#š-suggestions
1 messages Ā· Page 77 of 1
Bonus refinery!!!
I thought they fixed the armada spawn timers?
They didnāt āfixā anything, they slightly decreased the time to spawn an armada was all they did for this arc, the mod message about further decreasing armada spawn time says itās in the ānear futureā and itās not something they can do in a snap of a finger
Could you please add some sort of exchange system for blueprints. It's rather horrible to do a rare armada pull and get 5 blueprints for a faction miner or ship you already own and those blueprints just sit and do nothing. Example trade uncommon/rare/epic faction blueprints you don't need in for faction credits. Maybe trade all other non-faction blueprints for set amounts of Independent credits at least that would be a better source of Independent credits and my icon won't always be telling me I have like 20 ships to build all the time.
@spare zenith yes even if the exchange rate is trash its better than nothing
Let swarm armads count for something in Threat from Beyond
i have a suggestion, players should get 1 armada directive of the tier they join but are left out as being overpowered as compensation for effort
so if a player is leftout of 100 uncommon armadas, he should be eligible to start an uncommon armada
My suggestion would be to not try doing armada events again unless you can sort properly, once and for all, spawning rates. Another suggestion would be, if armada events are to continue in their current form, to create an armada tab next to alliance and territory tabs and within the armada tab, have a count down clock showing when the next armada will spawn, not where, just when, therefore players can continue doing other stuff like their dailies without wasting hours upon hours looking for an armada that quite simply doesn't exist
Hey Scopely, could you please fix it so that the prime materials research work on the g4 refinery too, not just the g3⦠it only seems fair!
<@&509690795536941056> Very much, I don't wish to be ungrateful, rude, or appear negative towards anyone personally; please please please, encourage those that approve changes to drastically reduce the timers on all regular armada targets. In my opinion, if they are going to be used in events, as they have in this arc, then they should, at least, be on par with exchange armadas.
I don't see this as being Scopely giving away anything. In fact, I submit this action would generate revenue. The competition would deplete reserves of regular directives, opening the door to increased sales of directive packs. Win win.
So we asked for faster armada spawn rates and instead we got this?!
I am wondering if you could update the loyalty chests payouts to help the 40+ players. Because with the current payouts itās not worth my time to do them. Donāt need G3 rss at my level need the G4
š
Sorry, that was supposed to be a response to the "why can't we share resources with our alliance" post.
here is a suggestion a single resource pack in the 4.99 range for players that just a few G C Or O short. Not large but it can be a fast source of revenue. Packet specific to Resource.
5 might be too low for the bean counters but $20 would still feel like a huge discount
When your 200 short of a resource, impulse buyers will pop for that , but put off bigger purchases for later. Just a thought.
And of course the apple/Google cut needs to be acknowledged its not small
Please add event tickets to rewards in Battle Pass.
Bring back Bonus Refineries (there hasn't been one in at least 3 months) and Lucky officer pulls. Not nice that you stealth removed features from the game, especially with the fact that there are NEW officers in the Premium and Ultra packs.
Lucky pulls are still there, you just have to be lucky š
Make relocation tokens in the alliance store like shields where you can buy as many as you want! I have a stupid amount of alliance credits but the only thing that I want to spend them on is only available once a day!!! Iām constantly raiding and this limitation is taking away from my ability to do so!
Is it possible to scale the SLB's dependent on the number of players available in that bracket?
For example,
Server X population is
Level 45+ = 2%
Level 40-45 = 8%
Level 35-39 = 60%
Level 30-34 = 20%
Level 25-29 = 5%
Level 20-24 =3%
Level 1-19 = 2%
Server Y population is
Level 45+ = 0%
Level 40-45 = 0%
Level 35-39 = 10%
Level 30-34 = 40%
Level 25-29 = 35%
Level 20-24 =10%
Level 1-19 = 5%
So on Server X, Could you scale the SLB for 35-39 to be the top 100 getting rewards, but on server Y only the top 10 get rewards. Or just base the rewards on a percentage rather than a whole number.
Suggestion: make the next arc romulan based and give us the romulan equivalent of groombridge and ursava
Please, double the armada capacity team. From 3 components to 6, 4 to 8 and 5 to 10
Please, input a znode note on relatory. Some people says znode but its not zeroed
Math for luck works out to be roughly 4% per pull for a rare and 1% for an epic lucky unless those are both cut in half if done before the is rare or epic decision.
Example 1
Epic lucky if determined after decision is made for epic
.01=.05Ć.2 =1%
.05 being the raw lucky chance .2 being the chance of the lucky being epic
Rare
.04=.05Ć.8=4%
.05 being the raw lucky chance .8 being the chance of the lucky being rare
If epic/rare is made second math becomes
Epic
.005= .5 x .05 x .2 =
.5%
Rare
.02= .5 x .05 x .8 =2%
Suggestion: those that perma lock a faction (1 Billion rep) donāt lose faction rep from the other two when they do the dailies of the faction that is perma locked.
Consider it a perk of achieving 1 Billion
the perk of achieving 1 billion is you won't lose points with the faction you achieved 1 billion
Right, but I would argue that you wonāt be doing the dailies of that perma locked faction since it will vastly undo the progress you make in the other two
So why not cancel out those faction loses when you do the dailies since you are perma locked?
Make Military Supremacy event dependent upon the level of the shipyard, instead of ops. People who don't have a level 34 shipyard can't build the ships required to complete the event. They're left with no option besides hostile grinding.
Would not help me have the yard need the prints still
some might be doing the dailies of the locked faction for other parts of the rewards, why should the Romulans or Klingons think "oh, you're completely locked with the Federation, you won't lose rep with us for anything?"
You have to give up something to get something else in this game, current model is reasonable.
Suggestion: make hijacked ships scrapable. Scrap reward should be regular scrap from equivalent ship at level plus retrofit shards for that hijacked skin. The plutonium is an extra cost to a hijacked ship but ultimately it's worse because it cannot be scrapped currently. This would solve that issue and add more depth to the retrofit skins, and add worth to investing in hijacked ships. Could be a maxed 45 hijacked ship returns a full amount of shards for hijacked skin, and lower levels would be partial.
Howās this for a suggestion? Shipās at feasible price points. Iād love to get the Discovery, but $139 is SEVERELY overpriced.
For a taxi very much so
seriously, that's how much the disco ball costs? that's is beyond over priced
The fill indicator on miners should change colors when you are over PC.
You think thatās bad. Sarc is $300
it's why I'm glad $copely has gotten a big fat $0 from me
Thatās how much Canadian yeah.
Usd 99.99
So we can now upgrade 2 buildings at the same time, do 2 researches at the same time, but can still only repair 1 ship at time. Just sayinā š¤£
Suggested Quality of life updates:
- add new dailies that pays out away mission speed ups.
- Update the event & battlepass payouts so that they scale better for players over Ops40+
- Change the cost of the g4 armada chests for epic & rare
- Change the payout of the uncommon g4 armada chests so they are worth opening.
- update the daily events so that the rewards scale for players.
- Update the daily events that are SLBās so that the brackets are fair, having low level & high level ops in the same SLb is unfair.
- Scale the refinery rate payout for g4 refinery, as it doesnāt give anywhere near enough for the low spend & F2P guys that are entering the 40+ bracket
How about giving people chance to purchase uncommon resources separately or make refinery produce more its getting harder to upgrade anything
At least improve refinery so that you have enough generated by the time you finish a 30 day building you can upgrade the next. Assuming 0 speed ups
Hereās an idea. Do something about the online bullying. Itās out of hand on s61.
Just make it so we can repair all ships at the same time
Anyone else notice some of the words that are blocked in chat are used in mission dialogue?
No, not for rss, for mats, and trit @sonic cliff
Don't demand minor adjustments, that honestly deserves an overhaul completely
Bro thatās a lot of horizons š
Yeah dude š
I'd gladly build another ent and level it for fun
Yeah sooo much fun to grind level it, and wait on refinery, true Dat @obtuse turret
Nooooo refiney is broken never works for me
Away team officers should level/ gain xp for successful missions.
Make alliance milestone events scale to the size of the alliance. I'm leaving my alliance after COW to go solo, but i'll miss the alliance rewards.
Rewards would have to scale too
Wouldn't be a problem aslong as the rewards were still worth working towards. Same with armada events. People that choose to play solo should atleast get something.
Suggestion - one month spending strike against Scopely
So, i thought of an Idea. Make trading possible. Not between players, but between alliances. Its basicly the same concept as contribute to the alliance, but this pool of resouces can be used to pay off/hire/etc an other alliance.
Maby as part of a peace treaty.
And also make it possible to redistribute resources back to the members.
What level fed hostiles do you need to kill for intrepid or ent bps and how small is the drop rate
Should be more for 40 plus like some common 4 star
Fix the blasted refinery output. I refine 3 x 24k/day of materials and I get f*ck all in return.
Make the packs cheaper I would buy more if they werenāt nearly all Ā£100
Hide maxed out researches...less scrolling
Can we get an add on blding to the refinery. Perhaps even a 2nd refinery. The idea of this would be to put in a single resource and after a time of concentrated refining it would produce a resource you actually want. But if u insist on crappy refines, a 2nd refinery would do. Besides bonus refine rates, there needs to be a way to offload excess stockpiles of unrefined rss.
20 BPs for this new building, 100$, need 100BPs to build
Be an interesting way to upgrade obsolete resources too g2-g3-g4 at a loss and time
Update old events that are run again like faction hunt etc
Faction hunt use to be the best event run on the game but as more people have gotten to higher levels the points needed have not increase in line with the points for killing higher level ships
This mean I now need to kill around 100 ships per faction where was closer to 50 at lower levels
Also as new events have been added the rewards have been increasing, good thing, but it now means the old rewards for the old events are not as attractive
For example CoW my alliance use to fight for alliance leaderboard but now we can get more tri from the guess an officer event mining one g3 etc so itās just not worth the effort
Como idea.... ĀæSe podria integrar un traductor para que las alianzas mixtas puedan entenderse?
Allow us to see research tree at any time
a much larger tritanium resource claim amount is desperately needed..please
@lusty sleet enterprise bps are only found in 48+ deep space..intrepid bps can be aquired in sol and lower ds quite easily
enterprise bps are extremely rare to drop and by the time you reach the level to get them via grinding,you dont need them anymore
im lvl 49 and have killed thousands of 49s and 50s and only gotten 3 ent bp drops
Go to the resource tab here and you can claim as many as you want. š
You can do this. Go into station click r&d building then research.
Not if youāre upgrading your R&D department.
And I assume OP means with fewer clicks, like we can very easily go into ships or officers. More often I care about looking at research than what ships I can build.
Ah youāre probably right.
and thats the tip of the day right there
MUCH NEEDED IMPROVEMENTS:
Make ALL commons and uncommon's possible in a standard recruit chest (plus current rares).
Make ALL uncommons and rares possible in a Premium recruit chest (plus current epics)
Make ALL rares and epics possible in an Ultra recruit chest.
Make ALL federation officers possible in a Federation recruit chest.
Make ALL klingons possible in a klingon recruit chest.
Make ALL romulans possible in a romulan recruit chest.
Make ALL borg, rogue, and augments possible in a new independent recruit chest.
Everyone wants this, make it happen scopely!
NEXT...
Make ALL faction hostiles drop refined 3* uncommons (amount depending on level of red) INSTEAD of para/dili/trit. Right into the cargo. Hostiles lvl 40+ can drop rares.
I can hear the neigh sayers now, but hear me out; there's a massive materials problem in the game making progress take babysteps every few months. This makes everything boring being able to do nothing but save up, refine, save up, event, save up, then repeat for months until finally we upgrade one component on a single ship. This fix is badly...desperately needed. Even if it hurts short term sales, itll boost long term profitability by maintaining a strong, growing, entertained, and active player base. Also, logically speaking, we spend refined materials to upgrade the ships, so its only logical some would be found in the wreckage/debris. Lastly, the volumes of resources currently gained from hostile drops is a small drop in the bucket compared to the repair costs from obtaining it. So it needs a fix anyways.
NEXT...
Survey ships should gain experience from mining just like combat ships do from combat. Plain and simple.
that only lets you see Stella research, none of the other five research trees
Ty I guess I was just being a fool
Please increase cargo size of Vi'Dar at max tier or lower refinery requirements. The entire time you tier it you can fill cargo and do max pull on charged and active nanoprobes till you reach max tier where two max trips can only get you 580k and Charged is 500k and Active is 155k so you come up 75k short. It feels like sort of a slap in the face after you spend all that time grinding to get it max tier.
Really all the special ships Franklin, Stella, Vi'Dar, Discovery anything that is used to farm or mine special resources. Their cargo should be treated just like the survey ships and their last tier should be a big jump just like the ones prior. Not reduced to 2 or 3k like the combat ships.
I'd like to see a new officer that speeds ship tier ups. Then I can put him in the captain seat before I start the upgrade. 3 days to take the Sarcophagus to t3 is a lot and I'm sure things only get worse.
Holy mother of god š¤£
How about REAL Cardassian ships
There needs to be a solution to dead or headless alliances. Anyone who knows what is happening will bail on the alliance and move on. Then there are the solo players that you forced to join an alliance at the beginning of the game that don't pay attention to any chat and do not know what has happened. Usually someone or multiple people break ROE and their alliance gets put on several other alliances KOS lists. The bigger issue is that most of these are "open" alliances and new players that do not know any better end up in these and wonder why they are getting targeted by the bigger alliances.
I am sure you are losing many players due to frustrations with the social agreements like ROE, but have no way of knowing it.
Maybe at least make it so the alliance turns to private if the leader has not logged on for a week or two.
or just message the admiral ? if no reply find another active alliance?
commodores in the alliance would also be able to check when the admiral was last online
I don't think you fully understood my message. I have been in an alliance that the leader quit. Luckily he came back and handed over control, but we were lined up to work through support to take it over.
What I am talking about is abandoned alliances that are like open nets left out in the open catching random new players that know no better.
CoW alliance MS event: Can we get the Stella/Discovery/Franklin-A added to the scoring chart?
A way to get stats of player in your alliance. Like a api key like clash of clans. Right now in my alliance it a nightmare. People change names, people leaving and joining it so hard. All the data is there in game and with an aki key it would help so much
much larger stella cargo plz..i kill 8 40 eclipse transports and my cargo is full with 90% hull left..even when i put klaa,vixis,kamal on bridge for impulse speed i only lose 20% hull..warping back and forth to get the 300k i need daily for dir,rep,cred is a pain in the derriere
Antique Latinum Refinery needs to have more consistent lucrative token payouts, especially with primes, maybe even having a guaranteed payout starting at T6 or T7 for 1 rare token.
