#dnd-discussion
1 messages · Page 204 of 1
Okay*. Again, nothing they're better at than anyone else, but not gonna debate that again
rangers are better, but i think it swapped out "good at the uncommonly played wildnerness exploration stuff" to "mobile skill monkey" when i think people wanted more combat focused features
That skill monkey stuff was from Tasha's, the little new things they did get was combat, but ganked by getting tied to HM.
2014 ranger was extremely underappreciated from the beginning, Tasha's was a placebo, 2024 was a huge nerfbat
You get PB bonus free casts so just use it whenever best
also people didnt like their subclasses got nerfed heavily. 2014 tried to balance ranger by giving them really strong subclasses, but they became terros for multiclass optimization
Bruh
Nahhhh, 2014 Ranger was for a game no one actually runs
2024 is just Tashas but better with the bloat removed
I just looked over it and it sounds cooooool cool.
Oh yeah astral self is sick
Flavor for 2014 is okay but mechanically terrible no dispute
2014 ranger was very much for a dungeon crawler game
I also like mercy and ascendant dragon
Like Favored Foe was just Hunters Mark without calling it that.
2024 is so focused on hunter's mark that the literal capstone of the class improves your damage output for hunters mark by 4 points at max
yeah 2024 ranger capstone is dumb
Which Rogues were better at since they're better at skills and could skip survival stuff by just rolling well
Yeah the capstone is awful, though otherwise is personally have no issue with 2024 Ranger
And your old capstone was Wis mod on one attack for damage.
So I'd take the potential for crit buffing over that
Tasha's cauldron of everything had the best balance of an actually combat capable ranger and something with rp in it as well...
Ranger is/was better than rogue at stealth (PwT), damage and utility
THAT DOESN'T MAKE IT GOOD
Both are bad, ones just the lesser evil
If it was more than one attack 100% better, literally all that was stopping them from a decent fun capstone
I know a guy who does and it works pretty well
Also, no they aren't, Reliable Talent
Indeed, but the class is almost ENTIRELY focused around it, so it essentially forces you to focus around the spell as a whole if you want to use your class features
also just for a lot of people hunters mark kind of steps on their ability to use their good druid spells. People like divine smite because it's one and done and flashy
They kinda give you PB free casts cause they expect you to use other spells and HM when it's best or you want
Pass without trace beats reliable talent for stealth any day, plus rangers have other spellcasting abilities that give their own utility
The flavor and rp of the class has been sucked out completely in favor for a middling combat experience
Which specific defined application of which skill makes Reliable Talent comparable to the value of the good level 1-3 spells on the ranger spell list?
It's a pretty strong combat experience ime
Flavor can always be added by the player.
Love me some flavor
I will say, I do consider Ranger the worst designed class in the 2024 rules, but I’m also completely fine with it
Flavor as features is what led to half the class not being used cause people are too lazy to run exploration rules
divine smite is cool in 2014 and 2024, the problem with 2024 is that they required you to use a bonus action to use the spell...if they wanted to nerf it they should've just kept the ability and made it a once per turn thing
The one where they just take Arcane Trickster, not that party Druid or Wizard wasn't already invalidating Ranger spellcasting anyway
Except now you can put Divine Smite into enspelled weapons since it's a spell so you can smite without spell slot uses now
They allowed it to be used with thrown weapons, which is cool
Ranger's power comes from the fact that it's 80% of a fighter combined with 50% of a druid
People didn't know how to play fighter or druid, looked at the class and called it bad because of the glorified flavor text attached to its chassis
Also unarmed strikes
I can live with it honestly. I guess wotc figured rolling a nat 20 and then deciding to smite was a little too easy
And they buffed other spell smites by removing conc on most and other buffs
It ain't laziness, Exploration is tedious, not the same as difficultly.
It's laziness let's be honest here
People ignore rules cause they don't want to track stuff in their funny dice game
Yea 2024 ranger is just alt tashas. And still better than 2014. Yes even the capstone.
Ranger is the best weapon user even in a campaign where exploration doesn't exist
Ranger is the best weapon user even in a campaign where the DM arbitrarily gives rogues +50 trillion to Survival checks
I’d say fighters and barbarians match them for most levels of play
Maybe through paladin in there too
numbers wise, I think it's fine. I just understand people disliking it from a fun factor aspect
It ain't 80% Fighter, let alone 50% Druid, from just getting Extra Attack. No extra feats and no Action Surge meant you were outclassed completely.
Indeed, but the ranger subclasses made up for the lack of actual combat features
Have you actually played high level with Rangers? In a proper ran game that is
You're massively hand waiving the actual power level of 2014 Ranger
Yes
50% the spellcasting of a druid is effectively 50% of the druid class
Level 6 and 14 bonus feats don't make up for no spellcasting on fighter
despite being called a half caster (note: fan term), saying it has 50% of the spellcasting isn't very accurate
No it isn't. Not when Ranger lacked so many actually good spells that were locked behind high level Druid.
And Ranger is stuck with Entangling Strike
Ranger had some specific spells druid didn't that are pretty good
(Just use Entangle)
Ranger has Entangle
this isn't to say ranger casting was bad or anything. Just that that isn't an accurate statement
Someone trying for a full house? It was martials versus casters earlier, now it's "Ranger Sucks!" "No it Doesn't!"?
Sometimes you're in a place too small for entangle to not bother your allies.
so true, thats why they based 3 of the rangers class features off of one spell
Like? SWS that wizard got 8 levels earlier?
what do we want next. Alignment?
We also had a very brief AI discussion earlier
chaotic evil!!!!
functionwise its basically the same abilities it had before, just tied onto a core class feature.
i think rangers have a good spell list, but it can be an issue if someone feels like they have to cast HM over the rest of it because they want to be doing decent weapon damage
I think Alignment is-!!!!
A spell you get PB free casts of cause you're supposed to use other spells
1sts- Fog Cloud, Goodberry, Absorb Elements, Entangle
2nds - Pass without Trace, Spike Growth
3rds - Conjure Animals
Up until this point the only things I'd really miss on a ranger compared to a druid are Sleet Storm and Healing Word
Hunter's Mark was always a trap, people came up with "why would you admit to this thought process" tier analysis based on the idea that you "had to" cast a spell that not only gave you negative DPR if you actually took feats to invest in weapon use but was also much worse than your other spells
A spell you get free casts of that still costs concentraton and prevents an actually unique and good capstone feature from existing because they wanted to give you POTENTIALLY 4 more damage on each of your attacks
It could be considered mind-blowing rocket science by the standards of 2014 ranger takes that you can just not waste a spell known on Hunter's Mark and use your slots on something valuable
... Several people are typing...
I'm not sure how to take the claim that hunters mark as "negative dpr" seriously, even if you don't like the spell.
And thats ignoring the fact that the attitude of treating 5e (and most ttrpgs in general) as something to "solve" is... not the greatest
Ye cause without conc it'd go pretty insane, pretty sure the designers even stated they tested without conc it was too broken
Too real
Imagine if wizard discourse was like "wizard is bad, you can't cast Hypnotic Pattern because you need to be concentrating on Witch Bolt"
2024 capstone is still better than the 2014 one lol
I always say
"Damage is Damage!"
Because ultimately what matters is being able do damage no matter how small it might be
Cause Everything pushes the progress bar 🧐
When I rolled shit?
"Hey! At least I did SOMETHING!"
Vro, if they added non conc at the level they currently have the "no concentration break on HM", no tit ain't. Very tame
I don't know if I 100% trust wotc's word on whats broken or not but I could see it being really strong with multiclassing enabled
And no one's gonna multiclass for that that late
Permanent advantage on all attacks and permanent extra d10 on all attacks after that?
Damage go Brrr
But
PMA (Positive Mental Altitude) go BRRRRR
I would consider non-conc Hunter's Mark a hard sell to say the least
Now add that with magic weapons that add their own dice and whatnot
against a single enemy, something youd have to use your BA to activate probably wouldn't be uber broken
Cleric gets Wish. D6 to d10 DMG isn't good no matter how hard you try to sell it.
speaking of dice my 7 set dice comes in 6 days from now.
even aside from power level, non conc HM would simply go against the general design patterns of the game fairly dramatically
The problem with hunter's mark isn't that it exists, its that the class is over reliant on it to the point where the character is punished for not only using it, but also not using it. If you don't use it in favor of better concentration spells, you lose 3 of your class features that focus around it. If you do use it, you use 3 of your class features but you can't use higher leveled/better concentration spells
Wish once per 2d4 days
The vast majority of ongoing effects in the game are conc (especially spells)
WHAT?
Vs 1 hour of permanent advantage and extra non-resisted damage. 6 free times a day
Yeah, it's pretty fun
but yea if ranger didn't get so many free casts of HM I would at least understand people's issues with it more. But. It does get them.
every 2d4 days? My ranger always gets potentially 4 extra damage for every attack at level 20!
