#dnd-discussion

1 messages · Page 13 of 1

pearl hedge
#

they don't

tawny ether
#

either off-screen teaching from people who's the subclass that you wanna be

#

now, for warlocks...it be slightly difficult-

knotty pasture
#

No I mean like how do you minmax with 4 multiclasses, I know you can easily do 3

eager marsh
#

The magic item lets you cheat casting limits the way Cartomancer does but worse

pearl hedge
tawny ether
#

if we doing 2024...i have no clue; if we doing 2014, its really easy

tawny ether
#

if its what its meant to do, its metamagic adept but worse

#

if its raw, its...a ruby weave gem/spell gem in a feat

lavish flame
#

having 4 classes to balance for ur character is like. You've drawn and quartered your character's progression

eager marsh
#

The word ‘imbue’ has no effect here

tawny ether
#

im, not tryna go into an arguement for what the RAW or RAI or RAF is for that cartomancer feat

tawny ether
#

all i know is its one or the other

knotty pasture
#

Don't plan to get into it until it receives more updates

tawny ether
#

anyways, 4 classes...we got monk druid wizard fighter

knotty pasture
#

How does Wizard work here

round monolith
#

Okay so I have a big session planned out for my players next week

Going to be storming a castle that was taken over by a cult

Originally I had intended for them to burst through the front door (silly me)

They managed to convince two dragons they befriended to fly them there

Now I love the idea, but I'd hate to make it too easy for them

So I plan to have them dodge ballista

But honestly that's where I'm stuck. Any ideas on further dangers I could throw at them?

tawny ether
#

bc ofc it is

knotty pasture
#

Would MAD be an issue

tawny ether
#

dex int wis

knotty pasture
#

No con?

tawny ether
#

mainly dex and int honestly

#

con is always a given for any class so i stopped counting it

knotty pasture
#

Yeah dex con int wis sounds v MAD

covert cape
covert cape
#

add some ppl patrolling the roofs just in case, or some other sort of anti air roof design

tawny ether
#

dump str and cha as far as possible

#

now tbf, idk if yall include illrigger within the class-set but hey

round monolith
past blaze
round monolith
#

Ty

past blaze
#

give them a little moment of "haha! Dragon attack!" Before the cult immediately throws a metric thaumload of magic out to repel them and not get completely dumpstered by two dragons

tawny ether
#

metric thaumload of magic

past blaze
#

And from then on, keep the dragons as a net positive powerplay for the players, but after having tempered it so it doesn't completely invalidate the challenges in front of them

tawny ether
#

idk the lvl of play, but um, cough cough wall of force cough cough, and if you dont wanna use that, i suggest using the weather at some point

opaque snow
#

Afaik, Life Domain Clerics are the most healiest of healers. Who are the second most potent healers, if that’s true?

past blaze
#

For example if it is a big castle above ground, occasionally a dragon can stop by a window, do a breath weapon in there in a line through the window, give them a round to try and push/pull cultists into the line of 'fire' dndLol

round monolith
#

Party is lvl 11

tawny ether
past blaze
#

If it's a night assault, also make use of that. Perhaps the cult has Devil's Sight as a secret from their head cultist's discoveries

tawny ether
#

then i think for a tank healer, twilight cleric

#

thennnnnnnn

past blaze
#

After all, dragons don't have all the darkvision, they would only have, what, 120ft? 300ft?

pliant sapphire
#

Twilight protect more than heal (?)

round monolith
#

What if i....allow the cults ritual to "finish" and throw a balor at em? 🤭

knotty pasture
#

There's many ways to build Twilight Cleric but tanky healer is not one of them

#

You'd rather go Life Cleric instead and stack AC if you wanna be tanky

tawny ether
#

not AC tank, nor Saving throw tank

#

my bad for not being specific

#

for a bit more specifics, a party hp tank

opaque snow
#

Thanks for the advice guys

past blaze
#

I wish I was this good at making plots and stuff from scratch

knotty pasture
#

Oh right I get you

round monolith
past blaze
#

I'm great at adding on to stuff it seems, but I am awful at figuring out where I want to start, what kind of plotlines I want, unless I'm given some kind of template divercry

round monolith
rough basalt
round monolith
#

I would also suggest not being like me and giving your players too many gifts

past blaze
#

I've done a campaign, and have my players at level 14 currently in my second
I've just clung to whatever I could spin from whatever I had at the moment

round monolith
#

🤣

high mesa
#

ah yes the mistake of giving boots of flying to your low level party

tawny ether
rough basalt
#

The level 3 player whose flying when he gets Hold Person casted on him

round monolith
past blaze
tawdry sentinel
rough basalt
#

It rains a lot in my Monday game

past blaze
rough basalt
#

It'll probably be snowing a lot soon

#

As they're in late October

tawny ether
#

just make sure you give no one tremorsense

#

i learnt that the worst way possible 😭

high mesa
#

i mean it depends, you can surely balance it, but if you have permanent fly speed an eldritch sniper or something in an open field then that's pretty rough

rough basalt
#

Gave a level 3 cleric a nightmare which can fly

high mesa
#

but i suppose if most encounters take place indoors it's probably alright

rough basalt
#

But it isn't much of a boon cause he made a troll PC that has a spell save DC of 11 and a +3 to hit on spells

round monolith
past blaze
round monolith
#

Best elemental hands down unless you want to fly

rough basalt
#

Also they gotta find out a way to have the city also known as the Holy See allow a nightmare into it

tawny ether
#

ai, let me do the thing where i try to get people rq

past blaze
high mesa
#

i mean sure it could result in most of the party dying

#

that one flying warlock will still live on though

round monolith
#

But the whole burrowing with tremorsense is so damn op.

Precast high level call lightning

And you can be like me and have your DM ban shape so fast 😫

#

Or heat metal

past blaze
past blaze
# tawny ether i cast pvp minecraft strat

also knocking them out of the sky is often a great thing.
It also completely clowns on them with an auto death save fail due to fall damage if they get downed midair

still plover
high mesa
#

it can be balanced around, i think the issue is that it can hamstring some encounter design since you have to balance everything around that character having flight

round monolith
high mesa
#

how many spells can hit someone 100 ft in the air?

tawny ether
past blaze
still plover
tawny ether
#

moon druids being one of the best monoclasses in the entire game

past blaze
round monolith
tawny ether
lavish flame
round monolith
high mesa
#

kind of interesting to think if you had repelling blast and did it directly overhead, i feel like it would knock the enemy prone

tawny ether
#

its why i did a errata for druids for them to not fall off until lvl 20

high mesa
#

not raw but seems like that's kind of how it should be if it's pushing them 5 ft directly downward

past blaze
#

That was, until 2024 said no infinite wild shape, just 4 charges.
Also, gave them more than just 2 wild shapes by the time they hit 6, and a 4th at level 10

round monolith
#

I'll never forget my first time

Brown bear form, multi attack at lvl 3 🤣

past blaze
still plover
#

Forms, not charges.

high mesa
#

yeah druids are a menace in the early game

tawny ether
#

all i did was for the errata, was to equal the wildshapes the same way barbarians get rages

past blaze
past blaze
# still plover Forms, not charges.

