#dnd-discussion
1 messages · Page 236 of 1
Again, if you wanna do this, go ahead
Youre character just will be below average in damage
Which I'm assuming is common for those who play starting at lvl 1
No, most characters wont have the issue youll be having
Common for monks?
Monk has great early game actually
Stunning strike is huge
You just lose that benefit by dipping into barbarian
500 unarmed strikes
You lose Ki points, which means less flurry of blows
And you add STR to your MAD issue, meaning your wisdom or your dex or your con suffers from it
Maybe a subclass might help? Idk the subclasses of 2024 monk
The Monk is pretty weak early on. You don't get Stunning strike until fifth level
But then again I get back to my main point. How else do I get those same coolio points?
Im just telling you whats gonna happen
Not that stunning strike is a game changer anyway
Disagree
Being able to attack 3 times is pretty great
There arent really any true barbarian monk subclasses but way of open hand is pretty close
Yep
Heck, level 1 being able to attack twice is pretty good
Three strikes early uses up your FP quickly and you are still pretty fragile as HP is concerned
Btw do I add the bludgeoning damage every single hit or once per action/bonus action
Are we talking 5.24 Monk? If so, it's the opposite of fragile lol
What are you adding bludgeoning damage to
Doesn't the dex modifier add bludgeoning damage?
It adds weapon damage, so it would with an unarmored strike
Yeah and the weapon damage for unarmed strike is bludgeoning
Combat goes for a monk
Attack roll (d20 + prof + dex or str)
Damage roll (d6 for unarmed strikes +dex or str)
elements monk is the best (and most fun) 4e24 monk subclass imo
but non of them are bad
Did they make elements monk not bad?
yes, the new elements monk is really good
I feel like mechanically no, and even for funsies all it would do is make you less effective overall, which I personally don't find to help with the fun?
Elements '24 is really fun and awesome. It is also basically an entirely different subclass.
Worth is up to what you value
Do you value contributing to the fight, or do you value the roleplay in this scenario
Which one? 2014 or 2024
This makes me so incredibly happy
RP doesnt need mechanical benefits
yeah new elements monk has little to do mechanically with old four elements monk
Too bad im playing a sorcerer in the 2024 campaign i managed to join:(
Ehh I just really wanted a way for some sort of super saiyan ability or self enhancement 'cause I thought it'd be cool
Multiclassing mechanics doesn't really contribute to roleplay.
You want to play a Super Saiyan Monk, you say?
Yeah
Super Saiyan monk (Astral Self imo)
Why not play Elements Monk, then? Because you get a way to spend Focus to enhance yourself with a flaring of elemental energy around you.
I mean .. Sun Soul is also kinda right on the nose.
Elements monk in 2024 is basically just a weaker Avatar (From, well, Avatar, take your pick of Last airbender, or Legend of Korra)
Or sun soul monk, if you’re ok with being kinda mid
But absolutely super cool
Heck, make yourself an aasimar
Yea, that works
You even get flight with it
I'd have to homebrew and balance things out if I want to get the effect I want from it
About 80% of the character concepts proposed in this channel work better as monoclass, as this one does as well.
Shadow Monk still kind of sucks though.
What specific thing do you want?
Lots of Monks better monoclassed
its not as strong as in 2014 due to the PWT nerf, but its still very good
Warrior of Shadow is awesome.
Honestly, id argue monoclass is the solution to 95% of builds for rp
You can minmax multiclass but thats case by case
Flavor goes so far
am I the only one that does not put a last name for any of their characters?
Something akin to barbarians rage but uses either str or dex.
And people get stuck on the idea of mechanically it needs to work perfectly
Yeah, it's not awful. But it definitely feels like "Congrats, all you do is Cast Darkness and occasionally teleport. You hate daytime, and only get super interesting at level 17."
Aasimar
This is not very specific and thus would probably just be flavor, no homebrew necessary.
Doesn't that like, cost a big chunk of money?
Do you not own the PHB?
thats just wrong though. both the darkness and the teleports are good the way they work in 2024 and easy/often usable
Anyway I have to go to bed, chat take it away,
Reflavoring?
If you never played it, then your assesment is way off. I can say first hand that Warrior of Shadow is awesome long before 17th level
I've played it as high as 16th level
Oh, thought you were naming a subclass-
Its when you change the “flavor” or description of something to fit
I cast my eldritch blast as globs of acid i spit at you
Oh- I could talk to the DM when the time comes.
If you like it, good for you. But I think it could have been more interesting if Shadows did a little more then then Darkness and "Your teleport gets better" until lvl 17.
Yeah I get that. I just need a ranged character for this campaign because everyone else is front line and it's getting crowded. XD
So I have the build plan for a +1 repeating pistol with true strike for extra kabooms.
Its not about liking stuff. the mechanics are solid, objectively.
you might find them boring and that is fine
So booming blade isn't really my go-to for this one.
I don't think the mechanics are trash. I just think the playstyle gets boring because it doesn't really change or get shaken up until lvl 17.
And that makes the whole subclass pretty meh IMO.
And for a character that doesn't get a second attack (Maverick Artificer), I think 1d10+int+int + 1d6 radiant isn't bad for resource-free damage at level 5.
I mean i think think "boring" is just so subjective. some people find barbarians mind numbing while other just feed on the big numbers
All Classes are Beautiful
Except Mystic
Declaring something boring, you never played is sus
This! I find barbarian to be so incredibly boring. I had to play just barbarian for a month straight and I started feeling like DnD was a job 🤣
barbarians are fun for me mostly because I like RPing a big galoot, lol
barbarian is such a weird class to me tbh, like they're STR based but the only STR class that can't use Heavy Armor
meanwhile, I love barbarians. huge numbers goo brrrr
clunky armor getting in the way of rippling muscles idk
Barbarian is really the only Strength Class. Paladin and Fighter can always just go Dex. Barb is the only one with STR needed features.
I'm not against roleplaying a big, intimidating character or a bit of a dum dum. It's pretty fun. I have a mind boggling dumb ranger who is wise- but not intelligent.
Example: She told the party, fully confidently, to not worry about the giant that they needed to fight because it only eats men. Not women, not animals. Just men.
Heavy Armor is perfect for a barb tho, you ever seen Buhurt? it's a HEMA sport where everybody wears full plate and they basically just punch each other for like 40 minutes untile one of them gives up
And then I also have a huge war cleric with muscles and plate armor, even a cloak of billowing. She is scary.
I like playing tropes without having to connect them to their class.
Yes but these are Fantasy Barbarians, rippling pillars of barely clad muscles, weilding oversized axes and frothing at the mouth more often then not.
i actually did find a very funny tech where if you have TCE you can take the Eldritch Adept for Pact of The Blade and play a pure CHA Paladin
And have been that way for almost, if not longer, then I've been alive.
You'd have to be pretty old to be older than Conan
I meant in D&D. Not as a Concept in general.
The only class i hate is rogue
(2014, idk if 2024 changes has fixed my issues with it)
I mean you said Fantasy Barbarians with a capital F, I could only assume you meant in general, haha
But man. I feel so awful when i get up, roll to hit and!
Miss
yea but what's scarier than a hulking mass of metal that's just missing a jaw cover so the big one inside of it doesn't suffocate on their own frothing?
How so?
Multiple issues
How?
I do agree, missing with a rogue hurts more because of sneak attack making up for no Extra Attack
You can miss on any class, that's not a Rogue issue.
Yet rogues the only class that can only attack a single time, or fail
Gestures at Dual Wielding
So im forced to be a dual wielder now
Nope, but It's very effective
And use my bonus action to attack instead of any of the (1) rogue abilities
Dual wielding. In 2024, use nick or vex (for adv). Otherwise, you're just the same as any spell caster who uses cantrips.
i am quite fond of rogue. even if i miss, i just BA Disengage and scurry away like a scared little mouse
But if you hit, you hit very hard.
