful ibex
rough basalt
#

Unintentionally yeah

iron moss
#

hello<

stoic haven
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ello

rough basalt
#

It's the Deck of Many Things

blissful ibex
rough basalt
#

A PC got donjon'd so one PCs endgoal is saving them

stoic haven
#

'14

blissful ibex
# stoic haven '14

okay, that makes a bit more sense why they're so strict on summons then
still a wild rule

rough basalt
#

So they're getting powerful enough to get more info about the deck, how to get to where the Donjon prison is, and strong enough to get there and back.

stoic haven
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then, dm has a npc do summons, is able to command all of them, free acttion

rough basalt
#

Which leaves a lot of openness for other stuff to occur

stoic haven
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said it was for smoothness of play. Just say they all act right after me and they all take the same action if able, good to go

burnt valley
blissful ibex
rough basalt
#

This is based off the top of my head

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The rare and legendary are the ones I can remember.

vale seal
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Does anyone know what would happen if a race like tortle and say halfling bred? Like what would the child look like

rough basalt
#

I don't think they're compatible

vale seal
#

Shame

rough basalt
#

Generally the species that are too "different" from more-humany humanoids are exclusive iirc

vale seal
#

Oh so humans and halflings could breed but anything that isn't humanoid cant

rough basalt
#

Well isn't human-like humanoid.

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Tortles are Humanoids but they're Humanoid Turtles

icy needle
#

Is it possible for gold dragons to have kobolds serving it

vale seal
#

Oh yeah like mammal humanoid

rough basalt
#

Ye, tho it'd probably be more of a volunteer kinda situation

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Golds are goody twoshoes in most settings

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If it's Eberron or any world that functions like Eberron when it comes to Dragon's they could have kobolds as "servants"

rough basalt
icy needle
#

Even nighthags?

rough basalt
#

Humanoids

icy needle
#

Asking for a friend

worn lagoon
#

forgotten realms has a historically significant morally dubious gold dragon king

icy needle
#

Oh nvm fiends

rough basalt
#

There's exceptions to the rule sometimes

vale seal
#

Now what about stuff that don't look like humans like harengons and tabaxi? Are they compatible

rough basalt
#

Nope

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Same case as Tortles

vale seal
#

Dragonborn and kobold have got to be compatible tho

worn lagoon
#

nope

rough basalt
#

Dragonborn can't mate with anyone else

barren panther
#

You just destroyed a million bards

vale seal
#

Well I'll be damned

rough basalt
#

Dragonborn aren't born from Dragons in that way

worn lagoon
hidden spindle
#

Bards can pick up Reincarnation & Arcanist Magic Aura

worn lagoon
#

same goes for githyanki

rough basalt
#

Dragons can polymorph into species to mate with that species but the result will be a half dragon

icy needle
worn lagoon
#

she cannot get pregnant or lay eggs

icy needle
#

Planning on buying that game at some point

twin bison
rough basalt
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Players can't play halfdragons officially

worn lagoon
#

some draconic sorcerers happen this way, but for pc draconic bloodline people generally assume the ancestor is distant

twin bison
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But unofficially 😏

lament sapphire
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Flavor wise, sure but not with standard rule set. Mechanically, definitely not with the standard rule set.

icy needle
#

I wish you could I wonder if there’s stats for half dragons made up somewhere my old dm let one of our players play as a kobold

rough basalt
#

Kobolds aren't halfdragons

worn lagoon
#

good ol' zindar, gold half-dragon sorcerer is not exactly stronger than a pc sorcerer

lament sapphire
rough basalt
karmic pendant
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Stat wise

lament sapphire
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I don't think I can argue with that. Yes the playable ones count as humanoids.

rough basalt
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They're continuing towards different creature types for stuff

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Like new Kalashtars are aberrations

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If they ever reprint Aaracokra they'll probably be elementals

icy needle
karmic pendant
rough basalt
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Genasi probably as well

keen kestrel
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Genasi are fairly close to elementals anyway

elder jetty
#

Just curious... if i cast Enlarge on a huge elemental i summoned, what hit dice does it gain when attacking?

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specifically a Huge Earth Elemental

fair summit
elder jetty
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1D4?!

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aww man! Thank you

hushed mason
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I'd keep asking around. in 3.5, there would be a difference.

elder jetty
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I'm playing in a 5E campaign

worn lagoon
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enlarge is generally a highly disappointing spell if you aren't using it for some oddly specific moment

hushed mason
#

I understand that. It just feels like there should be a better answer. But maybe that's the whole 'granular' issue.

iron herald
burnt valley
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Let players use the Oversized weapons rules

worn lagoon
#

but it's cool that you had fun with that

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wait where are you getting the advantage on every attack from

iron herald
#

It depends on the fight of course, but I'm the party's main damage dealer most of the time (or at least until more recent levels), so we try to maximize those action surge rounds.

The dip into Paladin for some extra dice and radiant on all damage sometimes results in some great rounds.

The advantage is from Samurai's Fighting Spirit.

iron moss
#

hello

blissful ibex
iron moss
#

How's it going?<

blissful ibex
#

Used it on a Druid who was wildshaped into a giant bat once so they could act as a living bridge, allowing us to cross a casm

worn lagoon
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12d4 (30 avg) vs 8d6 (28 avg)

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without AS it takes four rounds of full concentration and attacks connecting to get to the same point

blissful ibex
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Had a 3rd level 2024 conjure animals do 88 damage in one turn the other day after tagging 4 of 6 potential targets nudi_happiness

It was the most I've ever done in a single cast on any character if you discount the 570 in fall damage she did to a dragon and the 9 kobolds riding on it after knocking them out of the air from 160 feet up with sleet storm c:

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tbf, you're moreso going to be comparing Enlarge/Reduce to like shatter, flaming sphere, or moonbeam

worn lagoon
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oh wait enlarge is lv2

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why did i think it was lv3

blissful ibex
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on a level 4 fighter, that's 3 attacks per turn assuming light weapons, nick, and Dual Wielder
5 on their AS turn

worn lagoon
#

i'll compare it to scorching ray which is 21 on avg with the same spell slot

blissful ibex
#

still going to be low vs at level options but not terribly so

blissful ibex
iron herald
worn lagoon
#

thats funny

worn lagoon
blissful ibex
#

and then you still have it up for however long the combat runs

worn lagoon
#

or until you get magic missiled

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i think in a party with druid and fighter i'd have the fighter take the crusher feat and knock things into spike growth

blissful ibex
blissful ibex
blissful ibex
# blissful ibex that or grappler for advantage on attacks and hold them under moonbeam

that's 4d10 DPR on the moonbeam + the fighter having advantage on their 1 attack per round
doubled as the druid can move the spell off and then back on the target's space

