#Numerical stability

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cedar heron
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Some numbers will be rounded down, and others rounded up. The issue is if the result should be 0.5, but the path to get there added a slight positive or negative bias, and how it ends up rounding it.

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0.5 can be exactly represented, but 0.3 and 0.2 cannot. So... Does 0.2+0.3 add up to just above 0.5, exactly 0.5, or just below 0.5? (and that will impact the direction of rounding)

jaunty ice
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Yeah, ok, that's a little more interesting ๐Ÿค”
What's the use example with Rom that we're considering these numbers? Or is it more a thought experiment?

cedar heron
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For the captain ability, base is 1 round delay. Put on lvl 35 jellyfish (70% bonus), but then opponent has Kras to decrease it by 20%.

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So, the ability is boosted by 50% in the end, but is that rounded up or down?

cedar heron
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stfc.space says jelly's ability is 70% for lvl35 jelly.

jaunty ice
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.. did DJ work it on 70%? ๐Ÿ˜…

cedar heron
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It doubles? Then use lvl14 which is listed as 35% bonus?

jaunty ice
cedar heron
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You might be able to find a combination that yields a bonus of 150%, and use that, too.

jaunty ice
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I'll see if I can find a Guinea pig later tonight ๐Ÿ˜ฌ

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For reference, so you don't have to take my word.
92% shield mitigation from 5% 1of11, so running at 2.4x (140% bonus).
Tell me that DJ wasn't doing math on this with the wrong numbers though? ๐Ÿ˜…

cedar heron
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Ok... Try your jelly with and without michael burnham. Without, my impulse speed is 118. With, its 144.

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My burnham boosts by 15, but I actually got a difference of 26. That's a 70% boost.

jaunty ice
cedar heron
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Has to be captain ability.

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TOS scotty

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TOS scotty goes from range 21 to 28

jaunty ice
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Oh, captain actually.

jaunty ice
cedar heron
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Cadet scotty made it go from 21 to 26.

jaunty ice
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As captain?

cedar heron
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Yes

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No.

jaunty ice
cedar heron
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Weird. It did go up.

jaunty ice
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These are the stats that you're trusting, don't ๐Ÿ˜…

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Shield mitigation amounts are returned by server, listed stats are calculated by the client.

molten kettle
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Wait, baby jelly has the doubling bug?

jaunty ice
cedar heron
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I'm seeing it as it increases the officer ability of the captain, too?

molten kettle
jaunty ice
molten kettle
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Well, now things make sense

cedar heron
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Yes, it's wrong. My jelly is listed as warp 30, but going to a warp 27 system says "path invalid".

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Maybe the client boosts the captain's officer ability, but that doesn't happen on the server.

jaunty ice
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Not on Ripper, the client is just poorly done.

cedar heron
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New observation: TOS Scotty's ability isn't boosted on the jellyfish server-side... still have an invalid warp message.

jaunty ice
molten kettle
jaunty ice
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Oh yeah, people never listen. I guess they thought over 3 hours that they might figure it out, but it'll never work out if your underlying assumptions are wrong ๐Ÿ˜ฌ

jaunty ice
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So now when you guys post your next podcast where you've figured it all out, I get credit for this, right? ๐Ÿ˜‚