My main issue with rogue is that it's not really good at anything
Its damage potential is subpar even compared to most other martials
Its subclasses generally get the short end of the stick
Expertise is effectively a non-feature because the skill system was barely designed
And it doesn't even get a fighting style or medium armor proficiency
If you hate the way one thing feels when you play, you could try the thing of playing differently. Just a thought.
Idk enough about 2024 to say, but 2014 it sucked
I think rogue is more leaning towards a roleplay class like ranger imo.
Or… maybe I want to play the skulking rogue with a crossbow/archer build
rogues are good skill monkeys though. I agree that for me they're less fun in combat
Like they excel in most roleplay situations. Like rangers.
But man. I missed my single attack and now my turns over
with vex weapons, getting constant advantage on a rogue is easier than ever
Just doesnt feel fun to me, and thats just me 🤷
But combat is meh. It's fun if you're into the 'never get hit cuz I'm hiding' gameplay.
Steady aim, hide, and so many other ways, sniper Rogues are great
Shrugs
Ranger is entirely capable of pulling its weight in and out of combat
Rogue is weak in combat and its out-of-combat applications are almost all exclusively DM fiat
I will say, and this goes for monks with step of the wind too, being able to run all over the place is fun
In what book is the warlock with the pet? Ive been told it's a new one but idk where it is
it also means you can dual wield hand crossbows and vex chain to your hearts content
A ranged rogue is a horrific rogue. I struggle with them sometimes as a dm because they just never get targeted.
Also whats the subclass name
They can all get pets via Find Familliar.
But there's one that gets extra abilities with it no?
Rogue isnt a damage dealer, saying it having expertise isnt good cause skills arent good is definitely a campaign issue, reliable talent makes them essentially the best at skills, and their ability to avoid damage is only second to monk
And in 2024, the feature that allows you to never roll below 10+mod for skill checks? Holy frick that's awesome!
Im late 🙁
Ive been told it gives cleric domain spells and can heal and stabilize and give resistances
That's Pact of the Chain, and something all Warlocks can take
Thats my second problem- its the og ranger issue
Sometimes dms just dont understand what rogues need
It's like a subclass that gives a pet, with said before buffs
Which is the time to do rogue stuff
Which application of which skill makes that actually good though? Like, in 3.5 the Intimidate skill is "make a check against the target's modified level check and on a success XYZ thing happens", in 5e Intimidation is basically just "the DM makes stuff up I guess"
The same goes for the vast majority of 5e skills
I was about to say
I mean tbf, OG Artificer was also super DM dependent.
What skill isnt that, unless you have the healer(?)feat
Even now they are kind of DM dependent but not as bad as before. I only touched Artificer back then if I had a dm that is fun.
Agreed
Stealth (hide, surprise), Perception (avoid surprise), Acrobatics/Athletics (grapples), Arcana (proficiency required for crafting magic items), Survival (tracking DCs in the DMG), also Medicine for stabilizing
https://youtube.com/shorts/g-20HYwV8v0?si=8KGUlmMnp0-uYTmU
Whats the one this guy is talking about?
He talks about a warlock subclass that is better then ranger but doesn't really name it
I beleive you're mixing up Pact of the Chain which gives you a pet and stuff, and is available to all Warlocks as an Invocation in 2024, and Celestial Warlock, which has Cleric spells.
Look at the video I sent
The guy says "new subclass that allows you to have a pet"
That's probably somewhere under UA, or it's random homebrew they found.
I guess the wast majorty of DMs have no trouble to make skills matter in their games. its quite natural
Your right yeah I found it,
Vestige
Its a UA subclass
Dont put too much stock into dnd shorts youtubers, they give a lot of misinformation or hide info
Its for engagement and clickbaitability
Il take note of this
What is unearthed Arcana anyway, like I understand it's like test? But may I have more details
UA is playtest material
Yeah, I gotta agree with Peach here, Shorts are the Last place you should take any actual info from. Because it's Short-form engagement bait that incentivises click-bait over providing any meaningful discussion or info.
Got a cool new idea but no idea if its op or incredibly weak? UA it goes
Many things were way cooler in their UA versions
Oh interesting
Special mention to the one time we got a barbarian UA that was so good it had a place in highop starting at level 6
I can’t decide what kind of monk I want to play in my next campaign 💔
Specifically, it's official material that's in development. Pretty much all character options go through UA playtesting before final publication.
Wanna be goku? Sun soul
There's a pretty big fraction of the material that doesn't get released as UA first
UA stuff is first and foremost meant to keep online discussion of an upcoming product alive, so it will be intentionally overtuned or undertuned to give people something to talk about - I usually believe a final version is written not long before/after the UA version of the same thing
Yeah but rogue is so much easier to give satisfying moments to. Picking pockets, sneaking solo, opening x, even talking/remembering/seeing stuff if they have cha/int/wis.
Rogues are the skill people, bards are also that but magical and more reliable overall but not specialized
I agree! The problem is those moment are technically dm dependent and i didnt have a great dm for rogue
I also made it worse bc i played assasin rogue
They were a new dm so i dont blame them
Bard is just Rogue if they weren't a Commoner and actually viable at high op
Assassin basically requires a druid or ranger to consistently give you surprise so your features work
UA initially started in D&D 1e as presenting new material, items and things like Comeliness as a new stat and new subclasses like Barbarian and Cavalier. All from both Gary's own campaign and submissions in Dragon Magazine
Your dm to give you surprise*
Bards get expertise and half prof with all skills, while rogues just get expertise sooner and one more skill from a limited list
Its very much your dm
Surprised doesnt have any rulings dnd 2014 on what it actually means
Watch a bunch of action movies and go Open Hand
Bards are better skill people in every way
In addition to this, it is also the name of a magical store in The Free City of Greyhawk in the Greyhawk setting!
2014 or 2024?
Assassin rogue is hardddddd
Surprise does have rules though
That is a very rp dependent subclass
still gotta fit the vibe of whatever character you're playing as though'
2024 the only one I’m not really interested in is four elements
Besides reliable talent
By then bards have spells and other features that make that feature kinda not worth it
Such as?
group makes Stealth checks
compare lowest check on attacker side to passive Perception of other side
enemies with lower Perception are surprised
surprised creature does not take reactions before taking a turn
surprised creature does not act on its first turn
Pass without a trace and conjure chwingas immediately come to mind
“The DM determines who might be surprised”
Read the full passage
Yes, this means that the DM checks passive Perception because it's the DM who presumably has the monster statblocks open
"It's your job to do this, here's how" =/= "you may arbitrarily decide not to do this"
Statblock memorization is based
if all players and the dm are playing dnd for the first time, is it gonna be bad
"The DM determines who might be surprised. If neither side tries to be stealthy, they automatically notice each other. Otherwise, the DM compares the Dexterity (Stealth) checks of anyone hiding with the passive Wisdom (Perception) score of each creature on the opposing side. Any character or monster that doesn't notice a threat is surprised at the start of the encounter."
only if you're not having fun
The Magic Eight Ball says Signs Points To Yes. Everyone being new to everything does lead to many teething issues on everyones part, but that's how one learns.
i mean were all good friends so im pretty sure were gonna have fun, and thats the whole point soo
there you go
This sentence only needs 6 passive perception to read btw
unfortunately we do not know anyone who played dnd before irl so ):
a session never runs perfectly, even with an experienced DM, just have a good time with your friends 😄
as long as you're all wiling to be patient with each other it'll be a great time
It's called Warrior of the Elements now. Not my cup of tea, but I have seen at least the UA version in action. Treantmonk and his compadres did a one shot testing with some UA subclasses and he pretty much, no he did, save the entire party.
i guess we will see. although 3/4 people in the party have a 3d printer, so um..
Question for DMs: How flexible are you with your players? For example, let's say in combat a player forgots to do some special add-on or condition to a target, but their turn already ended and it's the next turn. Do you allow them to still apply it, or are you the "nope, your turn ended. you have to wait" type?
depends on how long its been
Once, depending on the circumstance
and how hard it would be to add
yeah if it's like a whole round or two later, sorry
Tangential but what is conjure chwingas from? Not a spell I’ve heard of
hey what book are the Reborn 2024 in?
