feedback
Shop Discounts - Upgrading Teamwork
Please work on a reconnect!
Whiffing with Titania on Light, Heavy or Spell shouldn't spend the ignite charge
Indicator on skill select to know if its been unlocked in the blessing codex or not.
Co-op visuals / UI
Arcane Blade (heavy)
Quick restart button
Combat and Difficulty Scaling (Part 3)
Coop Feedback (Part 2)
Arcane beam lifesteal sits(anvil)
endgame stats not working right ?
Lady Bedivere is very hard to keep track of, especially during co-op.
Review and feedback from a fan
Nerfs and Bugs
Key bindings for dpad
Matchmaking system
Cliona's blessings and the effect of weakness
Attacks
There are several blessings which have very low value as of today
Merging Venom and Infected would fix most of Mab's issues
Stats after loss
Ability to remove friendly visuals.
Need Lancelot
Data Sharing Channel
Exploding Mushrooms
The Raving Blight just outright isn't as fun as the other bosses and is frustrating.
BILTH's Feedback Thread
For Coop Spawn one Reward that Rewards all players
Can't really do much about it at this point, but just overall feel.
A Moon Upgrade
Chance to talk with a dev on pre-requisites?
Rez tokens should be optional
Different Goblin Types
Amazing game
Unlocking characters feels anticlimactic
The second biome's environmental effects are significantly more difficult than the third biome
gold goblin
What happened to the Stats screen after a Run screen? can we get that back?
Better Visuals for Ultimate Gauge
big bug on spell :
Invincibility should exist during bosses death animation
Make the model of the Rat mini boss in the 2nd biome a bit bigger
Some hitboxes are a bit off.
Regenerative LIES!
More transparency for unlocks please
We gotta work on this mushroom penalty.
Ultimates Should not have Hinderance
Single Fae Blessing rooms feel unfun in multiplayer.
Bonus Reward room in 2nd Biome with Poison Mushroom right over the objective needs to be removed
Crosshair Customization Options