Number of Uses. You can use Wild Shape twice. You regain one expended use when you finish a Short Rest, and you regain all expended uses when you finish a Long Rest.

You gain additional uses when you reach certain Druid levels, as shown in the Wild Shape column of the Druid Features table.

round monolith
tawny ether
#

healing word go br

high mesa
#

yeah at least you can pivot into cc and healing

tawny ether
#

but yeah the errata made then better but not broken

#

let me do the server owner thing though, carry on with the druid stuff sunglasses

round monolith
#

Heat metal + badger burrow aint bad though

Unless you have a cruel DM

still plover
past blaze
round monolith
#

Yeah you guys got me gushing about my favorite class

Anyway thanks for the tips I think I have what I need to make this cultist rush memorable now

still plover
jovial badger
round monolith
jovial badger
#

for lvl2

still plover
#

Sure, it's a strong, tough, agile barbarian.

How did you get the 18 in Strength?

jovial badger
#

nvm dont got img perms

#

the soldier background allows increasing a score by 2 and increasing a score by 1

#

i just got 15 strength (point buy) and increased it by 3

still plover
#

Sorry, that doesn't work. Read the description again.

jovial badger
lavish flame
jovial badger
#

OH SHOOT DIFFERENT SCORE

#

dang

#

lemme go fix that rq (dexterity time)

#

aw that sucks

#

now you making me think my other lvl2 with an 18 doesnt work

still plover
#

If it was easy, everyone would do it.

round monolith
#

It's what I'm thinking based on what you all suggested

Phase1: party flies in heroically both dragons ready to aid

The dragon they aren't riding will call out

"Prepare yourselves, not sure how but they know we're coming!"

The ballistas will fire for a couple rounds.

We'll say one of them in enchanted somehow with dragon slaying magic.

The one that the party isn't riding on will fly forward to intercept it'll hit him and it'll knock him out of the fight

Phase 2: the enchanted darkness and demon birds will flock out forcing the party to land.

They'll have to take the fight to the ground the dragon will stay to help them.

Phase 3: the cult manages to finish the ritual, summoning the Balor.

They will need the dragons help

Finale: party manages to win the fight and the dragon reclaims his castle

jovial badger
lavish flame
#

usually for an 18 (or higher) in a stat at really early levels, you'd need to roll for your stats

#

and also pray to the dice gods for a solid roll

jovial badger
#

15 wisdom base, fey touched increase by 1, satyr increases by 2 (like soldier)

still plover
inner silo
#

What does better damage, poison spray or a longbow on a wisdom focused gloom stalker?

jovial badger
fair summit
inner silo
fair summit
#

Yes

inner silo
fair summit
#

Well the 4d12 is only at 17th level

still plover
#

By which point you should have a shiny magic bow.

inner silo
fair summit
#

Also importantly with two attacks, you have two chances to hit for at least some damage, while the cantrip is all or nothing

inner silo
still plover
#

And the cantrip has a shorter range than the bow. But yeah, no harm in taking the spell too unless it means you miss out on something else you'd want more.

inner silo
#

Though perhaps a close ranged gloom stalker is a bad idea as a whole

inner silo
burnt vigil
#

hello i'm very new to the game, but wasnt a 6th edition coming?

hot gate
#

There isn't anything like that on the horizon, no. But the 5e recently had a rules update.

still plover
burnt vigil
#

so i'm safe to get the 2024 books ? cause i didnt want to buy them and then 6th appears

still plover
#

Go for it.

hot gate
#

Quite a safe bet, considering 5e has been around for 10 years until it got an update.

still plover
#

Although if you're new to the hobby the Free Rules have plenty to try out before you put money down.

burnt vigil
#

great 🙂 thanks . also is there any good expansions ?

humble cairn
teal niche
#

lots of new spells, good subclasses,

burnt vigil
#

thanks . was refering more to stories but i'll check

humble cairn
inner silo
cinder timber
#

Wizards are better at controlling the battlefield than dealing straight damage, right?

humble cairn
inner silo
fair summit
#

Cast Fireball

humble cairn
cinder timber
humble cairn
jovial badger
cinder timber
humble cairn
# cinder timber Well, i think I fall into the problem of "deal damage is the best." So, I want t...

Yeah my party just ran into the problem with "deal damage is best" because people decided to go damage on the first turn of combat, but monsters will almost always be beefy enough to survive at least one round of damage from the party, they were operating at full power and managed to down two party members. Whereas if we had decided to go with Control in the first round we probably would have been better off.

inner silo
cinder timber
glass granite
inner silo
inner silo
humble cairn
humble cairn
inner silo
glass granite
#

Yes

#

It doesn’t specify an action, it specifies you attack it by hurling it or shooting it from a sling

humble cairn
humble cairn
inner silo
#

That makes sense yeah. Thanks for clearing that up, now i see it!

#

@humble cairn thanks for telling me about it, I'll ask my dm if i can use it!

humble cairn
#

Wisdom Rangers are Sticks and Stones build.

inner silo
humble cairn
cinder timber
inner silo
glass granite
still plover
#

"Sticks and stones may break my bones but," Vicious mockery has entered the chat "...nevermind."

cinder timber
teal niche
#

fireball should always be in your spell list

humble cairn
teal niche
cinder timber
teal niche
glass granite
teal niche
#

same damage (better type), worse save (for enemies) plus good debuff

teal niche
cinder timber
glass granite
#

Just gotta wait till you’re level 17

cinder timber
teal niche
glass granite
inner silo
#

What are some ways to extinguish a torch

humble cairn
cinder timber
teal niche
glass granite
teal niche
humble cairn
glass granite
cinder timber
inner silo
teal niche
glass granite
teal niche
inner silo
glass granite
inner silo
#

Are there ways to do it except for cantrips?

cinder timber
humble cairn
teal niche
cinder timber
inner silo
humble cairn
#

Create Water does it, interestingly if you have the misty Feat from Astarion's new book you can extinguish all fires in your fog.

cinder timber
#

Are barbarians good at damage?

humble cairn
glass granite
humble cairn
teal niche
cinder timber
glass granite
#

Oh paladins bonk hard hard

humble cairn
teal niche
glass granite
#

But still, bonk hard

still plover
#

Gust of wind?

cinder timber
glass granite
#

No need to optimise to bonk hard

humble cairn
cinder timber
teal niche
#

lvl 11 feature

humble cairn
teal niche
#

not worth it imo
multiclass out at 7 into sorc or lock for more spell slots

humble cairn
glass granite
humble cairn
#

It was neat to be outi n front doing damage and providing support at the same time.

#

Plus Thrown Weapon Paladins are a thing now!