Let's say it's a rogue sneak attack 2d6. They rolled the dice, landed the hit, ended their turn, but totally forgot to add on the 2d6.
Conjure minor elementals, summoning a monster called chwingas who have at will guidance
2014 cme
I would allow it because rogue needs all the damage it can get
like I said if it's not like a whole round later, I'm usually pretty lenient
2014 CME was the best 4th-level spell in the game
I'm more so thinking the next person in the initiative order.
we love stacking guidance and free charms
well it's always up to DM discretion but I'd allow it
Unironically I would let the rogue add his damage after 10 rounds
The Conjure Spells were as useful as the DM wanted them to be. As the DM always had final say on what was summoned. IIRC
I see
I am currently in campaigns that has both types so I'm wondering what's usually the norm. I respect any DMs decision, but me, only having a few months of experience at this point, am curious.
I think for cme it does say the player has the choice but they’re under the DMs control, but still taking orders
RAW not really, its not stated any where in the books and there is ways to force what you want anyways
Just let them insta kill any target that's behind their turns, they will be m*lee anyway
Only Gods and godlike creatures can bless you with Charms per the 2024 DMG.
however SAC does say you don't pick but they never errated this into the book and so I take it with a grain of salt
how close to RAW is SAC
With CME even if you are using the cringe "player doesn't choose" ruling (ignore the fact that the system doesn't work if this precedent applies), chwingas are the only Tiny option of CR 1/4 or lower so you can just position yourself in a way that no space big enough for a larger creature exists within range
Me speedrunning to sigil to gain godhood for free
Though Shalt Not Mess With The Lady Of Pain.
Me when i gamble to become a God on a casino in sigil
If memory serves, gods can bestow blessings, whereas charms are available from "legendary creatures" and similar
Unfortunately RAW the Lady of Pain doesn't care that you can become a god in her domain by spinning a wheel
Legendary Super Celestial
yes this is canon
Regardless, CME being the best 4th-level spell in the game does not hinge on the chwingas granting any charm at all
what's CME?
Perks of winning the godhood prize on casino:
- Immunity to AMF
2014 Conjure Minor Elementals
Ah
Coronal Mass ejection
Yeah too many abbreviations
Yooo based
I have to wonder for chwingas. I’m curious if how the verbal conman thing works since chwingas understand no languages
Innate Spellcasting. The chwinga's innate spellcasting ability is Wisdom. It can innately cast the following spells, requiring no material or verbal components:
At will: druidcraft, guidance, pass without trace, resistance
Pass without Trace is a 2nd level spell that would make a good 9th in 5e
This is why you can get 8 summons that can cast it at will with a 4th level slot 🐻❄️
Verbal Conman sounds like a Bard background
charlatan moment
™
Yep correct. I misremembered. Blessing are bestowed by Gods and godlike beings. Charms can be bestowed by powerful spirits, mythical creatures etc.
Hot take: barbs are more "nepo baby" than sorcs
I meant more the issuing verbal commands part of the spell. Is that a thing that requires shared language
Presumably not
True, they need copius amounts of magic items to be functional
agreed
Barbarians just get angry and they can do everything fighters do. Sorcerers are born with magic, but they still need to learn how to use it. Screw up a spell as a wizard, you failed an exam. Screw up as a sorcerer, there's a black hole or a tornado or an army of modrons and a pile of bodies on your hands.
Hey, my sorcerer is going through an identity crisis as we are wrapping up our campaign after a BBEG fight because he discovered he used to serve the BBEG but had his memories erased.
Of course, he learned this right before the BBEG died and doesn't know how to feel 😭
Yeah, presumably not. Just a weird thing that they didn’t specify your conjure creatures being able to actually understand you
I think RAW it doesn't matter if they understand the language or not, probably part of the magic if I had to guess. I think it makes since that early summoners add translation spells to their summons after dealing with the language barrier for so long lol
One time I played a Wild Magic Sorc for a one shot, he was one of the ones born with it but didn't actually learn how to use it lol
I think that’s RAI not raw
Like sorcerers might have innate magic but they don't have it easier than wizards, their difficulties are just different. meanwhile barbarians can do everything fighters with years of training can do, by getting angry.
"It follows any verbal commands" Doesn't say that it needs to understand just that if follows them, which has some funny implications when it comes to distance and being able to actually hear you
facts
It took me a while to really enjoy my sorcerer character, because I always felt very limited on what I can actually do until I finally got my hands on a magic item.
can they though? Especially like Battle Master maneuvers and stuff?
Also mfw barbarian is a magical tradition in the forgotten realms
I've admittedly not played much barbarian and fighter outside of like BG3
Karlach my beloved ❤️
Karlach is unironically one of the most evil NPCs/PCs in BG3
Eating souls moment
What else did she do besides eating souls
I see, lets get rid of Karlach
Shes so silly
Honestly feels like they wanted to do more with that plot point but didn't
i guess the rules on how languages work just arent really that existent. Or at least just held up by common sense
yeah that is a far compromise yeah
I guess I never considered that because I never gave her any soul coins haha
Unironically eating souls is an evil act worthy of non-resisting Durge
Tbh Karlach isn’t as perfectly pure as people make her out to be
How is she as a character in the Faerun bundle?
I don't think anyone in the game is, that's kinda the point
so i think if circling back to 2014 conjure spells. I can see from just a common sense standpoint that the creature has to understand commands to follow them, but also it's just a thing thatd break most conjure spells like animals otherwise (although speak with animals is a practically free ritual so idk)
It's just weird in that vagueness
And Shadowheart is straight up evil at first
(im asking this in preparation before we are asked to talk about this in #baldurs-gate-3-spoilers )
Does anyone else from BG3 show up in the faerun book?
Yes
I know astarion has his own book
In the art
Oh cool
Karlach, Minsc, Astarion (his own thing) that I know of
Minsc isn’t from BG3 specifically
Ah, didn't know that
There's art of Gortash too
He’s from the first two games lol
This is one of those 5e moments where you don't think too deeply into it because the rules aren't designed for it tbh
I never played the first 2 so when people talked about him and Jaheira I just didn't think of it
Did they make him a handsome young man or does he still look like a rejected Final Fantasy villain
Although I will say that the TV announcement got me thinking: "what's the canon ending?"
this is one of those things where it is kind of interesting to think about
like, i checked 2014 beast master, and its command thing says "Follows as best it can", but its also said to be a thing specifically trained for battle, so theres the idea that it might be trained to take commands?
Also stuff like skeletons and zombies understanding languages it knew in life to take necromancer commands, idk if i have point about this but its interesting
My personally theory is that the canon ending is everyone not getting what they initially desired when we first met them. (iykyk)
I hope the show stays in development purgatory
Same, I don't think it will turn out well, nor do I consider adding a definitive canon ending to be a good idea
I’m also not looking forward to the Internet discourse
at the very least, I pray they use the actual VAs for acting their own characters (if the VAs wanted to, which by many interviews i've seen, a lot of them would like that)
Bruh I feel really bad for whoever gets cast as Astarion
I’m pretty sure the characters were all based on their vas
5.5e Forgotten Realms lore changes generally make me wish for less content, not more
I did think some of the new stuff was okay
Gale’s va looks just like him
I know that they used mo-cap for a lot of the talking and dialogue
Same honestly
Shadowheart and Karlach don't really look like their characters but it would still be cool if they just hired them all haha
I thought calimshan had some neat stuff, but I think there’s some weirdness with how they handled the new queen
Karlach’s va is like a foot shorter than Karlach lol
Tbh, I feel like Wyll's character would be the easiest to do makeup wise
it's basically redo the hair, add some devil horns, and put on an eye patch
The new books tend to gloss over/relativize a lot of the more evil stuff in the setting
Honestly I want more dnd related media thats original rather than just WOTC piggybacking off of nostalgia
Why can't we get a TV show like what LoL did with Arcana
I think she is a cool character, but she needed an actual introduction in like a book or something. And I think the fact that she’s fully benevolent and everyone seems to like on the surface is a little strange. Especially if this is only 10 years into her rule
Because Hasbro is cheap. Remember the Candy Land movie?