A way to fix that is api keys. Just like clash of clans does. As soon as they find someone doing something bad or dumb they revoke that key and that person access is gone and no issue happen
They could even have automated built in things to revoke the access. Like if someone sending 1000s and 1000s of calls or sending huge requests etc
A Website for a Ideas and Suggestion with a Feedback like: We are woking on this, or sooon, or no not possible.
Try 2 stonn 5 if you can still kill its more cargo
Feedback from devs period
I hope Ent D's ship ability is like augur, but not dependent on any burning or type of opponent
Ent D ship ability: Ship gets X additional shots
Where X is the tier ( assuming someone has maxed out the level for that tier)
And please don't lock it down to something like armadas or hostiles or anything
Ent d will probably be a ship reskin if anything
How about changing the name from refinery to casino? It obviously isnāt a refinery.
Please reinstate the one liner TC alert in alliance chat whenever there's an active takeover
Allow us to access Research tree when Research Building is being upgraded
MUCH NEEDED IMPROVEMENTS:
Make ALL commons and uncommon's possible in a standard recruit chest (plus current rares).
Make ALL uncommons and rares possible in a Premium recruit chest (plus current epics)
Make ALL rares and epics possible in an Ultra recruit chest.
Make ALL federation officers possible in a Federation recruit chest.
Make ALL klingons possible in a klingon recruit chest.
Make ALL romulans possible in a romulan recruit chest.
Make ALL borg, rogue, and augments possible in a new independent recruit chest.
Everyone wants this, make it happen scopely!
NEXT...
Make ALL faction hostiles drop refined 3* uncommons (amount depending on level of red) INSTEAD of para/dili/trit. Right into the cargo. Scaled by hostile lvl.
I can hear the neigh sayers now, but hear me out; there's a massive materials problem in the game making progress take babysteps every few months. This makes everything boring being able to do nothing but save up, refine, save up, event, save up, then repeat for months until finally we upgrade 1 component on 1 ship. This fix is badly...desperately needed. Even if it hurts short term sales, itll boost long term profitability by maintaining a strong, growing, entertained, and active player base. Also, logically speaking, we spend refined materials to upgrade the ships, so its only logical some would be found in the wreckage/debris. Lastly, the volumes of resources currently gained from hostile drops is a small drop in the bucket compared to the repair costs from obtaining it. So it needs a fix anyways.
NEXT...
Survey ships should gain experience from mining just like combat ships do from combat. Plain and simple.
NEXT...
Item trading building for trading within an alliance. But don't paywall this improvement. We are tired of that nonsense...
Alternative to this; open a black market for buying and selling items within the server.
NEXT...
Give us the ability to activate multiple peace shields at once (stacking). Similar to using speedups.
Please allow refined materials to be purchased in the refinery. It shouldnāt be random. Maybe 1 C costs 100 raw, 1 U 1000 and 1 rare 10000. This is such a HUGE bottleneck in the game.
You can: Tap the level number on the building and then tap the blue research button in the bottom middle of the screen.
Not while the building is being upgraded
Yes you can
Suggestion #1 Do not bother to contact customer support. They are bots and don't care about your issues.
They absolutely do not care. Did they say they "sent it to the team" or give you the link to ask the developers for the upcoming podcast? or Give you the link for this discord?
Also they will keep terminating the chat, even when you are nice to them, sometimes right after you put in your player ID. It's like hanging up the phone in old school customer service land. #theydontcare
Like asking the wolves to watch your sheep.
Memba that one arc when we were awarded a prime of our choice... that was nice.
Merge server 10/18 with another server
Apex Events should be the same as Latinum Events.
@foggy oar that would mean stopping mining ore and using 2 as a 4* mining buff with tpring,barot...i mine in 185 systems and that would then mean recalling another miner to use disco to get them back there..and precious mycelium
This is what happens when the research building is being upgraded
Exactly! There's no option to open the research tree. When you click all you are shown are the speed up buttons
tap the M button to the left of the green stella title bar.... it'll take you to the research tree even if the R&D building is being upgraded
Thank you for that. But still it'd be great if they add the ease of access feature to research building š
Add a second system in each faction space like wolf, terminimuras and gyahan or remove the 38's, faction dailies are getting ridiculous with so many in each system only killing 39/40s and the population of players who require 39/40s for their daily getting so high
Good point. Ops 35 here so that is a. Non issue for me.
Maybe add a gift chest with 4 or 22 hour timer that gives a relocation token? It is a chore to navigate to this section every day at the right time to purchase that relocation token
Can we have an enterprise arc soon pleeeeease
We could have a different version of away teams with the Vulcan expedition
Could get a Borg/doomsday/swarm type thing with the xindi
Could have the expanse as a new zone
And it could bring a lower level ent for players not using fed at all since nx01 is much older model and federation was formed late in the series
WAR!!
Option: when a war begins everyone gets a message that there is war.
you must relog if a war ends fix that bug please
While you dive into that piece of code to fix that, redevelop the war engine so that every member knows that there is a war or 24-72hour peace with a timer in screen switchable in the settings screen (I had to send 3 times 71 messages by hand and was in total 1.5 hour? Busy that because no one did it and it is too much work and I'm not playing actively anymore)
And Iām thinking make it (nx01) a regular ship with an ability for specific hostiles but not like Franklin/Stella/vidar/disco which are one trick ponies
Also a few more independent g3 systems would be nice
COUNTER OFFENCES ACTIVLY
Server 168 is not the only server with problems. There is now even a board upon a board of users that decide what is good for the handful of players still playing. Active violations addressed are not taking care of.
Create Q's server gods/admins
Who dive in with the orb 'like in the series encounter with Q' and a infinite power. To monitor and actively react on violations. Putting rings on stations jailtime setting back levels or ban /permaban players.
Now it's oh well it's a pvp game good luck.
You want more users and everyone to keep playing, by take care of those people you take away those problems.
Donāt put a time out period on event store you already have a timed event earning trophies @scopely
SERVER TO SERVER EVENTS
If you rename a server/instance to reality/universe or a better name.
You will create more events pvp based server to server. The tensions on the server itself will be released instantly because the pvp players can pvp and the pve players can pve.
You already have this on the shelf using it with server merges put this in a leaderboard and connect events to it.
Daily quests
Create daily/weekly quests at stations.
This will get you off the boredom only killing 400 red šŗļø a day per quest.
For officers that have chance based abilities that only activate at the start of combat (Khan, Joachim, Tiza, Sesha, Ro Mudd, Ahvix), make the ability always activate but scale the effectiveness based on the percentage.
E.g. Khan reduces base mitigation by 20/60/100% strength when attacking, rather than the 50/75/100% chance.
Joachim increases ship mitigation 20/60/100% strength instead of the 50/75/100% chance.
Tiza reduces enemy mitigation by 10/25/45/70/100% instead of chance of 100%.
Sesha reduces enemy eclipse crit chance by 5/10/15%
Ro (slightly different) at the start of each round, have a 20/30/40/50/65% chance to increase damage by 300% for that round (still chance based but at least it isn't just 1 chance to make any difference)
Ahvix reduces enemy eclipse mitigation by 5/10/15/20/30%
For the Rogue officers it would make me more inclined to actually use them.
See, Khan is fine, because with full synergy he does hit 100% š
The others, yeah, I'd be much more likely to give them a chance if they were reliable
Would be nice to create a federation of like minded alliances. Too many dead or zombie alliances that refuse to drop their name. Allowing alliances to federated, they could keep their identity but share in some community activities. Federations could do armadas, share TC territories, war etc
Iād like to see the ability to search usernames like you search alliance names.
It would also be nice to be able to trade/gift items to your alliance members to help them out, resources, spare ship blueprints, etc
It would be nice if ship blueprints convert to ship xp once youāve accumulated enough to build the ship once. Treat it like officer shards converting to officer xp. I have no need to build 70 Kehra. Thanks
Nah make them convert to uc mats, not ship xp or basic rss, yall ask for so little when it won't help players advance in the game
You should let us summon alliance members - you can charge a new type of mycelium, as obviously you donāt give anything good away for free, and then we could spend it to bring in team members. Why? To help with DS armadas, swarmadas etc - all the stuff the mid range alliances have one or two 40+ that can go but not enough to do the job
Q- a new officer that randomises rewards. If you say itās possible to get 1,000% better than we will all lap it up, even though you will fix it so 50% or less comes up all the time.
New event - crystalline entity - we as an alliance have to collect/donate 10,000 uncommon Crystal in 48 hours to win an avatar of Lore
Iām on a roll now guys š
New projectile - death match - letās you blow up all ships in a system except yourself. Costs 99.99 each
New event - wheel of fortune. Pay 1000 lat and spin the wheel to win shards of all the good officers although it will keep landing on Geordi and you will wish you kept the lat
Thatās it for now š
Here's a mind blowing suggestion for you, Scopely. Since the hijacked ships are more difficult to upgrade and are pretty useless, make it so we can swap them for the 4* materials. At least then they'll have some purpose.
Make the Cosmic Cleanup during every Arc and between arcs please
Go crazy add more hijacked ships. Hijacked ent and so on.
Make hijacked ships scrap-able for parts to build a Scavenger Mining (Isogen miner) ship. š¤Æ
Fix amount of uran at partner rank. It's BS that you geht less when ranking up to partner
A way to play the mission chains from old arcs for officer shards of officers released during those arcs.
After an arc is over there would be a special token given that would allow a player to select from the event store a single mission chain from an old arc, not the most recent, but one from like 3+ months ago.
The mission chain would have altered rewards (and potentially reduced difficulty, so people can finish altered mission chains successfully) that would be advertised in the event store selection screen. The altered rewards would be for officer shards released during that previous arc.
This gives us a way to grind the old officers at our own pace by doing missions after accepting them, gives us a selection of officers to choose from as we do so, is a satisfying grind that could also be done with a rewriting of these missions (further incentive for people who would otherwise get transporter patterns from the missions), and would allow a path to earn progression to new officers as a free to play player.
Why are most of the Klingon interceptors not faction ships? I really don't want to have to hit two types of ships, one to get interceptor parts and one to get faction rep. Please fix this
Iāve given up on hunting parts, if all other parts of component upgrades are ready Iāll pay for the parts with latinum.
there should be a cost associated with trespassing into another alliances territory...say a token or x amount of refined 1,2,3 isogen per warp.that would stop all these guys warping in with vidars and killing all the miners for fun or during a war.we work hard establishing and maintaining our territory,we should have better defenses while mining in it...+1000% to weapon damage while mining in owned territory would be nice
A translator for the chat
Seriously all games have it
Why this one doesn't??
Faction locking is great. But as you progress in the game, it sucks that thereās no way to change your mind to get different ships, officers or research etc.
It would be great if there was a toggle on each faction page to control whether you want it to be locked or not. Giving you the option to undo one or more of them
how? triple lock = potential to get all ships
Triple lock means no hunters outside of augment, for farming xp or events hitting reds. Augment is getting far too busy. 100 players fighting for hunters in 5 systems
Long term I can only support 2 alliances. Iād like to be able to get those ships, and then go back to getting hunters for one of them
to gain faction credits from all daily activities
max vidar will provide faction credits also
i only had an augur back in feb... got my enterprise back in may and almost got a d4.....
Allow people to mark individuals to help combat guerilla terrorists that stay out of alliances to hit miners and ships etc.
It only stunts early game growth. I went for rom lock first. Once thatās 10m my next one is fed. Gonna have a lot of choice what to do with all those credits š
Thereās also a second lock if I remember right. So you get a lot of time to stagger what you want, plan ahead and prioritise. You just need to be organised š
Doesnāt matter whether itās short game or long game. Point is I have all 3 locked and Iāve found sometimes itās great and sometimes it greatly hurts me during events.
It would be great to have a choice and not be stuck with no way to go back/undo it.
It would be better to reward people with the ability to lock the faction, or not if they want
You give up something to gain something, both in life and in game.
Away team missions completed on profile stats please
Can we please have a way of cancelling armadas seeing as the issue with multiple starting at the same time cant be fixed.
Make level 41 hostile available in more systems. Or make those in deepspace count , hard to compleet dailyās when everyone is in one system š¤£
raise the ammount of the mycel mines. 800 is a joke
How about SHARDS for Ensign Elea? I havenāt had any shards to promote her since at least February 2021...
So, when I put an 8hour shield up, why is it possible to be attacked when there are still 10 minutes left? That makes it a 7hour,50minute shield, not an 8hour shield...?
I was thinking: why donāt you try to not consider your players as walking wallets for just a month? Maybe youāll be surprised as how many of this player will appreciate the effort and, maybe, just maybe, youāll sell more packages.
Because if you think Iāll buy 4 100⬠packages to have an officer or a new refit you see me just that way and Iād prefer to give my money to a drunk monkey
There is an independent faction why isnāt there an independent faction store
It would be nice to be able to Gift someone a Pack,
Like Battlepass.
Since scopley has no way for an Admiral to reward players.
I'd like the option to Gift a Battlepass Elite unlock to people.
Hey there
FIX. THE. BLOODY. REFINERY.
Next time you want to give us an "Independence Day" event, make it where Augment/Rogue/Borg crews in the Stella /Vidar/ISS Jellyfish are used to hunt Faction targets.
Give us the option to build ships. Especially when high enough level that the ship is actually useless.
The Mayflower is a federation light cruiser.
So I have a idea for a refit for the Mayflower.
A new ship skin.
The miranda class light cruiser skin.
This I think would work well on the Mayflower.
What do you think for this skin for the Mayflower.
Come on guys BRING THE COSMIC CLEAN UP BACK
Correction: give us the option not to build ships.
Uncluttered the store with tabs for each category. Station , research, ships and special sales and so on. Since you won't fix the drop rate in refinery could use a mats tab were we can at least buy the mats we need instead of you prepared crap that doesn't give us enough to build a single building. Or upgrade a ship and so on. Let's us at least make up are own minds to buy what we need.
Make an auction house like wow , make it playable for both platforms at the same time, make an auto farm for the dailies as it literally feels like a second job somedays
let us scan allied bases
what happens if an enemy infiltrates your alliance?
would you want them scanning your base/team mates bases?
He can literally do that without coming into the alliance though
but with being in the alliance, they can see all base locations.... where as "out" - he cant
thats a big what if
*When planning regional holiday events:
please could the whole globe be considered?
Please don't remove the rewards.
Yes, less time grinding for those in that region celebrating š»
This behaviour just makes the rest of the world look ....and reason to just shield.
[St Paddy's day was a completely separate event, no reduction in reward payout for f2p.
the event was an addition to others]
Suggestion: The "Tresspassing" and "Under attack" messages REALLY REALLY REALLY need a sound signal...!!!!!!!!!!!!!