#

I was on my flying steed chucking weapons at the enemy, Smiting or healing or providing buffs as necessary.

glass granite
#

Usually I either go spear and board or polearm gaming when I play paladins.
But dual wielding or thrown weapon paladins do sound rlly fun.

humble cairn
glass granite
#

Never used it that way, but true

teal niche
#

actually
now that i think about it, you could achieve the same effect by playing a valor bard with CME

humble cairn
#

The nice thing about Nick/Dual Wield and Thrown is you can use a shield the whole time. All you need is the one hand free as long as you keep chucking your weapons.

humble cairn
#

Shillelagh + True Strike + CME is nice numbers. Not that high numbers is the only fun thing, but it is one fun thing.

teal niche
cinder timber
#

Are druids fun?

humble cairn
teal niche
#

they can be
they are a bit worse in 5.5 imo
conjure spells got nerfed into the ground

cinder timber
# humble cairn Absolutely

I know what I'm being next time. Oh, here is question. Have you completed a campaign as a player or DM?

humble cairn
limber trail
cinder timber
humble cairn
vernal shell
#

yam

cinder timber
cinder timber
#

It only takes one

still plover
#

I do suggest folk run shorter campaigns. Not everything has to be a 1-20 epic adventure for the ages.

glass granite
#

I’m doing mine 2-14 probably

still plover
#

Regular group?

glass granite
#

Yes

#

Main friends group campaign

still plover
#

Then that's reasonable.

glass granite
#

I’m hesitant DM’ing for multiple groups cuz I’m mildly intimidated by the prospect of having to worldbuild and create two campaigns. One shots I’m fine with, I DM’ed a one shot for a few newbies to help them get into the game fairly recently.

humble cairn
# cinder timber I've been stuck in the "what's your favorite color?" phase of the game 😂

See this is another reason I like having the group make characters together and have shared history. When you do this it is assumed that "what's your favorite color?" has already been covered in the past and the group can get right to operating as a team, which gets the campaign off to a running start and maintains the interest. Because boredom and slow starts will often kill a game, especially if it's the DM that's bored.

inner silo
#

@humble cairn do you use a shield in the offhand along with your shillelagh?

humble cairn
glass granite
inner silo
humble cairn
# inner silo Alrighty

One warning about being a Shillelagh Ranger. You are very limited in terms of what kinds of magical weapons you will be good with.

#

If the DM gives the party a nice magical bow or spear or something, you might be tempted, but you would regret it.

#

Unless you somehow also have a Dex or Str stat to match your Wisdom, which is difficult.

inner silo
humble cairn
inner silo
glass granite
#

I gave my Spore Druid player a homebrew one for that very reason

#

(Magical staffs often only being able to cast or attack)

glass granite
#

Spear (1d6) that can act as a spellcasting focus and magical staffs, and can cast Shillelagh 4 times per day, recharging 1d4 per long rest.

cinder timber
humble cairn
#

It was meant as an aside about a technique that can help prevent games from petering out due to boredom and lack of momentum.

inner silo
#

@humble cairn is dueling a good buff for shillelagh?

humble cairn
timber holly
#

Hi

#

Is there a limit to what curses can do?

inner silo
humble cairn
inner silo
humble cairn
humble cairn
inner silo
humble cairn
#

+4 DPR is not nothing, buuuut ... +1 AC is much harder to get and will keep you in the battle.

inner silo
#

Like beast master would definitely want defense

humble cairn
humble cairn
#

But weapon juggling is also kind of awkward, imo.

#

If you have a shield in one hand and a Light weapon in the other you could theoretically Stab > drop weapon > darw and stab > drop weapon > draw third weapon and stab > free draw > BA stab

inner silo
humble cairn
inner silo
humble cairn
#

But see with four attacks, Dueling gets you +8DPR.

inner silo
#

Oki

inner silo
humble cairn
inner silo
#

Alrighty

#

Btw what do you think of a melee gloomstalker?

glass granite
humble cairn
glass granite
tame estuary
#

I hate weapon juggling so much, all that complication and for what? 6 more damage?

humble cairn
# glass granite Could you please explain this to me

Attack with Light weapon > Extra attack with Light weapon > Nick Attack > Dual Wielder Attack. But if you only have one hand free then you need to clear up that hand between attacks so you drop your weapon which is free and doesn't cost you your object interaction. Then yo use your one free draw to draw the weapon that you will use on your BA since you cannot free draw as part of a BA attack.

humble cairn
tame estuary
#

yeah actual juggling

glass granite
#

(And dual wielder)

#

Like, I’ve heard of weapon juggling and understand that it works, just not how

humble cairn
glass granite
#

Ah, I see

#

That makes a lot more sense

broken fulcrum
#

wish dnd was easier to have pick up games, sometimes at 5 am i just feel like playing T.T

tame estuary
#

could one imagine a world where this is commonplace?

still plover
inner silo
next crypt
#

I'm surprised we never had a fire themed barbarian subclass, we have this idea that rage causes us to heat up and burn afterall

inner silo
humble cairn
glass granite
broken fulcrum
tame estuary
#

see you should've been working on the FR books, the one with Karlach in the cover and no barbarian subclass

hollow stone
humble cairn
#

We have a Storm Herald Barbarian that can set things on fire with an aura.

#

So we have two different ways of doing a fire themed Barbarian.

tame estuary
#

oh yeah I need to check on that UA

knotty pasture
#

The art of elemental cleaver on Giant Barb, dipped in fire

reef tundra
#

I feel like I’m lacking context /lh

tame estuary
#

you should ask them innocuous questions to get to know them better actually

hollow stone
#

yea questioning people makes them think you're interested in their words and causes them to lean further into an inclination to favor you

hallow ember
#

So I’m doing curse of strahd with a few friends, right?
Is it normal to skip 17 scenarios because one of you decides to flee guards and kill 4 of them

karmic mason
hallow ember
limber trail
hallow ember
raw ocean
#

“What’s your opinion on dragons?”

jovial badger
muted gulch
#

Cat flop

woven flint
#

Hello, friends.