Circle magic being suddenly widespread makes no sense either
I’m also really not a fan of certain major lore changes but it might get into arguments so eh
There's a BG3 streaming series in the works
My personal headcannon of why it's called Circle magic is because a group of spellcasters are unofficially called a "circle"
Think about it
Purple Dragon Knights did not need to have dragons, especially dragons of one of the rarer types which makes no sense logistically
& now they don't
I think it could’ve worked on paper, but they just don’t give us any potential conflicts for it
Like. The fact that enigmatic planar influenced true neutral dragons want political power could be a neat conspiracy thing but it’s not treated as such
Amethyst dragons working with the purple dragon would never work with the lore of the forgotten realms but for some reason its canon now
Unther's near-total annihilation of Tymanther is glossed over
That’s because the map artist just didn’t draw tymanther so they whipped up an explanation
It's almost like the game designers are allowed to ignore the book authors
Purple dragon?
Same with the new many arrow kingdom
dragons sorry
oh
Why are they writing in a universe they don’t know anything about
Who knew map artists had so much creative control
Because WotC inherited a bad contract from TSR regarding supreme canon power
It makes sense that there was a war of total annihilation, this is in character for Unther
The issue is that they glossed over it. Yeah, the dragonborn "scattered"... what happened, 5.5e?
work as a map artist to subtly retcon things
That’s basically what happened
Imagine just not doing something and lore getting bent based around it
The new FR maps also have border changes that imply factions annexed their allies' territory with no conflicts stated
Death would be a mercy compared to what the tanari can do
The second Ed Greenwood passes on, there's going t be a reckoning w/canon
Tbf this isn’t the first time forgotten realms has gotten screwed over by writers lol
and not even the most egregious
Greenwood never had much creative control with the realms
Im suddenly reminded of the 8 gigaton nuke that went off 100 years ago and was forgotten about, though I think that the writters did that too
He has supreme contiunity control thanks to a bad contract WotC inherited from TSR that's never been voided
Lol wth
? It’s his universe…
tbh I wonder what qualification you need and how to even get a position to be a writer for wotc content
Given game design/balance standards, math skills are probably not required anymore
& he's an old hack who refuses to adapt, similar to Salvatore
People complain about the retcons in BG3 but they aren’t even as bad as the retcons in the actual canon published books lol
I’m uh
Not sure about that
The rights to the setting are still hasbros but he is the primary consultant for that stuff
hold on wdym an 8 gigaton nuke went off in forgotten realms
And there are a lot of examples of Ed making compromises for the company, like adding the non European inspired continents
some nation teleported itself during the spell plague and caused an explosion so big it scorched like 200 radius miles of land and was felt over 2000 miles away. I did some terrible math and concluded it was an 8 gigaton nuke
DAMN
Halruaa iirc?
I believe so, the realms are insane that this was basically a foot note in history
I'm just tired of the idea that lore=law
tbf it’s not exactly a secret that writers are bad at math
I am a writer btw I say this from experience
I'm used to retcons in other franchises, for better & worse
I'm actually a recent grad with an English degree (paired with education), and I'm actually using my skills to help my DM with building story for a campaign
Also the Halruaa explosion's scorching was still there decades later
I love story telling and I'm using my skills to establish a homebrew I'm working on :3
There's a meme thats about the Trojan War that has the line "... and he felled 27 men at once before being whisked away by divine mist. The narrator didn't even mention him, thats how common shit like this is." This gives off the same energy.
I also have an English master’s degree and I’m very proud of you! 😄
Thanks!
Yep the realms are deranged and is probably in the top 10 worse places to live with how common this sort of mass devastation is
Speaking of which I'm currently applying for grad school. I'm aiming to submit it tonight, while finishing the "logic" behind how the magic tied to my homebrew character/species functions.
I hope you get it! Also, be prepared for a LOT of reading
oh I am, but I don't mind that. Right now I'm reading about lizardfolk and gnoll lore because those are the next 2 characters I plan to make in upcoming campaigns.
I want to make sure I get the character right before I play them.
Do the newer DND have good writing/editing at least
I haven’t actually read 2024 yet and tbh I don’t think I want to
Ah graduate school. I had fun, but some of the people had to work with on our final project left much to be desired. I should have chosen the Thesis
I'm only 3 months in regarding experience and I love 2024
How would you guys try to remove M*stra from power and supplant her with a different, more competent candidate?
Don't date her.
Game design quality is still poor nowadays, lore quality is terrible recently
Spray her with a water bottle whenever she tries to date her chosen
Oh yeah I hear the more recent modules leave a lot to be desired
I haven't read much of the 2014 stuff so I have no idea what the context are.
Yeah, I don't recommend any module released after Candlekeep except to laugh at
I've been running and playing 2024 basically since release and its never felt easier to do
2024 convinced me to abandon all faith in 2014 and switch to 3.5
It’s always good to learn new games
I tried a lot of the alternatives. I didn't have fun, despite trying my hardest.
Only Mutants & Masterminds & Toon made me feel not hollow
Idk, Dragon Delves has worked for me thus far and the microadventures in the Forgotten Realms are all really solid portable adventures. They haven't released a 2024 adventure book that isn't an anthology yet, so idk how longer adventures will play out.
I've never really thought any 5e modules were anything stellar, but they all have stuff worth stealing.
I mean the recent modules in general not specifically 2024. I know people seem to like the new anthology adventure books
I like a lot of other games, but I’ve mostly returned to d&d because it’s a decent game to play at an in person table
I have my issues but I think it impacts my fun that much
Frankly I really don't care between the different editions as long as the DM and the party make it worth in a manner that's fun and fair.
THIS
I don’t think 5e is better than other games. It’s got the easier entry barrie and it’s got enough stuff to keep my interest
I find 2024 easier and more comfortable than 2014 (in my experiences so far), but I am fine with both.
I will say that I think 5e is good and I’m not in a hurry to return to the older editions as someone who grew up with them
THAC0 shudders
I generally consider 5e and 5.5e to be the low point of D&D in terms of design quality. I wish the editions after 4th were not so quick to reject the strengths of their predecessors
THACO?
there's 5.5?
Oh, yeah Vecna Eve of Ruin isn't so hot, apparently Turn of Fortune's Wheel wasn't so great. I really like the Anthology books, I think thats where they shine. I heard positive things about Dragonlance Shadow of the Dragon Queen. Its a mixed bag, but their anthologies are goated
2024 DND, not 5.5.
5.5e is 2024
Seems like wotc has given up on full adventures
Fortune's wheel gives you infinite time and godhood in the same building
so 2014 = 5e
2024 = 5.5e
Except WOTC is very, very, very insistent that it's just 5e. Not 5.5, not 6E, not the Mambo #5
To hit armour class 0. Look it up if you’re curious
For marketing reasons
I think there's a LOT of hyperbole about that
But what about the little bit of monica in my life?
They don't want to accidentally alienate people used to the term "5e"
If I'm honest I don't think this is harmful nor tonally inconsistant with the setting so this doesn't quite sound bad to me.
Rolled my first nat 0 💔
Yeah it’s still 5e. Tbh I don’t think they’re going to release any more long adventures any time soon since everyone is still playing the ones released almodt a decade ago
We’ve only gotten anthologies since Eve of ruin
It's also not really changing any rules for the most part.
And the anthologies have been received pretty well
I don’t think there is an objective definition of a half edition. As long as ppl know what you’re talking about it’s fine
like to my knowledge, and correct me if I wrong, 2024 just corrects most of the weird stuff rule wise in 2014
2024 adds more weird stuff in general
I think it mostly adds positive stuff
I mean in terms of "adventure good/bad"
People act like anything they don't like is a calamity
Yeah the 2024 rules range from good changes to eh changes. Theyre not bad rules. It’s mainly the lore changes that irritate me
I don't think so tbh. Obviously with Infinite Staircase and Golden Vault and Dragon Delves they're doing more anthologies than ever, but I think they're still planning full adventure books.