A creature also makes this save when the spell's area moves into its space and when it enters the spell's area or ends its turn there. A creature makes this save only once per turn.

worn lagoon
#

dao genie dip to knock more would be funny

rancid elm
#

Hi

exotic sinew
blissful ibex
#

for example; a rogue can get sneak attack off on their turn, then lets say the enemy moves away on their turn and provokes an attack of opportunity and the sneak attack conditions are still met; at that point the ranger can get a second sneak attack in for that round because it is no longer the same turn as when the last use went off

#

technically, if you had a way to move that enemy out of and then back into the moonbeam for every enemy and party member's turn, it'd have to make the save for all of those

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most effects are 'once per turn', meaning if you can somehow trigger the effect on another turn, you get to use it again nod_purble

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issue you run into are things like druid's Primal Strike, which only functions on your turn

exotic sinew
#

Wow my mind has been opened to new possibilities 🤯

potent vector
blissful ibex
#

because there's hidden uses for them like that if you're paying attention

exotic sinew
#

If you grapple someone can you turn on the spot and move them around that way or is it only if you physically move 5 ft

blissful ibex
exotic sinew
#

Ah okay that makes sense

blissful ibex
pallid oracle
#

hey is the "looking for players" thread gone? I went to channel guide and it looks like its been removed? how can I make a post xd

glossy otter
#

So, hows everyone doing tonight?

astral fern
#

I’m good

turbid vessel
#

been a long day but it's almost over so there's that

astral fern
#

Im so confused

turbid vessel
#

what's confusing you?

astral fern
#

I joined this trying to find a group to play with specially ones that speak English and I can use my higher level characters and i dont know where to look

noble pine
#

I didn't understand saving throws how do those work

barren panther
#

something happens, you roll a saving throw to determine if you defend against it or not. They have proficiencies just like skills do

undone rain
#

Can a ranger mount their beastly companion?

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Like goblin and worg

pearl hedge
valid geyser
barren panther
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I think it depends on the size of the pc vs the creature. Goblin and worg might work but I believe RAW a warg might not be usable, unless it's like... a medium Worg instead of a large one

pearl hedge
barren panther
#

rules as written

pearl hedge
undone rain
#

Gotcha

pearl hedge
#

essentially whatever rules are written down for that enemy or condition etc whether it be in the PHB or otherwise

undone rain
#

Well im still keepin the worg. Goblins often have em as pets

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Ima name em Fang

barren panther
#

I don't know the 2024 rules if they've changed at all but I believe in 2014, to mount a creature it has to be at least one size bigger than you and the creature has to be willing

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so a small goblin on a medium worg if your DM allows would work

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even though worgs are normally large

undone rain
#

Could make it so the worgs a bit smaller then most ig

barren panther
#

that's a conversation to be had with your DM. Primal Companions get their own statblock anyway, so if it's just flavor I'd probably allow it as a DM

noble pine
fossil hollow
#

You need to be a Small creature to ride your Land of the Beast

valid geyser
#

yes

fossil hollow
#

They are Small yeah

undone rain
#

Then it could work. Altough a mount isnt always necessary but ey you never know

barren panther
fossil hollow
#

I got a player whose a gnome with a raptor Land of the Beast

barren panther
#

you got your words backwards 😉

fossil hollow
#

ugh, clearly im too tired for this shit

undone rain
#

So my goblin ranger has known his worg ever since it was a baby and has been taken care of it since he was like 13

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Idk how long worgs live but i imagine about the same as a wolf

noble pine
undone rain
#

Idk same way you do it with horses

pearl hedge
barren panther
#

ah I found it

A willing creature that is at least one size larger than a rider and that has an appropriate anatomy can serve as a mount, using the following rules.
Mounting and Dismounting

During your move, you can mount a creature that is within 5 feet of you or dismount. Doing so costs an amount of movement equal to half your Speed (round down). For example, if your Speed is 30 feet, you spend 15 feet of movement to mount a horse.
Controlling a Mount

You can control a mount only if it has been trained to accept a rider. Domesticated horses, mules, and similar creatures have such training.

The Initiative of a controlled mount changes to match yours when you mount it. It moves on your turn as you direct it, and it has only three action options during that turn: Dash, Disengage, and Dodge. A controlled mount can move and act even on the turn that you mount it.

In contrast, an independent mount—one that lets you ride but ignores your control—retains its place in the Initiative order and moves and acts as it likes.
Falling Off

If an effect is about to move your mount against its will while you’re on it, you must succeed on a DC 10 Dexterity saving throw or fall off, landing with the Prone condition (see the rules glossary) in an unoccupied space within 5 feet of the mount.

While mounted, you must make the same save if you’re knocked Prone or the mount is.

barren panther
pearl hedge
barren panther
#

you're gonna have to talk to your DM about your Beast of the Land having been "trained to accept a rider"

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if you summoned a little pony that would be a no brainer, haha

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now I'm imagining a Goblin Cavalier and that sounds fun

pearl spindle
#

Playing dnd rn, we emptied a bag of holding full of loot. My friends got a few good things like a scorching ray helm and a deck of useless things, I GOT THE CROOK OF RAO. Dear god

fierce trellis
#

In Foundry, how do you enable optional class features?

idle oar
barren panther
#

good question, that might be a better question for a different channel

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or that

idle oar
#

Yeah on this server #third-party is the channel for discussing 3rd party products, tools, and services (such as Foundry). But folks are best off going to a more direct source IMO.

feral fulcrum
#

Yeah, Discords focused on said Services are more likely to have useful info on using said Service.

undone rain
#

Feels weird how dragonborns dont have darkvision

feral fulcrum
#

They already get some many other cool features. Not everything that's not human needs Darkvision.

undone rain
#

But darkvision

hidden spindle
#

As long as they have tails, I'm okay without Darkvision

formal dove
#

wondering if anyone has any homebrew magical temporal watch type of item or if one exists

empty thicket
# undone rain But darkvision

they have too much stuff, even resistance to a type of damage and a racial feature that let them use an AOE spell its a lot

#

give it to some martials and they would obliterate a lot
Give it to some hybrids and too
Casters get a free backup spell with that

feral fulcrum
mighty wharf
#

Oh my god... I just solod a banshee with my level 5 wizard. I ran a combat on my own, I didn't even get hit once...

empty thicket
#

Dark vision is okey, but not thaaaat good, i would most likely go with non dark vision characters so the immersion is better and the DM can use "Darkness" like a feature in the map

mighty wharf
#

I used ONE spell and completely ended this thing

mighty wharf
#

Incapacitated it for a MINUTE

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First turn.