Suggestion: Though I can't attack some target I reall would like to be able to scan the target...!!!
wrong link sorry
People play with sound?
Suggestion: remove the cooldown on relocation tokens in alliance store. You have no cooldown on shields so what's the point of having a cooldown on relocation tokens?
<@&509690795536941056> <@&509691417686442004> do they need to comment on everyting ?
On the topic of refits⦠Discovery A? Warp speed and range increase, jump and summon cost reduction
Oh, and a damage bonus against anomaly hostiles
Kinda. At lower levels itās useless until l39 warp range research is a thing so it would be good to boost it
Also vidar Franklin and Stella have Borg swarm exchange attack bonuses but disco has nothing for anomaly hostiles
Second suggestion make aug hostiles drop data
Would be nice to be able to beam cargo from your ship to another.
There's no bonus to anomaly hostiles, but why is that even needed?
Warp range research opens up at level 30 iirc
Not 39
Might be 31
It progressively increases
I can knock out level 28 anomaly hostiles to clear swarm Sunday and take about 15 minutes worth of damage to repair at level 39.
It's a weak ship, yes, but use it against level appropriate hostiles and you'll be fine.
Anomalous Phenomena**, if you are using the Disco to clear Swarm Sunday I would like your Disco please
Err, yeah. Need more coffee
Being able to transfer cargo from a combat ship to a freighter would be amazing for long grinds (frequency mods, security codes... I'm looking at you)
Why the hell is Scopely allowing that the LCARS bot and server are shut down?????šæ
Because they make more money when people can't plan ahead and have to guess at details š¤·āāļø
Because it isnāt to do with scopely, fartasia who own and runs the bot can do with it as he wishes
USS Reliant !
I said something similar !!
I have 99 relocation tokens!
Maybe in 3 year's ?
Had to go look, I have 140. š¬
Or pot luck ?
I still want a set, you could put them in a Dropbox for meššš»
Sure dude
Don't forget about multiple ship tiering!!
It is indeed a pity. š
As said it is not Scopely. It is Fart, a drama queen. In one way it is good that lcars is shutting down, something else will come or be created.
I'd like to transfer cargo to a drone ship, and return cargo to the station!
It's so disappointing š”
Media library for content creators so they don't have to copy paste and clean all the items to make great stuff out of it.
A media library with sound effects all items found ingame.
More content creators more publicity
Yep the original federation light cruiser.
Miranda class star ship.
How about a āself destructā button for maxed survey ships. Also destroys all ships in a circle half the size of an armada circle. Gives the little guys a fighting chance to stop rogue thieves from taking cargo.
That could be good especially with purgers out there.
just a thought...... i send support an email - would be lovely to have an aclnowledgmemt repjy
I did too before I unlocked DS and restarted raiding
hell even one of their lovely helpshift AI's even
Please DOUBLE the number of pulls you get from ALL officer recruit chests. The recruit tables have been so watered down over the past year that the chests are almost worthless now. Many players still have officers from the beginning of the game that theyāve yet to be able to promote even once due to this problem.
Make enterprise blueprints easier to get coz i swear i will sue you š¤£š¤£š¤£
I have played since Jan 2019 and just got mine in the last couple weeks. Never give up, never surrender.... patience, and u will get there ššš
I only have one epic ā¹ļø
So the 2 main places we get our information about the game are no longer content creators. Scopely you need to either give us information we need or get these guys back on board. You should pay them so they stay. Lcars is a huge loss to this game and rev actually tells you when your wrong so suck it up and deal with it
Put people into inactive status when they've not logged in a month! Especially for admirals!
Iām not sure if itās a month or how long, but that does happen - at some point the account is archived
If you refer to the big alliance chair, support can help you transfer leadership to someone else in the alliance
Dear Everyone.
We are Scopely have listened to your Feedback and he is how we will fix the game.
We will reintroduce TOS packs they will be obtained by doing DoomMadas making them Relevant.
PvP brackets will be tightened like Auction brackets to Promote more Fair PvP.
Arc Officer Auctions will be Fixed by Having Multiple Auctions and a join option. Those who already fully unlocked the officer will not be able to participate allowing More Players to Unlock.
Officer Sourcing, Game Missions will Now Award officers from the Storyline being Followed at that Time.
Along with All but the Latest Epics from the last 6month being in Transporter Patterns.
Payouts for event have also been Scaled to Ops. To suite Players needs.
Refinery Caps have been Removed so players can slowly Grind Basic Materials.
G3/G4 Refinery payout will also Scale with Ops.
Miners will Gain Ship Xp actively mining on a Node.
All this and More just through that Wormhole in the Badlands
Come visit the Mirror Mirror universe š š
Lol when there is a maintainence delay can we get a 5 min warning from the Admin?
How about an Epic Locutus?
Captain's Ability-Sleep, Data: X% chance to delay Borg attacks for the first two rounds.
Officer's Ability-We Are One: Increase Dodge, Armor and Shield Health by X% against Borg targets.
Ability to cancel an away team
How about an arc that even F2P players know they can compete in EVENLY and all get same rewards and PvP buffs. Why should F2P players be penalised because they don't have the money to spend it n the game because they need to pay their bills and feed their families.
Its not really F2P are being penalised,
Its Spenders have more Options
Just like real life unfortunately
More g4 mines. Thanks to RoE g4 is untouchable so cant take any oc or mines at zero. So a handful of greedy ā¦ā¦ā¦. (guess the word) dont move off them and hold them for weeks and dont care about anyone but themselves . Cant mine, cant grow, its stupid. If i take a mine im breaking the stupid made up rules and you all cry bully. If we have to have stupid rules make it so the non whales can actually play and not make it feel like they have to quit. To say everyone that plays this game is meant to be star trek fans moaning about pvp theres some right selfishā¦ā¦... Thanks. Much love ā¤ļø ā¦ā¦..did I say MORE G4 mines
@stoic coral how about making it like Riot pay for skins not for skills š bit thats deep stuff and not that easy to realize^^
Another system for 49 traders for each faction
More diplomacy icons and colours
Have your bookmarks start where you left them, so not having to scroll everytime
Please optimize the Alliance's menu. The exit button is not easy to find for many. Changing the ranks (name, tasks, etc.) would also be great.
Why can't you kill OC miners???? Thats part of the game mechanics
No in my server the alliances made an agreement that deepspace cant be touched. So no taking zero or oc. So basically first people there who got the mines keep them. And everyone else is threatened with being booted from alliances, war and deemed a rogue if you dare try and mine there
ROE is just made up nonsense. If the game lets you kill, then kill. Who says the FarmVille players get to decide the rules?
ROE make the game is not a pay to win, beacose repair has a cost. time is cost
I haven't seen a single server refusing the roe , if it exist, just tag it PVP server, or non ROE server
Roe is fine, but the whole g4 situation is ridiculous in my server. The big guys say they keep the mines untouched due to how much resources they need. Well i need that stuff too. Just because iv not spent as much shouldnt matter. And personally i dont care about others repair costs as i also need g4 yet cant get the stuff without people making little rooms in discord to try and hound you out the game. So either needs more mines or game needs a way to allow rotation without a stupid council of alliances say so on what players can or can not do in the game
Basically if i take a mine, the whole server targets you so you cant mine, if i dont take a mine then I basically have no idea when roe changes to allow me to mine. So at this point have no idea why small players stay in my server. So yeah, basically lots more g4 mines please
Please stop putting faction hunt on the same day as maintenance! It takes forever to complete, and you maintenance is on my only real game time.
same situation of G3 in the past. scopely has augmented the nomber of node in some system. In angosia for exemple, now it exist 4 X 4 node, in the past only 1 X 4 and 2 node.
WRT interface, it would be nice to revisit the screens with tabs like the store, refinery and events. Some of the tabs are at the top and others at the bottom. The tabs go past one page and are easy to miss. I find myself often going through every tab of every interface over and over just to make sure I didnāt miss something. It can be dizzying once you reach mid 20s+.
Foster better alliance play through alliance refinery or alliance bank. This mechanic would allow players to either trade with alliance members, materials - G2/3/4 - or convert through a refinery type action mats they do not need into ones they do. The dilution of dump g2 mats into ships to level then scrap to get 10 mats from hundreds is a ridiculous exchange rate.
Would love this ! As I do Buy Riot Skins š¤£
<@&509690795536941056> @unreal gust <@&509691205798592532>
Hi
I have a suggestion for in-game.
Many players likes mining but at statistics there is no player leaderboard for it
where as we have power, power destroyed, resources raided for both players and alliances comparison
Can we expect a new leaderboard at stastitics like resources mined?
The power destroyed leaderboard is encouraging players to do more PvP
So if we have resources mined leaderboard it might encourage players to do more mining too :)
We had something similar in our deep space, but it was a "gentleman's agreement". But as more and more players reach deep space, it's because OC kills only.
If you compare anti-faction officers:
Krell - Anti Fed - Rare
Mirek - Anti Fed - Rare
Yanagh - Anti Rom - Uncommon
Yuki - Anto Rom - Rare
L'Nar - Anti Klingon - Uncommon
Romulans are the only faction to have 2 against then and with one uncommon! and one of them is the best anti faction officer in the game (Yuki) :picardfacepalm:
Anti faction officers against federation (Mitek and Krell) are rare so hard to max.... typical of extreme Federation bias in the game.
And some people wonder why the Augur struggles in PvP.....
What about putting Lorca and few more officers in the recruitment
Sure, we could do all of these things, or we could focus our efforts on the single greatest improvement to STFC that the world has ever seen... We could get rid of the banners! I know! Crazy idea right? But I think we're brave enough to do it. Who's with me!
what is totally wrong in my opinion is the way the faction points are distributed, if you do all 3 faction, you end up always with 0 progress
goes for any event and dailies
That's the same on all of them... it's intentional, so that you have to pick 2/3 at most if you want to progress?
otherwise there'd be no downside to grinding factions?
not saying it should be all positive points, but not gaining any?
at least give 25% or so
You get to do one at full speed, two at half speed, or three and go nowhere (beyond hostile kills)
how would you do the maths to manage that? š
now you always get 0 faction points
yes
why no make sure you gain at least some
I'm not seeing the problem... even the faction lock was unintentional originally š
Because they want to make people choose...
So that if you want all three lv50 ships, you have to do the leg work
right, choose, you mean pay for them
truth is, once you're at 10m for all three... it's fairly inconsequential as to which events you do or do not
Can't buy faction last I checked
And the store doesn't give you packs you don't have the faction for... so, nice argument, but wrong
example the borg refinery, you make the effort, but actually you nilliate yourself if you want to go 3 factions
so stupid
no, not stupid, intentional design choice...
What is it you're trying to do that you want to have all three go upward?
ahhhh, this is a game, I play this to enjoy
personally, I'm glad they balance like that
Because it means I can keep them all at a sane level, without having to go mine g4 for a daily
ohw, what lvl are you?
39
ah yes....
I could go mine g4... but I don't need it, and refining it is a pain
and I still need 3*, so so long as I need it, I want to keep my dailies at that level too š¤£
rather than adding, yet another thing, to the list of stuff to mine/farm
Given the need for common g4 Iād start as early as possible if I were you :-p
I have no intention to go past 39
unless they reduce the time for stuff drastically
guess you are a ftp
I'm not, just light
spent far too much during lockdown š
now reining myself in drastically
wait until you level up, you'll understand my proposal
So, you want to be maxed faction for all three at once, is what you're saying?
Isn't it lucky that it locks again at the 1bn mark š
maxed no, but there is on point in putting all the event on if you can't progress if you do them all
for the rest of the rewards?
I don't think they ever intended people to want to do all three
then put more rewards for the events
Which event we talking about? I do the faction spends for credits, and hunt for the rss/credits/xp/etc
And you're saying you don't care for that part of the reward... so only pick 2?
or skip it entirely
it's choice, all about choice
take the current one, 0 progress if you do the faction hunt that help your alliance, rewards are not that great
I've not got the new arc events to see yet
leave it, obviously talking to a pr of scopely
š
"Does not agree, must be a shill, could not possibly have a differing opinion"
Did someone suggest not doing all 3 faction hunts? SMH š¤¦āāļø
yeah Zabatiz did
Here's an idea - Give the artist a photo of Riker so he knows what he looks like š¤£
Idea:
Hire someone for TQM!
Eh, I did all three of them... But I'm not the one who has an issue with zero forward faction movement š
Today is a different story. More kills, ticket required, no thanks.
SEARCH FUNCTION IS CRAP
WHAT DO YOU NEED
Event text had typos, think theyāve fixed them
How about sponsoring LCARS for an idea?
Provide the ability to define a number of crews and to assign those crews to a ship provided they are available in the station or on a docked ship. Any crew member could be listed in multiple defined crews.
I would cut warp time in half. Thatās one of the e least fun aspects for me.
Allow crew swap within the ship. It would be like Kirk telling Spock he had the conn, so he (Kirk) could go help Scotty in engineeringā¦
@outer linden warp speed is something that does get cut down quite a bit as you ops up, to open relevent research
Feature suggestion: leaders able to send email or phone mrssage via members list. Till example player not online in 30 days, ask him will you start play still or remove from ally.
Theres no way to contact player other than discord, but many players aren at there.
alliance management -> sort by last online. then send pvt message
well theres your answer...give them 5-7 days to reply to your message. if they dont reply - they're inactive -> kick
Well every player has right to explain or move out itself if cant play nomore
[scopely also runs a cycle every now and again which removes inactives and archives their accounts, moving their bases to low level space]
What is needed a way to contact either email or phone number
"FinalFantasy send a message: Hi there mate, You still playing or what?:
Oh well, LCARs is officially gone. Will scoply be creating a new repository of data to support the game? I would think that there is potential for people to quit as without a database to use for reference, the game is seriously lacking information to support players (both old & new)ā¦
NEW LCARS STYLE OF DATABASE FOR PLAYERS!!!
because push notifications on PM, or access to email/phone isn't abusable in the slightest? š
We send a message saying 'hey, you've not been on in a while, give us a shout if you start playing again' - then boot them...
100% agree.... i don't think their suggestion would be legal under data protection and privacy laws either. š
Armada spam was bad enough, which is why my notifications on the game are all muted š¤£
wish i could mute them. have tried everything. took drastic action, have left the alliance i was in because of it
Android (well, at least the motorola flavour) lets you mute an entire application, or tell it to do 'silent' alerts which pop up without any fanfare
Think the game itself has a toggle for sending notifications, too?
Hi, I bought something on sale from STFC app on iOS.... In the past, my Apple receipt doesn't accurately described what I bought. RN, I'm wondering if I bought what I thought I bought, because I haven't got it yet....
