#Where in the game files is the diolauge located?

1 messages · Page 1 of 1 (latest)

vague island
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As the question states, where in the game files is the dialogue for this game located and additionally is it possible to easily change it to something else or is it too hard-coded in?

oblique glacier
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I know some modders were able to get the localization sheet out from the files of the game and changing dialogues.

Unfortunately I don't know how 😦

vague island
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Thanks for the answer, I’ll leave this open for a little while longer in case someone else knows.

fervent dragon
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The bad news are that I achieved this by editing the flowchart object manually via the BepInEx "unity explorer" plugin rather than utilizing the localization sheets which probably would be way easier to setup. You'd be able to make this process automatic by developing a mod that checks the name of any given scene and doing this change whenever the correct scene is loaded. I don't remember the exact steps I did since it was a while ago though

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There probably could be a more efficient way to edit dialog during runtime but I have no idea how the localization system works

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I guess a benefit of using this approach would be the ability to customize pretty much any aspect of the dialog, from visuals to adding more or less lines than the original dialog had

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you could definitely add more pieces of dialog in the flowchart object

vague island
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Being able to add more or less lines would probably be ideal for what I’m doing. I’m not very familiar with Unity but I’ll see what I can do.

fervent dragon
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It really depends on what exactly you're trying to achieve

vague island
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I’ll probably give it a shot, since I’m trying to just modify existing dialogue and if what I’m trying to do ends up being too complicated, I’ll just move on from it.

fervent dragon
vague island
fervent dragon