Hell on earth
Hey that's a high potential of 6 extra damage since advantage
This cleric can only wish to obliterate the opposition every 2d4 days?
You'd lose the ability to cast wish if kept wishing that. Also wish sickness
divine intervention doesnt play with normal wish rules, but thats also a use of wish thats DM fiat rules so its not 100% reliable
Also who knows whatll happen if you wish for that.
The capstone is absolute trash
Tbf optimally you only use Wish to copy 8th level or lower spells.
2014 ranger is the best weapon user because Crossbow Expert/Sharpshooter Gloom Stalker can pull out raw damage numbers that give it a place in highop while also providing the party with goodberries and Pass without Trace, Spike Growth when needed
But from online discourse you would think that WOTC is holding your cat hostage to force you to allocate spell slots to a worse bonus action than the CBE bonus attack and Favored Enemy/Terrain give you a -10 penalty to all d20 rolls when not interacting with a specific creature or terrain type
Maybe I'm naive, but a 1d6 on each attack doesn't seem too game breaking without concentration. But I'm sure there are some multiclass builds that would love taking a dip in Ranger for that.
He said obliterate the opposition not replicate.
I think thats untrue
I'm in a party with a Ranger who NEVER uses hunters mark and frankly, doesn't struggle without it
Given, we are Higher level and he's a Beast Master, but I think the biggest problem about Hunters Mark is that it actively provides nothing but Damage until higher levels or Niche subclass uses where you want to have it up at all times.
Which is boring
If it's gonna be a class core, I think it should be a bit more interesting
I've learned to appreciate ranger a bit, though despite it, I love Skill enjoyer classes
Using a subclass to justify a class not having issues is flawed at best
The strong subclasses shouldn't have to fix the weak base class
because if youre casting wish from slots you have a chance of losing wish permanently
if youre not using it with slots you're fine
but also, it is just once per 2d4 days
Ranger is good even without Gloom, it's simply worse than it is with its best subclass
I would rather have a subclassless ranger than any fighter subclass in my party
But again. What can it do that another class can't do better?
That is... a take?
Yeah nah, this fanatascism
Cast Hunter's Mark for free more than once
Role compression of massive nova DPR and low-level druid utility stuff
"massive" when Paladin is right there . . .
well thats not ranger generically then. Thats gloomstalker specifically
i dont know if i agree rangers without 2014 subs got nova DPR
Paladin DPR is not high
You said Nova not DPR
2014 Paladin: "Hold my Ale."
Divine bonks
Counterpoint: M*lee and just assumes you crit
Why do people Censor Melee?
That's stupid 😭
Ranged Ranger is also weaker than Fighter with a bow
Its offensive
How???
3 crossbow shots and 8 animals > 4 crossbow shots actually
Literally all it does at higher levels is give you advantage on attacks against the specific creature you cast it on, improve potential dpr by 4 on every attack, and it removes the ability from losing concentration by damage (this doesn't include things like conditions or specific abilities/spells that can cause a creature to lose concentration)
oh, i see. your argument hinges on 2014 conjure animals
Melee comes off as offensive to most spellcasters because they can't do it successfully
Which is high DM fiat . . .
+10 to Stealth means your party will also surprise most enemies even if they roll terribly on Stealth, surprise is better partywide Action Surge
Surprise . . .
... I know that?
Thats why I'm complaining about how Bland Hunters Mark is
Rly. We're using surprise cheese
and reliant on surprise. which is also DM fiat
Pass without Trace with 2014 surprise is powerful enough to be a 9th level spell
Why did you say my point isn't true then?
Is this Ragebait 
Spoken like someone who hasn't played with any of the horde of "creative" hexblades, bladesingers, artificers who melee just fine without any kind of build variation/deviation from building just a full caster
notice how i said most spellcasters
Bard giving Rogue minimum 22, average 27 Stealth anyway:
Because Ranger doesn't have to be overreliant on Hunters Mark to function
A summon does it better than any martial class (Barlguras)
Barlguras are indeed more cost-effective than barbarians
a barlgura? from summon demon? the spell that can very easily turn against you?
I'm unsure what you mean but when I say that the ranger is overreliant I mean the class, not the character itself
There is a very simple observation to be made with Summon Greater Demon that negates the "the demon can turn against you" issue
These takes are abysmal
Let me summon an evil entity that can turn against me instead of having a chill Barbarian friends always
the ranger getting a buff to hunter's mark would be cool but that should happen way earlier when it is still relevant and only for like 1 feature
But yeah, your view assumes DMs will bend over backwards to let 2014 shine. Still have not named smth someone else can't do better . . .
Druid has PwT too
yeah, because killing a humanoid every day to make the 10 foot circle for your entire party to stand in is always feasible and doesnt put them in any danger at all
Druid is obviously better than ranger, it's literally a fullcaster
Doesn't mean ranger isn't good
That's something I'll agree with
Wrong observation
Ranger IS still a good class
"Read the following contract thoroughly and follow it to your utmost ability" (There's a google doc for this contract)
I would rank ranger at 7th best class in 2014 (there are six fullcasters)
Again, not saying it's absolutely in the trenches, but I'm saying it is undoubtedly the worst class in the game.
Not Planar Binding
in terms of classes for this edition, ranger is the worst
Vro, there is no shot
Ah i see
im not saying it's horrible or anything, just saying its the worst
oh wow Barlguras have 9 charisma
that's baaaaad
Paladin has one of the best base class features in the game in Aura of Protection
are you talking about a charisma save then? like yeah it has a -1 but its still got like a 25% chance to get out of it when the DC is on the lower side, also these arguments always seem to forget how easy it is to drop concentration
AoP is eh.
Players will always choose to roll under what the bonus can help them at or save anyway /j
My general class ranking for 2014 is
Wizard
Warlock or Druid
Druid or Warlock
Sorcerer
Bard or Cleric
Cleric or Bard
[big gap]
Ranger
UA mystic
Paladin
Artificer
[big gap]
Monk (gun)
Fighter
Rogue
Barbarian
Monk (melee)
Eh. AoP is eh.
You have to be ragebaiting
Best to worst or Worst to best
this goes back to the "theres a number of problems with trying to treat 5e (and ttrpgs in general) as something that can be ""solved"""
either way ALOT of people will disagree with you
I am referring to the fact that you will naturally want to position it in melee with the enemies, when/if it breaks loose it will target the nearest enemy
Okay, yeah, I invalidate your opinion in my head Mystic was OP my guy
Ohhh so that's what its for, I see
/j means joking
What is a UA Mystic????
Unearthed Arcana class, as far as I know it isn't an officially recognized class just one you can use
There's no /j there
Was a very broken psionics class that was originally gonna be in the 2014 PHB but it was better than every class at everything
Mystic could literally fulfill any role and was so Broken it was shelved
What does monk (gun) mean?
Go check again, it's there.
Tasha's gave monk several features that made it really good at using a gun
At the very end
oh that makes sense
i wouldnt bet on it
Oh I meant for the list lol, not the AoP, I noticed
Ah makes sense
Mystic isn't better than a regular wizard, its "spells" are weaker than equivalent-cost/level wizard spells and its scaling almost falls on its face after level 10
Again, Mystic was shelved because of how busted it was
Mystic was so OP they shelved it and haven't considered a Psionics class for 5e which is a staple for dnd editions till 2025
And yet apparently Ranger is better 
Mystic was not OP, they were dumb
What was the deal with Mystic? I never read most of the 2014 UAs
Let me fetch it for you
King of All Trades
yeah it was trying to be every single psionic archetype at once
Here^
And 2014 Ranger is apparently better . . . I'm traumatized vro . . .
This is a horror story 😭
Somehow still more balanced, restrained, and easy to use than kibbles' psion
Compared to 5e fullcasters, mystic lacks
- a way to exert a longer-duration influence on the world (most of its stuff is either a self buff or a short duration)
- anything on the level of the good control spells on the wizard list
- subclasses anywhere near the level of Chronurgy, War, Abjuration, I could name several others
You have no psionic equivalent of Animate Dead
i can tell you think summons are pretty good
You have no psionic equivalent of Mind Blank
You have no psionic Tiny Hut
You have no psionic Simulacrum
lol... such a weird class.
Or most (popular) homebrew classes out there tbh
Mystic scales by getting a new "spell level" every two class levels like fullcasters and if you compare total resource expenditure over a day you will be able to cast a similar number of spells to a fullcaster, but your spells are weaker and you don't get 6th, 7th, 8th and 9th level spells so the class effectively only has 10 levels
"only 10 levels" yikes
I love how some people just outright have no arguments besides "because it's busted" without providing reasons as to why
I've learned to ignore opinions I think are ludicrous just now
I have ascended /silly
Order of the Wu Jen gets Wizard spells
No you can't use evidence when someone is outlining corner cases to make a point
hunter's mark without concentration isn't busted if you reduce the total time you can have the spell active for. Change my silly mind.
How about you Optimize your characters backstory!