#

Got to play my Tortle Cleric, Artanza, yesterday, we were playing a waterdeep campaign
And we were acting like true residents of water deep 💀
The session was hilarious

woven flint
humble cairn
#

I honestly miss Waterdeep as a setting and if I weren't already in the Titanic Upheaval campaign I would have signed up to join that one in a heartbeat.

muted gulch
#

Time to continue the hunt

woven flint
humble cairn
woven flint
humble cairn
woven flint
humble cairn
woven flint
#

He was withholding information, our Rogue intimidated him until he fainted, and we kinda grabbed a few things, but we didn't ransack his shop or anything

limber trail
#

nobody talk about the hill giant strength incident of 2025

woven flint
true wagon
#

Do we know what is coming down the pipeline from WotC for DnD 2024 after the Forge of the Artificer releases in November? I don't see anything on the horizon atm.

limber trail
woven flint
limber trail
#

Hey, I didn't take anything until everyone else took stuff

#

i mostly just found a dead bug and an empty scabbard

woven flint
tame estuary
limber trail
uncut zenith
tame estuary
#

Next could be barovia because we got astarion supplements, but that only makes sense if there's cohesion

limber trail
#

barovia would be nice to see more of (or ravenloft more generally)

tame estuary
#

Oh yeah that's what it's called

#

Wonder what kind of setting they'll release the psion class in if that ever gets finalized

#

Thing that makes most sense to me is eberron but that ship would have sailed

true wagon
#

follow-up question, have any errata or sage advice been released for DnD 2024?

uncut zenith
crimson gulch
#

im hoping for some good announcements at Paxu this weekend, need me some new campaign books as i have ran all the current ones

uncut zenith
#

I’m ready for a new full campaign module

#

What was the last one they published, Phandelver and Below? Maybe Turn of Fortune’s Wheel?

crimson gulch
#

Dragon delves, Infinite staircase and vecna were the last three hardbacks all anthologies

uncut zenith
#

Vecna wasn’t an anthology, but I forgot about that one

crimson gulch
#

i have made strong arguments that it is

#

but thats besides the point, it has been a while thats for sure, im allready done dragon delves

uncut zenith
#

I’m planning on using some of the Dragon Delves in my current campaign as just side quests

crimson gulch
#

yeah that what i had done too, the first 2 chapters became learn to play one shots and the rest of it was all divergences from my other campaigns which have been wonderful

#

my hope is for a proper new location based campaign

tame estuary
#

I hope it's that one mtg setting with the racecar bugs

solid grove
#

It's always a hard pick for me if I want to be a sorcerer or druid. I multi-class as both whenever I can

tame estuary
#

Interesting

#

What do you like about druid combined with sorcerer if I may ask

solid grove
#

It just feels more rounded to what I like, more access to spells. But it can be hard to level them both up at the same time. I usually only level druid and keep sorcery as a title 💀. What I have been leaning more towards recently though is fighter druid

#

A sorcerer druid is like my ideal but practically a druid fighter is better if I want to take the run seriously

marble lion
#

No wildshape, less spells, no cantrips

solid grove
#

Yeah but I love wildshape

humble cairn
#

Ah

marble lion
#

"More access to spells"

humble cairn
marble lion
#

I wonder if you wouldnt get more spells by just being druid though

#

Higher levels give more spells

humble cairn
marble lion
#

Ofc youd lose out on spells only sorcerers can bring

solid grove
#

Oh yes, sorry I'm new to the group

limber trail
timber holly
#

Hi

#

Is it hard to fight with a sword while in a dress?
Would you get a disadvantage on attack rolls?

limber trail
#

in real life, it'd probably be tough. In dnd? Should be fine

#

there is

#

absolutely no mechanical basis for that disadvantage

timber holly
tame estuary
#

Is your character proficient in dress?

#

If you're wearing an armor that you're not proficient in, you would be and you can't cast spells

limber trail
#

I am assuming a dress is just clothing

tame estuary
#

It's a light josh

limber trail
#

and if you want a more thematically gounded game, that's a session 0 chat

tame estuary
#

But yeah I would say this is a good rule, if you aren't used to fighting in a dress and suddenly you wear a dress, you would have disadvantage

timber holly
reef tundra
#

Two of my friends are nerds about irl stuff and they’ve both tried to run “realistic” campaigns. Both of which I hated

reef tundra
#

It is so boring to sit there for 4 hours after my character gets oneshot because something slashed their tendon and they bled out

limber trail
#

DnD isn't an irl simulator. Dnd isn't a physics simulator. Applying extra rules based on how things work in the real world are just, ehh.

reef tundra
marble umbra
#

Is it just me or is there no reason to really throw daggers when bows exist? I wanna throw daggers.

reef tundra
#

As someone who almost always plays tanks, their attempts at realistic dnd make constitution useless

reef tundra
tame estuary
solid grove
#

How long is the dress though

tame estuary
#

It's a light and thrown weapon

marble umbra
tame estuary
#

Play what you want

#

If it's is it straight up better, everyone would play the same class

marble umbra
#

I guess that's fair

limber trail
tame estuary
#

Now the hard part is if you want to play a 2 handed longsword

marble umbra
tame estuary
#

There is no mechanics supporting that playstyle

limber trail
minor lake
#

Eeeee first session today!

marble umbra
#

I mean I ahve a rapier that I flavor text to be a katana as a Swash so I am already goated at melee yk

limber trail
marble umbra
#

aw

inner silo
#

Is the shadow monk kind of nonteamfriendly because of its darkness ability?

limber trail
#

shadow monk requires you to be smart & tactical

tame estuary
#

It requires the DM to make bigger maps

limber trail
#

if you use it 24/7 you'll upset your team

#

if you use it sparingly but well, your team will love you

#

it's a backup in the toolkit, not a first plan

inner silo
#

i see

#

so shadow monk is more of a difficult class to play?

limber trail
#

I would say so

inner silo
#

alrighty

tame estuary
#

Now if the entire party builds around the shadow monk, it's a different story

inner silo
#

would you say gloomstalker is also a difficult class?

limber trail
#

it's one of the few classes where I would say bad plays can actively disadvantage your party

#

most "hard" classes, if you mess up you're at least just messing yourself up

inner silo
inner silo
tame estuary
#

Yeah, there's a bit of subclasses with this darkness theme

#

And the blind fighting fighting style is there

#

If you really want to play shadow monk, just do it, just don't cast darkness all the time.

inner silo
tame estuary
#

Sometimes you're really good at certain scenarios and sometimes you're just a plain monk and that's fine

inner silo
#

I`m a beginner so getting into a complex class might be too much for me right now

tame estuary
#

You understand complex classes by playing them

#

Not by asking which one is good every day

inner silo
#

i cant swap classes between every game though

#

if i dont like one

tame estuary
#

So play 1 and you'll understand it, it's a slow game

#

You're not supposed to experience everything the game has to offer, most people won't and it's fine

inner silo
#

i see

tame estuary
#

If you really want to test things out bg3 is a good outlet for this

tame estuary
#

There's a bg2?

inner silo
#

theyre for 2nd and 3rd editions iirc

tame estuary
#

I didn't know, I thought it was like persona and they start at 3

slow island
#

old BGs are based on 2nd or 3rd edition and the rolls are in the background while playing realtime fights

inner silo
tame estuary
#

I don't think it's what you want but I was just saying a way to test out builds if you have the resources

slow island
inner silo
tame estuary
#

So uh, maybe try to just play your character, don't try ti be the best, don't try to pick the best subclass or the best spells. Just try to have fun

tame estuary
#

If you make it fun, you'll find that it's fun to just have fun

inner silo
#

Thanks for the help!

humble cairn
tame estuary
#

Is that allowed?