humble cairn
#

Which spell?

mighty wharf
#

Tasha's Hideous Laughter

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2014 rules.

pearl hedge
#

and even then you can only see in shades of gray

feral fulcrum
#

The Humble Light Cantrip.

mighty wharf
#

Then just beat it to death with firebolt+magic stone every turn

formal dove
#

wondering if anyone has any homebrew magical temporal watch type of item or if one exists

pearl hedge
#

it's somewhat related

pearl hedge
mighty wharf
#

I could ruin this banshee about 7 different ways. Phantasmal force, grease, the fact I'm a construct (immune to wail), web, 19 AC+5AC from shield and just tank it all

humble cairn
pearl hedge
mighty wharf
humble cairn
#

Magic Stone only enchants the stone as a bonus action, you still need to use your attack action to throw it.

pearl hedge
#

only available to druid warlock and artificer though too

mighty wharf
formal dove
humble cairn
pearl hedge
#

but that's like a 7-9th level spell afaik

#

i don't know if there is an item that can slow down or stop time completely

mighty wharf
#

I could recast hideous laughter and reroll it with chronal shift or use silvery barbs right as the spell duration ends

#

This spell is broken...

humble cairn
#

Does incapacitated 2014 prevent movement? I know in 2024 it doesn't.

pearl hedge
#

@formal dove why do you need to know if there is an item that can do this? if we knew more maybe we could help

formal dove
mighty wharf
#

My DM said he wouldn't run this encounter because it was too strong... and I just solo'd her.

meager fractal
#

nice

mighty wharf
#

THAT'S TERRIFYING

formal dove
mighty wharf
pearl hedge
#

i mean good for you! but idk if it was the right decision

formal dove
#

lol

pearl hedge
# formal dove 4

yeah.. i don't think your dm would enjoy you having a free time stop spell at level 4

#

uhhh maybe potion of invisibility? or hill giant's strength

ivory cloud
#

It really bugs me that the fiend warlock centers so much around fire

crimson gulch
#

Devils be like that

mighty wharf
ivory cloud
#

Like what if I wanted a pact with ooblex

pearl hedge
formal dove
feral fulcrum
pearl hedge
crimson gulch
ivory cloud
ivory cloud
crimson gulch
#

Oh thought you ment the ooze

formal dove
feral fulcrum
pearl hedge
formal dove
#

yeah

feral fulcrum
#

And 1v1 Player Versus Monster Encounters are very....white room scenario. Everything that doesn't save falls victim to certain spells that instantly turn them into useless piles of hitpoints that can't fight back.

pearl hedge
humble cairn
feral fulcrum
#

Which is why you're almost never fighting Singular creatures.

feral fulcrum
rough basalt
#

Yeah there's a middle ground

naive cedar
#

Theyre the neutral evil ones

mighty wharf
rough basalt
#

Yep, completely individualistic

ivory cloud
humble cairn
formal dove
mighty wharf
#

It just says incapacitated for the duration...

pearl hedge
#

not even a rare or uncommon

mighty wharf
#

There's no continuous saving throw on the spell

feral fulcrum
formal dove
mighty wharf
#

Oh ok

pearl hedge
feral fulcrum
#

"At the end of each of its turns and each time it takes damage, it makes another Wisdom saving throw. The target has Advantage on the save if the save is triggered by damage. On a successful save, the spell ends." A very common tag on every concentration spell

#

Otherwise everything just gets screwed forever.

pearl hedge
formal dove
#

okay

green stream
#

hi guys

pearl hedge
burnt valley
#

Cyric and Shar are underappreciated heroes

humble cairn
mighty wharf
#

Yeah lol

#

Well now I DO want to find spells that just end encounters. One I'm thinking of is Suggestion [2024]. It doesn't have continous saves and I could just tell it to "become incapacitated" or "leave"

feral fulcrum
#

I feel like this happens every time someone goes "Yeah I tottaly soloed X at Y Level"

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Outside of the times of it being an outright lie on something like reddit.

burnt valley
mighty wharf
feral fulcrum
#

I actually like ending ecnounters against random mooks with Intimidation checks before they even begin.

past blaze
barren panther
burnt valley
barren panther
#

oof ok

burnt valley
mighty wharf
#

What are the benefits to alarm versus magic mouth?

cyan tide
#

Is there still a character building section?

cyan tide
#

Found it ty lol

severe rampart
#

Ah man I echo'ed your words!

feral fulcrum
burnt valley
mighty wharf
feral fulcrum
#

It's a stationary thing, so, no, probably not.

mighty wharf
feral fulcrum
#

It's cast on a Window, a Door, or an Area of 20ft. And Area's, doors, and windows, are generally not things one can carry around.

mighty wharf
#

Oh you're talking about alarm, not magic mouth

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I do have Sentry's Rest and a familiar I could use for scouting though...

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For magic mouth.

feral fulcrum
#

As you've said before, yes.

mighty wharf
#

It's a level 2 spell though and I want to take suggestion... that's the benefit to alarm...

feral fulcrum
#

If you're a Wizard, Spell Scrolls.

#

Alarm definitely doesn't do anything for scouting, as it's an Area Based warding spell. it enchants an area with an effect, it's not really Item bound. So it doesn't move.

barren panther
#

you'd probably want something more like scrying or sending

feral fulcrum
#

I mean a familliar by itself can share senses, and is good enough for scouting.

#

And then, you, controlling the Familliar from range...can just tell the party when your familliars eyeballs have seen

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Scrying is also 5th level, and is strictly Person Based (And heavily penalized if you don't already know them, and have something that belongs to them.) So, honestly pretty horrible for most situations.

pearl hedge
mighty wharf
#

That sounds like 2014 wording

barren panther
pearl hedge
feral fulcrum
pearl hedge
feral ice
#

Oh

pearl hedge
#

alarm can definitely be used in interesting ways though, generally

#

@feral ice so you're a fan of orin huh?

feral ice
barren panther
#

ooof cool!

pearl hedge
burnt valley
#

2014 is ehh

feral fulcrum
#

Bhaal's not that good at his job.

feral ice
pearl hedge
marble lion
#

Ah yes the romance denied

#

Devs should have made orin a romance for dark urge

#

It would have been beautiful

naive cedar
#

Nah they should’ve made Gortash a romance

naive cedar
humble cairn
#

I haven't finished the game, so ..

rough basalt
#

My tuesday game reminding me of my favorite bit of dnd lore. That in Dragonlance before the Krynn Gods abandoned the world, they'd kick out mages for getting too powerful.