Oh, i mentioned in this place because i wanted to suggest that STFC post screenshots of their rotating sales...
Which pack did you purchase? (or think you purchased...) iOS store receipts are a pain in the bum because they all have "names" rather than what they actually were...
If you think it was the Meridian - check that it's not in the 'refits' screen, as their signposting is as good as ever, and the cheapest pack was for a skin, and not the ship BPs š
yeah... I thought it was the ship's bp...
If you've not claimed it in refits (and it still shows with the unlock button), you should be able to put in a CS ticket to get it removed and refunded, with any luck
or hold onto it till end of month/battlepass when the ship itself unlocks free
I can't even find it
If you go into the station interior, there's a paintbrush button over the hangar... that gets you into the refit screen
yeah... my hangar is at lvl 29
It's also possible that the update back to STFC from apple failed, and charged you without giving you the thing
That has nothing to do with the refits...
you have a 60/60 for meridian refit?
ignoring the annoying android bug that forces the notification bar to stick š¦
So long as you've not claimed it yet, they should be able to refund - it's when youve used anything from the pack that they have issues with it
aye... I already used up quite a bit of latinum.. I went back to my apple account and wanted to cancel my refund request, but there was no option to do so... so, yeah, I eat my humble pie
Raise the ticket with Scopely CS just in case
I have had purchases fail on my ipad and still take money... that was a bad day, luckily both scopely and apple were quick on handling the refund
where do I raise the case?
There should be an option under settings / help... think you have to go through a hoop that says "This didn't help, let me raise a ticket"
Essentially, in the basement, behind a locked door that says "Beware of the leopard"... but it's there somewhere, sorryt, it's been a while since I had to do it š
Please can you try to add a feature where if an alliance member requests something they need..and if we have a duplicate...we have the option to give them their request? It would be so good.
I would love to see a base defence ship (could even use the sarcophagus) that could latch onto another base that is being raided and provide a massive defence bonus. This would give members in an alliance a better chance to defend a teammate while theyāre offline. Especially when theyāre defending against players much higher in level. Currently all that be done is sit and watch.
I read this first suggestion here before and agree with it, when we are killing hostiles in DS, we should get prints for G4 ships not low level ships. I think also mining rates should be increased. At current mining rates it would take me a year to mine enough tri to repair my KāTāInga one time. Packs that we purchase are so poor that we can upgrade anything without buying multiple packs. Reward for completing events, missions, etc are way to small also.
Canāt upgrade...
I think survey ships should earn xp when mining as that is their primary purpose
How about hitting opc / stealing cargo counts for every mining event ⦠gives the game some more pvp, people need to defend more instead of sleep arround and mine ! Game is boring and pvp elements in this game are zero
I agree xray. Like during Lat rush, if you can steal lat, you should be able to steal any of the materials you can get points for mining.
Yes my point . Form now on every mining event should have stealing added to it
Make it possible to create a coalition in game
Coalition partners share their territory bonusses.
You can also mine in eachothers territory.
You don't get as much pilot novements between alliances.
Smaller alliances don't gave to have a territory to get bonusses. It could be with percentages so a coalition partner could be set in percentage of the bonus.
It would solve some issues.š
In eve you have something like that also.
Don't panic!
Suggestion, how about you make it so lower levels can actually complete events and level up at a decent rate?
You could also I dunno make it at least fair by preventing a level 35 from hitting a level 25 base. OR make everyone fair game.
To the Develpers,
I contacted the support for a technical question and in the end they told to write you here. I am a professional programmer and since I started playing stfc I wondered why there is no discord bot to help Organisation of big alliances.
Since then I learned that it isn't very easy, but I want to write a more simpler thing, a bridge from the alliance chat to a discord channel.
For this I would need to know how to fetch from the stfc backend, with a user key.
If you can help me, than please write per pm, since I don't want to tall about such a topic in a public space. Thank you
How about..Never adding anything else to mine, ever again?
Any chance you could set up a trade system for alliance members only to trade resources and ship blue print
Why can't KOS alliance and players get penalized like losing half of their power while KOS?
Because kos is player made, not scopely made. It would be too easy to abuse (put someone kos to raid him more easily etc...). I don't give 1 week before 100% of a server is kos if it s implemented š
Make Cardassian ships look the same as on the show. How hard can it be?
Better yet, give us Cardassian officers, ships, faction space, and faction please. K, thx
Preferably with a system similar to Ty'Gokor in that Cardassian faction space. ^
Why canāt this be default way of showing you your rss instead of rounding it off to millions or billions? Itās way better and seems to exist in game already!
Being able to mark players without an alliance as enemies would be helpful in combatting the spiteful people who do nothing except annoy an entire server
How does a 1.5m Sally defend against a Kelvin? šš Open space PvP isn't PvP it's just who has the biggest wallet, until they tighten PvP brackets, PvP specific events are a good approach.
Have some sort of 'chaos' meter in systems. The more ships you kill in a system over a period of time, the higher the meter goes. At certain checkpoints (say 30 kills) a harder hostile (yellow only you can see) would spawn that has a chance to drop better loot (larger amount of officer xp, ship xp, materials etc.). Would give a bit of variety to grinding hostiles for dailies.
Kinda related to above, but more rare spawns in general in all systems, not just scouts and ferengi traders. Every system should have some sort of rare spawn, could be a miner that has a chance to drop materials, a strong boss ship that gives bonus officer xp, rogue AI drone that gives ship XP etc. To get more fancy, the miner, when destroyed, could turn into a one-off fast node of whatever it was carrying (i.e. drops its cargo and you have to mine it).
Research just for iss jelly as itās none rep
More and more getting a the ship should be own research
This will make more get it if u have its own research
I suggest if possible an amelioration about officers.
with the button of officers, we can see all officers available and make some research to classify them.
One research i use very often is Amelioration for officers.
By this way, i have all officers to promote and all officers that need experience.
But, else if the officers are together, there's other officers before / in middle / After them
So, is it possible, when we use this option, to see only officers who need to be promote or Experience and to hide the other officers we don't need
What is amelioration
Definition of amelioration from Dictionary.com, the worldās leading online source for English definitions, pronunciations, word origins, idioms, Word of the Day, and more.
Sorry itās in French š here is the option I talk about
We use it in English too but not commonly. It means to fix or improve.
In english : Upgradeable.
So my suggestion is when we use this option, we see only officers upgreadable, and other officers are hide.
Feature suggestion, Create timed alliance event. Till examble we want all members see clock that territory defence upcoming.
Left to chat ally topic clock hit it you will see event info
A very needed feature
Can we loosen the 1950s chat filter a bit? Captain Picard can say āDamnā in the mission script, but I canāt say it in the chat?
Not to mention all the weird stuff that seems blocked for no reason.
some of the weird stuff are foreign swear words.. š¤
ie bite is french for pecker LOL
Yeah. But as far as I can tell, āWalterā is nothing more than Cockney rhyming slang. Abbreviated Cockney rhyming slang, at that.
I would love to have a place where I can read back what the mission storylines where š¤ or maybe there is such a place but I do not know it š¬
mission log?
tap the speech bubble with the !.....
Please give option to abort away mission. If there are no speedups left then crew is stuck.
The one you already have done I mean
ooh. gotcha.
I like the question events (like the current Riker one), but PLEASE make all speedups count when it says use a speedup, it's building or research speedups only which is annoying if you don't have any building or research going, plus it doesn't clarify that
Building a ship works with speed up
There should be a way to exchange all the useless ship BPs I donāt need for ones I want
Why would I ever need 8240 Vahklis bp????
You want more ships? We cant afford to level the few ships we have because of the uncommon materials required.
@north mulch yeah the reason the refinery is such crap is because we have such few ships
There is no horizontal progression everything is vertical thats litteraly the worst game system. It's what killed anthem
Paid server transfer after 12 please
Game use too much internet about 100 per hour playing
Scopely missed the boat by NOT having ANY uncommon TNG era Uncommon crew. You could easily have given us Tom Riker (Maquis) I'm the Command slot (setting up a DS9 Maquis crew), O'Brien in Engineering (setting up the regular DS9 crew) and Ogawa in Science. This way you could have had a weekly event (similar to AP) to acquire a set of TNG officers AND given players a taste of potential future crews). For example, the Maquis could have rolled out slowly, building to Maquis versions of Chakotay, Tuvok and Torres for a future Voyager Arc (possibly having Chakotay's ship as a skin for the Stella).
I too wish there were more uncommons who were easier to acquire, but then again, scopley would either give the uncommon officers useless abilities and bad stats⦠they wouldnāt give away the good stuff without asking people to sacrifice their life savings š
I wish we could use our tractor beams. Zero node squatter...boop. armada and your last spot is afk...boop ur in this now bud. A short range option, think circumference of current armadas. Ship trying to get away...booop
Even when my ship is out and not docked I should be able to Manage it, swap officers that are on that ship, see where the Ship XP is at see exactly where the OPL is at, even possible do limited repairs while away from the station
Some Klingon and romulan ships should have cloaking capabilities
Instead we're seeing Rare officers with uncommon level abilities (like Wesley Crusher), or Epic cards with rare level abilities (like LeForge). I think its all do to with "perceived" values and the revenue guys winning over the dev team on new officers, with the dev probably wanting more balance. There is probably data where new rare and epic officers drive more revenue
I wasnāt unhappy about Wesley though, heās just a jokeš
One of the things I wish to see is just a bunch of redshirts
Common officers who have no abilities, but huge stats
It started changing witht he Discovery crew (although that was more balanced, shard availibility aside), got worse with TOS crew, and then completely lost the plot with the TNG crew
lol
Maybe they can just release Leslie, like Zhou⦠at least thatāll be one uncommon officer whoās now unlockable by grinding š
There is literally no way for someone to grind his shards out now
Maybe Worf n Troi will be UCs, But even if they are, I doubt theyāll be easily accessible since in the recent arcs itās clear that scopley doesnāt want everyone to have the officer who was released in that particular arc
Wish there was a way to build synergy or create synergy with other hero cards.
You mean officers from different groups can give synergy to the captain?
Yeps
I like that idea too
After they work together for a set amount of time
@arctic pumice, the Discovery officers are available via AP. Why can't there be something similar for TOS/TNG. For example, yesterday the BP event had us kill Doomsday hostile. Typically 10-20 kill to finish the event. Took about 10 minutes maximum. Why can't an event like that be a weekly occurrence to grind TOS/TNG refinery tokens whick would yeild officer Shards/XP, ship XP, uncommon weapon/ship skins etc.
Need Quark, Rom, and Nog as officers for Dāvor
Fix the sarcophagus
It was fixed
Armadas can star people in, you can boom people off nodes
Could we have the number of tickets in the inventory displayed on this page in events? TIA š»
Then we'd need more nodes
Scopely introducing more ways to increase the mining speed and quality of the miner, (if your server has 0 node policy ROE) it is easy if someone left their ship for long time or if you are into active mining it will be a minutes of matter š
Seeing how pvp has been something that you are trying to encourage more...how about a new territory capture space or zones no material required for takeover only requirement is win take over battles..that way those who enjoy pvp side of game have a way to benefit from it other than events that not many people are doing pvp because rewards are horrible for the cost of pvp.
How about making the Bonus Refinery a regularly scheduled event (once a month would be nice) instead of a seemingly random act of planetary alignment?
So I had an idea, what about an officer that when the miner they are commanding goes OPC the mining rate doubles? This would make for more OPC hits at levels 20+
We need a way to earn/purchase skin/projectile shards. Like for the Jelly, V'idar, Stella and so on. It also would be nice to have a Resource Converter (ex: 100 3* common = 1 3" Uncommon, 200 3* Uncommon = 1 3* Rare, 100 3* Rare = 1 3* Epic & the same for 4* & 2* resources. We need to increase the Territory Refinery refresh rate by double or triple. With the new changes lots more items require high amounts of refined ISO or Resin. After an ARC and new officers are released they should be added to the recruitment section for the opportunity to grow those officers.
@twilit current yes perfect idea there is way to much time between bonus refines
Can Scopely please up the limit of 50 Megachests opened at once..... I'm not going to sit around for hours opening up my 10k MCs.... its ridicules. 
I would like a practice target array, where we can test out crews?
Officer suggestion
This may be a silly question, but is there any plan for an officer who has a skill something like "Jack of All Trades", who could improve upon a ships main ability?
For instance if it was a D3 ship, He/She would increase damage against Romulan ships a percentage or multiple above the existing base 30%.
Barkley might be a good officer for that.
Iām not saying youāre wrong⦠but you did let them accumulate, why not open as you go?
Thereās some dubious info out there that the math is altered by having more chests
We already have a regular Stella skin event but Iām all for more ways to earn the other skins and projectiles.
Please only use necessary toast notifications.
When an active alliance has an armada event, it's bad enough having a minimum of 70+ toasts appearing.
And now theres this one??
ššššre: other screenshot. No shit Sherlock,I won ( just testing the toast notification mechanic).
the actual client memory leaked and when i looked at my phone the toast was there? is that linked ?
Can we get some more chests added for the dailies rewards. It only require 255 points but my dailies add up to almost 600 now.
a great idea/suggestion would be to allow a server transfer for higher ops players. can we please implement this seeing how its 100% possible
Thatās why you donāt let them accumulate so high, thereās no need to accumulate them that high, nothing changes in the drops by keeping them
And no this is not true, saving them up does not affect what is in the chests
When we capture the territory we allowed to create territory stations like armada. While in capture, enemy have to destroy this. Especially we can add war and ship landing feature to these stations. For now, we leave it only to the strength of the teams. But sometimes it exists in real life. Small sparks can start a fire. We can attribute it to the team's development methods in research.
We had lcars there is a followup coming I heard.
But why build it on a bot not just like this.
You could do this with a team if 1 wants to stop another can take it over.
Ahh okok I also do it to 50 chests it is on multiple sources so I thought it was true.
@moderator can you forward this suggestions to the managment please:
the mining event should be extended to 3 days instead of 2 days, event monthly or every 2 months would be great, too, its just too rare
this way we could refine eg 7x 150k instead of only 4x 150k, the mats for upgrading the ships are just too rare and the amount necessary is insane, with each tier of the ship its rising to ridiculous amounts
Weird suggestion but maybe make the game have a browser version lol.
Or an upgraded pc/PlayStation version with more zoom I and out possibilities. š
An addition on my original idea
(Server admins called Q unlimited power in special ships like in the series)
Let them warp to multiple realities (servers) so it would be more cost effective.
