#Check RTCC comutations for SPS burn planner at LOI
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My thought was that it could be adding the LM or parts there-of (say dry-mass) when it shouldn't, possibly adding it twice
Yeah but why would the burn be bad with the LM attached
Reference solo player post : #🌎general message
Maybe it's adding an LM to the launch dry-mass or something?
I mean we got errors with both LM docked and LM undocked
Yeah my thought is that it's adding an extra LM
You mean an LM on top of the LM?
Yeah
in the weights?
or something
multiplication
Mmmh, since Petri is "cheating" if the weights are off, that's not wrong per se....
But I'm not sure V48 is actually impacting SPS computations
IRL it shouldn't but in game I don't know.
That should be fairly easy to check
Well, I always input actualo weights in my V48, but it's been a long time since I've done an LOI
Never got issues on other SPS burn though
Like TEI or deorbit
it's my specialty
Calculate a burn at a set time, note the burn-time, then change the weights in V48 by a lot (say half the weight), and redo the calculation and check that burn-time
Maybe wait for Petri to have a look at the issue before we go further with assumption? Then he could guide us to things to test.
For the bigger problem I have a thought:
- Revert back to an earlier version of the game, go through TLI, enter lunar SOI, save
- Calculate the LOI on the old build, write down the length of the burn (optionally other numbers)
- Switch to current build, load save, redo step 2
- Do one flight with the opposite
For MM I thought burn went bad because FDO and Myself were toying with the RTCC at the same time.
Yeah of course
Remind me again, can you program the LM weight separately?
I'm pretty sure we got everything right on that burn
Yeah R2 in second screen of V48
R1 is CSM weight
Did you set R2 to 0?
We did
hm
But as I said, Petri said that if weights were too much of charts, game uses actual weights so...
Shouldn't impact anything
And Burn time is computed on ground
so without V48
Yeah I just wonder if the game is ignoring something
Looks like an ISP difference between burn planner and actual SPS
Because, on inertial, dV is dV, whatever your weight.
Also, BT was 1 minute shorter than intended
Like IIRC we intended 5:15ish and got 4: something
So you burned 4: something?
That should've gotten you a higher Pe than planned, not higher
That's why I'm thinking ISP
First I thought user error, but with that solo report...
Since DAP doesn't impact SPS burn at all
Well not at all...
But, shouldn't be that much XD
I'll try with good and wrong DAP settings on weights
Wouldn't the SPS burn system have to know how much the capsule weighs?
I meant for calculating the acceleration for a planned burn
To compute burn time in the AGC yes
But the AGC cut the burn at 0 dV
Wich is derived from PIPA wich is pure acceleration measurement
Whatever your weight is, 1m/s is 1m/s
You'll burn more or less fuel to get the same effect, but the measurement will be pure inertial
Thus no weight involved
In the end, the computed dV is probably wrong, BT is not the issue
If there is indeed a bug
at 60nmi x 60 nmi around the moon you should have approx 1628.44 m/s, 5342.59 ft/s
Insertion burn was about 3300ft/s dV
hb post burn vel?
Keep in mind that these long burns get quite unstable towards the end, esp. towards low eccentricity, the tangent needs to be perfect.
In real missions LOI was planned to insert the spacecraft to 60nmi X 170nmi. Then a circularization burn and a DOI burn would get it to a landing orbit. If you do it directly, use the map to see live orbit data, then hit PRO when you reach the "target" orbit to abort the rest of the burn. (Repost)
noted will try that way