Lightning Strikes and Spooky Music
Wu jen is indeed the best mystic because it gets to choose a total of three spells from the wizard spell list
oh wow this thing scales really weirdly
Don't ask how many wizard spells the wizard class gets
Because it makes the Ranger issue apply to every class. It steps on every class's toes while being better than them at those things and being able to have access to multiple at the same time no matter what build you take
i guess we just have to ask from what angle were comparing something too
Imagine Wizard's niche of being versatile but being able to reach into every class's pockets instead of spells.
Bit of a moot point to establish when some people are treating a ttrpg as something that can be "solved"
like, would concless HM be busted if our level of busted is simulacrum or forcecage? probably not, but if we wanna compare it to stuff in its corner like barbarian rage and smiting paladins then its an argument we can actually reasonably debate on
"I'mma steal yo class abilities!"
Drains your character identity
Mystic doesn't surpass any class at its job and its versatility is heavily overhyped
I meant the issue O have with Ranger, which is not being better than anyone at anything, because this class is better at everything
No, that's just a thought the popped into my head and found funny
Just imagine a guy that touches you and becomes your class lmao
"Give me YOU!"
Sounds like rogue from x-men
Forgive my lack of more intelligent synthesis, I'm at a loss with this level of disbelief
We love Rogue, she's a sweetheart :>
With a terrifying power
Ohimbouttamakeanamefomyself
Shoutout to my bayou brother
That's what I'm sayin'!
Imagine being killed by a magic card
Hey fella, this is d&d server
Sir, you've joined the wrong server
Imagine being killed by a guy who thinks the name Gambit is cool /joking
It's a bot
Gambit vs Hikari from JJK
Who folds first?
On another note, there's an Official Item called the "Fate Dealers Deck" somewhere, I just forgot where it's from
I know, but i still wanted to reply
Mystic wasn't op. People just didn't actually read the playtest and instead relied on DnD Shorts to tell them it was too good.
god, imagine if dnd shorts was around back then. I am glad that was not the case
DnD Youtube was. Very very niche still around the time of the mystic UA
Can't gambit like literally just dissolve people?
Oh DnD Shorts wasn't around then? I remember watching his video on Mystic but ig that was afterwards
The mainstream consensus having the wrong take on 5e optimization/power levels yet again
Happens every time tbh
It's been a while so I might have mixed up the timeline.
But I do remember people online saying mystic op without knowing anything about the class
I was just being funny, I only know slightly more about Gambit than I do Hikari which is very little
Soooo you haven't read the class either?
What?
It wasn't overpowered in a spike sense, it was overpowered in that it could do just about anything
BRO YOU HAVE TO PLAY THE CLASS TO KNOW IF ITS OP OR NOT!
Mg bruhhhhhhh. . . .
I have read it and compared it to other classes
It's pretty clear
RPGBot, MonkeyDM and DnD shorts is one of the most egregious ones
Please stop the caps buddy, lots of us did
Vro this AIN'T THE SAME
I'm not saying mystic is op, but that mindset doesn't mean anything really
Who here has played it, out of curiosity?
I had the unfortunate mistake of actually following RPGBot when i started out last year
I haven't played it to late game, stopped around level 8
I read the mystic class in full, attempted to write homebrew buffs for it, DMed for it and played in hyper-optimized games where it was allowed and none of us chose to take it because it sucked
The mysticism problems started with trying to do three or four disparate flass fantasies in a single class
I'm also curious how often people here actually use UAs in general
"class A does 10 damage and nothing else"
"class B does 20 damage and nothing else"
this is massively simplified ofc but you don't need to actually play it to realize that B is better than A
Online you'd see people saying stuff like "this is a wizard but better"
Then you look at WuJen
"3 wizard spells"
Three. Like lmao
Not that it did the most damage per hogshead or whatever the optimization crowd measures a class on
Vro, read the base class stuff, if that's where you think the power is this is why you don't realize it's busted
Disciplines
Tell me, what's so busted on the base class? I don't see anything busted
That Disciplines can do any class's job
oh no this class has variety
It's not overpowered in any role.
i do think there is a point to made where people dont weight spells and class features on the same pedestal, so people can claim class features as broken easier than spells
The optimization community generally looks at a wide variety of criteria when evaluating classes, methodologies differ from optimizer to optimizer ofc. I tend to compare its overall performance - number of party roles (actual 5e party roles, not "MMO trinity" slop) it is able to fill, resource efficiency, value as a dip, what it wants to multiclass into
less variety than a fullcaster mind you
This definitely is the case
can a dungeon master play with 24 players?
Yeh, I have 50
For example, a 5th-level CL fathomless warlock (always assuming either Moderately Armored or a 1-level cleric dip because medium armor is essential) can simultaneously fill party roles such as
- difficult terrain printer (high priority)
- line of sight blocker (high priority)
- initiative booster, Gift of Alacrity via Fey-touched on a class with short rest slots
- forced movement (at will, Repelling Blast, and PB encounters/day with tentacle)
- speed reduction (at will, Lance of Lethargy)
- familiar user (important for low-value actions that add up to a lot, like Help/placing ball bearings, among other things - Pact of the Chain)
at the same time? No. In a westmarch? Sure, with some other DMs. You can't run a normal campaign though obviously
to me it kind of seems like youre trying to end the discussion by saying "well it doesnt matter anyway" which i don't think is helpful at all
Only because people are already being aggressive and rude (on both ends) and its not going to be a productive conversation
i made another character for dnd
Not all at once. That's counter productive
ok
notice how "kill it until it dies" isnt here 
True, but I'm already done trying to see this from their perspective, so we can call it.
What do y'all think Abt the new Vestige Warlock?
i kind of agree this convo isnt going anywhere anymore, but i felt like the comment just deemed any form of analysis on mechanics not worthwhile
it lets warlocks actually use summon spells at the later levels which is nice. and the cleric sub spell list thing is neat
EBARB is there for that too, but I don't really consider something as filling the role of "big damage dealer" unless it can go way beyond that, my standard at this level would be something along the lines of 24+ DPR vs AC 15 over the course of an 8-encounter day (4 rounds/encounter)
HoH is good for damage
True, it does have really good chip damage
I have a question regarding leather armour. All I need is a yes or no. If that's cool with you guys?
im trying to think of silly animals that could be shifters
If we can answer with a yes or no, i am sure we can try to help
Can the shoulder pads be layered? Kinda like pieces of leather overlapping each other to form a shoulder pad?
So, is there a class that could benefit from Heavy Armor, but doesn't benefit from stealth?
Was that a yes to my question? Sorry. I am a little tired. It's been a long day for me
Fighters, certain clerics,and paladins are the usual people you see with heavy armor
Yes, as long as its just leather
Stealth can be useful for everyone
Yes, armor basically can look however you want it to
Adding to this point - it's not like that would apply any other armor benefit. Its just flavor on how it looks
You might have some back and forth with your dm if it doesn't necessarily fit the vibe of the campaign but there are no rules dictating the appearance of armor
flavor is free
if only heavy armor was made of silk.
It is just leather. But I looked into studded leather armour too for my character. Maybe to add some panache
Would it still be heavy armor at that point?
ye flavor is free as long as the intention isnt to try and get more defense out of it for free
why not just go with studded leather armor instead of leather? More expensive?
i don't know???? full silk heavy armor??? not sure??
I'd say it's more specifically useful on certain builds, like the rogue assassin. Using stealth to gain surprise and have a better chance of beating the target on initiative, as well as the possible advantage from unseen attacker.
I'm not looking for extra benefits. I just always found the layered shoulder pads cool.
Then, sure.. unless your DM ,for some weird reason, says no..
Okay. And yet; stealth can be useful for literally any class. It's okay to not correct an already correct statement
How’s 2024 Gloom Stalker and Ranger overall in everybody’s experiences?
An elaboration rather than a correction, but I take your point.
i don't know. I've never made a gloom stalker yet
I'm just experimenting with different designs. I sorta got inspired by The Lord of the Rings movies [specifically The Two Towers, which I'm currently watching]. Which is why I asked about the layered leather armour. Because Legolas wears some during the Battle of Helm's Deep, and it's pretty cool looking.
i keep thinking about it but the discourse around the entire class is lots of doom and gloom (no pun intended) then again there’s more to DnD than combat so it seems really cool
not sure why but i’ve always been into casters and then one day i looked at the edgy ranger subclass and i went “yes, i want that”
Legolas is pretty dope, just make sure the class you are using gets access to/can buy that armor to begin with
besides that you can make your armor look as whatever you wish pretty much
And coincidently enough, my character happens to be an Elf. A High Elf Bladesinger/Artificer. Which is why I asked specifically about the leather armour
Gloomstalker is great and the first round attack actually pops off if you play it right
I'm playing one rn and with Hunters Mark, Zephyr Strike & Dread Ambusher I was able to 1 hit kill a goblin for 25 dmg
Thinking of multiclassing him as a cleric to make him a full caster but they also multiclass really well with rogue
& I'm using 2024 rules. Even with the nerf, gloomstalker still hits hard
I’m new to dnd don’t know the rules or anything can someone help me out I want to get into it
Check out #learn-to-play , there's also a free list of rules in there somewhere
Can I play online or do I have to get the board ?