(Realities to be more in the story of server to server battles and events)
I was wondering if they have ever thought of having the ability to place a ghost miner or something where if a ship attacks that instead of your cargo getting taken that it sabotages their ship. I think it would make it more challenging since it wouldn't just be smash and grab all the time. Also, it might be nice to have something that Alliance could contribute to building, like a crystalline entity or planet eater that could blow up rival ships.
What do you mean by refine 4x or 7x, and what event are you referring too? you donāt have to just mine during an event.
If your meaning the bonus refinery, you can get 5x refines in over the 48 hr period for each material not 4.
1-hr 0 (event reset)
2- hr 10
3- hr 20
4- hr 30
5- hr 40
With an 8 hr buffer throughout so it wonāt matter if your an hour late for a refine etc
Automatic language translater on the chat in games, would nice. Instead of having to flip between goggle translate (there are other translater available) and the game.
A chance to be able to repair 2 ships at one time
Would it not be wise to just build and scrap, if the ship is too low to give you the rss you need straightway, surely if you have that amount of BP for a pointless ship, you must be able to rss towards another ship that scrap to help out. I know it may be tedious, but surely the rss would help.
Would be nice if on the Galaxy map, where you view what system has what resources, you add icons for armadas and their type (uncommon, rare, and epic) along with hostiles and their type (interceptor, explorer, battleship, and miners).
@mystic star we have a 10h refining cooldown, how come, you got 8h? but yeah, bad math, but the main idea is a bonus refining event every or 2nd month that lasts 3 days
Would be nice to have the option to build a ship. I have three kehra and hardly use the one that is upgraded.
No not 8 hoursā¦. Look again
If your meaning the bonus refinery, you can get 5x refines in over the 48 hr period for each material not 4.
1-hr 0 (event reset)
2- hr 10
3- hr 20
4- hr 30
5- hr 40
With an 8 hr buffer throughout so it wonāt matter if your an hour late for a refine etc
Your math and reading is bad, look each one is 10 hours apart
So all 5 done by the 40hr mark but itās 48 hrs timer, so you have time in case you donāt make the exact 10 hour when it refreshes.
Aka an 8hr buffer, say I may do refine 1, then second at 10 hr but be busy and be a couple hours late for refine 3 and do it at the 22 hr mark, then I have to sleep, come back in 12 hrs for refine #4 at the 34 hr mark. Then I have up until hr 48 to do the 5th refine
@mystic star oh, wow... bad day, i guess, you are right, 5 times, i should really read more carefully
Will there be an event called fire at will?
Noticed that if you attack a base with Vemet as CAptain your ship gets stuck "in combat" Have had this happen 2x now. Tried rebooting the game and it's still stuck.
Itās that Romulan Tenacity, before the ship is respawned it just wonāt die. š
Why build in scrap? Unless you max it you donāt get anything near what you put into a ship when you scrap.
Cross Platform would be amazing. I mean to be able to play on iOS and Android simultaneously.
Will we ever see a vahklas with full circle engines!?
Good morming. When there is "Armada event", you should mark systems in which we can find it: three kind of armada, three kind of marker.
More Ion Particles please!
need a high speed territory interceptor
Using Klaa or Pan crew not enough?
Is there a Scopely representative online that I may talk to please
Screenshot 2021-07-11 17.47.33.png To help players like me, whose eyesight is not good enough to tell whether the line at the start of the second section of the bar chart is one pixel wide, meaning that my ship is safe, or two pixels wide, meaning that my cargo is over the protected limit and in danger, will you please arrange for ths numbers to change colour when the amount of cargo passes the protected limit, please? I would not think that it would need a terribly difficult piece of computer coding.
I think with not only latnium but now with the new ship for iso that the two resources you can mine the fastest and a ton of you can only refine once a day. I think that Latnium and Iso should be increased to once every 10 hours just like the other rss.
Add Armada Speed Ups to the game
Bruh.. Just make it so we can launch when ready, don't need more speed ups
Works for me
bonus refine sucks
How about an alert system for intruders in Territory? Base it on diplomacy settings; Green for Freindlies and Allies, Yellow for Neutral alliances and Red for Enemies. Make it a territory service. Maybe flash the colors around the edge of the viewing area and provide a banner incase of colorblind players. Thanks.
How about an Attack button for Armadas once all the principal players are in position, this would definitely speed up play, may need to speed up the armada resets as well.
Changing the protected cargo bar to yellow would probably be more visible?
I think they deliberately have the delay to open armadas to pvp... Even though most players hate that.
Common projectile refits we can get during gameplay (ie. From alliance tokens or something) for basic phaser emitters, photon torpedoes, and phaser cannons (which seem more like disruptor cannons to me)
Since Hijacked ships cannot be scrapped.
Why not get rid of them entirely and make them refits
Rogue faction - Outlaw is horrible as is. -60% increase in costs for 8% increase in uranium payout , and the daily goes from 120k to 300k codes. Suggest lowering uranium cost or increasing payout, decreasing code cost, and giving a hold increase based on rep level (so fewer trips are neededā300k means 3 trips). As it is, repping up is a penalty, not an achievement
Call the extra hold ārogue drogue podsā or something like that
Except that itās $copely so itāll probably change colors after 2 units total⦠or 1000 units from completely full. š
Square buttons for mobile. No one has fingers an inch wide and a quarter inch thick!
PvP armada pvp armada pvp armada!!!
4 little guys v 1 monster, battles get waaaaaayyy more interesting!
Do it do it do it!!!
I need alliance events counter to left of chat
Admiral has plus button there, can add counter for alliance event.
So when casual people come online they see that alliance has upcoming event.
Tired to send notify to chat every now and then
When peeps online
Maybe an alert that it is over protected cargo in the ship round at the bottom is better so you don't have to choose the ship every time.
Another idea
Make a panic button for when there is panic around you in rl.
You will get 7days shield your account will be locked after the 7 days the shield will dissappear when you login the game.
Why 7 days? To go against misuse. Any other way would be vacation.
The option should then have a cool down of 4 months
When you go to hospital etc you only have to push one button that's it.
You could use a shield but if you are in the hospital or something like that it wouldn't be enough and some of us don't have lots of shields available.
For me now I have pressure pain on the chest trouble breathing my heart beats like a old diesel (okok those old diesels don't ever stop workingš¤£šš¤£) called my doctor said well come back tomorrow. (I must get another one this one sucks)
But what if I must go to the hospital in critical condition? With no phonecharger?
I wake up and cleaned out in game. Double hangover situation.
i would suggest that the fuel costs to jump the discovery be increased [possible 4x] plus fuel costs for summoning be increased. then reduce the amount of fuel rewarded in the events. this would create the need to mine and refine the needed fuel which i believe was the original intent of game. at present time there is no need to refine fuel
Um, yeah, my alliance mates say theyāre always running out of mycelium so not sure why youāre going in opposite direction
Still waiting for a way to remove all the miscellaneous junk from my inventory. Currency from past events, the never ending starter ship blueprints. All the stuff I'll never use I'd like to sell for a resource I will use.
Starter ship? Tons of vaklas, kehra, and kumari bps too. Useless
What about a trading system where you can swap ship parts for higher or lower onesā¦
It would be a major Quality of Life improvement, if you listed the increase in Power when weāre about to start a Research or building upgrade, especially with the demise of LCARS.
How cool would it be if the enterprise D had a ship ability called battle bridge which had the effect of letting two officers use their captains ability
When might we see the Kardasians enter the plot on stfc?
We have orions in game. Why not have them hunt idol ships? If your ship hasn't moved in 15mins in any system then they hunt you. If they kill your ship you have to do a mission or pay raw Latinum to get your officers back?
Make a PC app! (windows/mac)
I just ran the game using Samsung DeX (runs it from the phone on a virtual desktop to your computer through USB? something like that) and it looked amazing! besides not being able to zoom or chat everything else started to look like an actual real game and in great detail, would be great to switch from phone to PC.
I would like to see a way to view Territory contributions by my alliance members. If there is some way to show that in a 30 day period, or the current month, that they made at least 1 donation or better yet, the leader or leadership of an alliance could set a minimum requirement and those who meat it get flagged as met.
One of the difficult things in an online environment is to manage your alliance (guild) and get involvement from the members. A huge step in the right direction was the last time online. While guys could log in and then log back out there are times when guys are gone several days to a week. This tool let us identify those players and remove them from our alliance, making room for those who wish to participate.
Tools such as these will help foster the will to play and keep down the braggadocios attitudes of some who claim they do but actually do not.
Once past a certain OPs level add the Jellyfish, Northstar, D'vor and possibly others to the Galaxy token event pool, as it stands now the 'Epic' battle debris is the only thing worth getting as i don't need a 3rd Franklin or another Vi'dar
Server wide goals that result in a bonus refine activation for those who participated.
tried using bluestacks/mem?
yeah but thats emulator of a phone so its resource hog and not that great, the virtual desktop i saw while running DeX looked great and ran great(i imagine ppl with tablets see something like it) so an actual pc app would look awesome and i would be using that on a spare monitor almost like a screensaver when at my desk
Add a
āintel/command towerā, or call it whatever you like, it hides your base strength and shipās strength while ships are docked. The higher your tower 1-50 the more information you can see when deciding to raid a base.
The higher your intel command tower is the more information you can hide from your opponent
Like resources etc
If your opponent has the same intel tower level as you, you can see all resources that they have and if yours is lower than the opponent you only see partial information or a broad range intel report that states partsteel 1mil + or something like that.
Finally if you donāt have an intel command tower higher than your opponents the only way to know if what resources they have you have to destroy all base defenses and ships to see the intel report showing accurate rewards. Like your scouting their base
@modest ocean There are Android emulator programs, which you can load onto your PC, that enable you to run STFC on your PC. One is called Bluestacks but there are others.
If you require an ambulance and your first thought is to save your game state, some might say you have a problem š
we have a shuttle bay, add a Shuttle Craft : common 1 star interceptor.
Make the it so we can craft/scrap the realta
Change the Separatist/Hijacked to skins and scrap the ones we have now
add more ships, star trek as a ton of ships, make them available as skins of current 'frames' or just add them as interesting diversions. i want my d'vor to be reskinned as a 'Quark's Treasure'
for those that like to read the mission text, 1st can we pause any hostile hunter approach while text is up, 2nd can we have the mission notice (bottom left icon text) not disappear while still reading the text (so we can click it to quickly be shown next location)
Add export battlelog as json or add scrollbars
There are scroll bars on battle reports now
would be also good to see direct last round button )
Why on gods green earth do you hate discovery owners so much, that you want to make more things a manadatory mining task for them? š
@turbid heath why are you so lazy that you dont want to do some easy mining to get the fuel you need to jump in hit miner then jump out or earn fuel needed to bring another ship to a location.
Becase there's nothing 'easy' about sitting for twenty minutes hopping on and off those mines, it's soul-destroyingly boring
Also, 3x G3, 3x Iso, 1-2x data... there's enough already
That's why if I need a top up, I go solo a couple of the armadas instead
Just to be clear... Clicking 'mine', and go, then rinse and repeat 20-odd times for a few days worth of refines is not "game play"
Data gets something of a pass, because you clear the node in 7 seconds, and you're active the whole time. 40-60 seconds for a myc node is booooring, and still not quite enough time to switch to another system and do other stuff efficiently while you wait.
Myc nodes should be at least 10x the size to make it worthwhile
Why doesn't the game have autopilot D'Vor's, š¤! So we can gain D'Vor BP's ?
That sounds like the watchtower on state survival !
The game is based in the future,
so Why O' Why can't the station repair ship's, tier up, or auto recall ship's ??
Plus why can't the station FIRE on a ENEMY station ??
That would be basic station defense tactics !!
Auto mining... send miners to go collect materials or rss... albeit takes longer than manual mining but does not need user input.... similar to away mission functionality....
I mean we clearly have an AI in the game so yes there should be auto tasks in the game
But "my poor user data i can sell to advertisers from each players activity"
The Rewards from Events should be Tokens, where you can redeem them for reward packs that contain
3* Gas,
3Ore
or even 3Crystal
Or something else like Officer Shard's ??
where is the AI in STFC?
On your ship dialogue in missions
Read in Carnac's Guide that the new ship 'Meridian' has quite terrible protected cargo stats (~1.3% at max level) - are the game developers aware that many servers have player rules based off protected cargo? A miner that has so little protected cargo makes it highly impractical and only encourages excessive pirating (and player burnout).
In my opinion, miners should have at least 40% protected cargo so it's a risk/reward game and the mining player would still receive a significant amount (even if they left it out overnight and fell asleep).
With the vast amount of time we spend mining iso to unlock three chests every day, it's absolutely pointless for me to purchase meridian (to have two at end of battlepass) or the refit to get a 4-batch option (can barely sustain reaching 3 chest refine demands).
Why in every mission chain do we need to return to base after almost every part? Can we not make most decisions on the bridge of our ships & move to the next objective? And yes I know i can trick it by sending out a ship that's home & recalling but that shouldn't be needed.
Ah, I see what you mean, I thought you meant the game had AI⦠not our AI representative on the ship⦠I feel dumb. š
Also why do missions tell me to kill X level hostile when I arrive at the way point but then there are not that level of hostile in the system.
Can we get a Diplomacy level Between āNeutralā and āEnemyā. Perhaps āHostileā ?
Frenemy?
Dear Scopley,
If I have 4 docks I should be able to repair 4 ships, at the same time.
Thank You.
Can everybody in your alliance see who is online and not just the Admiral and Commodores
They have that. Just donāt go into the open system.
But if you look at the docks they have nodules which should hold at least 3 ship's each !
Is there a way to find new missions on the galaxy map? And possibly add a filter like the mining one for mission levels?
The one notification this game needs is on the player icon for when CS actually responds... And it's the only one not there
So much this.
Or at least have a repair station that can be upgraded to allow more repairs
Something must be done about the cargo capacity in the Stella, I think we need a research or something where we can increase the tier 9 cargo capacity to 300k so that itās not a huge extra grind each day or to stockpile the security codes needed to open the chest in the rogue faction.
Very bad idea.
Mining sucks donkey *ss why the hell would I want to mine when others can do it for me and I can take their overflow? If you wasn't meant to overflow hunt there wouldn't be a protected limit it would all be protected
enable announcements on many of your channels so alliance servers can have official news and content from the source. š
There were for some levels. However the new missions kept taking people to blys, which was a pvp zone. Lots of people got hit just running missions.
Give us the ability to stop armada push notifications. This has been suggested soooooo many times!!! Why don't they do it? Cause they haven't figured out how to monetize it yet.
Here's a suggestion: actually listen to your players feedback and suggestions THEN, ACT ON THEM. Crazy, right?!
has anyone suggested having the ships icon on the dash board change color when the ship goes OPC?
