#water event is horrible in act 2

11 messages · Page 1 of 1 (latest)

onyx jolt
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the event in act 2 to collect water is broken af specially in single player. thw poison mushroom is right next to the drop off spot and it IS impossible to drop off without getting hit by poison and or adds. i had a flawless run going and was over powered could kill everything in one hit aslong as i didnt miss. this as ended my runs 3 times in a row now. i feel like enemys spawn way to fast or that mushroom needs to be moved. Arthur is easier the this.

burnt brook
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I considered doing a post of the same, while I do like the difficulty of this event, it might be a tad bit over tuned for act 2. Not entirely sure how it's fixed, as just moving the mushroom wont fix it nor will just decreasing mob spawn. Again, I like the event/quest scenario, so I hope a change to this is done ^^

onyx jolt
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as a solo playthrough i could deal with crazy spawns or poison but not both, so one needs to be fixed i dont care which but it is almost impossible. the crazy spawns just amplifies the craziness of the poison because they set it off constantly and all the mobs have a skill that makes it worse. balls that come towards you even after the enemy is dead or guys jumping at you. theres just no break. ive killed about 30 without a break.

supple shard
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Either make it easier to deal with in a way, or make it time based, since it is for bonus rewards anyway.
So if the timer runs out, you just have to clear the room and don't need to finish the event.

fading bone
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I'm ready to throw it out tbh I will talk to Sam about what we want to do

frail shale
sterile owl
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I don't know. To me water events feel fine and are actually too easy (you can clear em fast without fighting enything-especially in single player). It's just that one where mushroom is over luna blossom 😄

vocal surge
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I know Sam had some ideas to improve the event in general, but agreed that removing that pesky mushroom would make it way better

robust falcon
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I’ve had some of the worst luck with water events,
Also had a flawless play though with extra lives and a full health bar, the damn fountain spawns in a weird nook between obstacles and walls and while an army of rat wizards are shooting at me I keep dashing into the fountain and genuinely somehow losing life after life as they’re so many projectiles in that corner it was just impossible to actually walk with the mud let alone wall and obstacles and the fountain blocking all movement

steel grail
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Yeah, I like the water events, but the mushroom placement in the 2nd biome variation feels kinda like a troll

halcyon pewter
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I agree worst thing. A few loss run on this event. Terrible