#

I thought it was only for a target you can see

humble cairn
#

"Alternatively, you cast the spell on an object that isn’t being worn or carried, causing the Darkness to fill a 15-foot Emanation originating from that object. Covering that object with something opaque, such as a bowl or helm, blocks the Darkness."

tame estuary
#

And I can just, momenterally turn it off as a free action?

inner silo
humble cairn
#

Cast it on a pebble on the ground, then pick it up and it'll move with you. Cover it up, and the Darkness goes away.

humble cairn
tame estuary
#

I wonder how it would work with a returning weapon

humble cairn
# inner silo That actually sounds really cool

If you carry a cloud of Darkness around you you can use it to go in and get Adv on all your attacks and then use your Monk speed to move the Darknes out of the way so your allies aren't blocked. Or turn it off.

humble cairn
harsh hinge
inner silo
humble cairn
#

You'd still get Adv because the enemy can't see you at the time of attack, and you could be off to one side to not block your allies.

humble cairn
humble cairn
#

Although Monks can Disengage very very easily nowadays.

tame estuary
#

Wait darkness spell says you can cast it on an object that's not being worn or carried, so my interpretation for that is thay if you carry it, it goes away

#

So no returning weapon shennanigans

marble lion
#

it also means that if someone closes in melee with you, you dont have disadvantage because you just melee attack them

marble umbra
marble lion
#

daggers are also concealable weapons

#

i think a big part of their use is that factor

#

that part is only useful if the DM plays the campaign in a way that makes concealed carry useful

#

if you really want to use daggers that much, id inform the DM of this

#

give them a chance to consciously reward your weapon choice. otherwise daggers are pretty bad at d4 damage

tame estuary
#

I don't think it's really necessary, daggers are already good

marble lion
#

how

marble umbra
tame estuary
#

Yeah sure bow has more range but like come on, no DM has room that big

marble lion
#

ok but bow also deals up to d10

#

daggers are weak weapons by design in dnd, meant for utility and as a backup for people who dont have proficiencies in most weapons

marble umbra
#

Yeah!

marble lion
#

calling them good without the DM catering to those aspects is just wrong imo

tame estuary
#

I see, I'll note this down

marble lion
#

actually theyre the only light weapon with finesse and thrown property

#

so there is an argument to be made here

tame estuary
#

You perplex me, this was my argument before

marble lion
#

they are technically the only weapon that allows you to switch melee and ranged while dex building

#

but i dont think thats enough to say theyre good, honestly

marble lion
#

besides, most DMs let you pull out 1 weapon as free action per turn if its not in your backpack

tame estuary
#

The best weapons are the friends we made along the way

marble lion
#

so you can always just pull out a dagger anyway if you need to throw something as a dex user

tame estuary
#

Get that peasant railgun ready

marble lion
#

Yes, Lord

#

His blessings upon us, may he guide our shot so it be true to smite the foes of

clear lark
# humble cairn If you carry a cloud of Darkness around you you can use it to go in and get Adv ...

It's doable if the conditions are right. Darkness covers 30ft from end to end. So you are either 15 in front or 15 ft in back of your party. Other conditions include space. Dungeon halls of 10 ft wide/10ft high ceilings. Then there is the fact that if you are up front, they might not see any enemies because of your darkness spells. If it's outside in the open or an open cave in the dungeon, they might still be limited on sight if it is night time/dark in the open dungeon even with torches, because your darkness is blocking what's in front. It's doable, like I said, but takes cooperation/coordinnation.

woven flint
humble cairn
tame estuary
snow agate
#

So we know about over prepping which leads to railroading but what about underprepping

tame estuary
#

Leads to crying and lots of breaks

woven flint
humble cairn
#

You cast it on something on a table, then you pick it up.

tame estuary
#

Can you throw your weapkn into the air, cast it, and then catch it?

#

Or does that require 2 free action

humble cairn
#

That would be "dropping" it and then picking it back up.

snow agate
tame estuary
#

I forgot you can drop anything for free

still plover
tame estuary
#

They will notice

#

Unless you're like really good and can think of an entire encounter straight up on the spot

reef tundra
#

My players don’t notice half the time

clear lark
minor cargo
tame estuary
#

If you have a repository for tokens like on dndbeyond or something this won't be a problem. But I have to prepare tokens

still plover
#

What's my mantra?

Location, situation, opposition, complication.

tame estuary
#

And it takes a solid 3 minutes

#

15 if it was in person and I have to print them out

still plover
#

There's trouble at the old mill! Bandits have taken hostages, and someone's just knocked over an oil lantern. Go!

hot gate
minor cargo
#

That's fair. I can see that being frustrating for everyone at the table.

In those situations, I typically default to TOTM in order to keep things feeling "snappy".

If I'm in-person, a lot of my monster tokens end up being generic minis ("Hey, so pretend this yellow orc fighter is actually a demon, okay?"). Or I use my tried-and-tested "ripped in half post-it note" method.

tame estuary
#

The dream for improv is when your players just write the story for you

still plover
#

Half a plan is better than no plan. Even a notion will do in a pinch.

hot marlin
#

My favourite go-to plot when I had no time to prepare is "Previously established NPC was murdered last night. While you guys fumble around doing nothing, I figure I have twenty minutes to decide who killed them and why"

limber trail
minor cargo
#

For online games, I don't necessarily use my repository of tokens (though I do have a folder full of them). These days, it's fast enough to Google image search something then throw it into my token stamp maker.

Searching for a battle map (if I'm not picky) is very easy.

tame estuary
#

Mhm, dream table right there

hot gate
#

And some players don't necessarily want to make things up. They want to be along for the ride.

reef tundra
#

Theatre of the mind, baby. I’m a writer so it works for me

tame estuary
#

My life would be so much easier if I don't play with isometric

limber trail
tame estuary
#

But what is difficulty if not madness persevering

hot gate
still plover
tame estuary
#

No it takes 3 minutes, 2014 has standing tokens on dndbeyond

limber trail
#

I’ve recently put together some very swag icy mountain terrain battle maps just for whatever my party gets up to on their 4 day quest

tame estuary
#

The map though I have to make myself

#

Which I just steal from fire emblem maps I memorized

minor cargo
#

But yeah, just to tie this back, I think "underprepping" isn't as big of a problem as I think a lot of newer DMs think. And like, that's valid and I get it.

It's just as time goes on, a lot will find themselves prepping less and less.

Personally, I wish the DMG did a better job of embracing being a "lazy DM". I think 2024 does a better job than 2014.

tame estuary
#

For sure, I like that the recent books are less "here's an adventure you can run" and more "here's stuff, put it in your adventure in any order"

limber trail
#

Prepping takes different shapes. Every week my prep is different. Last week it was creating one good map and a few quality stat blocks for a set piece. This week it’s creating a ton of random things to find in a mountain range.

still plover
#

Situations and scenes.

minor cargo
#

Mmm hmm. My prep for Monday is basically cleaning up some tokens and rebalancing an encounter (we have a guest player).

My prep the last couple of weeks was just reading Batman wikis.