Add an aggression cooldown timer to prevent a ship engaged in pvp from immediately warping away and stop these hit and run tactics by harrassers.
just watching the ds9 ep where fed attacks cardassia. and cardassia has those Def space platforms. wouldn't it be cool if tc had that. did damage to any other alliance in a tc. even minor damage every few secs would be interesting
Scopely doesn't need to babysit your cargo, just don't go OPC or watch your ships.
Just throwing an idea out here <@&509691205798592532> everyone is struggling with refinery. Even i got prime gas, today refine 4 batches and i got 200 common gas. It might be worthwhile for Scopely to reduce the refinery cooldown to like 6 hours instead of 10. Everyone mines and I m assuming everyone has stockpile of raw 3* so give us the chance to use them... please š„ŗš„ŗ
agreed, the refinery is a HUGE bottleneck in more ways than one. How about the latinum timer as well?
Keep in mind, the less chance you have of acquiring 3* uncommon mats, the more likely you are to get frustrated and buy a few packs. Scopely sells a ton of packs based just off uncommon materials that reside in them. Everything else is just extra so they can justify a $99 price tag. Significantly reducing the timer for refinery pulls is one way scopely would eventually lose money.
Can we please get the resin refinery moved to the left of all the other refines? It's a daily refine whereas the others three territory ones are usually done on demand
Yes because that's the biggest priority right now over major overhauls to the game
Lol, major overhauls take a lot of time and risk bugs. Simple UI changes are quick wins.
Been saying this for over a year, still no change (just a new officer that doesn't do nearly enough)
Its not cargo, its sweepers.
I think it would be great if AMS event targets scaled with the number of players in the alliance. Maybe not 1:1, but something so that small alliances can put in more effort to get their AMS rewards, instead of being screwed by how they want to play the game. This kind of a scaling system could also keep things more challenging for the top alliances.
So your suggestion is mine and refine more to fix the output, all that will give you is mostly more common. The payout is what needs fixing.
so I bought the $49.99 borg pack and didn't get the active nanoprobes!!!
@wicked violet #557163704383438850 message
Customer Support are the only ones who can help you with that
@lament stratus well the idea is we all know refinery is like lottery, doing 4 batch gas pull, i get anywhere between 200 commons or 80 uc gas, so its all luck tbh... but like lottery, they more u can refine the better chance you get in the long run.
And FYI, base on the history of Dev team... it will take forever for them to change the output of refinery even if they are willing... but its seems to me one of the least bugged feature of the game is the cooldown timer, reducing it will be much easier
Iāve brought it up before here ⦠is there some way we can get something in place to use the multiple blueprints for ship we no longer use or will ever build. I did a calculation the other day and I have enough to build 90 envoys. To get those I would have to have been very active in the game . Can scopely reward hard working players with the opportunity to trade I. The blue prints in some fashion. Maybe a 5 for 1 system for a higher level ship or other necessary rss. Like 10 bps for 1000 gas / crystal/ ore. G*3. Just some way or saying thanks for playing so hard . Why should all the paying bug money players get all the rewards, they didnāt earn it the hard way and have obviously less commitment to the game play.
Also is there some way we could do internal rss transfers to alliance members . So we can build up lower level alliance members or help struggling new players
I'm sure the idea has already been thrown out there but can we get an option to turn these things off??
I am staring at the screen. I can see what the outcome was or is
I cannot believe that in 2021, this game, above all, who has millions and millions of pure revenue is so CHEAP on addressing the issues that they still have a "ticket system" a ticket system which is a base for problem solving on 20year old games, TWENTY year old games, are you really that incompetent to add a proper GM per server that will adress the issues in real time, or is your biggest acchievement adding an A to name of a ship and pump it in for 100$.
Can the requirements for the ISS Jellyfish service in TC be lowered to somewhat to a more realistic number. You already need a ton of iso-emulsion for the research and just 1 Jelly BP a week is an entire days refined amount. 28 months?! You should be well past the need for Jelly and gotten a 42+ or above combat ship in that time. Plus the x5 and x15 options are beyond expensive and unrealistic. 4 million? You would had to be refining and saved every bit of iso-emulsion for 2 years to even have that amount. This even more of a request with the new added research that requires you to spend more iso-emulsion to buy the chest with iso-resin it. If you could buy 1 BP everyday that wouldn't be as bad it would be like getting credits for Enterprise/Augar/etc you can get enough credits everyday to buy 1 BP at least you know in 120-150 days you could get it done. Not 28 months. And please lower the required level to 36 the same as when the Jelly bps show up in epic chest pulls so you can work towards it like every other ship.
Even if you had a dedicated team per server, tickets make sense, because it gives the company an audit trail, and a means of prioritising issues... Its still a very valid it industry process.
In terms of alliance's hierarchy, I'd like to have the rank of a vice-admiral. Thank you in advance š
I know it's an idea from a little while ago, but I really do like his ideas!
Thank you!
Like the stella cargo hold is upgraded by tier up not by using anything else
Camoon devs can you focuse more on alliance control?
Need more features:
- Alliance event, for admin an commodores add new alliance event, clock blinkin red if player not seen, join or cant join button for popup.
Clock is located left of chat.
Add info who is attending event and who cant
For admirals and commodores
Ideal to organise takeovers add notice event one time rather than send 64 pm messages.
My head explodes when sending multiple pms 2 days before takeover
- Alliance leaders chat
Everbody who run a ally, can see and reseave messages
Ideal for rules that teams obey, if one member breaks them handle it admiral chat.
I would like to move the ability to see which alliance members are online from commodore to premier. Ideally I want everyone in the alliance to have this information so they can see when it's a good time to start armadas, but I don't necessarily want them to have all the other commodore power
Add research to the Franklin to increase protected cargo, a lot. Current setup makes it easier to steal modulators than collect them.
stop putting faction hunt behind tickets...
Can we put the 10 event tickets in the 24hr chest? That way we would at least have them on time for once...
Please release a customer support for dummies post or ebook for players to reference in game supports terminology or phrases commonly used by them so we understand or communicate exactly what is needed for them to be on or understand our issue along with our understanding of their responses...thank you
@FinalFantasy Our server generally uses discord for all our alliance diplo and or contacting for important issues not to mention sending screenshots of violations as proof since in game comunication through pms always disapear a lot and are not fully dependable...just a suggestion if you all are not using discord it actually helps a lot
Ferengi Market, where players can trade their surplus with other players for stuff that they want. Making the trade requires the quoted amount plus a trade token. The trade token can be purchased from Scopely of course š
I said that a month ago š¤šš»!
Can we get the cool down adjusted to one day or less for armada directives in the alliance store? Relocation token and armada directives twice a day? With territory defense twice a week and multiple armada events per week both these items in the alliance store need readjusted timers.
We don't need another tokenš¤Æ! I said a swap shop !?
@wooden terrace great idea. We should be able to see who is online or active in our own alliances.
Admirals and Commodores can see that today. It was added a few arcs back.
I can see everything other than the tc working. Itās unsustainable for any players who are more causal. Also, it would mean having hours changed rather than a regular schedule as well as the fact that big alliances have 2+ tcs on some days
So Antares pack is 109 euro , but I already have a spare Antares full bpās ⦠cant i trade those bpās in for another pack wurth 109 euro ? Sounds fair š¤£
A one week cool down for 1 uncommon armada worth of directives is silly. If an alliance has a full five territories then they probably keep their base in one of them most of the time. Still no need for a cool down for relocation tokens either.
Why hold on to the credits if you canāt use them as you see fit?
Youāve missed my point completely. I literally said everything other than tc I can see being logical.
Would be nice for alliance to have a recap for 24 hours at least on take overs, showing alliance members and points scored win or loose
Would also maybe change things up a bit if alliances were given a max period of time they could hold a territory and have a refresh period before they could recapture
Everyone can be online and nobody shows for an armada, itās best to ask if anyone is up for doing some vs just assuming just because there are numbers.
That depends on when you pull your 24 hour gift.
Bad idea to have the entire alliance seeing online status. Think about raiders for example. Join an alliance briefly and alert your old team who isn't online etc.
I'm fine with only Admiral and commodores seeing online status. They've obviously earned trust.
Is there a way to see what missions Iāve completed and which ones I havenāt? Also is there a way to see what missions are available without searching every system?
Nope - only those in your missions list or archives - nope
I would like to see my station get attacked by hostile factions if I put my station in their space, earn xp, chests and rep but also if they crack you you start losing resources so you can't leave it overnight, and other players can join in and not get a peace shield because you put your station there
Tractor beam - boost to impulse when targeting enemy ships pvp and pve
Most will vet the individuals before inviting them into their alliance. I know we do.
For public alliances, this is not good. Anyone can pop in and see who's online. Perfect for raiding stations.
We won't get the facility for free as it will affect in game spend. Hence the token
would it be somehow possible to knock off players from planets? once they got a spot nobody can get rid of em, clustering or station access to systems can be blocked forever.
soon nobody is attacking stations for resources anymore because it is just too boring. so please, do something about it.
no idea, implement a system that autoarchives players and relocates them to a random hub space when their base is broken in a hubcenter system or something like that. maybe to a system next to their last remaining alive ship. so people start avoiding mining in low areas and press forward instead
Remove the mines all together. Have the planets you put your base on give you the mats needed at a different rate depending on system level and faction
i don't know, a little mining is ok... but the 24/7 afk mining is not
if people are able to mine their daily needs within a normal amount of screentime, than they can start playing pvp for their mines... after idk... 20-30 min they are done and can log off again
I've always seen games like this which have such a heavy amount of mining ruin all the pvp side of the game as players worry too much about mining and less about what their ships can actually do
I feel that intentionally placed territory at the other side of the map to make people choose.
You either live in territory and pay the price of extended warp time for safety of your own area of space. Or you move into "open space" for convenience. If the relocate tokens were reduced, those with territory would have too much advantage.
The balance is good right now, forces people to make that choice. And offers those without territory at least a chance to raid.
How about a place were same alliance members can engage in PVP action?
Whatever.
Thatās an opinion too. A relocation token doesnāt stop anyone from being raided. Thatās what shields are for and they are way more plentiful.
Thanks šš¤£
Or use a crappy crew of stamets Helvia and domitia and you got yourself past warp 10
And rogue research helps it too
I mean there's lots of research for wrap speeds these days too..
With those two I get from origin to faction in 4 mins which is shorter than from hive in hngarem to factions with reg crew
Away teams tree also got stuff
Notifications for private messages ĀÆ_(ć)_/ĀÆ
We should be able to fit a command crew for pvp and pve on the same ship. If fighting a hostile, pve. Fighting a player, apply the pvp crew.
Once officers are assigned to a ship, they can be swapped around on ship without having to return to base. Could then have a pvp command crew on ship and swap them with a pve crew already on bridge.
I like that idea but I feel like that would be a little op
I've been thinking about the USS Prometheus and it's multi vector assault mode, as well as Enterprise D's saucer seperation...
I have an idea about how it can be implemented in game...
Assume that the ship at 100% hull has all the parts
At 75% hull, it loses one of the four parts
At 50% hull, it loses two of the four parts
At 25% hull, it loses three of the four parts
I believe this can be easily added, if you assume the ship has a background ability, where the number of shots are based on hull health... so, basically number of shots = K x integer ( 4 x [ current hull / total hull])
Where K is a multiplier that increases with tiers...
Level 5: max shots = 4 (where K = 1)
Level 10: max shots = 8(where K = 2)
and so on..
This can even be shown visually, as it seems that there are various damage levels for ships... i.e the current ships show more damage on their models based on hull health, the new ship can simply show missing saucer or stuff when hull drops below 50%.
So maybe we can have a Enterprise D juiced up with a multi vector assault mode?
It seems like it can be implemented with the current tech in game
Cool idea and it would be an interesting mechanic but if they canāt get officers to work then imagine how wrong a multi layer ability would go. Especially with officers that regen SHP and HHP.
Turn the borg fast latinum systems into high level borg probe systems. Lvl34-40
Do away with token systems
This has probably been brought up already, but how about throwing the f2p players a bone and having some events that award armada directives?
How about making territory defenses an automatic win if they are not contested within 15 minutes. This would allow those defending to get back to doing other stuff they need to in the game.
how about at least 1 research to increase the cargo of combat ships. This is super helpful once you reach 38+ and you farm for ship parts plus it would be great on Vidar/Stella/Franklin/Franklin-A.
How about Bartering within an Alliance? Trading resources & parts of blueprints would be great. Short term Officer Exchange would be great as well. Same for loaning ships for missions/events.
Could the Jelly event give other places blueprints other then just the full pull for 1st only. Its always won by some money bags that throws down ridiculous amount of resources. We get blueprints from epic chests and we can buy some from service in territory. We all don't need to win the full thing all at once specially if you are just level 36 and won't be able to build it for 3 more levels. But it would be nice to get a bigger number from this event then just losing every time.
Some servers have more than the single place, it's frustrating being stuck with all or nothing (we are, too)
So on some servers 2nd and below give some blueprints also? Then why the heck isn't it the same across all servers. That is just unfair for sure.
Yeah, something about population in the right bracket supposedly, just frustrating that we have to save up mats for a few months for a chance of wasting it all š
Well its not wasting at all... you progress fast during the jelly event... I'd consider the jelly as a bonus for leveling then š
That's true, waste is the wrong word... But the difference between saving for an extra month vs 2 or 3 months to re-save can hurt, especially if you're not spending big
The ability to attack an alliance members ship, in your own territory, if they are on a zero/empty node
How would this suggestion appeal to people.
If we recieve faction ship bps and if the ship has already been built there could be a refine option for them and the recieve factiin credits for breaking bps.
25/50/75/100 for each bp
Lowest for lower level ships etc
TC is pointless if u dontāt fix lag .. targeting and atack (practically an atack in TC is like hunting flies) .. do something!
Add directives to the borg and swarm loot pools. What sense does it make that uncommon armada chest drop rare/epic directives, but there's very little in the way to grind for, or limited purchase of uncommon directives. Once a week from ally store is laughable. 30 directives a day from swarm daily rewards a joke
Do you want folks to grind and play, or you just want a few whales throwing your company cash?
another fail jelly event, gj !
The whole point of an MMO is to grindā¦
Hince what are we grinding for after you've locked out x3 factions?
Completed the daillies
Folks will bore and move on if the grind is a waste of time
Epic fail on Jelly Pursuit... Not only have they reduced rewards from top 5 to just top 2, after saving up for a month and spending actual money today in preparation, I have just upgraded with 1000s of both 3 and 4* resources and still showing as 0 points... On top of putting faction hunt behind tickets, the greed of this company is now ruining the game !!!