burnt valley
#

Lol why

rough basalt
# burnt valley Lol why

Originally it was cause Krynn characters capped at level 18 so they came up with a funny reason why

junior rampart
#

Hey is there a cleric subclass that hates the gods and is not about healing but death and suffering?basically the opposite of a peace cleric

rough basalt
#

Afterwards, I think it was if a Mage was powerful and was trying to do bad stuff to the world they'd get removed

rough basalt
burnt valley
#

They'll be moved to another crystal sphere?

rough basalt
#

Just kicked out

rough basalt
#

Vac banned as Valve would put it

burnt valley
#

Lol

rough basalt
#

You'd try to destroy the world and they'd just go "nah bro, you done" and send you to a different dimension

burnt valley
#

They'd probably be strong enough to just come back if they choose

rough basalt
#

Nah they'd be barred

burnt valley
#

"I would suggest going to Athas" - my suggestion to the Krynn Gods

rough basalt
#

If you tried, the best case scenario is they remove your magic

#

They ban you from spellcasting so you just an average joe

#

Or they just completely erase you from existence.

#

No death, no life, no afterlife, just gone as if you never existed.

pearl hedge
burnt valley
#

This is assuming what actually happens right

burnt valley
pearl hedge
rough basalt
rough basalt
#

For further clarification, the setting is called Dragonlance, Krynn is the planet.

marble lion
#

The lance dynasty of dragonmount

rough basalt
#

Dragonlance is a pretty fun setting.
Underused in 5e.

#

They'll probably be making a 5e Dragonlance setting book at some point.

#

Since iirc I think they mentioned at some point wanting to make more setting books like the FR ones.

lavish flame
mighty wharf
#

I think I found one of the most broken spell combos ever...

normal canyon
#

Ok

glass granite
#

Microwave?

mighty wharf
#

Suggestion [2024] with Feign Death [2024]

glass granite
#

Oh?

normal canyon
#

Ok

mighty wharf
#

You can say "be willing to my next spell" and incapacitate them.

normal canyon
#

Ok

mighty wharf
#

What is your problem?

quaint ether
#

Yo

hushed mason
#

Hi!

glass granite
#

Wahzzup

mighty wharf
#

I guess with 2024 suggestion you can just tell them to leave but that's boring I want to kill this thing.

hushed mason
#

It snowed today. 😠

glass granite
#

I haven’t seen snow in ages. I’ve seen it twice my entire life.

empty thicket
#

i never touched snow in my life

glass granite
mighty wharf
#

I'm debating on taking it over rope trick or phantasmal force.

glass granite
#

I would, personally

mighty wharf
#

Which one?

glass granite
#

Suggestion

mighty wharf
#

No which one do I replace

#

I have a limited amount of spells I can take.

#

Or web...

#

Restraining enemies isn't the most useful when my entire party is melee

#

They don't like to move either

glass granite
#

Restraining enemies is especially helpful with melee

#

But it doesn’t fit your style

mighty wharf
#

How? Isn't it just advantage buff? There's a million things I can do to do that

glass granite
glass granite
mighty wharf
#

Rope trick my DM might make me roll an ability check to climb the rope yeah

glass granite
#

I mean, there are climbing rules, so as long as it’s low enough you should be good

#

AKA 15ft or less

#

But yeah maybe not in combat and the like

#

I personally enjoy the utility and power of suggestion more

mighty wharf
#

Suggestion is so broken. I can just tell an enemy to become incapacitated for an entire hour.

glass granite
#

It takes two turns, two spell slots and it’s a save for suggestion , but yes that could be possible

oak grotto
#

It's a concentration spell and the opponent has to do the save with adv.

glass granite
#

It’s two spells

oak grotto
#

Wth you talking about?

empty thicket
mighty wharf
glass granite
#

You can’t tell someone to have a condition, wdym?

oak grotto
#

Honestly if I was the DM in that situation I'd just have the guy lay down.

empty thicket
#

"hit your head against a wall" would work

oak grotto
#

They can't harm themselves.

glass granite
#

The DM may also rule that “obviously deal damage to the target”

mighty wharf
#

Incapacitated doesn't deal damage

glass granite
#

Was meant to Fracno

mighty wharf
#

And it says "to the best of the targets ability"

#

So they'd do what they can to make themselves incapacitated

oak grotto
#

"Shkill yourself". (Can't type that without being censored.)

mighty wharf
#

The DM would determine what.

hushed mason
glass granite
mighty wharf
glass granite
#

(And again, a DM may rule that willingly getting hit repeatedly is “obviously does damage to the target”)
In that case cast command (grovel)

oak grotto
#

Can't imagine automatically killing the enemy with mind control being any fun anyway.

glass granite
mighty wharf
#

I've kind of told him I'm thinking of playing my character as a failsafe for my party

#

I wanted to do broken stuff and he was for it

oak grotto
#

One, that sounds like the exact opposite of fun. Two, you can't automatically kill enemies with mind control.

mighty wharf
#

If it doesn't work, it doesn't work. Not the end of the day.

oak grotto
#

I mean if you're all into it go ahead.

#

Just hope the players don't hate that as much as I do.

mighty wharf
#

My party just wants to beat up stuff.

#

And suggestion DOES specifically say you can tell a creature to "peacefully leave and not return" which is even more unfun and stupid.

#

Then they don't even get to bash a guys head in

oak grotto
#

Idk. I wouldn't feel great about one of my fellow players abusing the system and instakilling an enemy. But you do whatever.

#

Well, that's diff.

#

You did not get rid of the guy. The guy is still alive and he'll realize what happened.

mighty wharf
#

"and don't return"

#

Yeah it says that RAW, pretty stupid right?

oak grotto
#

The spell lasts for 8 hours. You can't brainwash NPCs completely.

glass granite
mighty wharf
#

True.

barren panther
#

You gotta maintain concentration for 8 hours though don’t you

mighty wharf
#

That's why the feign death combo is cooler

storm crow
#

What's the broadest ready action you guys can think of?

#

Mine is "Whenever anyone other than me moves or acts."

hot marlin
#

That one doesn't work. First off, it could be argued to not be a distinction perceivable in-character, secondly it just makes you act immediately after your turn ends even if you accept it

storm crow
#

Well that's the point

#

it's to trigger a 2nd sneak attack

#

and you can always say "Whenever anyone other than me who i can see move or acts."

barren panther
#

I’m not following

storm crow
#

A really broad ready action trigger

#

The simplest one I can think of is "Whenever I see anyone move or act other than me"

#

and, since you don't have a vision cone in D&D or face a particular direction at all times, that would pretty much happen instantly as long as you can see the next person on the initative order

barren panther
#

Forgive me I, not used to playing rogue, how does that trigger a second sneak attack?

vale sage
#

Certain feats can do it

storm crow
#

So, if you have an enspelled weapon as thief rogue, you can use said enspelled weapon on a weapon cantrip such as booming blade or true strike

#

it'll allow you to use said spell as a bonus action, effectively letting you attack with your bonus action.