Edit: Oh yeah, and a few months ago, my prep was learning a totally new game so we could do collaborative worldbuilding!

limber trail
#

A previous week was prepping about 10 intricate scenes to be tackled in players choice of order

#

Every week it’s just preparing the stuff I can’t do in the moment

#

I’ve really come to learn that there’s no point writing something down if I already know it by heart

minor cargo
tame estuary
#

My first attempt was to make the entire world be parts the players make. A collaborative world where the setting is a fractured different setting every player make.

My experience was that I found no players wanting to play this game.

#

This just changed how I approach finding players, I put up a google form and ask them what they bring in to the table and pick people who would look like they're interested in playing something a little more interesting than just "I'm playing a halfling artificer"

#

At that, I found players who understand what they want to roleplay and are excited about the roleplay aspect, but they still aren't confident with making their own setting. So the next step was the book that just released, Heroes of The Forgotten Realms and the Forgotten Realms wiki has all the ideas they can have to pull from

#

So what do I learn from this? Is that the way I play and run is atypical and I should just run the kitchen sink setting

minor cargo
#

Oh. Hmm. Yeah, I can see that not working...

Have you ever tried something smaller in scale?

tame estuary
#

Maybe if this group survivrs the december hiatus lol, they're fun people

#

I think they're still warming up, they're just doing what the DM wants them to do, but next session will be about choices

#

After that I'll poke them to have more choices and eventually no choices, they just have the map, go wild

fresh bloom
#

There's a character in a game I played who's a little boy from a tribal people who was cursed to transform into a bird after hunting a bird considered sacred, So, at the beginning he's still a normal boy, but his arms have transformed into bird wings. How could I create a character sheet for him in D&D?

crimson gulch
#

same way you would make a normal one, and then note down the transformation and its effects

tame estuary
#

You could go with a kenku

still plover
#

Aarakocra?

#

Presuming he can fly with those wings, anyway. Use a species that has the mechanics you need, customise the description.

tame estuary
#

Beast barbarian lol

#

Beast barbarian is my answer to like 70% of things

marble lion
#

I think kenku is the best take by far here

fresh bloom
#

Do you think it sounds weird to have him speaking in the third person? (Like Neeko from League of Legends)

marble lion
#

is this a game with talking vocally?

muted gulch
#

I have yet to finish a dnd campaign

marble lion
#

for me the end has stopped mattering. all that matters is making the journey fun

#

the 2 times i did reach the end were in the worst games ive ever played

muted gulch
#

I have yet to go on a proper journey too

marble lion
#

oh i see

muted gulch
#

Most campaigns just end abruptly or just have one game and gone

marble lion
#

ending abruptly is fine as long as there was a journey before then

glossy otter
#

always did hate when campaigns abruptly end

marble lion
#

life happens

#

its like expecting relationships to just all end with death, which is untrue for all but one relationship in our lives

muted gulch
#

Hopefully once i find a gm for my group I can finally witness a journey

clear lark
#

If you are finding campaigns ending too soon or abruptly, it might be that you only need to join/create just an adventure that might cover a few sessions. Then go on with a different adventure of sessions after that ends.

marble lion
#

that is if youre fine with playing short ones

#

it sounds to me like you want a longer one

#

i do agree that its good to look for a short one first though to meet people

#

imagine if you asked every single person youre interested in to marry you on the spot, instead of just having a fun date first

muted gulch
#

I like longer stories. I have something I wanna do with some other guys but we are on a search for the rare Dungeon Master

marble lion
#

you need to build up the ties imo

#

then you can depend on those ties to endure a longer campaign

hot marlin
#

I would recommend avoiding longer stories in order to have multiple shorter ones that follow each other.

marble lion
#

starting with a long game from the get-go will bring loads of cancellations hiatus and disappointment because none of you know what youre in for yet

muted gulch
#

We even have a whole homebrew extension we wanna use

marble lion
#

ok that sounds like something that would push away DMs

tame estuary
#

One of you kinda have to bite the bullet, honestly

clear lark
tame estuary
#

Maybe you can take turns DMing

marble lion
woven flint
#

Ti-Moth and a group I'm in is doing Dragon Heist into Dungeon of the Mad Mage, this is gonna be my first 1-20 campaign 💀

muted gulch
tame estuary
#

Learn together

marble lion
#

dungeon of the mad mage is 1-20? damn

woven flint
marble lion
#

that sounds so weird

hot marlin
muted gulch
#

I don't even know how to DM

marble lion
#

i guess the dungeon does consist of practically whole regions though

reef tundra
marble lion
#

its not really a dungeon in the typical sense from what i hear

hot marlin
#

Every level is practically its own dungeon

clear lark
woven flint
#

Dragon Heist is 1-5.
We're going into DTMM after Dragon Heist

glossy otter
#

that reminds me, I'm gonna need to find a new campaign as a player as my last one just went down

marble lion
shy stirrup
marble lion
#

it may be fine to you to stick with that

muted gulch
#

I already made an ad for it but basically the homebrew expansion brings Kamen Rider classes, races, and items into a dnd format.

tame estuary
marble lion
#

i wish you the best of luck finding a DM, which is already rare, with a kamen rider homebrew focus

clear lark
hot marlin
#

Technically watching is optional. You can DM if you have never played or seen a game.

tame estuary
#

Just run stormwreck isle

woven flint
#

So far our group is
Artanza, My Tortle Cleric (planned to be a Knowledge Cleric)
Hokrun, Orc Monk (Drunken, perhaps?)
Emios, Saytr Rogue (Thief, methinks?)
And
Ahan, Human Sorcerer (Spellfire)
We might be getting a Paladin, I just hope he isn't a buzzkill cuz out party was vibing hard last session 💀

muted gulch
#

I just want to get into something after leaving my last group

hot marlin
#

Not necessarily. The first DMs had nobody to learn from. Some people just picked up a rulebook, read it and decided to run the game

clear lark
#

That's like a swim instructor who says they will teach you how to swim, but have never been near the water or learned themselves.

tame estuary
muted gulch
#

I've done dm before but never for any official ttrpg system and it was only two times

marble lion
knotty pasture
#

DMing without playing the game will feel very rigid, like you're just reading off the sourcebook

shy stirrup
marble lion
#

you can learn DMing with just internet research

minor cargo
marble lion
#

you will make mistakes early on but its better than not playing at all imo

shy stirrup
#

All I had to go on was my DMG and my wits, at first

marble lion
#

I DMd with no knowledge and all, and after resetting the campaign, we are now 3 years in

knotty pasture
#

I'd sooner suggest people to play bg3 or Solasta first before dming lol

shy stirrup
#

Now you have 20,000 hours of content guides and live plays you can watch

marble lion
#

I just had what i found on google

muted gulch
#

I dm for a super hero game for my friends, however, my friends aren't the best. One guy is literally just playing office simulator while the other two do stuff

hot marlin
marble lion
#

yeah it doesnt work

#

the DM just knows more than players do, usually, so you can guide them a bit

marble lion
#

if you run a few mock battles by yourself using tokens and a grid in paint, you will quickly figure out most basic principles of combat

