#Potential memory leak

1 messages · Page 1 of 1 (latest)

nimble matrix
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On longer play sessions, I've noticed my PC begin to slow down exponentially. When I close the game, my PC becomes incredibly laggy, and the lag issues don't clear up for a while (probably the OS garbage collector taking time to kick in). I believe the culprit may be a memory leak, as session duration has a large impact on how bad the lag is and how long it lasts.

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Here's my Player.log, although nothing jumps out at me (I suspect you'd need to run it under a profiler to find any memory leaks)

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Unity has a built-in Memory Profiler that could be useful for finding this kind of bug

open flint
nimble matrix