You do NOT want my onions on 3.5
I generally think that 5e has been going downhill more or less since Tasha's and 2024 doubles down on the worst of its design changes
Base rules wise, yes. Clarrification. And some additions like Bastions, with the only major changes being bringing all the classes to the same leveling progression standard, and spells being slightly reworked from their 2014 versions.
They're all adventure books. I guess Anthologies are "Adventure Books" and books like Tomb of Annihilation are "Campaign Books"
And it’s not like you can’t just pick and choose what you like from 2014/2024
I’d be fine for wotc to prove me wrong any how. I just figure that they’ve gotten diminishing critical and financial returns for campaign books
No one has a consitent mwtric for that, only vibes & rumormongering
I’m pretty sure they’re embarrassed from how poorly received eve of ruin was
I hope they don't abandon the Campaign Book. I really liked the "Setting: The Adventure" books they were doing.
Also we’re just at an unprecedented time of wotc radio silence
This paid campaign I recently joined literally has an entire document of conditions for every class based on if it's 2014 or 2024, and we're open to use any.
agreed. where is this godforsaken 2026 roadmap
As long as they're not as half-baked...nay, quarter-baked as Spelljammer was.
I remember when people were complaining about too many releases a year. Now they're mad that's not the case?
dnd has no suchthing
5e Spelljammer is just straight-up not the Spelljammer campaign setting
It's not even a setting really. It's a MOnster Splatbook more then anything.
I love Waterdeep and Baldur's Gate and the Icewind Dale. Their adventures are interesting, but their setting write-ups are much more fun to look through
Not even a ship of Theseus thing, it just doesn't contain the setting and isn't even set on the same plane
Spelljammer is funny because it used to be a joke in the DND community from what I understand
i think the issue is less about being accurate to the setting and instead just giving us actual content
5e spelljammer just, isnt a setting really
5e Spelljammer retcons out crystal spheres and states that spelljamming vessels travel through the Astral Plane
dnd just kinda throws out books then leaves for another few months
The hard part for writing is the "buy in" from the target audience.
Why would anyone reading this invest their time to see how it progresses?
Tiamat still showing up as a spam account 😭 . Someone save them from the purgatory.
it's a highway to connect games to different canon worlds, with 3 road stops along the way
This is what we in other fandoms call a update. Lore can be updated. Or else the worst of Red Box Gygax would still be canon
It's not an update, it's throwing out everything but the name
This is the equivalent of Star Wars retconning itself to be set on a single planet and having no Force
Can someone explain "spelljammers" for me? I never heard of this before.
Sounds like you're a 3.5 supremacist
There’s a huge difference between updating something outdated and bad (like female characters getting a permanent -1 to strength) and changing a setting for no reason
Spelljammers are boatlike vehicles that travel through space between Material Plane worlds
As someone who likes 2E of Exalted, I'd buy whole books of "Here's an overview of exotic area of the world, with some vague possible plots, and fun weird cultural bits! Chapters for all the weird cities and peoples!" But 5E is Never going to get that indepth.
3.5e doesn't have Spelljammer, it's a 2e setting
Theyre using 3.5 as a buzzword lol
Accidentally made my paladin the main character of our campaign😭😭
typical paladin
Tbf paladins have main character energy
primitive
I think youre fundamentally confused on why d&d settings exist. It's not really meant to be media to consume. It's meant to provide a framework for building adventures and campaigns
that being said 5e spelljammer is bad because it's not really great at providing any real "adventures in space" as the box set proclaims
Spelljammer is a setting in D&D. It is a fantasy setting thats basically set in space. Groups of adventurers traverse Wildspace via Spelljamming Helms, aka Boats in Space. Its like Treasure Planet or Star Wars inspired fantasy.
2e Spelljammer had faults too
It should still follow the basic lore of the setting though
I just want to use an antimatter rifle as a lizardfolk ranger. Is that too hard to ask for?
yes it is t
Gotcha.
I treat D&D settings as I would any other fictional world. It's primarily made for a specific game, but so are many other settings. A setting being retconned into the dirt and completely replaced in all but name is just... bruh
An Update doesn't gut and change an entire setting and Meta-physics to be completely different. An Update adds to existing materials. A Retcon wholesale sweeps things away with something that's completely different. There's a distinct difference between the two things.
Although correct me if I’m wrong but I was under the impression that Spelljammer was a laughingstock in the DND community back in the day
Yeah but istg i did not mean to have such a cool oathbreaker arc and cool backstory
which I'm not arguing against, and in a basic sense it still kind of is. It's got spaceships and you fly around space, they just changed what "space" is and didnt provide much else of substance
This is my first paladin lol
So you play female characters as having -1s. Because nothing changes
The githyanki plot in bg3 is pretty spelljammer adjacent
Again, those are not comparable
ish'tik
Ghaik
I think your broken
Female characters having -1 is dumb and sexist and nobody liked it including most of the players back then. People actually like the Spelljammer setting
What they had like -1 to stats or smth
I think lae’zel actually mentions Spelljammers yeah
Holy bad faith batman
They had -1 to strength
Don't argue from such disengenious positions man. It does both yourself, and everyone else, a great disservice.
There is a line where she does when you enter the creche
-1 to strength
Thats so dumb😭
Yeah snd when you talk to her about her home creche
Dnd was extremely “racist” and “sexist” at one point believe it or not
See, this is why edition wars are stupid. They assume continuity is constant
It literally is though, the canon is still there
Also note that edition wars are against server rules... 😉
Continuity should be constant when it's the continuity of the same fictional universe
It makes sense why they would be strong they live in a world where goblin raids are common af and have more manual labor
It was so dumb because there was no -1 to male characters or anything to make up for it. It was just punishing uou for no reason
W mod.
Its not edition wars, its about canon
I mean this is the same world where the average person can lift 300 pounds lol
Canon LITERALLY reboots at the end of every edition
Im not surprised its from the 70s
Exactly
Canon continues from edition to edition
This.
Cannon really doesn't matter except at your game table and as much as the group agrees and buys into it.
Where has this ever been stated
With errors, but there's a reason why the dates move forward in the Forgotten Realms when new lore happens
There’s a lot of other casually sexist things in the older editions but that was probably the most egregious one
we literally have history from 2e campaigns still canon in 5e
It has been stated by the devs that at least 5e canon is its own thing...
Exactly. Like the women being strong in dnd literally makes sense lol
I mean vecna has been decently consistent through dnd lore from 2e all the way to 5e
Their stronger then me
There's...Alot of things in the older editions that would not fly today, and much more that would get side eyes.
5e happens after the Spellplague, which is 4e lore, which happens after 3.5e and so on
they completely changed his backstory in 5e though
A person with -8 in strength in dnd can still lift 240 pound without having to make a save
when im playing or running a game of d&d, i dont really give that much of a shit about continuity. It's my game, I do what I want. I just want the setting to be able to give me ideas on stuff
If it's different from an earlier source, i can ignore it and use the earlier stuff.
The issue is more about the setting book not being adequate to hold campaigns in'
Its just a gender it shouldnt have any nerfs at all. Dumb rules
Class? Fine. Gender? Pfft
Oh I know lol. I reread the old monster manual a few weeks ago and uh. Yikes.
He didn’t have much of a back story to begin with besides being “big bad evil guy”
I'm actually interested now on the history of this. Can you share some examples?
I think it’s nice they gave venca a boyfriend
Which is very impressive gods
That is objectively wrong, he had a very defined backstory with multiple characters who all contribute to his rise
Off the top of my head; EVERY female monster is into charming people, vain, obsessed with (player character) men, or some combination of those three. That’s still somewhat there but it’s been toned down a lot
I can’t remember any important names from vencan’s backstory in 2e
Huh
Vecna was just a flavour name for a magical item originally. I believe modules made him a more fleshed out villain
Kas, Iuz, the Dark Powers, the Serpent...
Y'all wouldn't survive in the Dynamite Entertainment fandom, with all of the retcons they do from WWII comics
Actually wait one exception was weretigers. They are mostly female but didnt have any weird sexist things from what I recall
Yes and no kinda
Good thing we arent then
Then you kind of have the opposite in the dynamic with Drow culture, right?