#

all you need is the free rules on d20 for combat

hot marlin
marble lion
#

roleplay is mostly without rules to be honest so you barely need to learn anything

minor cargo
marble lion
#

the most complicated thing to learn imo is probably balancing enemy statblocks and improvising dialogue
but improv is something you learn by doing it

#

if you use premade statblocks, that is a nullfactor

#

that leaves you with exactly nothing missing to run your first game

shy stirrup
marble lion
#

is it beneficial to be accustomed to DnD game flow before DMing? yes
is it necessary? no
if you cant find a DM for your game, DMing yourself without ever having played is 100% advisable imo as it will let you have fun with your friends instead of waiting

muted gulch
#

Yeah also I am not good at managing so many numbers

marble lion
#

practice it

#

just do math involving numbers up to 25 on a little paper or in your head until you get faster

minor cargo
#

(Cards on the table. I think more people just feel like DMing is accessible. So whenever I see "requirements" to DM pop up, I generally push back. ✌️)

marble lion
#

7+10
23-4
5+14
if you do this for a while, youll be completely fine with DnD math

shy stirrup
#

As the disparity between player numbers and DM numbers will demonstrate, DMing isn't for everyone, but I'd ecnourage any player to at least try it once, get familiar with how the sausage is made. Players who know what its like to DM often make for better players, from the DM POV.

muted gulch
marble lion
#

note down the initiative order on a little paper, put down the HP per enemy, and then just do little add-up per damage dealt until they reach the HP

marble lion
muted gulch
marble lion
#

yeah no im familiar. i dont like it at all

#

you seem to be aware of how insane it is though so thats no issue

#

i just wonder if maybe youd be better off looking for a DM that actually wants to run normal DnD

#

or you could DM by yourself with a little math practice

muted gulch
#

I only understand the Kamen Rider side. I can watch/listen to a lot of dnd games and understand only the roleplay bits

ember garnet
#

Morning

#

Opinions on a paladin without shield or armor

marble lion
#

asking a stranger to DM for your group when all of you dont know how the game works, want to add kamen rider homebrew and want insanity is like asking for a 5-star meal while halloween trick-or-treating

clear lark
#

Are you considering multiclassing Barbarian or Monk?

marble lion
#

if you learnt how the game works, that would increase your chances by a lot

hot marlin
muted gulch
#

Yeah just- I wanted to play this expansion so I put up an ad on reddit only to get mostly newbies wanting to be players

humble cairn
hot marlin
humble cairn
#

And even Geniedins probably want a shield at least.

frank zodiac
#

Any recommendations for a new player? Was thinking of playing warlock idk if its too complicated

muted gulch
#

Either I cancel it or try my best to be the dm

lean wigeon
hot marlin
frank zodiac
#

The genie one seemed interesting

humble cairn
shy stirrup
frank zodiac
tawdry basin
#

Well my D&D group did not want me play because of how i fight because i play as a fighter but i just run in don't think

uncut zenith
lean wigeon
woven flint
shy stirrup
hearty bay
#

Are there creatures immune to falling prone?

lean wigeon
humble cairn
marble lion
marble lion
woven flint
muted gulch
clear lark
woven flint
#

Some spectral enemies are too, methinks

hearty bay
#

I was building a character upon the gimmick of making enemies fall prone, so I might need a fallback, in case this isn't possible

woven flint
#

A few Gargantuan Creatures are as well

shy stirrup
frank zodiac
humble cairn
shy stirrup
#

Roll20 and Foundry are two other popular VTTs, personally I use Roll20

knotty basin
twilit ginkgo
#

I use the Maps VTT for my online games. I love it, but because it doesn't support music I need an alternative solution.

I was using Syrinscape, but left because I was having stability issues with it.

I tried switching to Fantasy Plus, but they've also screwed up my game twice with their own stability issues. Last night was miserable.

Can anyone suggest an alternative to these services I could try? I just want something that's reliable.

crimson gulch
valid geyser
#

Yeah I only expect just being competent and contributing to the team

cerulean monolith
#

Knowing shouldn’t a requirement, but learning should

uncut zenith
#

I will say, I can understand some DMs who don’t want new players because they just don’t have the patience to teach new players, but requiring players to have a certain amount of experience just feels like gatekeeping

frank zodiac
hot marlin
#

Of experience, yeah, it's gatekeeping. And it runs into the whole "Every employer is looking for someone with more experience and there is no way to actually gain experience" thing. But requiring people to know the rules and their character in order to not waste time seems like the basis

lavish flame
#

Some Invocations don't cost a spell slot. Some do. They don't ever stop taking slots, its just that some take slots and some don't.

uncut zenith
#

Not saying that’s the case with all new players, that’s just personal experience.

limber trail
frank zodiac
#

I think some new players should at least learn the basics before going in. I only played like a one shot cuz I’m kinda new myself, but i did do research to try to not be a burden.

valid geyser
#

I definitely prefer trying to be helpful to new players when I’m also playing rather than being the DM

limber trail
uncut zenith
#

Yeah, the players trying to help the new player so the DM can focus on DMing are the realest ones

limber trail
#

as a DM, if you say that's how your thing works, fine by me, as long as it sounds plausible

#

a player is where I start helping out

valid geyser
vapid berry
#

So what got everyone into dnd?

lean wigeon
limber trail
frank zodiac
valid geyser
vapid berry
hearty bay
#

Eldritch invocations are like passives that grant you an effect. Each one has a requirement level, and you have a limit on how many invocations you can have simultaneously. If an invocation says you can cast a spell without a spell slot, as long as you have the required level to take it, you can do it

#

As for the other invocations, they're passive effects and don't use spell slots, unless stated otherwise (like eldritch smite)

valid geyser
#

I also feel like I have issues with my tone so people might mistake me trying to clarify as an “um actually”

frank zodiac
hearty bay
eager marsh
#

Friend is college marching band during the late 1980s asked me to play. Was super skeptical because of the 80s hype about “devil worship” stuff. Took a chance on playing and glad I did! Played up until right about the time 4e camper out and had to take time off when I bought a business. Just got back in with 5.24 and having a great time.

vapid berry
frank zodiac
valid geyser
#

I remember my DM said he thought I was scary, and I’m still clueless on what he meant by that

vapid berry
#

Your fine! We stopped right away so we should be good to go!

stoic obsidian
#

So primal knowledge is only triggered if you use rage

#

…… why do I have a problem with that

hearty bay
#

You're so angry you can, as a hulk with an axe, stealthily approach places

stoic obsidian
vapid berry
#

So i'm not new to dnd but if you played two classes which ones work best with each other?

eager marsh
vapid berry
#

XD

#

Amazing

stoic obsidian
vapid berry
#

I mean there is a barbarian wizard class

eager marsh
hearty bay
#

I know it, but it do be funnier if I just say the barbarian is just ANGRY

Imagine them using all their might and strength to walk on their toes

stoic obsidian
stoic obsidian
vapid berry
#

I was thinking of path of the muscle wizard

vapid berry
hearty bay
stoic obsidian
pearl hedge
#

my temporal aura is messed up

vapid berry
stoic obsidian
hearty bay
#

I'd say a path of the muscle wizard could be like

"All your spells deal bludgeoning damage and their spellcasting attribute becomes strength"

pearl hedge
hearty bay
# vapid berry What does that mean?

