#CO2, O2, pressure based gameovers

1 messages · Page 1 of 1 (latest)

lusty salmon
#

I am unsure if this or similar systems are planned anyways but I think it'd be nice to have an optional difficulty setting for a game over/mission failure to be triggered by CO2, O2, or cabin/suit pressure being outside of acceptable ranges for too long. gameovers from excessive collision speed, excessive temperatures, or exceeeding G limits could also be added as optional difficulty settings.

keen tiger
#

..Or failure to manage urine disposal system

devout phoenix
#

Well that wouldn't be a game over lol, just a lot of full urine bags

hollow adder
devout phoenix
#

like Apollo 13 🙂

keen tiger
#

Joking aside, a limited inventory of scrubbing filters should be implemented to add realism

clear oxide
#

Wait….no. Full diapers.