Yeah lots of casual sexism, casual racism, obvious...influences that leaked into things.
Drow culture is an entire can of worms
Let's not go there
Im glad dnd has changed for the better for sure
The drow are pretty cool
Vecna was the Son of Mazel, an Ur-Flan who was one of the last of her people and worshiped the serpent, she and vecna were part of the untouchable caste within the city they lived in and she delt with the dead bodies (she was also secretly a necromancer so it wasn't to bad). She wished for her son to become a great wizard who can get back at all the people in the city.
The monster manual didnt discuss drow really. It was modules that made them…like that
Vecna's lore was a pair of items in 1e
2e gave us modules with him as a villain
3.5e gave us more info on his cult and the Serpent
4e gave us one extra stronghold for him
5e made him a fodder boss who twiddles his thumbs and retconned his appearance
Anyone play with roll20?
I believe the deep races in general are pretty cool ngl
I asked because I plan on playing as a Drow druid and I briefly read upon how their society works
Like duergar
Die Vecna Die is a great module
Curios if anyone knows if a player has a subscription if the dm can use the features when they are in the game?
Has you fighting him when he’s at the peak of his power
For roll20 like if I have pro as a player can the dm use dymanic lights
No clue, you'd probably be btter off googling.
Roll20 is to jank for me to use and I still don’t understand how people use it
Ok thank you
Myconids are also really cool
Venca has a lot of interesting things about him that was completely taken away in 5e
Dndbeyond just had a cleaner lay out
That’s why eye of vecna is hot cheeks
I like those fellas their chill
Because he's from an earlier point in his timeline, & 3.5 =/=5e
BG3 really nailed them honestly
I just like the dynamic lighting being player side so each player can only see what their charater can see
It functions fine for maps. Don't get me wrong, there are better things Cough Foundry* Cough*
It’s actually “early” then that before he lost his eye and hand
Where was this ever stated at all
But Roll20 works perfectly fine if you treat it like a Digital pen and paper map.
Definetly. Glad to see em represented more
we literally have timelines of events from different editions
How much does foundry cost?
The 5e EoR module happens in 1491 DR and 1501 DR simultaneously
It’s stated that the stat block provided is the vecna before “Kas” betrayal
A piece of Beyond material called the Vecna Dossier
fair since you also need to buy the damn books and forces you to manually add everything if you dont
EoR uses the same statblock and this is Vecna as of the present day
Im not talking about the stats, I am talking about his lore and its not a different timeline but a different point in history
I don’t see why people say it’s better it’s exactly the same as dndbeyond
50$ for the Liscence, and I beleive a certain amount of players can play a game without paying, as long as the DM has the Liscence.
Ah ok
It says so in the Vecna Dossier.
& Vecna is one of the few beings capable of moving between continuities/editons
no idea here either
That’s silly
I guess the entire forgotten realms is also one of those Few beings
PCs are the exception, not the rule
I am the exception not the rule
I am the rule
Im talking about every single NPC in the realms
Volo
i dont think its the dev's intent for you to change editions if you happen to time travel
Again im not talking about the game mechanics
The accompanying stat block depicts Vecna in his archlich form prior to Kas’s betrayal. Because Vecna is said to have mastered magic allowing him to travel through time, he can appear in this form even on worlds where his severed hand and eye are already known artifacts.
yeah so its the same continuity just traveling time and crystal spheres
That’s the most I kind find for “time travel”
and stuff like the spellplague probably doesnt matter to vecna because hes from greyhawk
except for the spellplague somehow destroying the world tree but we all ignore that
It’s called the spell plague
How can a person become a shadow sorcerer?
Being born in the dark molded by it
Shadowfell.
Anyway you like, there's not an actual official method for Sorcerors.
we have 2 instances in adventures in 5e where we go into the past. One is an ending to an adventure, so I won't spoil, but the other is the inciting incident of Netheril's Fall. You still play a 5e character in both cases
Like being in the shadowfell?
shadows are kinda an actual thing in dnd so being born within them like other said, unironically being a part of new netheril is likely to also give you it
Born funny, touched a funny object, sniffed the Shadowfell one too many times, stayed in one dingy corner of a shady tavern one too many times and become Edgelord.
the world tree was a retcon of the great wheel either way. And could be written to be an entirely theoreticaly way of describing the planes
I prefer wild magics way where you can be expose to raw magic the same way in our world is exposed to uranium
I am aware, just that it is a physical thing that interacts with the norse gods and the apocalypse but it just kinda died and then was forgotten about and put back together (I am actually okay with 5e retconing it back because holy hell that was a mistake)
I see. Alrighty, thanks for the help!
Floon Blaagmar jumping to Krynn would make me laugh, not going to lie.
The drunken fool wouldn't survive the constant wars
when i play in FR. I ignore most of the random world altering events like the spellplague and sundering and abeir. I just dont care for world events that exist to justify edition changes
Dragonlance is a weird setting.
ive never actually played in dragonlance tbh but a lot of people seem to love it
fair tbh
I honestly would probably ignore the spellplague too because... its a lot
too much for the setting to be alive honestly
The Dragonlance novels are EASILY the best DND novels. I just don't let them rule my games if Krynn comes up
its very much a fiction first setting. It cares more about the specific story it wants to tell rather than being a location where a multitude of adventures exist
It's an interesting Setting, but a weird one. The concept of a three-way open Mexican stand-off between Good, Evil, and Neutral Gods and Orders is bizarre.
yeah i know people really love the dragonlance books in particular but idk how good the actually setting is
I wanna be chaotic evil
2 words:LORD SOTH
The hickmans made dragonlance to be the setting for heroic fantasy adventures like in an actual novel instead of just a dungeon crawl treasure collection simulator
Yeah back when dragonlance was created the overwhelming majority of dnd content, from what i can glean, was just "run around and kill stuff to get treasure in a vaguely fantasy setting" games. Forgotten realms didnt even really exist yet
Like greyhawk was never a particularly fleshed out setting. Theres a castle and a city and a bunch of monsters. Go kill stuff
Lord Soth is not only the best sword & sorcery equivalent of Darth Vader-type supreme enforcers who used to be honorable warriors, he also ties to Ravenloft
old d&d had that wargame school of thought. Playing the game, finding treasure, and being surprised was of more value than telling a story.
It's not a bad thing, it is fun to do. However it's completely understandable that people want to play their fantasy roleplaying games to be like more things from the fantasy genre
Ravenloft as portrayed by the Hickmans, but still
Yeah thats what I meant. The worldbuilding in old DND was minimal at best. People like the Hickmans added to that
Lord Soth is a CERTIFIED BADASS
Also the fantasy genre as we know it now was still being developed when DND came out. A lot of the great more recent fantasy books were being written or hadnt been written yet
for sure. They got a lot of influence
I remember not really loving what I saw of dragonlance, but i cant deny how important they are to the game
i think its pretty telling that people seem to remember the dragonlance books more than the game tbh
I do love the ravenloft origin story of being dissapointed that a vampire was just a random encounter to be fought, and not a proper villain
I wonder what’s the average life of an adventurer
Like how the average life of a hell diver is like 7 minutes ish what’s that in dnd terms
Omg yeah! Thats what I mean. In the Gygax/old DND school of thought, all these monstrous creatures basically existed as theme park rides taken from various speculative fiction and mythology sources.
not long im betting
I wanna know how long each class has lived for
Depends on the setting. Depends on the adventurer. Depends on the species. I don't think it's class specific.
Not long
DnD 5e adventurers at least are the kinds of people who could become famous adventurers
i wanna know in days
I think it depends more on background than class.
People like clerics and paladins, soldiers, knights, etc. Would likely have a better shot at living longer due to training and support of an experienced organization.
Where as a street urchin wouldn't have the same shot at a linger life because they are most likely self trained. They don't have the privilege of being taught by people who have already lived the experiences.
Hi I'm new to D&D any tips for my first game (I'm going to be a Game Master)?