You can play online!
online or in person works well
The only equipment you really need are dice & a character sheet and even those can be virtual
Maybe a pen and paper
that’s awesome! does it fall off as hard as people say it does at later levels? though i don’t think it will be a problem for me if the “fall off” isn’t so dramatic that i’m completely useless, as long as i’m bringing value to the table and able to fulfill a fun class fantasy i’m happy lol
can I be like a goblin or an orc ?
I think it more stagnates than falls off around lvl 7-9, you start out as a really strong damage build but get outpaced pretty quickly, I think that's why so many people recommend the multiclass after lvl 5
At lvl 5 you get multiattack and then it's kinda boring until like lvl 11
Yeah you can be an orc or a half-orc, I don't think there's an official race for goblin but plenty of people have made their own version
Goblins are in the game so it's not super hard to create a character as one
That one you should probably discuss with your dm tho
how do I find a game
Or if you have friends who might be interested you could recruit them
I prefer in person but they're harder to put together
that’s unfortunate, i really like the idea of monoclass because i want to get the full flavor of a particular class, do you think it can still keep up?
ngl im the only person out of my friends who would like some like this
There all call of duty and 2k junkies I just wanna try something new and it seems fun honestly
Yeah it's not the worst I'd say it starts at like an A, 7-11 is like a C+ and then onwards it's like an A-, B
I'd say it's an A tier class overall
It also gets a bunch of noncombat buffs like umbral sight
If you can stay in the dark you'll be S tier
What you could do as well is take the multiclass but still roleplay it like a straight ranger
are u in school or college? chances are there’s a club of people interested in DnD i’m boutta start playing next week cause i attended a meeting and found a DM looking for players
I think you'll be fine as a straight gloomstalker
They're never bad they just could be better at mid level
A friend of mine did a strahd campaign as a straight gloomstalker and he did great
that’s a relief, i saw some pretty dramatic “LITERALLY UNPLAYABLE” sentiments on like youtube and reddit and frankly being stronger than an undying warlock is more than enough lol
Yeah the power gamers hate it but it's really not bad
Just focus on that first attack burst and you'll do numbers
Me and my hb accidentally predicted the new grim hollow book
my first experience with an RPG was skyrim so stealth ambush archers have a solid place in my heart
Yeah that's a really good point if u build behind your archery it will help a lou
same that's why I was thinking gloomstalker rogue for a while bc a few levels in rogue can help that ambush attack a lot
But again if you just wanna straight gloomstalker you'll be good
Rogues can sneak attack from ranged in 2024, right?
Maybe I'm thinking of another edition i remember one of them it had to be a melee
Hellll ya that's why I'm going druid after lvl 5
I'm so hype I've never played a full spellcaster
Gloomstalkers also get a lvl 1 s spell called fog cloud that is super helpful for staying hidden
If you ever need to dip just throw a smoke bomb like batman lol
they get spike growth too at some point right? i like the sound of that spell
I think so yeah
I know for sure they get ensnaring strike
Which is like spiky vines
That can be helpful too bc not only do they take damage from the vines every turn but bc they're immobilized your friends get advantage on every attack
that sounds sweet
I think it requires concentration tho so I don't think you can attack them?
I don't remember exactly
i’m really starting to appreciate martials as i get older because my childhood fantasy archetypes were always flashy casters, something about being able to tell a story with just you and the environment is really appealing
Yeah i highly recommend gloomstalker im loving it
Yeah, they can also advantage for free as a BA if they don't move more than 15ft
Dude same watching our lvl 3 fighter absolutely tank 6 enemies and then just using Second Wind and going to TOWN is frankly inspiring
I believe they added that in Tasha's 2014, no?
Every Legolas needs a Gimli
(also, ye, they're right, even tho it's the worst class it isn't actually bad per se, just relatively weaker)
Any doom and gloom is from disappointment on what coulda been (not genuine belief it's bad)
my appreciation for fighters and rangers have gone up a lot over the years, i was originally like “ew boring warrior and stupid archer” but that’s really changed
I really like battle master, probably one of my favorite subclasses in the game just for how much customization it has
I've kinda had the reverse happen where I thought playing a caster looked like a headache and too much to remember but the more I have been playing recently the more confident and excited I am to play a caster
i heard a lot of stuff surrounding hunter’s mark being a poorly thought out design choice, but some people say numbers wise rangers aren’t actually that far behind
Yeah, pretty much
I think having hunters mark always equipped and not costing a spell slot is actually great
Boring, and worse, not bad
Although I do miss the favored foe from 2014 which was broken
The issue is opportunity cost, conc locks you out of all the other fun stuff that's supposed to come with having spellcasting
Oh truuuu
Yeah it really is like half martial half spells but without the coolest parts of both
Someone gets my grief 😭
Paladin doesn't have this issue
that's why I'm going gloomstalker druid!
Interesting
I've never played one
What do you think is the worst dnd class
2014 or 2024
Ranger, behind Barbarian imo
Awww :( why?
Fair
Whats wrong with barbarian
it's one of the better bards
I only dispute Barb being worse because of the buffed Utility of using Strength for check in combat and their high value early game
I'm definitely going to play a glamor bard at some point, I love the flavor on it and command as a bonus action seems really fun if your DM lets you do custom commands
Even if it's not that effective, it's still a bard which is a perfectly good class on it's own
It's pretty rigid in what it can do
Bro there's a charm spell for glamour bard that requires you to dance for 10 uninterrupted minutes and every time I picture using that I laugh so so hard
"WATCH ME! MAKE SURE HE'S WATCHING ME!"
No music
Oh, btw, they're actually pretty good. Specifically because they give like, ridiculous amounts of temp HP for a low cost
Oooo
Everyone I've talked to about it said they switched back to swords but that was probably a comfort/ familiarity thing
I DM for a glamour bad. It's a real good subclass. Tons of fun.
side note the art for 2024 glamour bard is sick
the temp HP is so good
The auto-fail on command against charmed creatures is very nice combined with beguiling magic, and the 14th level feature is really nice too if you reach that level
I love playing a stupid barbarian, it's hard for me to not tell people to not do something stupid which makes it fun af
He's chaotic good, because he means well but isnt very good at being gentle
It would be funny to combo Glamor bard with the 7th level feature of fey wanderer ranger, but that might be too big of a level investment
Being a 7'6" orc and all
"You can weave fey magic into a song or dance to fill others with vigor. As a Bonus Action, you can expend a use of Bardic Inspiration, rolling a Bardic Inspiration die. When you do so, choose a number of other creatures within 60 feet of yourself, up to a number equal to your Charisma modifier (minimum of one creature). Each of those creatures gains a number of Temporary Hit Points equal to two times the number rolled on the Bardic Inspiration die, and then each can use its Reaction to move up to its Speed without provoking Opportunity Attacks."
That's max 5d12 x 2 Temp HP per Bardic. Which you get 5 of, get back on a Short Rest, AND can burn spell slots for
For reference 7th level spell power word Fortify gives 120 temp HP, that's possible between 2 to 3 bardic dice with this.
Plus everyone can reposition if they want :>
it's also not a spell so it can't even be counterspelled or anything, unlike pwf
Prob my favorite Bard, tho Creation holds a special place in my heart.
I agree, everyone needs an armrest servant. 
Creation bard is incredible! There's so many creative (pun intended) things you can do with it
I really need to play bard again
If I had any ability to create anything remotely musical I'd be a bard
My brains goes mushy when I need to think of anything that rhymes
A bard that's a failing musician could be a good concept tho
You can do other forms of art too! Like painting or dancing
A starving artist bard would be good aswell
I really like unconventional bards
I come up with character concepts, it's an issue because it makes me want to play different characters lmao
You could do acrobatics, martial ARTs, practical magic (like card tricks, stuff you could do in real life), fashion...
I was thinking a funny character would be a Goliath that's really big and bulky, everyone expects them to be a barbarian but instead they're a vegan druid
Tree trunks for arms
or a rogue, no one expect you to be saw
Thatd be good
its that time again, time to find a new game to join :/
I imagined it like a skit where someone went to jail and heard you had to beat up the biggest person there and the biggest person was a gentle giant
Something happened with your old group?
yeh, we had a problem player who was the DM's friend of years, and he just refused to deal with it, instead told me and another player who complained to mute the problem player
Well time to find a new game
like yeh no im good
gives me reason to try make a necromancer work
Homebrew or with official stuff? (Also, 2024 or 2014?)