#

This leaves you free to ready your main action, and you can set the trigger to something broad

#

Say something like "Whenever I see someone move or act other than me, I use my readied action to attack." Sneak attack can only be done once per turn, but not once per round. So, this allows you to make another attack off your turn, landing sneak attack.

barren panther
#

Can’t the trigger just be “until I say so?”

marble lion
#

I was under the impression that a readied action can be taken whenever tbh until the trigger occurs, and you can still choose not to do it

storm crow
#

Maybe?

#

I dont think "Until i say so" is applicable

hot marlin
storm crow
#

"Whenever I see someone move or act other than me, I use my readied action to attack." is the broadest trigger I can come up with that'll allow you to do so immediately

#

of course, it becomes absolutely useless if your enemy does not move or act

barren panther
#

Sure but if they see something amd it’s not a good idea in that moment to , you can keep holding

storm crow
#

but not quite, since your enemy just wasted a turn doing nothing.

marble lion
#

"I will ready a sword strike until the dreadknight enters the door"
11 zombies walk in and slaughter the villagers
"No, you can't swing. They arent't the dreadknight"

hot marlin
#

Oh yeah you can ignore the trigger

marble lion
#

Thats what i meant

storm crow
#

That's why it's important to have a broad trigger

marble lion
storm crow
#

Well, in some situations yes

barren panther
#

We’re playing with people here not coding, haha

marble lion
#

Exactly

#

Besides, consider the balance of it

#

You are giving up your action to take it later, not earlier

#

Deciding to forego the trigger and act early does absolutely nothing unfair

#

You are already going later than you could have

storm crow
#

Well

#

it does actually, if you have a spell readied

marble lion
#

I think an openminded approach to held actions is needed for a game I enjoy

storm crow
#

You'll lose the spell if the trigger doesn't happen IIRC

marble lion
#

Unless you decide not to cast it I guess

barren panther
#

Unless you’re that deep in the rp that you’re willing to accidentally shoot an ally if they walk in the door first or something

storm crow
#

Yeah but you cant just do your ready whenever

#

you have to do it when the trigger happens, no?

burnt valley
#

I would have the trigger be more general like saying Undead instead of a specific undead creature

barren panther
storm crow
#

In my personal opinion, I would also probably allow it to be cast whenever

marble lion
barren panther
#

Right but I mean it’s a gamble in the sense that you lose an action if you decide not to

marble lion
storm crow
#

AND, in my personal opinion, I also think in some cases you should just still be able to use your ready even when the trigger doesn't happen, like for attacks and spells

storm crow
marble lion
#

I meant using it early

#

It's not RAW but more fun, because you already lost most of your action economy for doing this

exotic sinew
#

In the case of a spell when you ready it you are already mid casting so I don’t see how you could cancel that without losing the action or spell slot

marble lion
#

Indeed

#

I mean I'd probably allow it but it's not RAW

#

To me, spells are only expended if they were fired

#

If someone starts finding some strong exploit due to this, I just say no

exotic sinew
#

If that was the case wouldn’t you always be able to have a fireball readied “just in case” like there is no consequence to doing that

marble lion
#

No because you also can't constantly have a crossbow bolt readied

#

I'm not sure if that's specified in rules but I think readied actions are specifically for combat

#

And that would precisely be something I wouldn't allow anyway if someone wanted to hold any sort of attack 24/7

#

Regardless of spell slot usage

exotic sinew
#

I think that’s the reasoning behind the way readying is ruled as though so that you have to be sure that’s what you want to be preparing

#

Like you can’t just chop and change it Willy nilly

marble lion
exotic sinew
#

A round in combat is 6 seconds I know we can do a lot in those 6 seconds but still we have to have some limits

marble lion
#

I don't see why the slot needs to be lost

mighty wharf
#

You lose the action at the end of rounds. I would assume since you didn't cast it, you wouldn't lose the spell slot.

marble lion
#

You do

mighty wharf
#

You do?

marble lion
#

In RAW you do but I don't see that being needed at all

mighty wharf
#

Me neither

#

Sounds like one of those RAW that would be homeruled away

marble lion
#

It's probably to make sure powergaming people don't say they hold a fireball 24/7

#

But I don't play with those people so I don't need the rule

mighty wharf
#

Yeah I like to powergame, but not to that level

exotic sinew
#

Again I personally think it’s there to add more “consequence” or “thought” to your readied action so you can’t just use them each turn “just incase” something happens

marble lion
#

But you can't just use them

mighty wharf
#

That makes sense.

marble lion
#

You lose your action, reaction, and bonus action spell options

mighty wharf
#

In all honesty I feel like otherwise you're hardly ever using the ready action for a spell.

exotic sinew
#

Holding an action however is different to readying an action

#

If you hold your entire turn that’s different

marble lion
#

You are moving, MAYBE doing some minor bonus thing, and then hold a spell you might not cast

mighty wharf
#

What does holding a spell mean?

exotic sinew
#

No no

marble lion
#

How is that not already punishing enough to discourage spamming it mindlessly?

exotic sinew
#

Holding turn, you can hold your turn and essentially change your order in initiative

marble lion
marble lion
#

I don't think it's a thing outside homebrew

blissful ibex
marble lion
#

Specifically the ready action

#

Which costs your action, reaction

glass granite
#

Wait the Ready Action (when readying a spell) consumes the spell slots?

marble lion
#

I think so yes

mighty wharf
#

Apparently

exotic sinew
#

Isn’t holding a turn in raw?? That’s my bad

marble lion
#

I wouldn't rule it like that myself

glass granite
#

Me neither

#

Though I don’t remember it anywhere

marble lion
#

And it fits my immersion too
I just imagine the weave staying with the caster so no slots lost

glass granite
#

Lemme check the rules again

#

Ah you are correct

barren panther
marble lion
#

Shame I was hoping to be wrong

glass granite
#

“When you Ready a spell, you cast it as normal (expending any resources used to cast it) but hold its energy, which you release with your Reaction when the trigger occurs.”