U starting DnD as a GM? Do you have a guide to use for your sessions?
- plot situations rather than stories
- have a random name list to hand
- start small, build as you need
- take notes
- stay hydrated
- do character creation in Session Zero
- don't forget safety tools
Btw, what do you all think about a dwarf wizard? Is this or not an odd combination
Percy, the transmuted curse, has been my first and currently only PG in the campaign I’m a part of and I’m trying to make it as best as possible for combat and utility.
May I ask for suggestions if possible? I can leave my character document here.
Sure, dwarf wizard is fine! Species doesn't tend to give any overwhelming advantage (although some may have features better suited to certain play styles). 2014 or 2024 rules?
#character-discussion would be the place to discuss it further.
Agreed. I’m sorry for not having a keen eye to have found out about said channel sooner.
Yes I'm playing with some friends for the first time, I saw some tutorials recently
- And also have fun all of you (even if it doesn’t end up as expected)
Not to worry, it's a big server and a lot of it stays hidden by default. Check the #channel-guide to see all the nooks and crannies.
Start small. All you need to start with is a small town (think abt places a player might visit: blacksmith, inn, tavern, general goods store, priest), wilderness, and locations in wilderness to explore.
With like simple old goblins if you ever need combat
Yeah, the Basic Rules should give you enemies to work with. I like using Gnolls and Lizardfolk for my low level encounters
Twig blights!
Everything is understandable right now but after all fo this I still don't know how the time in D&D works
Because It tells me about the Sea and that every 6 hours there is the tide but there is no page that says how time works
Time be time. I take it you're looking at a prewritten adventure?
Yes
The introductive set
Okay, well, if the tide is an important part of it I'd imagine the text says what kind of time it is to start, how long to get from location to location and so on.
A combat is over in a minute. Searching a room takes ten minutes. A short rest is an hour, long rest is eight. The rest you judge yourself.
I haven't read that adventure, but you might get more specific direction checking in #1029833015423143957.
Id love a pirate setting for our party. But ive always liked pirates in general
Imagine playing the equivalent of a digital pirate in DnD
I imagine that would be a wizard obsessed with copying spells from libraries using spell scrolls
Wouldn't that be like really easy?
Wizard piracy is using Fabricate on ink and other materials to duplicate another wizard's spellbook
Or just doing the simpler thing and using Minor Conjuration
Now it's settling in how much tabletop projects I'm about to smother myself with.
Yeah and then in universe you could use other wizards spells like tensers floating disk, leomunds tiny hut, and all of the tasha spells lol
You know you think if I had a wizard who was trying to cheat the economy by casting fabricate to make vials of ink, I would tell them to pick the ink or the vial for each cast
I wish barbarian had the same STR/DEX requirement other classes have instead of the single STR requirement so it's better for blending with other classes
Huge shame that there are no elecrtic guitars in D&D. A metal bard would go so hard.
Eh, nothing a good homebrewin' can't fix though
Yeah as if my DM ever would
There are far simpler ways to break the economy with Fabricate so this doesn't actually do anything
It's not the ability to do so. It's the intent
Armor is a common choice
is the vecna statblock just suppose to teleport around and heal?
Vile Teleport. Vecna teleports, along with any equipment he is wearing or carrying, up to 30 feet to an unoccupied space he can see. He can cause each creature of his choice within 15 feet of his destination space to take 10 (3d6) psychic damage. If at least one creature takes this damage, Vecna regains 80 hit points.
More or less, except when you fight him in the module it's in a location where his teleport+heal ability is blocked
If you talked about the one from the most recent Adventure, it's pretty underwhelming
As is the entire module
Pretty much ever since that Adventure module teleporting has become the league design team's favorite ability
this is the funniest thing ive ever seen inmylife
Tbh that module is funny because it's just sad
bro doesnt have any legendary actions
Yeah for a 50th anniversary big shebang it falls definitely flat
An unoptimized fighter bonking him with the macguffin item kills him before he has a chance to act
However due to bad writing he wins if he dies
Especially after reading the article about what it was going to be, which is what everyone thought it was going to be dealing with the obelisks
he does have 3 reactions
I'm just hoping my DM would let DEX slide as a Stat you could have on your moves and still be able to benefit from barbaric rage
thats about all hegets action ecomany wisse
Eve of Ruin got rise of skywalkered
When I was playing through that dungeon, we asked the DM to multiply the number of enemies in every encounter by 10 and add all the demon lords with 5e statblocks to the dungeon
legit
Thar would just make rage OP in my opinion
Also yes I am a horse now
Yeahhh.....
how would it be op
I don't think there exists much that would make Rage of all things overpowered
Not like you care but I am watching a horse rave rn (I don't gamble I just like horses)
But it would stop the other op things you get from higher levels
allowing barbarians to use dex weapons with rage aint all that op
Because it already is based off of strength isn't it
Or dex unarmed strike
It's still a barbarian, it's far from overpowered
yea
Are barbarians considered weak?
on the weaker end yeah
They are weak
Hmmm. I never thought of it that way.
Barbarians are on the weaker end even among martials
I never thought that not all classes are created equal. That is a shame.
So I'm hoping my DM would accept it (probably would considering it's not OP) so I could have some cool points without sacrificing my build to the heavens above
Barb working with Dex stuff would be cool
i agree
Very
Let them dual wield cannons
reckless attacking
It sounds like a fun idea
Absolutely
So guys I want to make a metal bard. Electric guitars are obviously not a thing in D&D so what do I go for?
Minor Illusion to create sound
true
So you mean to use minor illusion to make a lute sound like an electric guitar?
Wait... that's just a just a distortion pedal but in magic form. Holy stallion.
So you like play the lute like you would and then use minor illusion to add distortion. Wow. WOW.
I was always pretty amused when I had my Artillarist Eldritch Cannon just sitting on the barbarian's shoulders and doing flamethrower or THP over and over again. 🤣
It was pretty dang fun. This comment reminded me of that.
but they're excellent at dealing huge amounts of damage. ideally you do want to have a paladin as a frontline since they can absorb a lot of damage, sustain themselves and cast spells but you can frontline as a barbarian
Our current party doesn't even have a tank and we're doing fine
exactly my point
In my westmarch, our party had no front liners and half of the time, we were running away 🤣
But we were level 4s
reminds me of the monty python and the holy grail scene: "run awayyy! run away!!!"
It was a lot of disengaging and teleporting and stuff.
In any other game 2 healers and 3 dps would be horrible team comp and yet we're not really doing that bad
Our cleric was literally climbing up a cliff side trying to escape while we were trying to do just enough damage to live.
not really, you just do so much damage you don't get hit. simple
maybe you should have followed his example?
That's mostly thanks to the monk and the warlock (me) doing massive amounts of damage
Nah I was doing much better running on flat ground
i'm not a fan of playing martial classes but i do have to admit they do look cool
Never mess with a hexblade
that kind of goes without saying right?
Brethren. Your role says rogue.
i don't do unarmed strikes? i have daggers shortswords and shortbows
There was an Artillarist Artificer (me), a Thief Rogue, a Divine Soul Sorcerer (sorry I forgot, it wasn't a cleric), a ranged Fighter of some kind, and a Draconic Sorcerer.
eldritch knight fighter?
I thought martial meant physical damage dealer
Nah they weren't doing anything like that.
martial means unarmed strikes like a monk
Oh no I remember. It was a Rune Fighter.
interesting!
Shout out to my friend who played monk twice and showed me that monks are really strong and deal hide damage
The draconic sorcerer spent the whole time trying to fly upwards and getting knocked out, falling and taking death save fails from falling.
The divine soul was trying to climb up cliffs in hopes to get away but he was chased the whole time. He did some healing and a little damage here and there.
The Rune Fighter sat in the back with a longbow as a giant until he was swarmed.
And I, the Artificer, was both trying to stay out of range but also firing at them with fire bolt and my cannon. I also gave a ton of THPs when I could.
*huge. Hube damage. Autocorrect why you gotta do me like that.