Evening gentlemen
Bob the Necromancer
im thinking using a necromancer class i found, i dont feel offcial materian will ever make a necromancer feel liek a necromancer
Ah
comes with some thematic spells like "raise mount"
there's an official necromancer wizard subclass and a handful of other official subclasses based on the general idea
im fully aware, i still stand on my opinion that they dont really feel like a necromancer to me
Yeahhhhh, necromancer 2014 ain't great. Unless you mean the recent-ish UA
Do they allow you to carry out an unboxing on a grave
Hm, can't actually remember how long ago that UA was
Have you ever read the 3.5e Dread Necromancer class?
3.5 i never played so no
You should have a look. It's probably the best under the "necromancer" category.
It's in a book called Heroes of Horror.
i found a fun homebrew one but ill have alook
what stat are they using for casting?
Charisma
Am I allowed to post character art if I got it commissioned and pinged the creator? Don't want to get in trouble
There's a channel for that: #dnd-arts-and-crafts
Ik but that's for people to post their own art and stuff which is why I was asking
Ohhh
I've got a question and it's something worrying me, I recently got into DND and have most the 2024 rules but I'm worried they'll release 6e soon and all the money I'll have spent on 5.5e will be wasted. So what are the chances of 6e being released?
I'd say slim, at least for awhile, but there's been nothing confirmed said for the future yet
And they wouldnt be wasted cause you can still play 5e
Not for awhile I'd wager
Besides, even stuff a '6e', 5e will still exist
Unless the stuff is bought on ddb strictly
then you might lose it when they change ddb to 6e
That's a terrifying thought
Part of the terms of service and why many advocate for physical when it comes to 5e
Cause you only own a license to access content on ddb while it has said content
No I have the books
Then you're good IF that happens
That's grand
I don't own books on DDB
Is it really "a license to access" and not just "you own the book you bought"
That really sucks. That's something Nintendo would do.
Yep
Physical books are the best
Digital is purely while ddb allows the content to be used by you
And its every video game storefront too, just those don't really have a realistic possibility of shutting down
That's alright, I have an 18 TB hdd. 
Physical will always be better because they look sick as hell on display and also wizards can't take them away from you
i still am not a fan of how they have been treating monk in the latest version of 5e lore, sure lot of mechanical improvements, but their lore even at a setting agnostic level, is being twisted into something that is just grossly over simplified, and when ever i have to think of that when looking at 2024 materials for the class, sorry for the vent but i felt i just had to vocalize it a bit after helping to answer a lore question about monks in dnd
Might be more apt to say "official digital 5e content"
Okay, but good luck finding a table big enough to hold all those open books while trying to manually cross-reference between them without leaving your seat 
What lore changes? Beyond the ki-stuff going away?
You never know what players will drag into a session 
regarding digital books, buying them digital is largely to have them in a singularly accessible place, they could have implemented a system that lets you redeem it if you have the physical book, but this is likely cuz it was original a digital store front, it only recently became owned by the company that holds the game license currently
Also money
players
having books
lol /hj
they focus far too heavily on it being combat oriented, they focus too much on being someone that punches enemies and beats them up, all the more iconic and impactful nuance of the spiritual or otherwise philisophical side, takes a back seat to the point some of it is out right losses, this is reflected in the naming convention of the subclasses
2024 opted to let players decide flavor entirely, and just provide satisfying tools
not the point, it already was well suited to allowing you to focus on what aspect you prefered, as i said, the new stuff focuses far too heavily on the physical and combat aspect
is annoying as other classes still have arguably decent setting agnostic lore built into their texts that keep their core identities mostly in tact
But the lore hasnt changed?
Mechanics sure, not lore
a lot of the changes in the lore and flavor text of the monk just largely come off unnecessary and at the very least focus far to much on the combat aspect to partially quote "Many Monks find that a structured life of ascetic withdrawal helps them cultivate the physical and mental focus they need to harness their power. Other Monks believe that immersing themselves in the vibrant confusion of life helps to fuel their determination and discipline.
Monks generally view adventures as tests of their physical and mental development. They are driven by a desire to accomplish a greater mission than merely slaying monsters and plundering treasure; they strive to turn themselves into living weapons." this combined with the new naming convention, at least to me, seems to try to focus far to heavily as them being predisposed towards combat
like it might just be my perception of it, but it just consistently rubs me the wrong way, as it was one of my favorite classes and the one that i first used when getting into the game, 5e specifically
I think you may be overestimating how much the 2014 PHB said about non combat stuff
I’m really sure how to approach any of this never played DND
Which is to say: its the same amount as 2024
i know, like i said it all just seems weird and to focus too much on a combat heavy role, maybe it is me not being able to realize some nostalgia, but it just seems like it could have been handled better, like i may just be because over the years i learned more of martial arts outside of dnd, largely from learning the inspiration of things behind dragonball, which is the root of my love of fantastical martial arts, and just seeing them not only remove the term ki, but also seemingly focusing so much on the combat side of thing with the naming conventions, it just rubs me the wrong way and i know it is not forcing me to change it at my table, but it just is annoying when i go to quote the latest setting agnostic stuff, cuzz once it relates to monk it does not seem nearly as carefully tread as the others, like i said i mainly just felt i had to vent this frustration a bit, apologoies
Making a very evil homebrew enemy for my monday game
Chaotic Evil vs Lawful Evil. Why is CE more evil than Evil? A dissertation
Cause chaotic evil means you can and will do anything that serves your evil whims
I can feel Incubus' aura
But alignment is just a mess anyways
just the utterance of the alignment system is enough to summon him
not another alignment debate
Not merely 'can and will', but arguably 'inexorably compelled'
It isn't, depends on the person, you gotta weigh their heart against a feather, obviously!
Ah yes. Alignment.
make it something like tiamat, a being with multiple heads that are both independent yet also equally part of the same whole, historically i believe this is probably how she is able to both be "Lawful Evil" and "Chaotic Evil" simultaneously
CE beings are evil and destructive all the way to their own destruction. They literally can't help it, in most cases, it seems like.
Honestly I've stopped putting the alignment system in my characters altogether
Like Bhaal, for instance. Who has shot himself in the foot so many times, he probably blasted it off by now.
after all, last i checked nothing stops you from simply saying "yes" when asked "what kind of evil?"
Bhaal is a boyfailure
well that is a bit sad, you do know they are not hard regid rules, unless you are something like a fiend or celestial, they are a fluid reflection of one's character and moral outlook on the world
It's mostly a matter of 'how' you perform evil, really. Do you commit malice through the letter of law? Or do you say 'screw the rules, I have daggers' and just murder your way through town populations?
i feel most people who give up on alignment are mainly those who fall for the misconception that it is still like the older editions something that is rigid and not changable
I know they aren't, but anytime I mention it and try to explain someone will say "Oh but that's not what CN means, it should be TN or maybe even LN"
As an aside, we have Devils (lawful evil) and Demons (chaotic evil), but what are the NEUTRAL evil entities?
yugoloths
bhaal wants but one thing, to kill, as the forgotten realms wiki describes his personality, and keep in mind he was a murderer even when he was a mortal, "Bhaal only lived to hunt and kill, the presence of the living instilling in him an overpowering desire for death and destruction. He was at all times a cruel, violent and hateful being, though his behavior could vary from cold and calculating ruthlessness to a savage thirst for blood." end quote
yep, yugoloths, the mercs of the lower planes basically
they regularly play both sides of the blood war
Bhaal
calculating
Pick one, his math skills are nonexistent, given the L's he repeatedly takes
His planning seems pretty ambitious, but his follow through is where everything always falls apart, typically by his own minions.
to some, honestly is likely more accurate to say that his desire for murder is greater than any other skill or trait of his, fitting since these days he is a deity of murder with that being the one thing in his portfolio, it is basically a core aspect of his very being
i mean it doesnt help that bhaalspawn dont have a great track record for planning
besides he prefers quantity over quality, we see this even in bg3
well historically they originally were basically his failsafe to cheat death, he cast his net wide, where as bane did something similar but only sired 1 offspring for this purpose
Frothing at the mouth for the pugilist to drop on dnd beyond this month
TIL bane has a kid
as i recall these days he largely uses them as sort of living weapons to just toss into the world and cause as much death as possible
Even speaking of CE beings other than Bhaal, though, the definition of CE appears to often be 'unable to control impulse to commit evil as vilely and often as possible until forcibly stopped'.
i literally mentioned him, just not by name, i mean you try spelling Iyachtu Xvim off the top of your head
fun fact, he is canonically netural evil
Poor Zombie... 🧟♂️
Too neutral
sorry that was meant to be "today I learned bane has a kid" but i abbreviated it
this still confuses me so much
it pretty simple, look at the description in the latest core books for the alignment "Neutral Evil is the alignment of those who are untroubled by the harm they cause as they pursue their desires. A criminal who robs and murders as they please is probably Neutral Evil"
I feel like dnd doesn't do neutrality well. I much prefer the four extremes
bhaal kills because who he wants when he wants unless there is something stopping him
Yes, but the 'desire to cause destruction for its own sake' is the definition of chaotic evil. Bhaal being neutral evil makes zero sense. We know he literally can't help himself, he has to murder and wants to.