exotic sinew
# glass granite Though I don’t remember it anywhere

When you ready a spell you cast it as normal (expanding any resources used to cast it) but hold its energy which you release with a reaction when the trigger occurs to be ready. A spell must have a casting time of an action and holding onto the spells magic requires concentration which you can maintain up to the start of your next term if your concentration is broken the spell dissipate without taking effect

safe thistle
#

Are there work arounds on concentration spells? Like a way to not need to concentrate on the spell

barren panther
#

That would be pretty broken

marble lion
#

There are some very specific ways I believe but mostly no

exotic sinew
#

I would say a spell slot is technically a resource to cast a spell right

marble lion
#

Your DM might say no anyway

glass granite
#

Glyph of warding, for example

barren panther
blissful ibex
empty thicket
marble lion
#

It's very youtube op build try this!!!! vibes

empty thicket
#

but that is now more a DM permission than anything else

exotic sinew
marble lion
#

You have others cast it for you

glass granite
#

Nah there’s more than just warcaster

empty thicket
#

would love people do such "exchanges" more often

glass granite
marble lion
#

Get a familiar that can use items then give item with spell you want

exotic sinew
safe thistle
glass granite
empty thicket
marble lion
#

I allow held turns because I have yet to see a problem with it

empty thicket
# marble lion "Free"

yeah, its an investment and if the enemies notice it they will focus that familiar and take it down

marble lion
#

That is a familiar, an item, possibly charges and concentration still applies

empty thicket
#

and such item wont be cheap too

barren panther
#

Yeah I mean if anything it just makes your initiative worse, I can see that being a fine house rule

exotic sinew
blissful ibex
glass granite
#

Mhm! But it takes a feat

marble lion
blissful ibex
empty thicket
#

Welp, some classes have utility against enemies that didnt attacked yet, i think rogue and one subclass does

glass granite
#

Assassin

barren panther
#

Yeah I think that’s assassinate

exotic sinew
#

@glass granite is that a platypus as your pfp

empty thicket
#

or just having the capacity of attacking first in the round, knowing that player wil most likely take down an enemy is useful

empty thicket
glass granite
empty thicket
#

if not, raven familiar and let it drop poisons or bombs from the sky

safe thistle
#

Was trying to find a way to cast silence anx darkness in a small area

barren panther
#

I mean if a spell also requires line of sight… darkness might do double duty

empty thicket
safe thistle
glass granite
blissful ibex
barren panther
#

Stealth++ haha

marble lion
empty thicket
#

i remember there is one lvl 2 spell i think that make you dont get instantly killed, literally countering hihg level spells

marble lion
#

If a rogue had blindfighting, any enemy in darkness and silence would by default get sneakattacked

glass granite
empty thicket
marble lion
#

Blindsight indeed

blissful ibex
glass granite
#

That’s for sneak attack, I was more so addressing advantage, but true

glass granite
blissful ibex
glass granite
#

Shadow monk does go hard

safe thistle
glass granite
#

(One change I really liked for 2024)

safe thistle
#

Rn shadow monk feel useless in 2014

crystal rain
#

I'm very proud of myself; I create a spell and received compliments that it was balanced

crystal rain
lofty bobcat
#

How my players feel spending a full hour of real time roleplaying a bath house

#

(the bath house didn't exist 20 seconds prior)

#

all 3 of them are men, they are behaving as men

#

mind you, THEY ARE ALL MARRIED IN UNIVERSE

#

they are... exploring their options I suppose

sinful dove
lofty bobcat
#

yes

#

they all have wives, they were roleplaying hetero characters a few minutes ago

sinful dove
#

😭 😂 and now they just in the hot tub doing the complete opposite

#

I love DnD

lofty bobcat
#

They're rolling for length, I am scared

#

someone come pick me up

sinful dove
#

Oh….

modest locust
#

Hi so I’m pretty new to dnd and I wanted to meet new people who play to make friends and so I can learn how to play myself

pearl hedge
sinful dove
storm wraith
#

Lich as a statblock is very ... weak?

ashen comet
#

Hey guys 👋 so I’m looking for a little DM advice. I’ll be starting a campaign soon that is a continuation of a one shot that I created. In this one shot, my players started with level 3 characters who’s backstories were tied to the location the game was set (tal'dorei reborn campaign setting). At the end of the one shot, the characters are transported to a new world (homebrew) that they will have to try and find their way home from. The ideal end of a year plus long campaign would be that they make their way back to their home world. Since they’re dropping into an unknown world where they know no one, what are some questions I can ask the players before the campaign starts to still make their story feel connected? I have a Paladin, Cleric and Ranger in the party. Any and all cool ideas are welcome and appreciated 🙌

sinful dove
#

This is a very interesting concept

lavish flame
sinful dove
#

“What do you remember about where you came from?” Some things that could help flesh out what they liked

inner silo
#

What do you think of the ancestral weapons?

glass granite
#

I’m not familiar

pearl hedge
#

could be a nice idea players can keep in mind throughout the campaign for an end goal besides just getting home

inner silo
# glass granite I’m not familiar

It's a magic weapon that's customised for the character who wields it, was passed down to them from their ancestors and levels up with the character giving different "feats" that you can purchase to upgrade it. To purchase the feats you use spirit points that the dm may grant you for major story moments for your character that are separate from level ups, or when other players receive new magic items.

glass granite
#

Hmm…
I don’t hate it

pearl hedge
inner silo
hybrid scroll
#

hello

inner silo
#

Hi

glass granite
#

Gooood morning afternoon evening!

pearl hedge
hybrid scroll
pearl hedge
glass granite
hybrid scroll
pearl hedge
glass granite
#


I’m an Aussie, it’s 6pm

ashen comet
#

Amazing. Thank you for the suggestions @pearl hedge @lavish flame 🤝

hybrid scroll
#

its 11:30 at night for me lmao

glass granite
#

I’d say that’s night lol

pearl hedge
glass granite
#

Well tbf it’s summer so the suns up…

hybrid scroll
#

my fault bru

glass granite
#

Anywho, dnd

inner silo
hybrid scroll
#

I have literally never touched it in my life

glass granite
#

It’s a very niche cantrip

pearl hedge
hybrid scroll
#

BUT

I'm super keen to play

inner silo
pearl hedge
#

i looked at druidcraft recently

pearl hedge
# inner silo Ah oki

OH ITS TIME SENSE. it also allows you to know the precise time of other events like when the next dawn is or how many more days until the summer/winter solstice

inner silo
pearl hedge
inner silo
#

What are good feats on a wisdom based shillelagh ranger

amber juniper
#

i swear i cant find a group irl to play its sad , its like only middle aged men play dnd in my country or something whine

humble cairn
#

The other one is War Caster to protect your Concentration while you melee, and also give you neat options for your OA.