@lucid cliff I have participated in 2 prior failed jelly event, and i have never been reimbursed ever, the entire jelly event is a complete joke.
Variable timers for vanilla armadas. Instead of just assigning a 15 minute time limit allow the armada to be started with a shorter timer (10 or 5 minutes perhaps) at the discretion of the one that starts the armada. 15 minutes is a long time to wait if your group is already together in the system where your next target is at.
Add a notification for mining.
Not sure if this is a super commons suggestion, but on the Armada battle logs, can we get like a summary sheet or something? Like just a simple page that shows damage done, damaged received, rounds survived per player? Would be TREMENDOUSLY helpful with crewting and honestly just would make running armadas more fun
In Diplomacy, add a CAUTION Status before ENEMY or something. Like a Yellow Alert.
To assist with lag on any server a folder can be created to cache live info to and from client side for servers to read and write from. Some of the space you currently use can be utilized for that. A full gigabyte of drive space is a bit much for this game.
I often delete the app/game and reinstall and it is still over a gigabyte.
As more people are moving up to getting g4 ships I think Scopely need to take note of how unbalanced Yuki is for anyone with a Rom ship, she is devastatingly effective against Rom g4 ships, we need similar officers that allow us to do the same against Kling & Fed ships or an anti-Yuki officer.
Anyway to make a mail alliance option?
Universal translator for languages other then that of main server or that of players chosen language.
Packs & or items that can be purchased with latinum.
There needs to be a system in both Fed & Romulan space like Ty'Gokar for rep grinding. Makes grinding rep a lot easier, and getting ship bp's easier as well. Also needs to be a system where we can get Enterprise prints as well.
I'd like to see the ability for PvP beyond 1v1. When you have a top tier alliance threatening to lay waste to a lower tier alliance, that cannot match them ship for ship, there needs to be a way to level the playing field. Especially if it included allied alliances. It would at least allow a fighting chance for a group of lower tier alliances to survive a war with a whale alliance.
It would encourage inter server cooperation instead of a few whale alliances throwing their weight around and doing whatever they pleased knowing none can oppose them.
Because eventually people will just end up quitting instead.
Is there a plan in the future to be able to lock an armada so that only a certain number of players participate? for example i'd like the ability to run an armada with just 2 other players or by myself
The jellyfish has been around for long enough now. Itās time to make it easier to obtain. And given the number of issues with events, itās long overdue.
Twice Iāve gone for it and failed due to issues. Last time was because of an error where people who already had one got in and no one else could compete. Second time was now, and your dam delay in scoring gave a false impression of the competition.
I donāt have resources to try again any time soon. I canāt keep putting my entire game on hold to save every bit of rss for this event. And Iāll be damned if Iām paying a penny to risk failing again.
The 1 bp per week for owners of some 3 star territories is ridiculous. Not least of all that you canāt even buy them until you hit 39, so not like you can stock up ahead of time.
Itās an important ship for reaching dark space and being able to do certain events/missions. Make it quest driven instead of bloody leaderboard head-to-head
Suggestion: allow us to speed up armada timers. If you just want to solo some madas or you already have the team you want it's really annoying and wasteful of precious time to have to sit around for 15 mins
I think if they do let us eventually speed up armadas there needs to be some sort of cool down on when you can run the next armada so one person doesn't hop into a system and take all the armadas away to grief people
Does anyone know how to mine the corrupted data ?
I built my botany bay
But when I go there the corrupted data acclerators show greyed out
Why?
I'm a lvl 18 player
Fair point. Like you said maybe a cool down in-between would solve that issue. But at least then you aren't tied to the circle. Could go back and repair during the cool down
Exactly. Doesn't need to be super long or anything, 5 minutes or something like that
Yep
Those barely-visible boxes around it are mining nodes. That's where you mine the data
For your next PVP event like "Rescue the Crew!" please re-brand it as "Rescue the Crew - PvP Armada Event". It would be more appropriate.
Please consider extending the stella max cargo so it doesn't take multiple trips for a days worth of codes at higher rep tiers.
I just had an idea, now we have away teams I think they should train up the officers you send. To help increase their xp
Delete in game messages
Hears an idea how bout we get some replyās from cs bout our missing points from yesterday ! Oh wait thatās right they donāt care š¤·āāļø nothing new
I would like to see that Iso, and Mycelium become more inline to Crystal, Ore, and Gas refining... make them twice a day and remove the max cap on Mycelium...
Can we get another chance at Data shards?
Move the event items to a separate Event tab. The ones that can only be spent or used in an event, anyway.
Make it possible to gather from station refineries, remove cap
Make the jelly event a milestone event next time
Hi everyone, I wish to suggest an improvement of game in order to speed the choice of crews to put put on ship's deck. It could be useful to have a side menu in crew's choice where you can preset several combination of the three officers to put on main deck. In this way you can easily change the ship's crew for each type of use, Armadas, pvp, pve, etc. I hope to be helpful, enjoy š
Why not do a āpick a mixā style store where you can build the pack you wish to buy? Pick the items and amount you want (within reason) of each item. Can be packaged as 50uc for Ā£2.99(example) and you can build so many of them and then other items you want?
free harrison please. it is time for it to be in ultra packs....
Same as all old officers. Free them.
How about increasing the uncommon chest available each day. I have a 4 month supply of credits easily. Maybe a 6 chest or 10 chest draw option?
Research based on the dodge stat
Battleships get hull health research, explorers get shield health research, but interceptors don't get any dodge research, which is one of the ship types main advantages
I wish we could name our ships. I know it'd only be an internal thing, since other players see your player name. But if I could give my ships specific names, it'd make selecting/crewing easier, would make avoiding scrapping the wrong ship easier, and would just overall be fun for roleplay reasons. Just a thought...
This is suggested at least weekly. I put it in every survey I do. I don't know why this is still not done.
Would it be possible to have seperate marks for Enemies and those we are at war with?
players have been asking for this as long as i remember [early dec 18] š
I'm sure this has come up but the PvP in this game heavily favors those that spend tens of thousands on the game. It gets multiplied in territory capture when those same folks jump from team to team to ensure their allies have folks with 30mm power ships. They effectively ensure that they control the entirety of territory space.
There needs to be some serious penalty for jumping from team to team. For example, if you jump teams, you cannot participate in territory capture for 5 days. Something that creates a real handicap and reduces team stacking.
Now that meridian is basically free, can iso payout for territory armadas be increased?
@obsidian rock what this game needs is to provide an effective way to counter-balance to the whales in PVP, and get rid of the 1v1 limitation. Otherwise this game will eventually get to the point where the whales are so OP, that the rest of the playerbase will just decide it's not worth it anymore and this game will be dust.
Possibly. However, Scopely has built their entire business model on P2W. For them to change it now means burning down their current revenue stream and rebuilding something a little more akin to WoW. I don't think they have the appetite for that. Instead, I suspect what will happen is that they'll try and put some boosts in for lower levels to help catch up a bit but it won't be enough. Eventually, the whales will get bored and the krill will have since vanished. They'll have gotten a multi-year run on STFC and they'll move on to something else.
@obsidian rock even P2W - you can't sustain the licensing fees of an IP like this and the OpEx costs of hundreds of cloud instances, on whales alone.
I would have been satisfied with a monthly membership fee (WoW style) with extras being cosmetic. Now they've painted themselves into a corner. I don't know how they could even switch to being sustainable.
@obsidian rock You can keep the P2W, because that's your revenue stream. But what you have to do is give the F2P and the semi-P2W the ability to effectively compete against the whales.
I guarantee you, the nonsense we see I'm sure on all of the servers would stop if you could have an alliance of many hundreds of realtas blowing up your ISS Jelly or the like.
There's no effective way to counter a whale, except to use a Realta and basically annoy them to death.
Well, they took out the realta burn because it annoyed P2W players. I can't believe they're willing to do something that would restore balance because then no one would be willing to pay to win. They should have been studying Blizzard's model (or other long running MMOs) to see what they did to keep them running for years.
the way things seem to be going, the thousands of players they have, [both p2w/f2p], will be reduced to, maybe a couple of hundred whales, at some point. At that point, the costs of the IP/running the servers won't even justify that.
I hope things change.
Read about Scopely in the news! We've been featured in many publications showcasing our business and top grossing mobile games.
It may be a visual error based on a mistaken overlay, but I kinda like it.
maybe a troop carrier? š
5 nacelles, definitely in the heavyweight category. š
We should be able to gift epic bps to other alliance members to help them progress and catch up.
they ll never apply that .. it will inflate everything... becuase after time you have more BPs of any ship then you need
Idk man. Have you seen the revenue this game pulls in? It's nuts
And that's probably 90% from whales tbh
You could put together 200 avg players from my server who haven't spent as much since they got the game as the top whales have in the last 3 days
I saw a guy go from lvl 40 to 42 in 1 hr
Whales like krill. If there's only whales left, the whales won't see a need to spend and won't want to jeopardize their precious ships against each other to repair them.
Ah I see your point. Misunderstood your og comment
Also any company is run with KPI of subscriber #'s.
Can the Content Managers please remove the Meridian Shipment Away Team Assignment if they are not going to let us complete them. It continues to take up a slot and gets renewed each cycle, but also continues to be grayed out for me so I cannot complete it. Any assistance would be greatly appreciated.
Probably already suggested, but it would be nice to have another way to earn latinum. Perhaps some sort of latinum trader where you can sell excess resources for latinum. The price you get could be based on the supply/demand/events. You could then add weekly deals to buy rarer resources or stuff you can't get usually in game (rare officer shards, ship bps, even a loyalty token or something).
Get rid of banners for every win, they get in the way and i can read the log or event.....at least make them vanish in combat mode
Put lorca permanently in the discovery officer pool until he's released into the ultra and premium pools
Stop using hostiles significantly stronger than are typical for the system to attack ships. I was killing hostiles and attacked a lvl 31 klingon since most in the system are about 250k. Apparently it was one attacking an armada member in the system because it was over 500k. My ship didn't survive. I shouldn't have to confirm the strength of every hostile I hit.
Or at the very least increase the level number appropriately.
We need enhanced ISO nodes, Data nodes and Borg Probes in Deep Space like other resources and swarms. It also would be neat if the avatars held special features/powers like the ship skins do.
Howās about a new officer for PVP with captains ability āChanceā or something similar, who gives say, a 30% chance, if attacked by a ship more than 10% stronger than yours of a win regardless. It would even up the PVP field a bit. Encourage players to take part despite much stronger ships facing them and also stop so much seal clubbing????
Upgrade past version 3 of emoji in chat. It has been outdated since 2016. https://emojipedia.org/emoji-3.0/
How about a nice undo button for when you accidently click wrong and a part gets upgraded spending all your uncommon that you needed. That would be super nice. Like maybe 10 mins ago would be perfect.
"AUTO NODE RESET TOKENS" that you get from mining dailies and buy in store. (There you go, more money for you). Survey ships can be set to use them or not. If set and if player has a token in inventory, then a mining survey ship automatically resets the node when it reaches zero and the token in the player's inventory is decremented.
- Not really a suggestion, but unsure where to place this query. It used to be that you could collect blueprints for the Stella in EVENT store with the Franklin, viādar and sarcophagus when the relate event was on. (Not sure which event it was) however this no longer appears and unfortunately this mean I cannot collect Stella blueprint anymore but would like to. Is there anyway to gain a 2nd Stella without purchasing it?
- Would it be possible to maybe have a warp zone for larger mycelium nodes?
We haven't had a 'general' event store in the last 3 months - next one is likely to be september
Which will be when stella is available
It'll also likely be in the cash store in the next week, when the Apex events are running
If it is every three months and limited amount able each time, then itās pointless.
Not sure it ever appeared in Cosmic Cleanup (which was the Franklin/Vidar/etc) one
It doesnāt, not cosmic cleanup that was the event I was thinking of.
Thanks Zabatiz, guess Iām doing without. Im mainly free-2-play exception being Arc pack.
š - it's mostly in the 'end' battlepass of a story line, that we get the big general event stores... so 3 months has been typical, 4 months for discovery, and apparently 5 months (we're in m3) for TNG... who knows what they'll do with the next ones š
And ys, I owuld love for there to be some 20k myc nodes somewhere š
MOve refits button away from swap ship... its very annoying when you push it while need to swap ship
Please can we do something about the length of time builds and researches take. Having taken away the visiting other alliances for helps option, progress is stalling.
Maybe offer longer speed-ups in the dailies? Level dependent increments
Level dependant would be good. I've just hit lvl38 and everything is getting ridiculous
it gets exponentially worse š
Level 34 is bad enough for me. Every spare moment Iām hit TyāGokor and I have seen some higher level folk got stuff that take 2 months without speed ups
So increase in speed up or refined Latinum to pay for speed ups would be a great benefit.
Operations building level 49 to level 50 is over 11 YEARS to upgrade before buffs and researches.......š¤£
I thought my 102 days for ops 40 was rough enough š
Our whales are constantly banging thier ships off eachother
@obtuse turret I doubt the enjoyment of that will last.
I mean, our whales are very enagged with blowing up people they dislike š¤·āāļø
We got 40+ unlocked in ...Januray I believe? and they haven't stopped annihilating each other since then
Could we get an "auto-pilot" for killing hostiles? Check a box when entering a system and the ship starts attacking reds until you tell it to stop, or it gets blown up.
Then it attacks the nearest war army š
How bout putting the 34 and higher ship blueprint drops at levels where they actually needed? Having to already have a high tier 34 or even the Jelly to go to deep space and get long unneeded 34 blueprints is pointless. Having to I can only assume have a high tier 42 ship to hit lvl 49/50 the toughest in game just to get 41/42/46 blueprints is just ridiculous and overall unfair to every single player, paying player or f2p. And in my honest opinion is an insult to your entire player base that plays and loves this game.
It was called not locking the factions! Stay under 10million in reputations and your golden. above unfortunately itās Augment space for you!
Allow Territory owners to grant proxy mining rights to Allied or Friendly alliances that are small. Small alliances have no chance to hold territory right now.
Would be useful for swarms as well. Augment space is superior for AFK XP grinding as the ship power vs lvl is lower than the faction combat ships.
How about stopping the ridiculous BP Drops for 2* ships and changing it to blueprints that people actual will use at the prospective level.
True and in Mudd space for codes! Lol! Also add a if cargo is maxed return to base! Canāt really do it for Borg space since it would unfair to those searching for ferengi traders
Using an auto-pilot should have its downsides. Hitting combat ships, missing scouts, ect.
I think that would make it more difficult for them to program. I still have problems trying to get augment hostiles to auto-attack me. I keep needing to leave and return to system to get it attach.