In trying to avoid an alignment discussion we circled back to... an alignment discussion
My evil plan has worked!!! Muhahaha
An echoed discussion
The dealership asked me if I wanted an alignment for my car, they were super confused when I requested chaotic neutral
Thank you, thank you, I’ll be here all week
to quote his latest lore "Bhaal is a god of murder who revels in violence and ritualistic killing. He lends power to those whose slaughters invoke fear and dread. The act of murder is only half the equation. The second half is the suspicion, paranoia, and fear that a seemingly unstoppable killer can evoke. Bhaal inspires fear by slaying those seemingly beyond the reach of death. He is a member of a trio of deities known as the Dead Three alongside Bane and Myrkul." end quote the first paragraph of his in his listing in "Forgotten Realms: Heroes of Faerun" chapter 3 specifically
Welp. I guess you learn something new every day. I didn't know the exact name of the armour I was asking about earlier, but apparently it has one
revels in ritualistic killing
Directly countered by BG3, that was Bhaal's entire beef with Orin, who didn't understand all Bhaal wanted was QUANTITY of murder, not QUALITY.
it something he does entirely of his own accord, not because he can't help himself
Is Bhaal a reference to the Canaanite deity Baal [also known as Moloch]?
probably
not really
I refuse to believe that. Bhaal can't stop killing even when it would actively aid his efforts. 
the realms was designed without corrolations to our own world in mind and as i said we know for a fact Bhaal was a mortal who later accended to godhood
you know thats interesting because i always figured that orin was chaotic evil. but based on that maybe not?
I regret so many choices I made with my Avernus character, I should've taken the moderately armored feat damn it, now I'm stuck at 13 AC 😔
believe what you want, i am merely stating what is written in published materials and trying to explain it with my own understanding, if you want a definitive answer the only real person to ask would be Ed Greenwood, creator of the forgotten realms himself, as Bhaal in dnd is specific to that world and not known to be worshiped in any other setting
honestly alignment is a lot more nuanced in dnd that most tend to think of it
It makes you wonder, because Baal/Moloch is the God of the sun, harvest and disturbingly enough... Human sacrifice. Some versions of his lore say that the blood of the people sacrificed to him is what he derives his power from. He's pure evil, and demonic in nature
but then i also think act 1 astarion is chaotic evil which doesnt appear to be a popular opinion
Cooking probably the most evil statblock ive ever made
if anything he would be an entirely seperate entity, as dnd in it's lore has gods of our historical faiths, though dnd's take on them, as existing beings, such as zeuz, odin, thor, loki, appolo, ect...
i mean, while the forgotten realms gods are obviously their own thing. they're still pretty obviously based on or inspired by real world gods because thats how fantasy worldbuilding works. the name bhaal being inspired by b'aal is possible
selune is obviously an amalgamation of selune and luna, the greek and latin words for moon
if Baal/Moloch, tried to set up his faith on toril i imagine Bhaal would view him as a threat and work to eliminate his faithful where ever he found them, he already is limited in his power by being demoted to a quasi-deity by Ao for not obeying his wishes about involving directly in mortal affairs, and would not want someone coming in and potentially getting to a higher ranking who would be getting a portion of the divine power he tries to amass for himself
How and where can I join a campaign?
I'm talking about the name. The characteristics of the two are very similar. As his bloodthirst is insatiable. He loves it when blood is spilled in his name, although I will not go into detail about specifically who were sacrificed in his name, as people actually did. It's way too horrible.
the names are entirely different
is subtle, but very clear, Bhaal vs what you are thinking of
What I'm saying is I wonder if the name was inspired by Baal
similarities do not mean they are definitively related or inspired by it, else the term "coincident" would not exist
i feel like the name was probably inspired tbh
you'd have to ask Ed Greenwood, he made the forgotten realms originally, Bhaal and the other members of the dead 3 included
but im also not ed greenwood so idk
anything else would be mere random speculation
I think its very reasonable to suspect inspiration here and steam is always very very very focussed on absolute undeniable statements
Good for getting info sometimes
but i trust given Ed's own statement his original version of the realms was designed without the idea of copying our own worlds cultures to fill it out, that being something done by others who wrote in his setting when he sold it to dnd both, TSR and WOTC
Although I will argue that Baal is way worse than Bhaal, simply because of who in particular were sacrificed to him. Trust me. You don't want to know.
Kids
Unfortunately yes. And infants
Infants are kids no?
I mean as in newborns
Adults suffer too, irrelevant to me
plus you can kind of forgive bhaal and the dead 3's stupidity as deities, as they previously were mortals, and clearly unlike the sorts of kelemvor and mystra (midnight) have not disassociated themselves with there past selves to better perform their duties, the dead 3 think even more like mortals than the other gods, and while gods in dnd are not infallable, i imagine this makes the dead 3 all the more fallable at least by comparison, hense the scene at the end of bg3, if you know, you know
Sacrificing adults to Baal wasn't as common as child sacrifice. It happened, but unfortunately... Children were more likely to be sacrificed to him than adults. Pretty... Actually no. Messed up doesn't even begin to describe it. It's way beyond messed up
the fantastical historical baal, in dnd likely would be the kind that took what Bhaal did to a more twisted primordial extreme and without any trace of any sort of humanity
You say that like sacrificing an adult who cries, screams, struggles, soils himself, begs for mercy, claws at everything and leaves behind all he has built/formed (including family) over years of living is much less disturbing
If ignorance is bliss, a horrible end must be quite bad for an adult who may understand far more
After all, most adults arent stoic heroes who welcome death like a warrior
Most are just people with daily wishes and bonds to others
In your opinion, which subclass has the best flavour?
you also dont know what they would be willing to do if pushed
Let's maybe stop talking about sacrificing people and how awful it is.
Personally, I'm very fond of Swashbuckler.
that depends on what type of flavor im looking for honestly. I think that Peace Domain and Oath of the Crown are chockful of it
Asking this question again because I forgot a very specific detail
Is there a class that benefits from heavy armor, does not benefit from stealth, AND wants to keep their Strength stat low?
Armorer Artificer
I like divination wizard and announces that you must "consult the bones" four times a session.
Dexadin, dex fighter.
Watcha know bout my boy Helm?
-# "The bones tell me nothing."
Ranger in bg3 can be set up for this not sure if D&D 25 works the same.
Doesnt fulfill the first two requirements though
I'm asking this because, if memory serves, Dwarves don't get the drawback of heavy armor if they don't meet the strength requirements
Looking again, Armorer is the only one that lets you dump STR and not care about wether or not youre strong enough to wear plate
oh yeah, 2014 Dwarves did
Which seems pretty dumb when mountain Dwarves also get a +2 to strength and usually try to be classes that benefit from heavy armor anyways
I think strength in 2024 you just lose 10ft speed so if you're a fast moving race do you not just ignore that anyway?
Disagree. If you're saying it's not optimal: fine.
2014, by the way
It's disturbing all around. But I guess I was wrong about the adult part. That was pure pop culture. The real historical sacrifices were all children. Like... WTF...
i love the flavor of gloom stalker, it’s nothing special but the fantasy of a hunter prowling dark forests and ancient ruins in search of the things that go bump in the night is one of my absolute favorites alongside undead warlock
So, I looked at that benefit for dwarves, then saw that the requirements for heavy armor is needing strength
And then mountain dwarves also get a +2 to strength for help meeting said requirement
So it seems a little counterintuitive, especially with speed being 5 feet less than normal
How tall are dwarves in DnD?
4-5 ft
Not terribly short
theyre just stout lads
That's about their height in The Hobbit and Lord of the Rings
Anyways, i wanted to ask really quick. Is it reasonable to say that a Ranger's strengths are greatly, but not only reliant on basic team cooperation and having probably 4 or likely fewer party members?
I personally believe it to be the case, but I'm curious if there's more to it
Ranger's strength comes from Hunter's Mark.
ranger's strength comes from using their environment to their advantage
That is another part of it. Unfortunately, not exactly a common thing in basic campaigns
In any case, I'm back to work. Catch you all later
Low level ranger is rather good at killing things.
Their damage just doesn't keep up with other classes. You get all these shiny new features that fundamentally are not "becomes better at killing things."
So you get better utility from multiclassing into a druid.
I don't think it's the only class that has this issue where it needs DMs to actively make challenges for it / consider it when preparing sessions, but it does seem to be the only one which a lot of DMs will just not make challenges for
It's a shoot the monkism. Sometimes you gotta throw some survival checks for the ranger to hunt down a big nasty
I do like the heliana monster hunting thing where you make survival rolls to track the big thing down, roll well, you get a favourable encounter or a clue.
Roll badly, you get a bad encounter.
You need 3 rolls minimum at least two of which are good.
Um. What does any of that have to do with D&D?
Interesting, I may do something like this
it's spam
It is cheap t hough
It led to someone getting awfully close to dying from exhaustion as they were pottering around an Arctic wilderness trying to find a rhemoraz.