OH COME ON
WHY CANT I TYPE
Even better with DEX barbaric rage
“Martial” in dnd usually refers to someone who uses weapons or unarmed strikes over magic
@proper forum what's your discord profile effect from?
yeah i was referring to unarmed strikes
I’m just saying how it could’ve been confused
Don't rouges do unarmed strikes though?
Nah
The store where I'm assuming you bought yours from. Look for zodiac. Then for Aries. But I assure you all zodiac signs look really good.
They can’t sneak attack with their hands
Oh-
awesome, thank you
Plus, considering unarmed strikes scale with strength, which rogues don’t focus on, unarmed strikes are really bad with them actually
They also scale with DEX, don't they?
Oh- well if they're interested in a nice 1 level dip, which they probably aren't they could change that
I sometimes take rogue dips when I’m playing monk
But even if rogues do a monk dip they can’t use Sneak Attack with unarmed strikes (maybe an unarmed subclass could be cool)
I feel like taking a little dip in barbarian if my DM would allow me to use barbaric rage with DEX weapons/attacks would be pretty cool
i'd just flavor a shortsword as spiked knuckles and go
yeah i would never use an unarmed strike if i didn't have my weapons with me
Do you have enough strength?
Never mess with a monk
agreed
"if my DM would allow me to use barbaric rage with DEX weapons/attacks"
To multiclass
Not for the weapons
For 2 of my campaigns a monk was the one dealing the most damage
2024 monk is a great thing
Yes, I just need to get to lvl 4 for the wisdom needed for it
You don’t use wisdom to multiclass into barb tho
How much strength do you need?
13
In the last session our monk died. His player wanted to leave the campaign so he did that. RIP monk.
you are playing a monk with less than 13 wisdom?
But now this means that I, the Warlock, am the one dealing the most damage 😈
Oh wait I missed that, that’s unique
I... don't think I would let someone do that.
I may have put all my stats things into DEX- my dex is a nice 16
Intentionally weak builds can be a strain on the party.
You should ideally have 16 in both, as a monk
Or 14
Everything's averaged out on my PC. No dump stats
Then do you have enough strength?
Yes
Noice
Huge mistake
that's... i see.
As I said it is at 13
-# wait hol up why do you have more strength than wis
Oh sorry I didn't know
For future reference dnd usually prefers specialisation.
Anywho, monk barbarians are cool
I like abbreviating it to BONK
Or my personal favorite BARBONK
-# also apologies but where did you say this?
Barbonk is also peak. I’m stealing that
I'm looking for a group?
he can't multiclass because he lacks wisdom
Check out #find-a-game
Read #find-a-game carefully to learn how to use our Looking For Game channels
I'll get it at lvl 4
Ah mb I missed that
if it's 12 get resillient wis
CON and WIS?
no
The feat?
If you are familiar with video games, let me explain this to you in videogame terms: D&D isn't a game like Assasin's Creed and Skyrin where you need all your stats to be high and a broad skillset. It's more like Final Fantasy. Your party consists of multiple members, so each of them needs to be specialized in something specific. So it os important for classes to focus on their most important stats, which are their attacking and spellcasting stats.
Or if you got 13 or 15 con increase that and wisdom by one
Hey, what are we talking about?
Barbonks
Stats distribution
Interesting
Actually I’m realising this feels #character-discussion coded
yeah its basically final fantasy
is there a chat where you can ask for advice for a pc?
The general core "your build works if you have this" for stats is
- enough Dex to get the most out of your armor type
- highest score (16+) in your spellcasting ability, or your weapon stat for rangers and martials
- the highest Con you can afford
- 13s for multiclassing where required
Amulet of health is nice :>
you can rarely go wrong with the 16/14/16
Yes go to #character-discussion
thnk u
But yeah, barbonks
Still on about the monk barbarian?
Ya just gotta accept you arent gonna be strong for the first 5-6 or so levels
Even after I'm pretty sure that it will just be weaker than a straight monk or straight barbarian
Of course, though I admit that I'm not seeing where the fun would be in such a mix
I still personally disagree with this
hiii
Barbonk starting from level 1 is just brutal
Personaly i feel like monks and barbarians are very different in filler and i generally don't like them going together.
One is brute force one is precision
One is tanking one is dodging
I mean you can merge them but thematicaly im not a huge fan. I did make a monk barbarian once i planed to play that i liked.
idk, would you just dump str and use the monk ability to use dex instead of str? and would happen with the unarmered ac, would you get dex, con, and wis to ac?
you get one of them from ac and you idealy want dex and strength high and dump int and cha completely
Presumably youd dump dex, have high str
And wear medium armor for ac if you wanna be optimal
why medium armor lol, what about monk and barbarian abilities
yeah i dont get the dex dump or the armor. so you go last in combat and your ac is worse than if you were just naked?
Well your dex would be 13
Bc it has to be
And you can move that to a 14
But to get as much benefits as possible out of this multiclass you have to be strength based
And this multiclass for its full potential needs 4 stats
Which isnt realistic
So dropping the least beneficial stats is a must
Which is, in order from least important to most
Wisdom, dex, con, strength
pick monk first and multiclass barbarian?
You still need a 13 in dex
This changes nothing, yeah
you are right
You wanna be a wizard sorceror? You need a 13 in int and charisma
The only time I've seen a functional monk/barb build was this
Yeah, similar to wizard barbarian, I think monk barbarian is more of an exercise in playing with character rules.
In my mind, although a monk barbarian might make sense from a narrative point of view, I can't think of anything that "defines" it that I can't do through just existing mono-class builds and flavouring.
And between dex and strength, id rather give up the stat that is already held up by other features (dex)
Not to yuck anyone's yum, of course. If a true barbarian monk multiclass makes someone happy, go for it.
Dex saving throws? Evasion plus danger sense
You can't flavor Flurry of Blows or Rage
Inititative? Take the L or take a feat
AC? Medium armor
Meanwhile losing strength means we lose rage bonus damage, and this multiclass already is gonna suck at doing damage…
its not like Monk/Barb doesnt have synergies, but the stat spread and action economy just work against the combo
I've absolutely flavored Rage as a martial arts stance before.
You can flavor anything
You can flavor HP if you wanted
Ive seen player concepts of a dude who has realistically 1 hp, hes just so incredibly lucky that every attack misses until his hp hits 0
Flavor rage as runic sigils actively increasing your strength
There are plenty of Eastern martial arts all about using your rage and calmness in Harmony
It’s generally difficult to not play like your own class
I mean, a class is just abilities, not a roleplay archetype you gotta follow
I have a scientist whose a “cleric” only mechanically
Yup they’re just bags of mechanics. Theres a default flavor but it doesn’t have to be followed
But they use science and alchemy, no god at all
That almost never actually happens without roleplay to try and learn into it so this feels like a straw man complaint
They were studying in their downtime, or perhaps they were a scholar all along and only now have manifested their arcane abilities. Increasing levels narratively doesn’t have to be “suddenly I get this”
Even regular wizard leveling assumes those free spells on levelup in your book were done during downtime between quests
Sounds like it
Which is a fine thing to hate
But i love creating characters who act nothing like the class archetype
Going from ranger to wizard feels like you made a mistake somewhere and started course correcting
And sometimes characters who lean extremely into that archetype
session tonight!! im excited
Flavoring can do a lot. Used Beast Barbarian to make a wuxia themed monastic martial artist. The Beast Barb abilities were flavored as martial techniques instead of shape shifting. It worked out great, actually.
Eagle Claw Technique instead of claws, etc.
Same
Flavoring is like, the solution to 90% of homebrew
Flavoring does nothing mechanical. It's just "I pretend" added on to a game PC you are already pretending play. Eh.
yeah its not exactly "added on" to the game if the whole game is pretend lol
Flavoring can absolutely do something mechanical, it is could be just a niche but fun feature or you have the ability to change a damage type to a damage type related to this subclass, or you get proficiency in a certain skill, etc
That too
I do not think it's flavoring if it does something mechanical.
its not a groundbreaking mechanic, its just something small that fits the theme of the class