knotty pasture
#

Shillelagh and Polearm Master are probably mandatory

#

Resillent (Con or Wis), War Caster as said

humble cairn
#

War Caster does help you with those pesky Somatic and no Material component spells while you're wielding a staff and a shield.

inner silo
humble cairn
humble cairn
#

Spells with Somatic and Material components are fine, but Somatic alone, no.

glass granite
#

For example, shield. Though that’s not a Druid spell

inner silo
#

Alrighty, I'll probably grab warcaster then

glass granite
#

Also good for concentration

inner silo
#

Polearm master does look sweet but increasing strength/dex isn't as great as wisdom

#

Thanks for the help!

inner silo
#

@humble cairn do you use beast of the land of beast of the sky?

humble cairn
inner silo
humble cairn
inner silo
vast saddle
#

How do you rate Stormwreck Isle?

real epoch
#

hey

inner silo
#

Hi

vestal night
#

Hi

midnight raft
#

Hello

real epoch
#

whats going on today?

twilit summit
#

Guys, I heard that most of people name their human Fighters "John"

vast saddle
#

I named my Fighter Bulk, btw. Probably fits the Orc race

twilit summit
hot gate
#

I mean it's meme for sure, but I've not yet encountered any fighter with that name. dndLol

dim flicker
#

hello dungeoners of dragons hiiii

dim flicker
hot gate
#

Next level joke: Don John

dim flicker
#

so when ive encountered someone considering the same idea again, i had to speak out & directly say "hey man thats cool & all but you're better than that"

twilit summit
dim flicker
#

human fighter john!!

twilit summit
#

I had orc, goliath, kenku, oni, a couple of tieflings, changeling and... Oh, haregon

dim flicker
#

awh, why's that? too boring for you? AG_EmiLaugh

knotty pasture
#

John Baldur the Human Fighter

twilit summit
remote wadi
#

The Human Champion Fighter

knotty pasture
#

For when you don't want to think at all

#

None of that Eldritch Knight or Battle Master nonsense

#

Champion is all about picking the closest enemy and smacking them, the end

glass granite
#

The dedication to the bonk is admirable

rotund abyss
#

Hey if you have two things that give you a flying speed, do you add them up

knotty pasture
#

No, the faster flying speed supercedes the slower flying speed option

rotund abyss
#

Oh ok

west ridge
#

Is Nystal's and banishment a good combo?

real epoch
exotic sinew
knotty pasture
#

Ground speed is different from flying speed

languid ingot
#

DM has asked us to think up people that our characters would know in a big prison and my characters backstory is not that populated with characters that she actually knows due to warlock memory wipe stuff so i’m putting her ex husband in there but she doesnt actually recognise him, shes just gonna get irrationally angry when she sees him

knotty pasture
#

Can you imagine getting multiple instances of +30 ft flying speed per stack

#

Even stuff like speedy etc only give at most 5-10 ft per instance

exotic sinew
#

What about fairies seeing as they can just fly is it always just a flat 30ft even if they have extra nor al speed? Idk how that race works

#

Or species now sorry 😞

exotic sinew
languid ingot
real epoch
exotic sinew
# languid ingot She would’ve been in the feywild for most of the time between memory wipe and ca...

Maybe it's just me but I find the idea of memory wiping a little confusing cause to what extent was the memory wiped, if it is entirely memory were you implanted with new memories to benefit the patron, if not then wouldn't you have to learn to literally walk talk and everything again cause muscle memory is still memory.

And for the prisoner thing if there was time in-between memory wipe and campaign start it could be someone you met along the way. If implanted memories then it could be someone you think you know but due to it being the patron planting that memory you actually don't and they don't know you

knotty vine
#

I still think it’s crazy play characters can become vampires

exotic sinew
#

Can you get lycanthropy??

languid ingot
exotic sinew
#

Also if your memory was wiped how do you know magic or how to fight with weapon, so many questions with memory wiping

knotty vine
#

You can

#

Just takes being bit by a werewolf and a failed con save

#

Thorough In the new rules what happens is your player character once they drop to 0 hit point they just become a werewolf under the dms control

#

Unlike the only one where you just got your own bite attack 15 strength automatically as well as +1 to ac while in wolf/hybird form

languid ingot
tall forge
feral fulcrum
hot marlin
#

Muscle memory is memory

exotic sinew
hot marlin
#

Obviously the answer is that whatever erased your memory only targetted memory of events

#

And of theoretical knowledge

#

Muscle memory and language were unaffected

knotty vine
#

I thought muscle memory was something else entirely

feral fulcrum
#

Muscle memory is indeed, not actually tied to your actual memories.

knotty vine
#

Something that you can’t really lose since it’s engraved in your body

feral fulcrum
#

Otherwise Amnesiacs would suddenly become unable to walk

hot marlin
#

Well yes, but memories are also engraved in your body.

#

Everything is engraved in your body. Specifically your brain.

fossil hollow
#

its peak fiend hours

hot marlin
#

Muscles do not have neurons that could retain information. Muscle memory is in the brain like any other kind of memory

knotty vine
#

I meant in your muscles

feral fulcrum
#

But we're definitely veering quite off the topic of DND into the unplumbed depths of barely understood complex neuroligical systems

knotty vine
real epoch
fossil hollow
hot marlin
#

Actually that part is pretty well understood. You will not find a single scientist who will claim muscle memory is actually stored in the muscle. It's in the brain, like everything else

knotty vine
hot marlin
fossil hollow
#

owww

#

why did you have to do that man

real epoch
knotty vine
fossil hollow
#

no

knotty vine
#

Why not

real epoch
fossil hollow
#

Gary is in it

feral fulcrum
#

Tasha's Cauldron Of Some Things Possibly

fossil hollow
#

i dont like Gary

knotty vine
feral fulcrum
#

Gygax?

hot marlin
#

So any effect that "erases memory" in pop culture amnesiac plotlines is an effect that erases memory of events and memory of theory. It does not erase kinetic memory or language memory. An effect that erases all memory would turn you into essentially a newborn.

fossil hollow
#

pffffft gygax is in the demonomicon KroniiWheeze

knotty vine
#

It has a funny little feature where if you cast a spell from it you can do max damage with that spell against fiends

hot marlin
knotty vine
#

It’s mainly about well demons but it keeps specifying fiends which means it’s not limited to demons

real epoch
feral fulcrum
#

Fiends deserve it. They're hogging all the resistances and immunities

hot marlin
#

That book is an evil tome created to help enslave and kill people due to their species.