Each tracking roll accompanied by a low DC con save Vs exhaustion. 4 rolls. 1,2,1,3. They had to wrap him up in a blanket for a bit.
yikes that's rough
Every now and again the server get a few spam messages
I for instance keep getting random requests from artists looking for ‘world builders’ despite not really showing my world building off
Thanks folks but if you see spam or other rule breaking, long-press/right-click the message, select Apps, then pick "Alert Mods: and that will ping us and we can investigate and moderate from there. Thanks for helping to keep our community safe.
That does lead to some narrative stakes beyond ‘you can’t find anything’ at least
If you have concerns about an account (scammers), come to #moderator-support and ask to speak with a moderator. We can create a private thread where you can provide that information in an appropriate way and we can investigate. Also don't forget to report them to Discord!
And now back to D&D!
who's got something fun coming up in their games this week?
Tomorrow i'm killing Strahd
in a day or so, we'll meet the 5th member of our party, who is a paladin, and we're gonna have PVP with them (since they think we're associated with a fiend)
(This paladin can easily solo all of us and still have some HP remaining)
that is
rough
not rough, gonna be fun
The DM also showed me the dungeon for 2 seconds and I am very excited
I am in massive suspense since we had a 3 week break between session 1 and session 2
now I'm just curious what level the paladin has to be to solo the party lol
the same as us
Given how versatile paladin is, if it’s a party of only casters probably level 3,4
We're all level 8
Oh damn
good luck to the paladin lol
no, the paladin easily hands our 🫏 to us
I am curious how that'll happen
This entire adventure was on that line. The actual monsters weren't that scary. I tried to make it more that the environment was the problem with these con saves each hour. They had one wooly jumper to pass round between three to let someone ignore them.
It worked well I think because it's a small table, so the guy who the dice did decided has lived long enough, and numbers above 5 are forbidden, still got to do a lot of stuff. If it were a 5 or 6 person table and he's slapped with the -8 with one roll every 20 minutes I don't think it'd have gone down well.
action economy is a real monster
Paladin 5, Sorcerer 3, and Warlock 1 (The Paladin is a level ahead because we're gonna level up soon)
you're probably fine
did i mention she can resist death once per long rest thanks to strength of the grave
Well I doubt the dm would let a party member kill the others
I know they won't
for one attack
but a sneeze can kill my character
at level 8, surely not that bad
our team is comprised of Human Eldritch Knight, Changeling Lore Bard, Dragonborn Berserker, and Dragonborn Cleric
no, no, it is that bad...
yeah you're fine
Oh dude I wish I could show you the character sheets
how bad can they be
... our party is very flavor intensive, while the paladin is crazy optimized
out of my 21 spells, I have 4 damaging spells, and 17 utility spells
none of which can even help against the paladin
what are the damaging spells?
Vicious Mockery, Sacred Flame, Thunderwave, and I'm counting Spirit Guardians as one
yeah you're fine
Thunderwave is a spell that I always roll terrible on.
you have eight turns then
we're gonna be finee probably
the DM is begging us to deal with it diplomatically
he might individually be better and even win against 2 of you
four players is so much action economy
they have a unicorn
okay that changes things
Paladins share a fatal weakness. All you have to do is force a situation that leaves them no choice but to break their oath. 
-# I don't know what their oath even is
every paladin has a lot of health until the fighter action surges
This is why intelligence-gathering skills / spells are important. 
they can resist death and have shadow sorcery
resist death stops one attack
oh yeah, so it's just a bout between Tarkus and Guy
the next one they need to make another save
also, you have two party members who bypass that with ease (cleric and bard)
Radiant damage bypasses strength of the grave
Unless the paladin wants to finish off players by using up a full turn just doing that, while hoping noone heals the target inbetween, there is way i can see this goes their way
Eldritch Knight Human with 100 HP vs Leonin Paladin/Sorcerer/Warlock with 67 hp
Some of you go down, then pally dies, youre all fine
lmao paladin loses
Okay, but have you considered the benefits of High Ground?
Even a paladin can't just shrug off being defenestrated by a shove or throw.
Also why is the optimiser fighting the party of flavour rp builds?
I'm just gonna abuse Spirit Guardian's + Command
Command's not gonna work on a Pally, it's a Will save 
We made some... mistakes, the party is on their way to kill Baphomet and and a giant bat nearly took us out when we were level 7
A paladin, even a minmaxed paladin, isn't dealing 100hp before four other players deal 67 damage
This sounds incredibly annoying as a table to deal with
Wisdom?
And the paladin thus wants to kill you why?
Whatever. The important thing is you're fighting the pally's best save
at level 5 in paladin their wisdom saves are probably a +5 or so, completely failable
a paladin's best save is usually charisma
...fair enough
We were hired by a fiend to kill Baphomet, hence we're working under a fiend, and they're a paladin
Prof is +3
Cha aura is +3ish
Wis is +1 or more
Thats already 7
nope, Guy I think has +2 in Wisdom, since they invested in Charisma
Oh hmmm 5 right
they are level 5 in paladin
so no aura
as long as they roll lower than a 14 I'm smooth sailing
yeah that makes for a +5 total bc they have wisdom prof
guys any social-y wizard cantrip/lv1 spell
they in fact, do not
Bombard them with arrows, you'll be fine
None of us have ranged weapons, except for the human fighter
oh their first level isn't in paladin, interesting.
Bruh
first level was in Sorcerer
barbarian takes all the hits, everyone else stands back and hits them with cantrips and ranged attacks
solved problem
Barbarian has 13 AC and 77 hp
that's enough
how funny would it be to command a paladin to grovel
Like to be clear echo, this paladin is not that scary
they're good for sure, they're not some instant kill machine
all of us are at critical condition, we just killed a giant bat that dealt some noticable damage, some resources exhausted too
oh yeah I forgot to mention that
Why is the paladin trying to kill his halfdead party
Hired by a fiend, means we're associated with a fiend, and fiend = bad
Then why did you start working for a fiend
Proper name, place name, backstory stuff
take a long rest? does it work?
If you had no choice, then why is the paladin trying to kill you
session 2 is a continuation of session 1, so no, we can't take a long rest
No, we had a choice, and accepted it
we're working for a fiend
short rest?
Probably not, since we're picking up on where we left off last session
that's why the DM wants us to solve this diplomatically, show that we're not evil
Unless you were all told to make flexible characters and this guy brought a paladin at his own peril
I'm not sure as to why the paladin will work with us, but apparently the DM has it all figured out, so I'm looking forward to it
If the dm is asking you to not fight, it doesnt sound very figured out
To me it sounds like you all ignored the paladins complaints and are gonna land in pvp plaza
eh, it's not gonna be serious PVP, I doubt anyone will die
what do you mean?
I feel like 20 ac is fine for a whole campaign
You all decided to work for a fiend while i assume the paladin protested
The paladin is a new player joining this session
Nope, this is our first encounter with the paladin
I saw the dungeons,(for two seconds) it's gonna be exciting
What you guys think is minimum passable ac for a whole campaign?
due to some... regretful choices, I am pretty much stuck at 13 AC until the next ASI for our campaign, I think like 15-17+ is passable?
You should see our bard
I myself am a bard
Poor guys at like 11 ac or smth
sounds like me
like 16? depend on ur campaign
I think passable ac depends on the class tbh
if y'all are gonna get an ASI soon, he could get the "Moderately Armored" feat
Well atleast you dont try to be frontliner i hope?
Do you want me to be more pacific?
I am a lore bard, not a swords bard
Yeah our tried to, against a buffed basilisk
may he rest in peace
Oh yeah he got one shotted. Lucky for him i have cure wounds
I think 20ac is minimum for a martial for a functional front lining
…how
Depends the level. You can function with lower for a lot of the game
What??
At some point enemies are hitting 80% of the time even with a good AC
True, but I did say for the whole campaign
I honestly dont know
im staring at a wizard and sorceror with 11 AC in waterdeep and dragonlance lmao
Not to offend but would you like to correct the spelling error in your bio?
And we all saw how the sorcerer went
May be on purpose, autisic
What spelling error?
