#Camera moves in "steps"
1 messages · Page 1 of 1 (latest)
Will there ever be a fix for this?
The camera always moves in these rather jerky "steps" and not smoothly.
idk if its just me but the video wont work
Try on mobile? It's worked for everyone else I've sent it too
its working now, just a discord moment haha
what kind of FPS are you getting?
it might be a camera is tied to FPS kinda thing. im getting 120ish in that scenario and its fine for me
I get a full 144 fps
This has literally been an issue for the past 4 years
I've run the game on 3 different machines in that time, and notice the same thing every time
Heres a video of the exact same thing happening to someone else
Reentry - A Space Flight Simulator on Steam: https://store.steampowered.com/app/882140/Reentry__A_Space_Flight_Simulator/
This video will show you how to rendezvous with Agena from a circular orbit around Earth. This video will cover the procedures you need, and some of the systems used during the maneuver. I also cover some tips and tools that...
I did some digging into the Unity Documentation, and apparently this is caused by not using a camera script that tracks motion smoothly.
Camera moves in "steps"
hmmm
The reason for this is that I use 1:1 input between mouse movement and camera control, and is intentional. I could interpolate this, but even with very fast interpolation, some (like me) will feel that the input is "lagging" behind in a way.
I could for example implement a toggle/setting that turns on or off interpolation.
yeah, it would be cool to have that, as the current camera system often finds me over/undershooting small movements.