#

Iggwilv is a slaver and I will not hear otherwise

exotic sinew
fossil hollow
real epoch
knotty vine
#

You can also cast magic circle or planar binding but it’s cast at 9th no matter what slot you use and fiends always make the saving throw with disadvantage

feral fulcrum
#

Devils, Demons, Yugoloths, these are the only Fiends, and just Ignore Nightmares because not even WOTC bothers to keep those dorks consistent.

hot marlin
#

Planar binding is also enslavement and anyone who uses that spell is a monster.

fossil hollow
#

hands you a spellbook with planar binding

real epoch
fossil hollow
#

... thats what they said yeah

knotty vine
#

Magic circle while a fiend is in the circle it must make a DC 20 charisma save or be trapped in one of the demonomicon’s pages

fossil hollow
#

not sure why your repeating what tasha is saying

hot marlin
knotty vine
#

True

#

I just think it’s funny that the demon book can trap and enslave more then just demons

hot marlin
# fossil hollow *hands you a spellbook with planar binding*

I would like to say that while I do stand by my point that planar binding is enslavement, the ends do justify the means and a lesser evil of enslaving a fiend or celestial is preferable to the greater evil of me not having that spell in my spellbook

real epoch
exotic sinew
fossil hollow
#

it reads like a bot

#

im not being mean, it just reads like a bot

feral fulcrum
knotty vine
fossil hollow
#

i read that in the same vibe as "Get in the Water"

knotty vine
#

Basically

fossil hollow
#

dammit, whats the song after that one

exotic sinew
knotty vine
#

Imagine getting this book and collecting fiends like they are Pokémon cards 😭

feral fulcrum
#

Sounds like a great way to end up in an early grave.

hot marlin
#

First off, do not talk of WOTC like it's one single thing. It's plenty of writers. Secondly: It has never been lore that all fiends belong to one of those three categories. There are plenty of other categories, such as Demodands, Baernoloths, Barghests, Vargouilles...

knotty vine
fossil hollow
#

i need more iron flasks to complete my all dark type team

hot marlin
#

The fact that some fiends do not belong to those three categories is as old as the concept of those three fiends.

fossil hollow
#

i thought vargouilles are undead

real epoch
knotty vine
#
  • whenever you cast a spell from an item it ignores cast times so you can cast magic circle in one action and planar binding in the other
hot marlin
#

Demodands, in fact, were in first edition and were one of the first example of "non-main" fiends. And are probably one of my favourite kind of fiends

fossil hollow
#

well, it only does it as an action if it says it does

#

magic items dont inherently make it an action

feral fulcrum
#

Shrugs I'll stop calling WOTC as a Singular entity when they stop treating themselves like a singular entitty, so, never.

knotty vine
fossil hollow
#

no, its the other way around

hot marlin
#

Moreover: Those "non-main" fiends precede WOTC by decades

#

If anything, that's TSR.

knotty vine
#

For example the staff of the woodlands allows you to cast awaken

real epoch
knotty vine
#

As an action

fossil hollow
#

yuh cuz it specifically said so iirc

knotty vine
#

Where did it say that?

feral fulcrum
#

Frequently in the items description I'd dare presume.

knotty vine
#

It just says while holding the stuff you can cast one of the follow spells on the following table

fossil hollow
#

oh huh, apparently it does not. then its the normal action

fossil hollow
reef copper
#

It mentions the spell so i assume the spell is cast how that specific spell is to be cast

#

Nevermind it says action

knotty vine
#

Yeah whenever you cast a spell* from a magic item it usually shaves down the time to an action rather then it being 1-8 hours

reef copper
#

Spells: You can use an action to expend 1 or more of the staff's charges to cast one of the following spells from it, using your spell save DC: animal friendship (1 charge), awaken (5 charges), barkskin (2 charges), locate animals or plants (2 charges), speak with animals (1 charge), speak with plants (3 charges), or wall of thorns (6 charges).

knotty vine
#

Oh right

feral fulcrum
#

" While holding it, you can use an action to cast Insert spell Or use a Charge to cast x or y"

knotty vine
#

I’m looking at the 24 one but still

reef copper
#

Ok fair enough 24 is different

knotty vine
#

But I’m not sure if most magic items that allow you to cast spells is like that through

#

Iggwilv’s book however is

reef copper
#

If it is not permanent i think it always tells you what action it uses in 14 but idk about 24

fossil hollow
#

it just says you use charges to cast it

vivid plinth
#

hi, if any player/dm needs inspiration for any pirate related character/area just listen to Cutthroat Carnival from Skylanders Giants, you will thank me later

knotty vine
#

pells. The book has 8 charges. It regains 1d8 expended charges daily at dawn. While holding it, you can use an action to cast Tasha’s hideous laughter from it or to expend 1 or more of its charges to cast one of the following spells (save DC 20) from it: magic circle (1 charge), magic jar (3 charges), planar ally (3 charges), planar binding (2 charges), plane shift (to layers of the Abyss only; 3 charges), summon fiend (3 charges).

fossil hollow
#

Spells. While holding the staff, you can cast one of the spells on the following table from it, using your spell save DC. The table indicates how many charges you must expend to cast the spell.

knotty vine
#

It never goes into detail..?

#

So I suppose it might not be anymore?

fossil hollow
reef copper
knotty vine
#

I think you can just cast Tasha hideous laughter at will but I could be wrong

#

Yeah so you can skip the wait time and immediately pin down a fiend you see within range

fossil hollow
#

yeah, tasha hideous is at will

knotty vine
#

Then you can trap them in said book

fossil hollow
#

in any case, im not getting in the book

feral fulcrum
#

The charge expenditure does indeed need you to use the Magic Action

knotty vine
fossil hollow
#

no

glass granite
knotty vine
#

Can you teleport out of magic circle?

fossil hollow
#

i have a session tomorrow miss

feral fulcrum
#

Does Magic Circle say it stops teleportation?

knotty vine
#

You can but it’s a save I see

fossil hollow
#

manshoon is gonna bring down the door soon

#

soon, the only menace in waterdeep will me mee!

feral fulcrum
#

Reading the spell block, typically explains the exact function of the Spell and it's limitations. Rarely is there anything that's not super clear. 5E has gotten their wording down pretty consistently.

knotty vine
#

But then you could just stack planer binding which the dc is 20 and it’s casted 9th level

feral fulcrum
#

Which is still not Foolproof.

knotty vine
#

Ensnarement. While carrying the book, whenever you cast the magic circle spell naming only fiends, or the planar binding spell targeting a fiend, the spell is cast at 9th level, regardless of what level spell slot you used, if any. Additionally, the fiend has disadvantage on its saving throw against the spell.

feral fulcrum
#

So eventually, by sheer luck, something might just break out of the Circle and murder you.

knotty vine
#

just magic circle it again