Ohhhh the bard dosent have any armor on
Error in autisic instead of autistic
There should also be a space between the comma and skeptic
Get that bard some stuffed leather
Yeah i did see he gets a free leather armor from his backstory pick or whatever its called. I should tell him
Unless autisic is actually its own thing, i didnt look that up
it's really up to the campaign and character
100%. Depending on level you can buy studded leather for 45gp
Oh yeah we got alot of coins. Dont know how much but alot for sure
Thanks
My paladin is also armed to the teeth. Flail, greatclub, greatsword and a longbow that i have to use a religion check for every time i use it. Think its holy or smth
Oh and of course 5 javelins that ive yet to use
What you confused about, unless you didn’t scroll up
I love starting a fight with a cheeky javelin
Also enemies will hit about 80% of the time at later levels is correct as the elephant stated
"Forecast is for javelins and a nice melee scrum in the corridor of the dungeon"
it's easier to have a party of casters to dodge
yeah
So I wonder why people put so much effort in getting high ac, when it just as important to increase damage, debuffing, or gaining resistance or negating damage in general
(I've got a stat block with a to hit bonus higher than most of my players' ACs, high level DnD for you)
there's also a combo (2014) where 2 spell is combined to perma-freeze the enemy, e.g. for it to have no turns
because it's a clear number to increase that you can see the improvement of measurably
which spells?
also fair
Fair, but it better for regular enemies (by the means of not being the big boss)
new players are often overly concerned with damage and combat-y features, the new party i'm dming doesn't understand that fact that higher number isn't always better
I have a player for my level 16 three shot who used all of his free magic items getting a higher AC and did to his credit get a 27 AC. To which every other player took a slew of offensive magic items and became much more capable offensively
Utility items are also useful
Like a dispelling stone
Or items that have multiple uses
Yeah, defense is a trap when I bring out cr 30 beasts with plus 19 to hit
id have two nicke;s
And honestly resistance is more handy than ac tbh
Actually hit points can be a trap too tbh
got a fight against a kraken, even it rolling a literally 1 i would get hit.
If the dm made something like, unless is 1.5 your AC you cant have access to a dext roll to just get half damage.
So at least the fight would be more funny
It doesn't matter how many attacks you can resist if you never invest in any ability to actually kill the bad guys
so, if it rolled a lets say 24 total, i would get the chance to dodge it and dont get literally destroyed.
For if the enemy don’t get a turn, the enemy can’t retaliate in turn
so the DM can be more free in his attacks and dont worry to literally kill in an out of balance fight
Also non attunement items are really more powerful than I thought
Because you can a lot of them not take up an attunement slots, and some got some pretty good effects
Alchemy jug my beloved
So about half hags. Are they usually magical?
M A Y O N A I S E
Boots of Vigilance anyone
Guys, how do I take down the lvl 3 barbarian, he has 53 hp
Sooooo... Decanters of Endless Water. We should tip some over at cave entrances to the Underdark and try to drown the depths.
Or we can use sovereigns Glue and seal the caves
Actually we can do both
Okay, but have you considered sacrificing people to the
until it becomes an avatar of Ghaunadaur and drowns the Underdark in its primordial ooze?
a Hold Person with a high wis save took out my party's barb pretty effectively 🥲
Vro I can get 26 AC by level 5, still being able to attack . . .
Is this another PC or some bandit or whatever?
I do that but for the singing fish head
What's the setup?
Also, yeah, my DM found that out when we ran One Pice in Space
One of my players has 53 hp, 19 con+tough and their HP rolls were 11 and 12
You mean one piece?
I love one piece
Actually, it just occurred to me: the cult of Ghaunadaur was attacked and/or betrayed so many times in the 15 years or so of the campaign. And yet I can't think of a single attempt by anyone to actually try killing the
the cult kept as their primary object of worship and fed all their sacrifices to.
Why not find another
to eat it?
Tortle Bladesinger, Haste. 17 + 2 (haste) + 4 (hide in shell) + 4 from Bladesong = 27*. Since Haste can be anything but a spell, I can regular action emerge from Shell every turn, Attack with Haste action, then BA return to shell for the 27 AC. Saves are terrible, and Haste ain't a good spell, but sure is fun if yk the enemy ain't got Dex saves to force
The entire point of the cult was to empower their Gelatinous Cube from a teeny tiny little blob into a sentient city-consuming TSUNAMI OF OOZE and bring Ghaunadaur into the realms. Why didn't anyone ever think to try killing the cube instead of just the current cultists?!
To give some context to their Gelatinous Cube avatar, though, by the time they achieved their original goal, it was so large and so powerful that the Gelatinous Super Cube attacked and ate an entire Mind Flayer city, including the Elder Brain.
Probably because everyone love slimes
that's a lot of spells & magical effects to achieve that. I'm talking about a player who was given a set amount of magic items and uses them all for +3 armour & shields & stuff. You've also definitely picked a build which, while indeed does have high AC, has so many liabilities and comes at the downside of limiting your offensive capabilities.
This also means you make only one attack per turn, which at level 5 isn't a nerf but at level 6 will be.
ofc I expect that high level build to be better, point I was tryna make was that high AC ain't as hard of a measure of actual practicality. (Even with all that AC, all it takes is one Natural boi to invalidate it lol)
I'm not saying high AC is particularly hard, I'm really saying that it's an impractical use of resources
Misread that ig lol
all of the spells and action economy used to get that tortle to a 27AC could have gone to just hitting the thing so much more, which is really illustrative of my point on a larger scale lol
that player's 27 AC came by using resources that other players used to get so much more as far as items go, with more powerful weapons, utility items, spellcasting tools, etc
it made for a character who could deal maybe 10 damage per attack where others were doing nearly 30 (one player got up to something absurd like 50 per attack at one point)
Compounded by the fact that gimmicks aside you can't force enemies to attack you. Did they even have a soft taunt to make use of all that AC?
There's probably something but
nothing I was concerned about
There were other players I was more concerned about and therefore other players the enemies would be more concerned about
Okay, 27 AC, but..... turtle. Reflex saves and knockdowns, good luck standing back up, tortle clubber. Also, Lesser Dispel wants to make itself known.
ooh, dispel magic on haste...... that's good to remember....
wait can my party even drop a haste spell
As an Alchemist with Dispel Bombs, never underestimate Dispelling.
That Lich never knew what hit him 
dispel magic is one hell of a spell
I gave a boss a legendary action to cast a level 0-3 spell, and realized halfway through that it meant I could as a legendary action drop a dispel magic and end the bard's mirror image right before going in for the kill.
Oh, it was fantastic. I had something like 20 bombs per rest, and I basically just used them to throw Dispel Bombs at this lich the whole fight.
come to think of it i should have cast more cure wounds as a LA....
2024 buffed Haste because now it's turn loss is a condition . . . meaning if something has immunity to Incapacitated can ignore Haste debuff
live and learn
very rare for players to have
I meant for the Lich
ah yeah
The important thing is that the Lich couldn't resist all my dispels
About half, but that was still enough to regularly rip away his new buffs.
worth knowing, it does still have a move speed of 0 even without incapacitated since it's technically a different effect
wait
stunned doesn't stop you from moving, that's weird
. . . freedom of Movement
chat what should my level 16s fight this week
Giant Scions
Eyedrakes
45 Gibbering Mouthers
I reckon a rematch against the lich that got away could be appropriate
an unreasonable amount of goblins (jk)
the enemy that's actually a whole house
but who knows
The shcizophrenic dragon children of Beholders must be acknowledged
Crooked moon’s monster house statblock is peak
I did consider using one of those in my previous session but the fight was too busy
Lich + Nightmare Shepherd + Death Knight
haunting revenant is the name of it, had to look it up
oh god, not the Greaser
I'm gonna have to check that out 👀
Polymorphed Horse
i was meaning the haunted revenant but maybe the greaser will make an appearance.....
fiend that summons Shadows and gives +5 to attack and damage rolls to undead
I can work with that
Why do people say rangers are bad? I just got done a session as one and it felt really good. Is it primarily at high levels where they drop off?
memes
I already threw a lich and a death knight at them last week so probably gonna let the death knights rest for a little bit
I build a lvl 5 ranger for this Grim Hallow campaign I'm in with a minimum perception roll of 10 at all times, and 19 if I use one of my cantrips.
but the lich did escape
They just don’t feel as good as other classes. Doesn’t mean rangers can’t feel good
They are just repeating what some Youtuber said, or someone who heard it from a Youtuber
It's actually crazy.
Grim Hollow is a bad example imo have you SEEN those race features
It's a Lizardfolk Green Reaper Ranger subclass
My DM is allowing races from other books.
2024
Both, but I choose 2024 ranger. They made a whole document on what changes are permitted depending on what year you're using.
House rules stuff
There's nothing they can do than someone else can't do better
One of the house rules added in for '24 and '14 ranger is that Hunters Mark is no longer a concentration.
Which I think is generous.
They're the worst class, but not bad by any means
Yeah, mostly
i think if you have a DM who sees you're a ranger and plans the campaign accordingly, you'll have a great time
that would bust the class wide open imho
or at the very least be used as a vehicle for multiclass characters to break the game
a ranger will suck if it's all just teleporting from point A to point B or the campaign is entirely within a city
but if there's fun to be had exploring and traversing the wilderness, you'll have fun
Not if you replace the feature that makes HM unbreakable conc at like 13th. At best just lets you actually enjoy decent spells way past when your full casters got them.
Yea not having concentration on HM is kinda strong. Theres a reason the Monster Hunter weapons are considered Rare
Interesting combat terrain also helps, verticality with ledges, and speed impedements like streams and what not.
the what hunter weapons?
100%
Vro, 1d6 damage on every hit pales in comparison to Conjure Minor elementals, which druid got 4* levels earlier and already have 3 of . . .