And not for the eventual stoppage but the initial entry.
I would have thought "target nearest red" would be the easiest way to do it. No complicated AI, just random.
By doing it that way, you would likely miss high value targets, and hit things would would avoid if playing manually, but you get to "set and forget".
I was meaning to the restricting the type of targets.
This is what I was just saying up there the locations of the 34 and above ship blueprints are blatantly placed at levels that our well beyond the levels that you actually need them.
Yeah, there are only so many times you can build 2* ships, mining 2* mat, auto grind to max and scrap for resources before you give up!
Oh for sure scrapping as whole is failed mechanic
Crazy to think how we hunted for envoy blueprints back when. Now I can build a 100 without thinking about it
Maybe they could make a pawn shop? to trade all the stuff that we canāt use anymore for something we can. With the obvious Scopely short changing!
Similar to scrapyard but for stuff in inventory or blueprints.
100 envoy prints for 5 horizon etc.
make a separate pvp event as on my server all are doing pve and crying when hitted in pvp zone
Lol! Then go to the zone that arenāt pvp!! Yes you only get 1pt instead of 3 but that is the price of it! It like this guy here, who complains anytime he forgets to shield and someone raid him. He bĆÆtches that what is mine is mine rant. If this was a game for simply pve there would be no need for shields!
But I am glad they stopped the old jelly vs Phindra pvp event.
Or introduce a WoW-type PVP flag for warships.
hah on apac 199 half alliances are pve and farming oriented and sooking when hitted
Suggestion: Support Codes, give players worldwide with a support code that can be entered somewhere and receive a reward
Please introduce the rank of a vice admiralšŖthank youš
Yeah as in the lower levels why not cap kills like silent fury suggests. I mean as 34, I canāt kill 23 bases so why not extend the same rules to ships. Certainly make having war more fun for the lower players.
Atm it more like cannonfodder for under 35s being hit with a jellies and beyond! 2mil against 12mil aināt fun!
with the amount of armada events that are now coming up almost daily, I think Scopely needs to increase the amount of Directives given for the daily goals payouts
Especially rare directives
Need to bring back event to earn vidar skin or make it a purchasable item when vidar bp are available
What would the chances being of removing the refined mycelium cap, or drastically increasing it?
Can you guys sell smaller packs for ships like the disco? I'm only missing 5 BP's. I'm not going to buy a $99 pack for the 5 I need. I don't want 2 of the ship.
How about fixing territory capture so that only alliances who pay the buy in can attack during events. Territory is useless when you have to fight 10-1 every time
WILD IDEA:
Make ALL commons and uncommon's possible in a standard recruit chest (plus current rares).
Make ALL uncommons and rares possible in a Premium recruit chest (plus current epics)
Make ALL rares and epics possible in an Ultra recruit chest.
Make ALL federation officers possible in a Federation recruit chest.
Make ALL klingons possible in a klingon recruit chest.
Make ALL romulans possible in a romulan recruit chest.
Make ALL borg, rogue, and augments possible in a new independent recruit chest.
Everyone wants this, make it happen scopely!
It's not rocket science Scopely. Stop putting up walls and start breaking some down. Or, we will continue to leave the game in droves. Your call...
Make which ranks can see online members an option rather than hardcoded to commodores.
Hi chat I'm a partially experienced player in the daily challenge for loyalty badges I want to propose the idea of not forcing new players to rush to pvp status I've got a baby account as it stands its lvl 9 currently on daily challenge you have advance your station open chests complete research daily helps so on and so forth then you have advance your station to lvl 10 in daily missions I don't like the idea of being forced to actually have to upgrade to lvl 10 to complete your daily loyalty badge it's the same with all lower levels too advance your station to lvl 4 5 6 7 8 9 10 to complete daily challenges is ot just me or do you think it's a fair point?
Special ships often show up in the end of multi-arc event stores that you dont normally see.. I finished off a second botany that way and picked up half the stella prints last time.
Staying at level 9 is not doing much in the game. You want to move past the low levels, join a good alliance, and start doing things.
They promised this like 6 arcs ago. Still waiting.
I need to start saving the notes for survey feedback.
I agree with most of that but lvl 10 is the first step in pvp where you can get your ships attacked and for a new player wanting to complete daily challenges but can't get the loyalty badge because their being forced into going to pvp status before their ready will make them quit a lot quicker because a pirate player will hit them when their on nodes and if they hang in open space I just think adjust the loyalty rewards for different players like under 10s get a bit of everything for completing daily missions just draft little bits like a few parts for ship tiering because 1 star ship parts become obsolete really quickly and every plus 5 from that gets rewards relative to their ops centre kind of thing
The whole scopely model is based on forcing you to move up to ranges where people can hit you and you get frustrated and spend real $ to get more stuff needed to be stronger. Your logic is sound, but it does not pass the Scopley monetization core so there is no motivation to change it.
I get that it's a p2p targeted game but think how many people would be willing to pay money to play but quit because they can't progress due to getting attacked all the time because they're forced to advance too quickly it's already a slow game to get to mid range player what with the time it takes for upgrades and the cost of upgrading your already gonna be forced into pvp lvl 30+ so you can get the RSS to advance it was just an idea a view on lower lvl playing I just wanted to mention it in the ideas just to see how many share my view
Scopely could even implement reviews and such throughout certain parts of the game just to get an idea of how to improve certain player levels gameplay I mean they do put out reviews for the improvements when they do their maintenance to see what players think of the big fixes and such but players that are inexperienced may benefit from reviews according to their level
Pirates at ops 10? Level 12s at most, likely not as much of a worry as you think...
If you're being attacked "all the time" maybe ask why, you might have either ended up in an alliance that's marked kos because of no active leadership, or inadvertently broken roe too much yourself...
15 is the tougher jump because you need to remember to shield š
Itās already possible to use alliance credits to get uncommon armada directives, it would be great if those credits could also be used to get rare and epic armada directives, perhaps with a 7-day cooldown similar to the uncommon directives.
A borg probe daily that rewards Charged or Active nanoprobes.
When a player enters Borg, Rogue/Eclipse and Swarm space the ship could be attacked just like with the faction areas. Why not have your ship be targeted by the hostiles located in those systems making AFK grinding possible in those areas?
Redo the level brackets - 44 vs. 31 is a little much
Able to scan own alliance ships. Good to see each otherās crew setups and stats without asking them to send a million screenshots
New event: ālike a purgingā - you can scrap (or āspaceā) officers to get rewards - similar to scrapping ships... you can get the officer again and scrap again if you want... plus you have to call it this name because itās clever AND funny
I have a suggestion regarding armadas. As soon as players are in the armada, they are protected so that no player can shoot them under PvP and thus no armadas can crash. Unfortunately, this has happened quite often on our server recently. And guidelines are known to be expensive.
Agreed. PvP in this game is so bad/onesided it's pretty impossible to defend an armadas if you're on the smaller side..
Or just add a rule about no attacks in armada circle which is what weāve done
When you open event store allow to turn in tokens from previous events or at least exchange them.
A 34 vs a 33 is a little much when the 34 has access to ships that drastically outclass even one level below them, all else being equal. It's criminal that you can be decimated by a 4* ship when you don't even have access to the epic 3* ships yet (which would not help you anyway).
Please make these available in portrait like you did with the chat function. Scrolling through these is awful.
Crewing Presets would be amazing. Its a pain to scroll through all of the officers to try and put together crews, especially when they aren't in the same group. Being able to select a namable preset would help to crew ships much faster.
Would hope to have 10-20 presets as there are many different crews needed even day to day.
If we can buy multiples of ult chest why can't we get more directives
Iām not sure I understand the question or how the ultra chests relate to my suggestion about the directives
Unless you mean why can we only get 1x 100 UC directives instead of 2x or 3x? I totally agree with that as well. But Iād rather get access to the rare and epic directives first, multiple āchestsā of the directives would be secondary for me
Was about to post the same thing. The more crew members you introduce, the MORE necessary it is becoming that you get crew load out memories into the game. Im spending more time scrolling through useless crews to find who I need.
Sooo, you basically want an armada crew to be....cloaked? This is a PvP game...gotta get smart about running said armada.
- Time your arrival so you get there 10 seconds before timer.
- Get someone not (or a second ship from each person) in the armada to play chicken with whomever you think is going to attack.
- Stop sending-and forgetting. Be ready for PvP, EXPECT IT! This is not Farmtown game...if we expect that we might as well protect mining ships once they land, or heck, why not just take away PvP altogether (not!).
- Have fun, and remember it's not RL, this is a game.
And their bases. Idk how many times I've had to ask either another alliance or use my alt to see what was in a members base that was getting raided.
Please increase the cargo on Stella as same as on Vidar, the time thats being consumed of repeatedly farming security codes is absurd.
Your Stella doesnāt use tokens.
well if thats the point, i would rather have a token system with stella and more cargo then like this , as it saves TIME, and when you unlock the rep rank before last and see you need in total 360k security codes per day it feels like a job not a game, not to mention, just the outlaw warp token cost 240k security codes which is the same token that costs 12k when you unlock, you dont get more , you dont get it more frequent, its just cost more for no obvious reason.
I'd like to see a helps counter on ships, it would be really helpful on the helps events to know if 5 or 25 people have sent helps
Give us the abilitiy to get the rest of the shards for Picard/ Data add them to ultra or premium!
We need more 4* mining nodes in territory systems!
Why no rewards for the tos recruit chest? So, unless you spend, you are out of luck.
Thereās a bot named Hexe for discord that is rlly good reply and Iāll give you download link
I suggest everyone open tickets with Scopely support to implement limits to protect all players from predatory alliances like TGF, whose high level players, level 39 and above like to prey down 10 levels or more and plunder stations to steal resources from players who have no chance of defending themselves against such attacks. After all, level 20 plus players get limited from down level attacking more than 7 levels by policy that says cannot attack player, level is too low, to protect lower level players from being preyed upon. I say the same down level attacks should protect all players from attacks by higher level players level 30 and above!!!
To open a ticket with Scopely support, click on your player profile frame in upper left hand part of your screen. Click on Settings, click on Helpp/FAQ, click on Contact Us, type in your questions or issue, then click on upward pointing blue arrow to send your ticket to Scopely support. We need your help/tickets to get Scopely to change their policy and implement down level attack limits. Thanks for your support!
You can view their reply in 24 to 48 hours.
Do that. But my suggestion is: shield. Even the most powerful ship canāt penetrate that shield. And dailies give out 24h worth of shields. So if players loose rss it is mainly their fault.
Now when everybody located at takeovers. Add station threads, alluances could attack and win right to empty players station.
It would be option to aliance defend and secure player with shield.
So that we would be able to raid bases at takeover systems.
You could add raid node where those who move base arent able to attacked while they raid.
Temporarary node
Most already know all these... that just shows you how broken it is.
If fights could be fairer it'd be more interesting. But for now they just favour the wallet warriors. I even remember Rev saying in a video this isn't a PvP game.
The game needs hostile stations, so players can learn how to raid stations plus gain resources etc ?
Also a way to use in game Latinum to extend protected cargo for a limited time ?
How to armada during war time š
Alternatively, filtered groups option. I might not always want to use the same crew, but my mining ship will always be using three of fifteen or so that boost mining.
Likewise, there are limited useful possible crew setups for each ship. The rest of the officers are superfluous to that ship.
Got an idea for a new alliance event. A āsibling rivalryā PvP event where users can attack only other members of their alliance for points. Could be a Riker event of Thomas versus Will.
I'm still waiting to build my discovery and MK1 jelly but I need more BP's It's taking too long ! Come on maker's make a permanent
Resource store !!
The bridge needs more officer's, The 3 officer's aren't enough make it 5/6 for more combinations !?
How about a way to trade obsolete BP for one's we need
We all know to shield. But if a level 30 can only hit 7 levels lower, why can mid 40s hit upwards of 20 levels lower? I agree with Jim. There should be limits on how low the upper levels can hit. That goes for both bases and warships.
But thatās wishful thinking. There is an idea as to why that is: pay to progress faster up the chain so you are one of the higher ops going for the smaller ones. And with that idea scopely is making much money. No way they change that. And the faster people accept that the faster they can enjoy the game and just dgaf if a biggie wants to trash your base.
Said another way, because of the scarcity of materials and the incredible resource curve to upgrade a single thing at the higher levels, if they could not farm us little people then they would stop paying scopely real money so scopely allows it as an incentive to keep paying.
I've mentioned previously that the scale difference between even a few levels makes it impossible to compete with those only a few levels higher. Now I can be hit by someone basically 20 levels higher so I basically live under a shield. its just a game dynamic that you have to adjust to in order to keep playing.
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I get the game dynamic; doesn't mean some of us can't suggest a change. After all, that's what this thread is for.
Assuming we kept the existing dynamic, then expand pvp away from 1v1.
allow the challenging of whales with fleets.
There's an alliance on our server i'd love to throw a few hundred realta's at.
Why donāt you change the levels of attack to 2above 2 below be more interesting in territory takeovers where at the moment a lv 40 can stop a whole alliance and this way it would stop certain alliances dictating who is allowed territory
Because an alliance of 50 ops 25 could takeover a territory of 40 ops 35 with ease because nobody could attack nobody. The idea behind that is to waste as much rss and speed ups so the spenders spend more. And yes it can be frustrating getting killed by a 12M Pilum but then again a realta scores as much points as an Enterprise.
Just making the game pointless in my opinion not much point in playing it anymore
Then quit. If you canāt have fun with the given design then choose a different game. This game is meant as an entertainment and maybe some competition against other players. If that design does not allow you to have fun then stop. Donāt waste your time being unhappy while playing.
It's all about population, if you can't hit down from those levels, you have noone to hit at all š
Suggestion:-
Stop showing 1 man private alliance in the alliance search (especially if they low level alliance)
Instead start show alliances that are active and recruiting in the intial list.
Known open alliances are not even showing up unless you manually search for them, and players wont know to search for them.
An extra skin for the Botany Bay.
By using this skin you get more data for mining data. (Not Mining faster - getting more)
"Subspace Network" maybe a territory bonus for holding a 3*? : lets you see systems that any person in your alliance has a ship in that you have explored. So Armadas and PVP in deepspace changes up allowing smaller values or lower levels to act as scouts. Revealing the map for alliance mates in real time. Similar to how territory is visible if you own the space.
Give us a way to redeem these.
How about a combat simulator that allows you to PvP against your own alliance members and doesnāt require repairing after
Introduce Lwaxana Troi into the game
Make her officer ability to have an afiity to Picard, just like in the series š¤£
She is the type of character where everyone likes because she gives you a good laugh. Adding her would be a plus
we need new factions. the more the merrier.