It's an anime about a dude who has no spellcasting in an universe where everyone is a sorcerer. Instead, he has ungodly strength that far surpasses the capabilities of spells

#

Like being able to fly by swinging his legs absurdly fast, or creating a fireball by lighting up a campfire with a stick with overwhelming strength, stuff like that

bitter spindle
#

…could a monk/barbarian do rage and still use focus points? Does their AC scale off of dex, wis, and con if it’s done?

hearty bay
#

Focus points I think so. The AC wouldn't scale off 3 attributes

#

Because otherwise you'd potentially have a character with a 4-5 class multiclass becoming untouchable

limber trail
bitter spindle
#

I mean, if barb’s gimmick for not having armor on is having their CON give AC, similar to monk’s being WIS, why not combine the two?

limber trail
#

You're physically not able to do them because of how the abilities work

hollow stone
#

yea you would have to choose an Unarmored Defense to go with bc if you do both calculations you're either doing dex + ((wis+con)/2) or dex(2) + wis + con

limber trail
# bitter spindle How so?

They both set your base AC to dex+con or dex+wisdom. You can only have one base AC, so you would need to pick one or the other.

#

They're technically not a bonus to your AC

bitter spindle
cinder temple
#

when should we expect more details on the new sublclasses? :D

hollow stone
limber trail
atomic kayak
#

Str monk works perfectly fine tbh

#

Its closer to 3 stats really

limber trail
#

You do need four stats physically to be allowed to do the multiclass

atomic kayak
#

the main area you will feel it will be AC but not so dramatically that it hurts that much

hollow stone
atomic kayak
limber trail
#

13s in four stats can be tough to get

atomic kayak
#

not terribly

inner silo
#

is 16 15 12 12 12 10 rolled stats on a ranger alright?

atomic kayak
#

yea

inner silo
#

should i grab asi for 14 con on level 4?

limber trail
inner silo
limber trail
#

ah

limber trail
# atomic kayak not terribly

I've definitely played characters who haven't had those stats before. It's not possible with point buy iirc, or at least requires some dubious choices

#

I think it's possible, but I would also caution against it if you think it's some ridiculously OP multiclass

inner silo
#

i was going to distribute them as 12 16 12 12 15 10

limber trail
#

solid distribution

#

are your species / background ASIs included in there?

inner silo
limber trail
#

oh yeah great stats

inner silo
#

thanks!

humble cairn
inner silo
humble cairn
#

So this is a Shillelagh build?

inner silo
#

ill probably grab dex asi at 4

humble cairn
inner silo
#

i was going to go dual wielding but 12 con is a bit nit great

inner silo
#

or is it fine?

humble cairn
#

Will you be wearing medium armor?

inner silo
inner silo
limber trail
#

If you’re wearing medium armour you should be alright, maxing your wisdom will probably be more useful. Especially if you have a shield.

humble cairn
inner silo
humble cairn
inner silo
humble cairn
#

I feel like I would put the 16 in Dex.

#

If you have an 18 in Wis I think the only thing that would stop me from maxing Wis is the lost opportunity to get two Wis Half Feats like Observant or Fey Touched or something.

#

What level are you starting again?

inner silo
crimson gulch
#

ah, my game last night was a masterpiece, brand new level 1 start of a campaign. at level 1 a hard encounter is 100 exp worth of monsters per player. and my party got 156 exp each from the first fight

humble cairn
crimson gulch
#

the rogue was on 2 failed death saves by the end, we nearly lost them

#

no spell slots left in the whole party

humble cairn
inner silo
high jolt
#

I am too conservative with my resources, but if I see my best friend in this world use heroic inspiration and then lucky to hit one of two undead in the mop up part of combat before the real combat I swear to god

inner silo
sleek cloud
#

What’s up everyone

high jolt
inner silo
sleek cloud
#

Nice, whatcha goin with

inner silo
#

just deciding between gloomstalker and beast master

sleek cloud
#

I’d vote beast master

#

So you can fight side by side with your beast

#

Plus wisdom based builds are better for beast master too since your wisdom directly affects your beasts stats too

humble cairn
#

Yeah I feel like Beast Master gets more out of being Wisdom maxed than other Ranger subs, Gloomstalker also still benefits.

remote wadi
pliant matrix
#

IM BAACK

knotty pasture
remote wadi
pliant matrix
#

I don’t know if you’re referencing something but cool 👍

humble cairn
remote wadi
knotty pasture
#

Lots of stuff work on the Ranger ngl, really depends on what you're trying to build into

pliant matrix
remote wadi
knotty pasture
#

I would say Piercer only because it works on both melee and range

humble cairn
remote wadi
humble cairn
#

Piercer isn't bad, but for me it's definitely a third pick.

knotty pasture
#

Eldritch Adept for Devil's Sight (immunity to darkness), Piercer for a general damage buff if you're using piercing weapons, Skill Expert/Lucky as general buffs, ASI for stats, Gift of Chromatic/Metalic Dragon for more staying power

humble cairn
remote wadi
knotty pasture
#

Sometimes it can't be helped when people gap close, contingency plans is always really nice

woven flint
#

Oh, good lord, out water deep campaign has a barbarian now
(Loud sighs of being a Cleric in the party)

#

Well, when we get to level 3, our sorcerer's gonna be spellfire, so, healing isn't ONLY on me

remote wadi
humble cairn
knotty pasture
#

Especially in smaller rooms, there's nothing anyone can do to stop the enemy from moving in outside of complete stuns

woven flint
remote wadi
woven flint
#

He's a Tabaxi Barbarian though, so, that's fun!

#

He and the Monk are gonna be zoomin'

humble cairn
meager fractal
#

Would a Battlemaster Fighter 7 Battle smith Artificer 5 result in a decent character for a level 12 one shot where we have to multiclass?

knotty pasture
#

Polearm Master, which uhh, not a super good option unless you're going strength ranger

remote wadi
humble cairn
blazing sluice
#

Better*

humble cairn
knotty pasture
#

Lucky doesn't actually buff your damage that much, its just there for when you need a reroll when someone's about to hit you or if you missed someone

remote wadi
knotty pasture
#

You burn through Lucky die really quickly as a result but its again, something nice to have in a pinch

humble cairn
remote wadi
humble cairn
knotty pasture
#

I'd get Piercer, Chromatic, Gunner? Tbh even then I probably might not get Gunner

remote wadi
knotty pasture
#

If you are double downing on the musket go for it